LCGaster
LCGaster
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- LCGaster
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Devs need to start balancing the game around high ranks, if they balance the game around low ranks we'll never get a good killer again
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@Dehitay said:
https://forum.deadbydaylight.com/en/discussion/comment/550375#Comment_550375
Funny, the same could be said about SWF
As much as I dislike most SWF, I have to say that the killer is not apart of the group, so it's only fair that both sides get the points
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@Dehitay said:
https://forum.deadbydaylight.com/en/discussion/comment/550327#Comment_550327
Because not being able to get bloodpoints from KYF has made that game mode generally considered a waste of time. BHVR claims that being able to play with your friends is a fun play style that they encourage, but the ultimate play with your friends game mode is highly discouraged.
Private matches with friends are made to mess around and have fun, not to gain bloodpoints
Private matches and in game currency shouldn't go together in any game
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@fluffymareep said:
Yeah, Nea could gain knowledge of the future and that could affect future releases. I'm not super up to date with the lore. Does deathgarden take place after dead by daylight? Is the present their present or does it take place in the past technically? Maybe we could get a robot survivor.
Deathgarden is a separate universe, the entity has nothing to do with it
It's lore is basically that after a war there are two sides, the rich and the poor, Deathgarden is basically set during a trial for poor people to get the right to go to the rich people's city
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I remember this from a while back, I think he decided to go with a mask to not be recognized since he lived in a bad neighbourhood or something
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Why should you be able to get BP in a private match?
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Honestly Ghostface is pretty weak
People are used to him now, even before today's nerf he went from decent to weak, now even weaker
His power may sound strong on paper, but it's really weak in practice
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Are you going to start balancing the game based on the higher ranks?
We'll never get a good killer again if you keep balancing around low ranks
The last good killer was Spirit, still took 3 buffs and a bug fix to make her good
Legion became unfun and the power is now not worth using
Both Plague and Ghostface got the "Freddy Treatment"
Come on devs, I love you and what you do but you should have learned by now
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I would love this as a timed event or just as an option
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Yeah, yesterday I got a squad of Kates
One of them was a solo survivor
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/547527#Comment_547527
I think Legion can work in some specific situations and I find them hella fun to play as in those .
However,Legion is ,for the most part, frustrating more than anything; getting stunned for 4 seconds if you miss and possibly getting stunned or blinded soon after its like being bullied and you are completely powerless against that.
Things that The Legion needs:
-old vault speed back
-deep wound timer goes down if you are working on a generator.
-slightly reduced cooldown.
Things that could help them :
-While in Killer instict,all survivors are exhausted until Feral Frenzy ends. (Lets be real,here, exhaustion perks kill Legion's "intended" playstyle)
- after chaining 3 deep wounds hit to 3 different survivors while in Feral Frenzy,you can insta down the fourth survivor until Feral Frenzy ends.
-you don't lose your power gauge if you miss an attack.
I wish they fixed the exploit and didn't touch the power further, I had so much fun with old Legion, I just can't enjoy them now
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We'll have to wait at least for the mid chapter update probably
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:D
I bring We'll Make It and Borrowed in my build
But also We're Gonna Live Forever because BPs and Self Care cuz most of my teammates will run away instead of healing me
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I am blessed by 2 perks and cursed by two others I guess
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I personally don't think they're weak
But sure as hell they are boring to play
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@OpenYoureyes said:
"My point is that you're wrong, plain and simple. You offer NO PROOF of a declining playerbase and try to blame the ######### matchmaking on that..."
You are not following: bad matchmaking is a consequence, not the cause.
" while the MUCH more likely answer (and probably one even the devs are gonna agree on) is that the matchmaking they're testing is quite bad and needs improvements."
Sorry, @Peanits just declared in another post they didn't touch the matchmaking since March.
"You can't ask me to prove you're wrong."
I didn't ask you anything, you are trolling for no reason even if all I bring are facts that perfectly explains 2 situations:
- 4-men swf is a rarity (not like the killer consensus wants, sorry)
- bad matchmaking - reported by many - is caused by playerbase drop (arguable, but the simplest explaination. hope devs will publish data to prove me wrong)
Especially on the second, the playerbase started dropping in Sept '18, causing big issues already during the Serum event (30 mins lobby anyone?) and despite killer mains claiming long lobbies were caused bye "a bug" - fact officially denied by devs - the drop got even worse with the new year, forcing devs to retouch the matchmaking ASAP (around march if I recall).
