Avatar

Larz02Barz

Larz02Barz

About

Username
Larz02Barz
Joined
Visits
225
Last Active

Comments

  • @Zaitsev said:

    https://forum.deadbydaylight.com/en/discussion/comment/1448905#Comment_1448905

    You do realize the PS4 auto records gameplay right? You dont need to use a phone.

    I do but I couldn't figure out how to transfer it to my phone.

  • @Peanits said:

    It can happen in a custom match if you have only 2 survivors. In public matches though, there will always be 7.

    https://youtu.be/VlTMpR-pFZc

    Here's the proof

  • You can even see that the map was also not as big as it's supposed to be

  • @ermsy said:

    Can we see the footage?

    https://youtu.be/VlTMpR-pFZc

    Here you go.

  • @Cebren said:

    How is that even possible? Maps are predefined.

    Idk man it happened

  • @MeltingPenguins said:

    https://forum.deadbydaylight.com/en/discussion/comment/1447924#Comment_1447924

    which perks?

    And did you check the whole map or only go by the gens you found?

    I noticed I missed a number of gens when intervention and tremors are in play.

    Which perks if you mean the killer he wasn't running anything that interfered with gens I remember that bc I thought he was running surveillance but he wasn't no thrilling no bbq no corrupt no discordant nothing and I checked the whole map bc the map wasn't really all that big at all it was the smallest id ever seen coldwind farm

  • @MeltingPenguins said:

    https://forum.deadbydaylight.com/en/discussion/comment/1447723#Comment_1447723

    was it a custom match (as peanits noted above) or regular?

    Public match

  • @Larz02Barz said:

    Public match on rancid abbatoir coldwind farm against a spirit got 4 of the gens done when we got on the last one she kept checking it so I decided to look for another one but all the ones I found were done so to be sure I ran around the map and their were only 5 gens on the map.

    It was ps4 this is the first time its happened to me I do not know how it happened

    https://youtu.be/VlTMpR-pFZc

    Here's the recording sorry had to record my recording on my phone.

  • Sorry their is a video to prove this it's to big to put in tho

  • Rancid abattoir coldwind farm I was playing survivor

  • @MeltingPenguins said:

    https://forum.deadbydaylight.com/en/discussion/172338/5-gens-on-a-map

    you mean just 5 gens in total spawning?

    no, i don't think that's possible.

    It happened just now in my game I got it recorded on my ps4

  • @Peanits said:

    It can happen in a custom match if you have only 2 survivors. In public matches though, there will always be 7.

    I just joined a public match all 4 survivors loaded in but their was only 5 gens I ran around the map and counted

  • @PokemonGOPlayer said:

    Hi everyone on the forums, I am here to bring you an analysis on the most idiotic Killer in this game: Pig.

    Pig has every tool she needs to make the Survivors' experiences miserable without any drawback whatsoever. She is so oppressive that even after all those nerfs Pig mains have whined about she still had a 70% (!!!) Kill rate in Red Ranks ( https://forum.deadbydaylight.com/en/discussion/106566/ ).

    Pig has little to no counterplay in the hands of the Survivors, she has to make the mistakes, Survivors are merely spectators of a slaughter. Here's my suggestion on how to change every single problem she has currently.

    Reverse Bear Traps (RBTs):

    The Reverse Bear Trap is the most RNG-heavy disgusting thing in this game at the moment. All she needs is to down you, press M2 and that's it. You are now constantly zoned and threatened without any other input from the Killer side.

    RBTs could kill you on the spot, they allow the Killer to PATROL BOXES in order to gain an unfair psychological advantage on the victim, they are completely random so you don't even know where to go but the most annoying thing is that they PUNISH Survivors for doing their objective.

    Solution:

    RBTs now activate when the Survivor wearing them cleanses a Totem. That way Pig is now stronger on Hex builds and Survivors can play their objective.

    RBTs are always disabled by the farest boxes from the Survivors, like Freddy's clocks. That way they will not be such RNG idiocy.

    RBTs timer changed to 360s. This way they will be a true delay mechanic and not a random kill thing that completely ruins the game for the Survivor.

