Laurie268
Laurie268
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- Laurie268
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Comments
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@FROST_ said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3332199#Comment_3332199
BHVR should definetly whitelist all the things said above... Like c'mon now a 7 year old game, locked at 60fps, and cant even change quality of all individual textures lmao
You can’t even change your resolution ingame either… you know, stuff that you could do in games released back in 2008
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They could give Balanced landing a passive buff again so people will actually switch from DH
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@Veinslay said:
If they showed that info, then the guy in the 4 man can't lie and go "I wAs SoLo" in end game chat
And that would accomplish what exactly? The match is already over so what does it matter? Only thing that it can bring is toxicity at end chat and killer mains would always blame their loss on SWF instead of themselves
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@HugTechLover said:
Could you imagine saving enough BP to p100 from p0-100…. That’d be wild
What would be actually wild is spending all that BP in one setting lol. Spending BP for a prestige from lvl 1-50 takes around 10 minutes, 10*100 = 1000 minutes or 16.67 hours of just clicking on your screen to reach p100
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As long as there are antiloop killers that can fake their attack (Pyramid head and Nemesis) or zone you (Artist and Knight), deadhard is balanced. Without it you either throw the pallet and go down against them or don’t throw it and still go down which is bs too
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@JoeChill261 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3330076#Comment_3330076
Thats not where the punishment for killer happens. Its the small inefficiencies in survivors gameplay that smoothed over Behaviors trash balancing. Take Huntress and Trickster, the time to reload is the same as before, but those couple of seconds saved by the HUD, now punish reloading more then ever. So running increased hatchet and knives addons are more important now, then ever. On maps like new Haddonfield where you average reload, unless standing directly by a locker, takes 30 seconds, those survivors are already healed and on the other side of the map, if you find yourself out of hatchets / knives.
Even in SWFs with coms, the HUD is a direct buff, as it clears coms, and provides an exact timing of actions. When I play survivor, its always solo, and I sit around an 80% escape rate. After the buff, I literally have to try to throw a match or get other players who are trying to throw a match to actually not escape. First day of patch I had 14 solo escape streak on new Eyrie, of which 12 were 4 escape, 1 was 3 escape, and 1 was me escaping solo. My 15th match on Eyrie that day, was only lost because I had two teammates intentionally throwing. Personally I would like a toggle, so I can remove the extra HUD elements as it clutters my vision, especially when holding certain angles on gens vs stealth killers.
Yeah there’s no way you have a 80% escape rate in SoloQ unless you always hide for hatch when the game is going south. My friend and I only had an escape rate of about 30% last night and we both have 2000+ hours. One single mistake can cause a snowball and lose you the game
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That’s not how balancing works in games, nerfing one sides perk doesn’t mean you HAVE to nerf a perk on the other side too. Eruption and DH are not comparable at all
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Anyone else spam A-D when they get picked up because of muscle memory? They should give us an option to pick which wiggle system we want
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If you’re on steam you can buy a key for the dlc off some websites though it won’t be cheap, around $50
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@hailxsatanxeveryxday said:
Everyone is overlooking the most obvious solution to this problem:
Tunneling.
Next time you see a survivor with Dead Hard, hit them as soon as they're off the hook, and then just tunnel them out of the game altogether. They can't use DH if they have deep wound. They can't use DH if they're not in the game.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3320069#Comment_3320069
Okay. I'm all for this.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3320144#Comment_3320144
I've started playing him lately, too. He's not just a great counter to DH, he's a hell of a lot of fun to boot.
Yeah, my main problem with DH is how strong it is at pallets. If it's out in the open or near a window, yeah, you can just bait it out. At pallets, it can still be used to force a lose-lose situation, same as it ever could, and that can extend a chase for another 1/3-1/2, which can be game-breaking against M1 killers or killers running perks that only activate on downs and hooks.
So you think lose-lose situations should be removed? Rip all antiloop killers
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DH is the only thing keeping the killer from killing you at 5 gens lol. Once the killer notices you don’t have DH, they will see you as the weak link and tunnel you out.
There’s also the problem of very interactive antiloop killers like artist and nemesis that out you in lose-lose situations without DH, what are you supposed to do against them without it?
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@Sava18 said:
Every one of these posts just disappoints me. It just shows me how many players actually think it's ok to have the ability to leave a match you queued up for at anytime without any punishment.
Well yeah it’s a game we paid for, not our job. There is no contract forcing us to stay in the match. I don’t know why people don’t understand that they’re not entitled to having everyone play match to the end. If you behave like crap (camping or tunneling), people will avoid you just like in real life.
There’s also the problem of matchmaking giving you bad teammates against a good killer which is hopeless from the start so I’d rather go next
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I actually stunned a bubba there while he was using his chainsaw lol. Every pallet has a use, it’s just that some are better against certain killers than others
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@Tostapane said:
back in the old days i was extremely chill, but now i would be a lot more pityless:
- bring map offering? CAMP (only if the map is one of the most safest for survivors) AND TUNNEL (the map MUST be random... also why use those offerings when you have BP offerings?)
