Master
Master
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Not until they introduce a casual mode, remove game breaking bugs and exploits, get rid or quickswitching and get an anti cheat engine, not like EAC= easily applied cheat
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Can't so that in a game where you have to filter bad pings out by yourselfVancold said:Well, I'm allright with letting the killer adapt to whatever the survivors bring into the match. However, I'm fine with that if there's some kind of time-out/punishment for dodging a lobby (like most lobby-based online games have). This way it can't be abused by being picky for the wrong reasons while wasting everybody's time.
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Not that surprising. Queue times were bad before ptb already and now a lot of players moved to ptb
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Currently after every dbd session I will log in a few afk games such that I lose the rank I gained. It's pathetic that you have to take action like this....ZeBee said:@Master said:
ZeBee said:@ThePloopz said:
Wait but if I tunnel someone once I kill them there’d be one less survivor and the rest will have debuffs so wouldn’t that be better? Unless they made the debuff number small enough to make you have to have a certain amount of hooks for the it to be substantial
I guess you could say that, but I don't find it fun to tunnel a survivor kill them and do it all over again. With Killer you cant make a mistake or all 4 survivors escape, because survivors are broken as [BAD WORD], at least at higher ranks, with flashlights and meta perks. Killers are weak as [BAD WORD] and that's not how it should be.You shouldn't HAVE to tunnel.
Well If you choose to play killer, then you choose the weak role in the asymmetrical game dbd, it's sad but that's how it is
I had once a game where 2 survivors died in loadings reen, but the remaining two still managed it, one looping me around Basham and the other one doing all Gens
In the end I didn't get a single kill because of DS in a 1vs2
Since that day my game crashes on bad ham, unless I am at really low rank where the game is balancedLow ranks are balanced, but then you get to high ranks and its just like, why play killer just to get to get to the toxicity that is rank 1
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It's just said that this is how the killer is forced to play if he wants to be competitivedeadwolfwalking said:nothing wrong with tunneling. or camping for that matter.... IF thats how you choose to play.... personally, i'm a terrible survivor and i die fairly quickly once i start dying.... i'm just trying to lengthen the game for someone like me who may enjoy playing but is not very good....
There are so many good ideas out there giving incentive for fresh hooks etc, but sadly the devs don't care
I don't know whether it's ignorance or intention , maybe the game sells better as bully.bully . sim, I don't know -
Well If you choose to play killer, then you choose the weak role in the asymmetrical game dbd, it's sad but that's how it isZeBee said:@ThePloopz said:
Wait but if I tunnel someone once I kill them there’d be one less survivor and the rest will have debuffs so wouldn’t that be better? Unless they made the debuff number small enough to make you have to have a certain amount of hooks for the it to be substantialI guess you could say that, but I don't find it fun to tunnel a survivor kill them and do it all over again. With Killer you cant make a mistake or all 4 survivors escape, because survivors are broken as [BAD WORD], at least at higher ranks, with flashlights and meta perks. Killers are weak as [BAD WORD] and that's not how it should be.You shouldn't HAVE to tunnel.
I had once a game where 2 survivors died in loadings reen, but the remaining two still managed it, one looping me around Basham and the other one doing all Gens
In the end I didn't get a single kill because of DS in a 1vs2
Since that day my game crashes on bad ham, unless I am at really low rank where the game is balanced -
Wait, the cap for BP is removed too? I thought they only remove the shard cap?
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@βLAKE said:
How come there are no children present in the Entity's world? No kid survivors or kid killers? Wouldn't kids be an easier target since they are easily prone to losing hope and do the bidding of the entity?They would have to get new rigs for the different body size, and ya know, the devs are lazy

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@deadwolfwalking said:
@Masterentirely not true.... that guy on a hook has no say on being pulled down or not. its not fair that some greedy yahoo costs him an additional hook state. in most cases, the guy doing the unhook is also injured because i followed him to the hook. not just waited by the hook for him to arrive.... i like the game. i enjoy playing. but i don't feel a need to make someone elses game 'not fun' in the process.... survivors and killers need to come to an understanding if this game is ever gonna be anything more than a toxic salt dispenser....