    Crouching:

    Pig's crouching ability is easily the best stealth mechanic in the game currently. It's a mindgame tool, it's a dash, it's a counter to Borrowed Time, a must have perk nowadays.

    Amanda has so many different options with this mechanic that there's no way for the Survivor to play around them all, negating counterplay.

    First off, the biggest offender: when crouched, Pig looks like a Survivor. The lack of red stain, the size, the speed alter the way you, as a Survivor, are supposed to look at the game.

    Secondly, since the Terror Radius closes on Pig and does NOT disappear instantly, she can use it to make someone think she left, the feeling is entirely different and there's no way for a Survivor to grasp what's going on with precision.

    Last but not least, the dash. This is so unfair, how is she allowed to move at 6.9 m/s for 2.5s? How is a Survivor supposed to dodge that? Where is the counterplay? The only way out is to hope the Pig messes up, not reaching you because she miscalculated distances.

    Side note on how the Undetectable aspect allows her to proxy camp better than any Killer bar Deathslinger, the second best Stealth Killer in the game.

    Solution:

    Crouching now takes 2s (up from 1.3s). This minor change will make sense with the next ones.

    When crouched she is not Undetectable but she has a small 18m Terror Radius and the red stain. This give Survivors counterplay with Borrowed Time and Pig can no longer disguise as a Survivor.

    During the dash she now moves at 4.8 m/s for 2s. This way there will be counterplay to it.

    Add-Ons:

    Most of her Add-Ons are nuts and make her even more insufferable from the other side point of view.

    Combat Straps is the most oppressive one, allowing her to crouch way faster and permitting an even quicker Dash, especially combined with the next add-on I'm about to talk about.

    Video Tape does a little bit too much on an already good aspect of the Killer and needs to be addressed. Change it so it does something else, something completely different.

    Face Mask counters all aura reading Perks and items, a bit too much for a single add-on, no counterplay, no way to play around it, just suck it up and play without your stuff untill you remove the RBT, extremely oppressive.

    Slow-Release Toxin has a similar problem but Exhaustion is so much more than Blindness, every Exhaustion add-on is broken but this one is total insanity, Exhaustion for around one minute after getting unhooked? You are supposed to recover from Exhaustion when hooked, this add-on doesn't make any sense at all.

    Tampered timer is basically a free mori in disguise, obviously broken, I don't need to talk about it, Scorpionz proved it for me.

    And that's it. That concludes my analysis. I hope you liked it :)

    I would also like the roar to be changed to the Metro Golden Mayer one so that even new player can recognize it and know what's up ( https://www.youtube.com/watch?v=nrLyllumxts ).

    Im sorry but have you gone against many pigs bc their very easy to counter play the dash doesn't do crap if you mond game and the rng of rbt is very survivor based about a 2 and a half minute timer 5 boxes amd you search them fast. Also she doesnt look like a survivor whole crouching bc who in their right mind goes hey when did they give survivors a pig head like what. And since shes easy to spot to taking away her stealth when crouching is like saying wraith is to hard to spot he needs a terror radius while cloaked so I disagree with all of this and I play pig a lot and play against pigs a lot so

  • @BaldursGate2 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1399963#Comment_1399963

    Because red ranks are not red ranks anymore. There are people like me, that in reality are green rank. Or if you compare it to overwatch, gold rank and some there are grandmaster, so much much better at looping. Face them in a SWF team and you have no chance.

    Yeah theirs those to but the only way to get better is to play against better ppl and eventually you'll get them

  • @chase131119 said:

    From what I have experienced, that glitch comes up when you switch from one killer to another killer while you're already in the lobby.

    Alright

  • @MalEducado said:

    https://forum.deadbydaylight.com/en/discussion/comment/1397562#Comment_1397562

    https://forum.deadbydaylight.com/en/discussion/comment/1397562#Comment_1397562

    I have the platinium trophy in ps4 but you tell me that I need time, but you don't say anything about rank12 killer versus 4 red ranks, same bullshit of "get presion on gens"... The game in ps4 is broken , there are only red ranks survivor Vs low ranks, and the reason idno people

    I'm a rank 13 killer and I go against red ranks all the time I don't find it a big deal bc sometimes you'll get the altruistic teams or the teams that hear a heartbeat and run or the swf but you'll still get 1 to 2k at least I do so quit complaining having the platinum doesn't mean anything its pretty easy to get

  • @Superyoshiegg said:

    Because it's not a Legendary Skin.