- bring items such as toolboxes and medkits? (i can't be sure if you have simple brown stuff without addons or purple/green items paired with red/green addons, so better safe than sorry) TUNNEL
- disrespect me for WHATEVER reason? TUNNEL AND HITS ON THE HOOK
- healing completely right under my nose after stunning me with a pallet? (meaning that you put your heals at 99% on purpose just to troll) TUNNEL
- rush gens? (in that instance it's because i'm forced to do it in order to keep up the pace with the survivor's efficiency) TUNNEL
- bodyblock while i'm chasing someone? TUNNEL
- being in a SWF (especially if they are all streamers) and bring broken stuff in order to bully the killer? CAMP, TUNNEL AND HIT ON THE HOOK WHILE NODDING (at that point i'm not even interested to win, i just want to be sure of giving an unfun experience for toxic SWF)
- sabo my hooks/finish a gen under my nose while carrying a downed survivor? (wanna play optimally? Fine, i can do the same ya know?) TUNNEL
Sounds like you will tunnel no matter what then since all the things you listed are normal survivor gameplay. I’m surprised you didn’t add in survivors breathing as a requirement too
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If I’m bringing a purple flashlight with good addons, I want to be able to actually use it. You only get like 1 every 2 prestiges. I wonder how killers would feel if survivors could see their addons before the match starts
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I know only 17% of all survivors still uses the old wiggle system but what is wrong with having choices? I’m still using the old system even though the skillcheck one lets you wiggle out 1 second faster.
Please don’t force this on us devs, I actually like spamming A-D because I can look around while the killer is carrying me and I don’t have to pay attention if I don’t want to
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Anyone else think changing the merciless killer requirement to a 4k is a bad idea? Every killer will slug for the 4k now and campers with deadlock (mostly bubbas) will get rewarded for it now
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Hold shift (the sprint button) and they will instantly stop healing you. You can also hold it when you’re down on the ground to stop teammates from farming you infront of the killer
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302887#Comment_3302887
Quitting is not conceding in DBD. That's the problem. You are not saying "I give up, you win". You are saying "Screw you, I'm leaving. And screw these other guys, too."
Didn’t the devs say DBD is technically a 1v1v1v1v1? So you are conceding when you DC/suicide
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That’s why I always bring unbreakable in SoloQ, I don’t want to depend on randoms
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As long as nurse is in the game, no one has the right to complain about DH. It’s the only thing stopping her from downing you in 10 secs. I’m okay with deleting DH if they remove nurse and nerf alchemist ring
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It’s because you either stomp or get stomped. When my friend and I brought a meme build with head on, we lost 10 games in a row because the killer would resort to camping and tunneling when we were winning and there was nothing we could do. When we switched back to our meta build, we were escaping almost every match.
As a survivor, you have no way of knowing how the killer will play. So you have to bring your sweatiest gear to prepare for a sweaty killer
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@BarnesFlam said:
I hope not. Fall Guys changing into a F2P was so bad for customers that got it full price.
F2P also means way more cheaters as they can just create new accounts when they get banned. We will see more auto DHs and subtle speedhackers
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@tippy2k2 said:
There are far too many people who think that if the match isn't going perfectly for them, they should just give up and try a different match.
It's a mindset that I will never ever understand. Personally, I think the funnest games as a survivor are the games where we win or lose by a hair and you're never going to get that kind of a game if you're quitting anytime you meet the slightest bit of resistance
Unfortunately with four survivors, there's always a decent chance that one of them is going to have that mindset and all it takes is one of them quitting to virtually torpedo any chance the team may have had to do anything
If one of your teammates gets tunneled out with 3 or 4 gens up, there’s no point in playing anymore. You can find a new lobby in 2 secs as a survivor so why bother staying in the match?
The killer doesn’t care about your fun and only wants a 4k so why not let them have it while you’re in a more fun and balanced match?
What’s funny is that most killer start going easy on the survivors once they’ve tunneled someone out at 5 gens, like the remaining survivors are enjoying the match and want it to last as long as possible
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Of the 830 comments on their post, only like 5% of them is positive lol. People can tell when companies care more about money than their playerbase
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I was expecting a medieval map with a big castle as main building but it’s my fault for thinking BHVR would put in any effort
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DBD94133-32BD-4170-BA7B-A949D788EE51.jpg@Aztreonam78 said:
https://us.v-cdn.net/6030815/uploads/9JSIN2VY5MJ2/image.png
What Survivors brought:
- 2 Circle of Healings.
- 3 Medkits (2 styptics).
- Eyrie of Crows offering.
They instantly gave up when I started camping when some were running around and others were doing totems.
Imagine I played anyone but Nurse or Blight.
Feel good that whatever Survivors bring, Nurse can always win.
ok
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@AntiJelly said:
Also semi-related is the small-ish (but quickly growing) DbD modding community, who I think are mainly using the leaked Dev-Kit build from that big 2019 Ghost face PTB fiasco to do their modding with.