Fair? Definitely not, but you are a killer and shouldnt care about survivors "fairness". If the team synergy is bad, then you profit from it. Sure, if the unhooking guy is injured too then it doesnt make a difference such a large difference (even though it technically is still a disadvantage to go for the less-hooked person).
As long as you have fun playing, go ahead, I wont stop you.
But I really dislike that "tunneling" is considered toxic behaviour, in a competitive game you should aim towards a "win" and tunneling is exactly the way to enable your win (from game logic it would be stupid not to tunnel)
But sure, if you want to play casually, go ahead and keep your rank low to avoid the toxicity, I can totally understand that
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Destroying my immersion in a horror game? Well, I guess ill remove that "nice skin" from the game

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@Saint_Judas said:
No, you don't actually have to tunnel, as someone who has played Freddy a lot, while it is hard to get into decent rankings (I'd say about 15 is where they start giving you some real trouble) you can definitely play him and get 2-3 kills without that sweet tunnel. However he does encourage it, I will say.I think he is fun, and that it is normal to have fun playing him, while no one would call him a 'good' killer by the book, he has a lot of... interesting mechanics that the other killers don't, which make him real good to play around with. Sure you can't immediately pull people off, but at the same time you can also catch people by surprise, they can't see you, they don't know where to expect you beyond a general radius that never gives any further indication of direction or distance. Not to mention the free aura reading leads to some catch and release fun, which paired with the right addons or perks makes him a real.... nightmare
He takes a lot of work, and in the end unless they give Freddy a major buff he will still be the worst even at his best, but I think people underestimate him still, and that its not strange to find him fun even if he loses most games. You should try out some of the interesting loadouts you can do with him, he has a lot of less-than-standard quirky loadouts that work well
Yeah, good luck playing freddy at high rank and geting your 2-3 kills without tunneling. I dare to say that it is actually impossible to get 2 kills against a decent SWF
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@SquigleyGamer23 said:
Has anyone thought about hag buffs?
I really wanna know what others have thought on hag buffs I think she really needs itYou must have missed the insane buff when they reduced her terror radius by 4 meter
hag OP now -
@Master said:
@SteveyTheExEevee said:
You're locking people out the game and are surprised when they complain about it?Killing is pretty much kicking them out of the game and rendering them waiting for their SWF mates. They dont like it either and complain about it, but should we just play the clowns?
Man, now that we really got a clown my own statement is kinda pathetic..... lol
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@deadwolfwalking said:
i'm a killer. i love it. i play fair but i don't farm.... if somebody gets snatched off a hook, i will go for the one that unhooks and ignore the hooked one. if i had a good game, i'll give the hatch to somebody. if i sprint up on somebody doing a totem, i'll stop and let em finish (because i don't run hexes) before i down em and hook em.... when i hook, i do a quick patrol and then chainsaw away to other end of the map. theres one thing i've noticed - survivors all t-bag. they t-bag me even when i'm being cool. they t-bag each other for healing. they t-bag when they want to be 'woke up'. they even t-bag to say 'i am not doing anything this round'. sometimes its just a natural response. don't get tilted.... think of it as a positive thing. maybe they're saying 'thanks for following me. i hear theres a killer around here'.... theres not a wide range of emotions they can express with two buttons.... besides if in fact they are rude little shits, by camping em they know they got to you.... and thats all they really wanted to do anyway....You ignore the hooked one and go for the healthy one? sounds like you are farming indeed

Survivors tbagg you because you didnt do your job and kill them, instead you granted them a free win -
There is an easy system to check whether you are survivor or killer main
Do you think killers are too weak?
Yes => killer main
No => survivor main -
Normal? Wouldnt say so, even with freddy you should be able to kill one, but you actually have to try to kill that guy, i.e. "tunnel" as the survivors would say
I would play freddy only in low ranks, in high ranks its not fun in my opinion
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No
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I thought we have been told mid june?
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Nothing has changed about looping, mindgame pallets? ######### are they?
I guess devs just want the killer to camp by making it pointless to chase
Cosmetics will definitely bring more hype into the game, but balancing is still awful. -
Sweet, yeah fine fine, but where is the balancing? Mindgame pallets, did they forget about them?