    Compare it to the Lisa Garland set. Hers is classified as the silver 'Legendary' tier, complete with a new model and lobby animations.

    https://cdn.discordapp.com/attachments/599901077877424148/726248657807999057/unknown.png

    The Alessa set is classified as the purple 'Very Rare' tier and shares Cheryl's model and lobby animations.

    https://cdn.discordapp.com/attachments/599901077877424148/726248722589024306/unknown.png

    It's basically Cheryl wearing Alessa's clothes, and the description of the outfit says as much. Exactly the same as Dwight, Meg, Claudette and Jake wearing the clothing of four Left 4 Dead characters; it doesn't actually turn them into Ellis, Zoey, Rochelle and Francis.

    It was never advertised to be a Legendary Skin like the Lisa Garland set.

    But their is no new model for the nurse one its still just the same Cheryl model with only a lobby idle animation amd that's it

  • @orpheusbr said:

    BHVR,

    it's really painful to see how you neglect your old players.

    I started to play DBD in 2018 and really enjoyed to have owned the skins from the Summer BBQ Event. Unfortunately, with this new message about what you guys did with the exclusive event skins of 2018 I simply cannot absorb it quietly...

    This message that you do "the community's best interests" it's so bad for old players that seems you neglect and ignore us. Why should this be "the community's best interests"? It doesn't make sense to give free these event cosmetics for everyone and I didn't even talk about legacy skins that are a heavier problem for those who played the game in 2016!

    It just makes me feel that, in the future, the next event's skins that will be released in this game will be available for free soon for everyone without any kind of participation and dedication of your players.

    Truly disappointed and unmotivated with future events.

    https://us.v-cdn.net/6030815/uploads/K0F81X6VFX1G/image.png

    Well it's like when everyone lost legacy they never gave them back which is b.s. to them and event cosmetics should just be exclusive event cosmetics to that event like this tome I'm not getting the cosmetics because I'm barely lvl 20 to 30

  • @Khallaria said:

    To be honest i'd be really happy if there was a sound bug involving the terror radius. It would mean at least 1 of the list of sound bugs in the game would be actually fixed in a hotfix. You know rather than being lied about in patch notes.

    Yeah ive been hearing from people that theirs been a lot of survivor sound bugs this update

  • @Mew said:

    were you in second stage? if you’re struggling you dont hear the heartbeat anymore

    no I was first hook

  • @YokaiPhaseshift said:

    I believe I've mentioned this in other discussion threads, but I have a problem with the challenges. I felt like they were getting too grindy and repetitive for too few fragments. Between the first and second tome I felt like the number of challenges that took too long to complete had grown.

    But now they are so. Much. Worse.

    Cleanse 8 totems. Repair 12 generators. Safely unhook 15 different survivors. Start a chase with 20 DIFFERENT survivors. Hook the obsession 15 times.

    Each of these challenges takes hours to complete. Each one earns...3. Rift fragments.

    Even playing perfect games, 20 different survivors means 5 games minimum, with the average match time being 15-20 minutes. And more often than not, you don't get 5 perfect games in a row. So you're probably looking at at least close to 3 hours of playtime. For 1/3 of a rift level.

    And bhvr just opened the 4th level for this tome for us to find gems like this one: Destroy generators or pallets 50 times."

    For, you guessed it, 3 rift fragments.

    Oof. Good f*ing god.

    https://us.v-cdn.net/6030815/uploads/7R3TYQ1AW9RP/1592867661137179736821158037430.jpg

    I've gotten locked into a single challenge for days because I can't complete them. Things like needing to unhook, but the killer either camps or the surv's swf saves them instantly, or they kill themselves on the first hook, etc. With the wrong circumstances, it simply takes too long to complete these things.

    I want to do the challenges. It should be fun to work toward rewards, especially now that all other events are gone. But it feels futile, because it takes so long just to grind through a single level; I hardly unlock anything before the rift closes.