Now, after few months, you can read again killers complaining about lobbies AND you get the weird ranking matchmaking - not only by individual personal opinion, but everywhere on social and in this forum too: two hints might start to look like an evidence.
Not and endemic problem yet again, but I believe is better to face it and ask devs to take action to give us a playerbase like we had in 2018, that hiding the head under the sand for god knows what.
See you in the fog.
About the matchmaking
I think they simply messed up
The devs are probably testing a new matchmaking system since the Dedicated Servers a coming soon and have accidentally released it
That's the only explanation I can think of for why it takes ages just to create a lobby as killer
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I understand the rage and yes, the fact that they do nothing about it is bs
Instead of banning people they should just disable the bugged perk or add-on in the live build
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And people say there are no major bugs smh
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5 seconds is probably too much, 2 seconds could be enough
I wish the noise he makes when in stealth went away, it's so annoying
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It's really annoying to be honest
But it's not game breaking so I don't think they'll change it, at least not too much
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@alphonsk said:
https://forum.deadbydaylight.com/en/discussion/comment/546636#Comment_546636
Why is he legendary?
Guess you're new to the forums
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Noooo
Not you Poweas T_T
If you want you're welcome to join our discord, there are a couple of banned forum members there, even the legendary No Mither No Problem
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Buffing killer opportunities? What does that even mean?
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I wish there was a way to balance differently based on ranks, for example before rank 15 things are balanced one way, yellow and green ranks another purple another and rank another
I understand it sounds dumb and it's completely impossible, but it seems to be the only way to make everyone happy
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They release a new killer and completely unrelated things get bugged
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/519964#Comment_519964
The matchmaking has not changed in quite a while.
Generally speaking the game will only pair you with people are your rank and only in your region. If it cannot find enough people to fill the lobby, it will gradually expand the rank and region range until it can. In extreme instances where it cannot find a suitable lobby, you might get ranks that are out of the normal range.
What's likely happening there is a SWF group. It'll use the rank of whoever started the group for matchmaking purposes. Since there is rank-range limit for SWF groups, people who are outside of the normal expected range could end up in a lobby that they wouldn't normally be put in.
Well, something needs to change
It takes ages just to create a lobby, I don't understand why
It's really making me want to stop playing killer, and I love playing killer
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They seem to have changed the matchmaking system, it now takes a long time just to create a lobby
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They should make it so that when people play together the game should base the match on the highest ranking player, but we'll probably have to wait for dedicates servers for something like this to happen
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I'll try him out and see
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The way the devs handle stuff
I love the devs and appreciate what they do, but they always seem to make quick decisions without listening to feedback, or listening to the wrong feedback
Unfortunately they seem to care too much about low ranks and too little about high ranks
A good example is Ghostface, they decided to nerf him without giving people time to get uses to him, he's already much weaker now than he was
When releasing new content they should wait a week or two before changing anything, just so people get used to the new stuff, with the exception of when things are clearly bad for the game (MoM anyone?)
And then sometimes they don't listen to the community and wait too long to change things
I understand it's the first game they work alone on, but after 3 years they should be doing a better job
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@Volfawott said:
but I still killers have really loud noises even though there in stealth mode.
He gives survivors who are paying attention a chance to escape.
Both Amanda and Myers have really loud audible breathing that you could hear from a distance away.
Wraith occasionally growls and has loud footsteps
Then they should raise the volume of his footsteps or breathing, not giving him a directional noise that sound like a tornado
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@BBQnDemogorgon said:
@LCGaster I wonder how nerfed Ghost Face will do.
If that hotfix hasn't been cancelled yet i haven't been paying much attention.
They care about low rank players because they are low rank players.
The community managers are the best players the devs have. Peanits/Queen specifically
Over reliance on statistics and monitoring instead of reacting to feedback.