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@HIPSTERLION said:
HIPSTERLION said:
Master said:@HIPSTERLION said:
Master said:
@HIPSTERLION said: Master said:
@HIPSTERLION said: Honestly trying to make a 1v4 game competitive is pointless but ranking system is actually good but since there's no information in the game for it people think its like other games and you should try hard for rewards . the point of ranking system is that if you are a badass killer and your win rate is 95% you get to rank 1 so you meet people in your own skill and you don't ruin the fun for noobs . It is not pointless, why does everyone believe that balance is impossible in an asymetrical game? That might work until the killer realizes how broken the games balance is and that rank 1 is simply not enjoyable for him. If he decides to paly casually now, then this means derankingMaster said: @HIPSTERLION said: Honestly trying to make a 1v4 game competitive is pointless but ranking system is actually good but since there's no information in the game for it people think its like other games and you should try hard for rewards . the point of ranking system is that if you are a badass killer and your win rate is 95% you get to rank 1 so you meet people in your own skill and you don't ruin the fun for noobs . It is not pointless, why does everyone believe that balance is impossible in an asymetrical game? That might work until the killer realizes how broken the games balance is and that rank 1 is simply not enjoyable for him. If he decides to paly casually now, then this means deranking Master said: @HIPSTERLION said: Honestly trying to make a 1v4 game competitive is pointless but ranking system is actually good but since there's no information in the game for it people think its like other games and you should try hard for rewards . the point of ranking system is that if you are a badass killer and your win rate is 95% you get to rank 1 so you meet people in your own skill and you don't ruin the fun for noobs . It is not pointless, why does everyone believe that balance is impossible in an asymetrical game? That might work until the killer realizes how broken the games balance is and that rank 1 is simply not enjoyable for him. If he decides to paly casually now, then this means deranking
You're just answering yourself lol . so as you said a good killer is gonna wreck survivors in rank 20 and gonna get wrecked in rank 1 and then you say it can be balanced . the only way this game can be balanced is to consider every1 swf and according to that nerf survivors and then maybe after that it gets balanced . but still solo players will get wrecked . so the fact pops up that it can never be balanced . it simply doesn't mean we should leave it . I still love this game and I will continue supporting it as much as I can as I know so many people will ., but facts are facts and can't be denied . My attempt to balance SWf would be to introduce ingame voice comms for everyone and then balance around that. An alternative would be to do 2 queues and the killer in the SWF qeueu gets 100% extra BP or sth
There isn't a lot of people using mic so that can't be a thing .
Excuse me?
Voice chat is a necessity in every teambased competitve multiplayer game. Imagine a shooter like CSGO where a team plays withotu communication against one with, it would be laughable
Not saying it's a bad thing . I'm saying not a lot of people use mic so we can't say that by putting voice chat in game every 1 will turn into swf
Sure, if you dont want to use a mic/dont have one, then go ahead and play without it.