    Some of the more unique ones that are more skill/situational based can be fun, like staying near the killer without being spotted, or making each survivor scream at least once, or hitting 3 great checks in a match. But there's so few challenges like this, and half of them are locked behind dlc characters many people (myself included) don't own. And what's worse is when these ones are preceded by "Repair a total of 10 generators."

    Would love to see the grind on the challenges drop, or the fragment rewards go up, or both. They have become a fun suck when I really want to earn a new cosmetic and I keep trying to complete an objective that takes 12 games.

    I'm tired. Would love to hear whether others agree with me or not on this one. Starting to feel like I'm going crazy with some of these challenges.

    I actually enjoy some of the harder ones it gives me something new to try or to do that I wouldn't usually do but that's just me like I don't have boil over or kate so. But if I did I would do the challenges for them and if I had the money I would buy it but that's just me its making me use a perk that I may or may not like and its only one perk taken so its not that bad and playing a new character is so so because you dont have all your perks but I feel this gives you incentive to play them but these are just my opinions

  • I didn't take a picture or anything and I don't remember the perks sorry if I run into it again I'll take a pic

  • @Frareid88 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1376158#Comment_1376158

    1. I'm going to assume your under the age of 30 years of age. The nemesis wasn't the scary part of resident evil. Even at the age of 32 I'm still terrified anytime I hear the crimson head noise

    Eh I feel like nemesis was more scary but hey to each their own but I feel like either way it would be cool

  • @Nicholas said:

    Did you verify his Perks at the end? What was he running? It's possible he has Tinkerer and someone got a Gen to 85%? I only ask because most people don't consider that a stealth perk.

    He did not have tinkerer when he hooked me his radius just disappeared had nothing to do with a gen

  • @MegMain98 said:

    https://us.v-cdn.net/6030815/uploads/FPTRUUM6W4HN/62dc78b2-9128-4e05-bbd7-4ea736a5ae9a.png

    I go back and forth on whether I think Huntress or Deathslinger is better but this is pretty much my list.

    I agree with @Poweas, I think Hag and Oni are both stronger than Freddy.

    If anybody thinks Plague is a weak killer then they have absolutely no idea how to play her. She is a solid killer in the right hands.

    Everyone is gonna have different opinions though.

    Not a bad way to put killers but each killer is different for each player like I would put pog and legion higher but that's because I can play them strongly. But this is a very good list thank you for giving me some idea of why some killers are used more than others.

  • @Dead_by_Gadfly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1339545#Comment_1339545

    Ohzt wrecked those kids because they got over confident and cocky. If youre not a trash killer yourself you know that. If they had split up and worked 4 seperate gens after that first one the game would have been over about 3 minutes later. Wanna bet ohtz knows that too? Lets also not ignore the fact that ohtz is a devotion rank 14. Youre telling me every killer out there needs to devote 1400 ranks to become good enough to compete with teams that can just bring 4 items and add ons? How in the holy christ do you manage to justify that in your head?

    Idc that they dedicated 4 items to it. Thats stupid fast, theres nothing balanced about 17 seconds for 1 generator, just like theres nothing balanced about an ebony mori off first hooks. Both are really stupid dumb and it truly amazes me anyone would defend something thats so obviously broken.

    And if we want to get real, they played this really dumb. If they had split up from the beginning and worked 4 different gens with those tool boxes and BNPs the game would have been over before he got his second down. What we wotnessed is the equuvalent of a nuke in a toddlers hands, they had no idea what they were doing.

    Bro I barely play killer and it goes by fast like that at rank 14 and I'll still get two or 33 kills so quit complaining it matters about pressure and how well you play even if they split amd you apply pressure and about hatch thats your fault bc you have the choice to slug both of them before you hook one or hook the one with the key amd look for hatch before he dies its based on how you play quit crying about a game

  • Bro your whining about a perk that exists entirely to be used after gens are done and you get points for cleansing totems so taking the short amount of time it takes to cleanse them isnt gonna kill you and lets integrate this this perk is only good if the killer knows how to play properly, this is why juking is a thing also pallets and windows if so its not a bad perk its just us survivors don't tend to think about anything but gens and doors so I'm not gonna complain about it

1 2 ›