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KillermainBTWm8

KillermainBTWm8

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KillermainBTWm8
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  • I'd stick with the base killers until you get better at the game. Spirit is the one I would suggest but she is hard to play for some people. Heard MM is easy for many you could try that one. Nurse comes along with base but she is VERY hard for beginners. Most of the bought DLCS are weak but you will want to buy LeatherFace for a perk called BBQ and chili. You might also want to buy the hag for Ruin but she is also pretty hard for beginners. Doc is weak, Clown is meh, Ghost face is undetermined for me, Freddy is weak, Leatherface is weak. The strongest killers are Hillbilly, Spirit, Hag, Nurse. Nurse being the strongest Billy and Spirit is preference, so is hag.

  • Yea it was so much fun back then! Pallet Vacuums, Exhaustion honestly I think exhaustion was more powerful than old DS or Pallet Vacuums because you got Sprint burst back every 40 seconds and it is quite easy to loop a killer for 40 seconds in one area then you sprint burst to the next. Infinites are also great! some are still in the game but not as many. It used to be hell.

  • Tunneling isn't wrong camping isn't wrong their in the game so they are valid tactics calling tunneling and camping wrong would be like calling looping an exploit.

  • No you can just tunnel the obsession being super fast giving little counterplay for them.

  • Honest LF is the worst killer in the game if I saw a nerf I'd laugh so hard. Both these idea's aren't good you increase hook time you don't just nerf campers.

  • Honestly I am worried the new rework will make him ALOT worse. I have recently had the pleasure of seeing a good freddy in action and that has changed my opinion about the rework drastically. Knowing how a killer's power works is part of the game and something that is the easiest thing to pick up on so this is quite a stupid reason.

  • @Boss said:

    It reminds them they're low-tier as well for losing to them. 🤣

    That would explain why they're mad because they want to justify them dying by calling the killer "bad" even though they got killed by a low tier killer.

  • Don't worry I have time cause I am doing killer ques :P

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/553857#Comment_553857

    We've gone over it in the past, but it's mostly a matter of simplifying it for new players. Having a wall of numbers on each item and add-on can be overwhelming, while saying 'slightly' and 'moderately' is a lot simpler. There are also cases like the mist offerings where the things they modify don't make sense as numbers. If they said "makes the mist 50% thicker", that wouldn't really be helpful. On top of that, real numbers can be misleading with the way math works in video games; take a look at old Enduring for example.

    One of the suggestions I've heard before that I think would be interesting is having a simple and advanced mode for descriptions. By pressing a button, all of the "slightly" and "moderately" parts of the descriptions are switched for actual numbers. This way it's simple for new or casual players but the numbers are easily accessible for more experienced players.

    It's good feedback, though, I'll bring the feedback up with the team.

    An option to toggle on or off would Moderately make most people happy.

  • It's not dying if you are on a forum saying the game is dying. After a multiplayer game is out for awhile you have people that say the game is dying. But the game actually isn't dying..

  • No I play on both PC and Console and while I can hit every great on PC I cannot hit greats on Console and I haven't seen anyone on Console be able to hit greats everytime.

  • Survivor perks are a lot more diverse wdym

  • I'll remember this the next time you make a negative post on the forums XD

  • @DBDbuildsYT said:

    https://forum.deadbydaylight.com/en/discussion/comment/553882#Comment_553882

    You are making many assumptions based on your opinion not actual facts, maybe the game without looping and all the toxic stuff I mentioned would be much bigger.

    The DBD community is notoriously known for being toxic and not everybody is comfortable with being bullied.

    What other video game can you think of where pvp could be as stressful as playing killer in dbd? I don't know any and I game online since dial up in 2002 with Ultima online.

    With that said, I also agree on the fact that looping had to be killed when it started to become a thing and now some people would be annoyed by it, at the same time survivors need to understand that in a 4 vs 1 game NOBODY can be the hero and verse the power role or the game is unbalanced.

    And I know this very well since I used the have a youtube channel ONLY on bullying and killing Jason on f13 and after playing dbd I realised how toxic I was.

    Also, I specified that killers will be nerfed accordingly once looping is gone, once you remove the biggest source of unbalance you can certainly improve the game.

    Also I never said you won't have chases in my version of the game, you would actually have shorter chases but ALL SURVIVORS will take a ride with the killer.

    More chases for everyone rather than what could happen now when 1 survivor runs the killer 3-4 gens and the other just m1 the whole match.