But if you are truly palying competitively, then there is no way around a mic. And btw, this is already the case NOW in DBD, a SWF with mics will always be stronger than without mics -
Yes, but wait till you are so mad that you camp after you finally managed to hook one guy
The bodyblockers will block you away from the hook and safely unhook in front of your face and you wont be able to do anything unless you play nurse/chainsaw -
The new map is a reskin of an old one, really dissapointing tbh
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@HIPSTERLION said:
Master said:@HIPSTERLION said:
Master said:
@HIPSTERLION said: Honestly trying to make a 1v4 game competitive is pointless but ranking system is actually good but since there's no information in the game for it people think its like other games and you should try hard for rewards . the point of ranking system is that if you are a badass killer and your win rate is 95% you get to rank 1 so you meet people in your own skill and you don't ruin the fun for noobs . It is not pointless, why does everyone believe that balance is impossible in an asymetrical game? That might work until the killer realizes how broken the games balance is and that rank 1 is simply not enjoyable for him. If he decides to paly casually now, then this means derankingMaster said: @HIPSTERLION said: Honestly trying to make a 1v4 game competitive is pointless but ranking system is actually good but since there's no information in the game for it people think its like other games and you should try hard for rewards . the point of ranking system is that if you are a badass killer and your win rate is 95% you get to rank 1 so you meet people in your own skill and you don't ruin the fun for noobs . It is not pointless, why does everyone believe that balance is impossible in an asymetrical game? That might work until the killer realizes how broken the games balance is and that rank 1 is simply not enjoyable for him. If he decides to paly casually now, then this means deranking Master said: @HIPSTERLION said: Honestly trying to make a 1v4 game competitive is pointless but ranking system is actually good but since there's no information in the game for it people think its like other games and you should try hard for rewards . the point of ranking system is that if you are a badass killer and your win rate is 95% you get to rank 1 so you meet people in your own skill and you don't ruin the fun for noobs . It is not pointless, why does everyone believe that balance is impossible in an asymetrical game? That might work until the killer realizes how broken the games balance is and that rank 1 is simply not enjoyable for him. If he decides to paly casually now, then this means deranking
You're just answering yourself lol . so as you said a good killer is gonna wreck survivors in rank 20 and gonna get wrecked in rank 1 and then you say it can be balanced . the only way this game can be balanced is to consider every1 swf and according to that nerf survivors and then maybe after that it gets balanced . but still solo players will get wrecked . so the fact pops up that it can never be balanced . it simply doesn't mean we should leave it . I still love this game and I will continue supporting it as much as I can as I know so many people will ., but facts are facts and can't be denied .
My attempt to balance SWf would be to introduce ingame voice comms for everyone and then balance around that.
An alternative would be to do 2 queues and the killer in the SWF qeueu gets 100% extra BP or sth
There isn't a lot of people using mic so that can't be a thing .
Excuse me?
Voice chat is a necessity in every teambased competitve multiplayer game. Imagine a shooter like CSGO where a team plays withotu communication against one with, it would be laughable -
Bottles fly really slow in my opinion and the range is quite low too.
The effects are not really strong, the blindness isnt doing much (maybe you need addons?). The slow isnt really noticeable, when I throw down the smoke in a loop, then they simply run through it and reach the pallet easily -
Useless? You can bait the killer through each vault once or switch between close vaults (there are enough of those), it still wastes an insane amount of time
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@RSB said:
Looks cool as hell, but his power seems kinda weak, what do you think?Have the same impression watching on streams, bottle flies really slowly, range isnt high at all and the effect is mediocre from what I see (not sure about addons though)
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@psinathedog said:
Im acting like a sweet killer: let them unhook their friends by flying away on my chainsaw (with bbc ofc xd).
Buuuut if u teabag me for once... I will look into ur eyes till u die, dirty surv.Teabag not banned by the rules...like camping also. So if survs act toxic - I can act like that too! Isn't it fair, ha?
First mistake. You are a killer, not a "sweet" guy who plays fair or lets survivors have fun
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@HIPSTERLION said:
Master said:@HIPSTERLION said:
Honestly trying to make a 1v4 game competitive is pointless but ranking system is actually good but since there's no information in the game for it people think its like other games and you should try hard for rewards . the point of ranking system is that if you are a badass killer and your win rate is 95% you get to rank 1 so you meet people in your own skill and you don't ruin the fun for noobs .
It is not pointless, why does everyone believe that balance is impossible in an asymetrical game?
That might work until the killer realizes how broken the games balance is and that rank 1 is simply not enjoyable for him. If he decides to paly casually now, then this means derankingMaster said:
@HIPSTERLION said:Honestly trying to make a 1v4 game competitive is pointless but ranking system is actually good but since there's no information in the game for it people think its like other games and you should try hard for rewards . the point of ranking system is that if you are a badass killer and your win rate is 95% you get to rank 1 so you meet people in your own skill and you don't ruin the fun for noobs .
It is not pointless, why does everyone believe that balance is impossible in an asymetrical game?
That might work until the killer realizes how broken the games balance is and that rank 1 is simply not enjoyable for him. If he decides to paly casually now, then this means deranking
Master said:@HIPSTERLION said:
Honestly trying to make a 1v4 game competitive is pointless but ranking system is actually good but since there's no information in the game for it people think its like other games and you should try hard for rewards . the point of ranking system is that if you are a badass killer and your win rate is 95% you get to rank 1 so you meet people in your own skill and you don't ruin the fun for noobs .