Nerfed Ghostface will just be easier to spot and generally weaker
And yes, they are pretty bad at DBD, at least most of them
I should become a community manager or something, at least I can say I reached rank 1
Edit: Exactly, they probably saw that buffed GF was having too many 4ks because people didn't know how to react to him, now people are learning and they're gonna make it even easier
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Because he's not strong like some people think
He is a decent stealth killer, but lacks in all other aspects
People just cried wolf before learning how to go against him, so he's already getting nerfed
The devs care too much about low rank players that they never consider high ranks when making killers, at least that's what it seems from the latest releases
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@n2njauwu said:
instead never i meant nerf%^^
https://forum.deadbydaylight.com/en/discussion/comment/544058#Comment_544058
That's why they should buff weak killer to make them string and viable at red ranks
I'm not a survivor or killer main, I play both, ok?
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Killer queue times are disgusting right now
They better fix it
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@aGoodOldRub said:
https://forum.deadbydaylight.com/en/discussion/comment/543986#Comment_543986
I don't see how some addons and killers you don't like is a game breaking problem that needs to be fixed asap I was playing this game since 2017 spring and it has always been this way so yeah nothing is broken this game is still growing the way it is and getting some fixes on the way like perk changes and killer changes, freddy in 2 months too.
There is no bugs lol only few bugs emerged with ghostface and will be fixed in weeks I assume and nothing game breaking anyway like who cares if you see 3 instead 4 on bbq for a month or having that speed boost bug nothing serious it affects few seconds on actions lol. and you are talking about overpowered perks lmao, there is no such perk what is so overpowered give me some examples you mean noed ? it has a great counter play, idk what else you might think is OP
and you think nurse is too OP ? well it's been this way for 3 years I don't think they are gonna change it anytime soon also against nurse there is a big counterplay you just play stealthy and nurse literally can't find you. Worse killer at finding #########.
I feel like you are just having a bad day sorry my dude.
Sure, it's all about me
It's not like I as well have played this game for years
The problem is that devs take too long to fix big problem and make useless changes too quickly
Overpowered add-ons are mostly survivors', instaheal for example. Then there is the problem of killers that are strong only because of add-ons, all killers should be viable as a base.
NOED is not OP, I can just destroy all totems
The Wake Up bug. 15% is only a few seconds? Are you serious?
As of now there are no OP perks, but both you and I know there have been and there will be, so the devs need to start moving quicker with those fixes.
I play on console so I rarely find a strong Nurse, and she's getting changed, it's confirmed, I just hope they don't butcher her like they did with Legion
I worry about the game and you think it's because I had a bad day? Kindly ######### off
You went from thinking I was a whiny killer to a whiny survivor? Why?
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@aGoodOldRub said:
The thing is only killer side is broken and considering you need only 5000 killers to supply 20.000 survivors it is minority and still you can play nurse and get your 4 kills if you care about kills so much. If not you can play any killer and still get 1-2 kills and have fun and if survivors just wants to just hold m1 and leave then let them have that boring win with very low blood points and probably depip, lol.
Just my insight on this which I think is the reason they are not trying so hard to fix killers(maps).
I'm talking about the game in general, I'm not about the Survivors vs Killers bs.
I'm talking about bugs, overpowered add-ons, overpowered perks, overpowered and extremely weak killers, unfun killers, and many other problems
I ask about fixing the game and you jump to the conclusion that it's because I can't get a 4k?
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And he dislikes all comments because we don't agree with him
Boo hoo, what a tragedy
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Agreed
This game needs a Operation Health like Rainbow Six: Siege did
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Ghostface is probably more fun, but Micheal is overall stronger
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No
I would like to have more options to make custom games rather than get bloodpoints for a private match with friends
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They should probably do what other games do, every time they release a chapter they put the respective killer's video and after a few weeks they can put the original intro, then next chapter comes, repeat the process
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@AIG1992 said:
https://forum.deadbydaylight.com/en/discussion/comment/543413#Comment_543413
I know, was just making fun of what they did with the poll.
Oof, guess I got r/whoooshed
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@GrootDude said:
@LCGaster I also rarely use OP add ons but camping and tunneling doesn’t bother me as survivor.
You have no idea how many survivors it bothers
It's not all about you
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My waiting times as survivors are fine
But killer, oh ######### hell killer
I went from 1 minute or less to 5 minutes at least to just create the lobby
Sometimes I'm lucky and the lobby is created in less than 2 minutes