If BHVR has any particular stance on that, that'd be nice to know too.
They’re mostly playing on 5.6.2 and 5.7.2 but speaking about this on the forums is against the rules, you’re better off asking this on reddit
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Killers already have a 61% killrate and they’re still crying lmao. Survivors just should start on hooks to make it more fair
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So what if they are easy? If people are hitting flashlight saves now, chances are they would’ve hit the save before the update too. Nothing changed for the majority of survivors so stop freaking out
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@MeanieDeeny said:
https://forum.deadbydaylight.com/en/discussion/comment/3269953#Comment_3269953
Don’t pretend you’re not aware that survivors do it to act like cocky twats.
You can attempt to belittle me all you want (much like survivors do those things to try to belittle the killer), but we both know what it is. Don’t fake ignorance. Now shoo, run along. 🙂
That Jake spun in a circle, that’s so toxic 😭
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It actually made you feel like you were going insane, this game is becoming less immersive with each update.
I understand some people had photosensivity problems with it but disabling it for everyone instead of adding a simple photosensivity switch is really lazy
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The DS nerf needs to be reverted back to 5 secs so killers will actually respect it again.
Remember how killers used to slug recently unhooked survivors because of a possible DS?Killers just don’t care about a 3 sec stun as the survivor barely gets any distance.
Basekit BT doesn’t do much either as the killer will hit you immediately after getting unhooked which means DH doesn’t work either. Camping and tunneling need a desperate fix if they want to keep survivors playing. After that we can look at map balance
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@Tizzle said:
This guy's very next post:
Why is everyone DC'ing and suiciding, it's out of control!!!!!!
Forehead.
Yep
”I’m not responsible for the survivors fun”
”Why is everyone DCing and suiciding against me? Those selfish players are ruining my experience!!11!”
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@smappdooda said:
This is why I'd like to see the inside of the exit gates make survivors "exposed". Make it a non-safe zone and put some fear in em'.
Just hugging a survivor till they reach the inside of the exit gates for a free down sounds balanced
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It’s just a game, why not just hook the 3rd survivor? There’s no cash prize you’re only wasting everyone’s time including yours.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3245664#Comment_3245664
If the language is vague and demonstrates no objective criticisms, sure it can. Really, just looks like bandwagoning.
A less astute person might even suggest it's because some of the topics (like DC'ing behavior) might offend the same people that inspired it.
Calm down professor, people are allowed to have different opinions and there’s nothing you can do about it. Using fancy words doesn’t help you win over people either
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They should imo change them so they ban a certain realm from the map selection. So if you bring for example grandma’s cookbook, there’s 0% chance of going there. This would make them more fair and less annoying
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She’s the only killer that ignores all game mechanics and can noclip through walls, how long will it take BHVR to realize no one wants to play against that?
We’re in 2022 now and a lot of busted things like old DH, old hatch and instaheals are removed because they don’t belong in the game anymore. It’s time to do the same with nurse as she is a relic of the past where broken infinites were normal.
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I’d rather eat the 5 min dc penalty than get slugged for 4 mins so someone can get their petty 4k that doesn’t mean anything
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Do you know how short 0.5 seconds is? You can DH the moment the killer starts their lunge animation and still go down before it ends because the endurance from DH expired. That’s how short it is.
Timing is everything with the new DH and if they manage to pull it off, they deserve the speedboost they get even at pallets
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I think the main reason they aren’t nerfing her is because she’s a free killer. They don’t want people to say this game is P2W because it will scare away new players. This is just my opinion
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If they removed the ability to unhook yourself during 1st hook, people would just find other ways to get out of the match.
Once they’ve made up their mind that they want to get out, they WILL get out no matter what BHVR or you do. You can’t force people to stay in a match they don’t want to be in if they’re not having fun
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I mean don’t slug people for 45 secs and you’ll be fine? Almost no one runs unbreakable because it’s really rare to get use out of it so why would it change after this update?
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Yes very fun to get out of the match in the first 2 minutes because my soloq teammates fed him. No one who has played this game more than 20 hours thinks it’s a horror game anymore
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Pressing esc when you get hooked also lowers the sound of your scream
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@Rovend said:
This is something that old hatch could have prevented. If the game had a bad start for survivors, At least it encouraged survs to keep repairing hoping they could do enough to allow a 2-man escape with hatch.
Good ol dayss
It also punished tunneling because it spawned faster if 1 survivor died early. They could’ve rebalanced keys a bit to make it more fair instead of killing them.
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/3193660#Comment_3193660
because she's clunky, unfun and/or weak compared to other killers (at least imo)... wanna tryhard? nurse or blight. wanna camp? bubba. wanna play a killer with good mobility and a certain degree of stealth? wraith. Actually i don't see valid reasons for playing with her rn
She's definitely not weak, especially after the iron will nerf. You will struggle to get your first hit against really good survivors but after that they will go down during your next phase unless they reach a god pallet. If you feel you're going to play against a really good survivor team, you can also run MDR + Amulet for a almost guaranteed win.
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That only gets you 2 full outfits lol