It is not pointless, why does everyone believe that balance is impossible in an asymetrical game?
That might work until the killer realizes how broken the games balance is and that rank 1 is simply not enjoyable for him. If he decides to paly casually now, then this means deranking
You're just answering yourself lol . so as you said a good killer is gonna wreck survivors in rank 20 and gonna get wrecked in rank 1 and then you say it can be balanced . the only way this game can be balanced is to consider every1 swf and according to that nerf survivors and then maybe after that it gets balanced . but still solo players will get wrecked . so the fact pops up that it can never be balanced . it simply doesn't mean we should leave it . I still love this game and I will continue supporting it as much as I can as I know so many people will ., but facts are facts and can't be denied .
My attempt to balance SWf would be to introduce ingame voice comms for everyone and then balance around that.
An alternative would be to do 2 queues and the killer in the SWF qeueu gets 100% extra BP or sth -
"horror" game
Pathetic -
Not here
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@HIPSTERLION said:
Honestly trying to make a 1v4 game competitive is pointless but ranking system is actually good but since there's no information in the game for it people think its like other games and you should try hard for rewards . the point of ranking system is that if you are a badass killer and your win rate is 95% you get to rank 1 so you meet people in your own skill and you don't ruin the fun for noobs .It is not pointless, why does everyone believe that balance is impossible in an asymetrical game?
That might work until the killer realizes how broken the games balance is and that rank 1 is simply not enjoyable for him. If he decides to paly casually now, then this means deranking
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@51uk4y said:
I think we're sure both will happen in a schedule (maybe not exactly starting at the same time, but close enough) such that there will be like a DBD hype period of time when the no of players can be pushed as much as it can.But we don't really know about the double bloodpoint thingy. I think it was mentioned that it would disrupt the economy in game (at least for the 3X one that happened a long time ago), so they'll think carefully about it or something like that. I don't remember them saying exactly that it won't happen though.
Such events are the only possibility for new players to catch up.
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Why would you upload an image with text instead of texting like a normal user
RIP mobile data volume
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That is only partially correct, if a new killer plays against new survivors he will most likely not camp because they do down really quick, so it is more rewarding and fun to chase them.
HOWEVER, if a new killer faces the toxic survivors intentionally bullying him, then he will realize really quick that camping is the only way how to kill some survivors before the game is overSurvivors are OP in many ways, SWF is definitely a big issue but its not the only problem
It is really ironical, but these toxic survivors are breeding the new generation of killers and will complain in the end that everbody camps.
Personally, I couldnt care less about camping. I believe it is even exciting, because you know that the chase will be your last one. A mistake (subtracting second chance stuff) and you are dead, isnt that what a horror game is about?
Against a killer who just leaves any hook, there is no pressure at all and the game is really boring (only exception is a good nurse, I really like those games)Another factor you have to take into account is that the new killer bought a horror game and wants to play the powerrole in it. He realizes that the only way how to project power is by camping, so you cant really blame him for that. It is just sad that killers are more like clowns against experienced survivors, but well rank 20 balance ftw
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First I wanted to post an ironical answer that the thread should be in off topic because DBD isnt a horror game anymore, then I realized that it already is

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Getting genrushed by SWF who are using legit cheats completely negating my abilities as killer (trapper, knockout etc etc), then after they completed their obejctive in 5 mins they hold the game hostage because they want "boldness points" and you have to play the clown for them
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@Spiritbx said:
The ranking system is just supposed to be a measure of experience and skill.
Not everyone is supposed to be rank 1 material, ranking is a goal, not an obligation.
Plus, you wouldnt WANT to be at rank one if you are normally stuck in low rank, you are just going to die all the time and its not going to be fun.
The ranking is similar to the elo in league of legends. Its just there to try to match players with people of similar skill level, so that the game is as fair as possible.Did you read what I wrote?
In leauge of legends you have a casual mode if you wanna chill in a few rounds
Also ranked doesnt reset every month, and even if it resets, it wont be a complete reset to rank 20
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Its really hard to balance SWF now, I dont think it even is possible without adding ingame voice comms for everyone.
What can be done though is splitting up SWF and soloplayers into different queues and give killers who feel masochistic 100% extra BP in the SWF queue
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Give me a casual mode, fix bugs, remove exploits and get a proper anti cheat engine (EAC = easily applied cheats)
Then we can talk about DC punishment in ranked mode again
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@Runiver said:
The "casual mode" is the ranked mode of this game, simply.
The ranking is just an addiction meter, made for players to play the game over and over, and possibly not to be matched with players that are unable to play the game properly (Aka rank 20).
I have respect for new players, but playing with them on a regular basis wouldn't be too pleasant, as an experienced player, against experienced killers, or even AS experienced killers, since killing new players becomes VERY QUICKLY boring.The "casual mode" atm is playing a few games, then DC/afk one to lose the rank you gained
Above certain ranks you will just face SWFs and loopers, which makes the game unfun in my opinionThe free weekend was really interesting, because the new players were actually trying to hide instead of runing at you, tbagging you and then proceeding to the infinites. Had a lot of fun, but sadly its over now
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@Yaboi_Gengarboi said:
I feel that an easy way to make ranks meaningful is to give rewards to high ranked players every reset. The rewards could include bloodpoints, items, or even cosmetics. These would more than likely encourage ranking up to accelerate the rate at which you level up your favorite characters.Yes, cosmetics are coming at some point (big anouncement)
However, without a casual mode we will still have derankers -
@CallMeRusty420 said:
@Master said:
@CallMeRusty420 said:
I hate the doctor since for some reason the devs decided to let this toxic community decide who to buff when there are killer that needed buffs way more cough cough WRAITH and the Doc's shock that causes you to teleport back after you already vaulted a window is downright wrong. I'm a kIller main, but I refuse to accept bs mechanics since we, as Killers have gone against more than a fair share with the survs having them. It's pathetic.Sounds like you are describing lagg, it has nothing to do with the doc ;D
It's not lag. It's something that actually happens if you're shocked as your in mid vault animation.
When I shock during mid animation the animation goes through ;D
When I down,load sth in the backgroudn and shock during mid animation, then the survivor is snapped back -
@Techn0 said:
@Master said:
@CallMeRusty420 said:
I hate the doctor since for some reason the devs decided to let this toxic community decide who to buff when there are killer that needed buffs way more cough cough WRAITH and the Doc's shock that causes you to teleport back after you already vaulted a window is downright wrong. I'm a kIller main, but I refuse to accept bs mechanics since we, as Killers have gone against more than a fair share with the survs having them. It's pathetic.Sounds like you are describing lagg, it has nothing to do with the doc ;D
Oh it's not lag. That's an actual thing the doc can do with the absolute pixel perfect timing. People will fly back to the wrong side of the window. It's probably a bug that should be fixed
I am P3 doctor, but the thing you are describing only happens if I am downloading sth in the background
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@Vladimir said:
I got an offering to play as the Doctor in a match.
I love that killer but i can't buy him (yet)
But you guess it, survivors ragequitted instantly.
There should be a punishment for this.Even though I am really annoyed by DCing too, it is impossible to introduce harsh punishments for that if you are only offering a ranked mode and no casual mode, the game crashes by itself several times already and then there are countless exploits making it impossible to reach the survivor or killer/survivor holding each other hostage.
I was in so many situations where I simply had to DC because the survivor refused to step away so I can stop floating in the air etc etc -
@CallMeRusty420 said:
I hate the doctor since for some reason the devs decided to let this toxic community decide who to buff when there are killer that needed buffs way more cough cough WRAITH and the Doc's shock that causes you to teleport back after you already vaulted a window is downright wrong. I'm a kIller main, but I refuse to accept bs mechanics since we, as Killers have gone against more than a fair share with the survs having them. It's pathetic.Sounds like you are describing lagg, it has nothing to do with the doc ;D
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@ZiNc said:
Believe the topic of a rewards/leaderboard system was mentioned in a recent stream, so you may get your wish
+1 for leaderboards!
I watched the streams and didnt notice that, can you provide a timestep?
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Sadly I wouldnt even be surprised