    It is a win win for everybody but the Loopy Loopers who cannot accept their toy being taken away like it should.

    Regardless though, I am sure nothing of this would happen because the company is scared to upset survivors, so dream on

    Every PVP game is toxic Call Of Duty games for example do you know how many times people threaten to boot you offline swat you ect in those games? What about Dark Souls pvp you get plenty of hatemail in dark souls as well. World Of Warcraft I used to be high rated in that game especially in Legion and sometimes you get people that will tell you to ######### and other stuff. This game is no different it will have a toxic community like all pvp games. I could go on and on about people being toxic in PVP games. I don't agree with people that are toxic but you can't stop them either. The game you are envisioning wouldn't be Dead By Daylight at that point. Stealth would need to become viable because of the short chases. Plus Nerfing every killer to compensate for looping being gone would take so much time most killers wouldn't even have a power. How to fix Dead By Daylight in my opinion: Make all killers viable, Fix the genrush issue by adding a second objective rework maps because map design is a current issue make more pallets unsafe and mindgamable

  • It's better when they zig zag so you can see movement I don't look in the corn if you look up at the corn you can see where they are moving and if you are correct on their position you can easily get a blink off. This advice is well with the huntress as well, also sometimes you can just hope you don't get corn vision and can see through the corn.

  • @DBDbuildsYT said:

    https://forum.deadbydaylight.com/en/discussion/comment/553862#Comment_553862

    You didn't read what we said until this point:

    1 remove looping

    2 you create a rule called "the entity wants blood!" which basically means you cannot die on first hook (first hook camping gone)

    3 you get a 60 seconds immunity to leave the area and heal after being unhooked, if you heal another survivor, unhook, work on a gen you lose the immunity(tunnelling basically gone)

    4 you remove insta heals

    5 you remove moris and just give the killer an option to mori on the last hook

    Then you balance everything on this new ruleset and remove op stuff like omega blinks, prayers bead etc

    With all due respect people would leave because of this, many people including on survivor and killer side. Remove looping? How would you even do such a thing? It would be bad for the game because many people play the game for a chase aspect what you can do though is make looping less of a problem for killers by reworking maps and making less safe pallets that's the route that seems fair. The removal of tunneling would also be quite catastrophic limiting how people want to play. And the removal of all "OP addons" many people wouldn't like that either. Removing looping would change the balance of the game in such a way where people would call killers OP and every killer would most likely become m1 simulator then the game would die off.

  • The only way to fix MoM is most likely to give it a full rework :/ it just doesn't work 3 safe unhooks you deal with farming. 3 protection hits hurts your team more than it helps it plus inconsistent. Best thing to do right now is just move on from MoM it was to OP so it needed nerf now it's trash and there are plenty of other perks out there. @Darktrix nice job on 666 posts btw.

  • Eh I like the change it used to be hell to get games as survivor don't get me wrong I play both sides so getting killer matches is hell but it's a nice change of pace.

  • Move along folks just another bait post.

  • I like this because I recently was taught by a friend that I met like 5 months ago that was also a freddy main and showed me what Freddy can also do so now I am also scared of the new rework. I like this idea could be used for whatever killers get reworked in the future as well.

  • @Boosted_Dwight said:

    But the question is: Does anyone want to revive it? :/

    I don't know the answer to that :/

  • I wouldn't ever recommend Dead By Daylight to a friend to many problems with the current game maybe in a few years decades it will be better and I could recommend it to people.

  • As a 50/50 player I will say killer games are quite annoying to get but survivor games are sooo easy to get that it is nice right now earlier this year at rank 1 I could wait an entire hour to just get lobby dodged guess one role will always have long ques sadly though.

  • @Acromio said:

    https://youtu.be/B4m5ui8Ao8I

    This one isn't even close to the "pro" loopers you can find at high ranks, yet he/she was able to stall the killer for almost 5 generators.

    Pallet looping is a problem because,other than being an exploit that got later acknowledged as standard gameplay because survivors did their thing and refused to adopt any other playstyle, unless the survivors are inepts it requires zero skill, zero investment and absolutely zero risk for them, but at the same time it's a ginormus time waster for the killer.

    They were able to stall the killer for so long because for one they were playing Leatherface I'd put him down with Freddy and also because of Exhaustion it wasn't nerfed yet this meant that he could be mindless and take risks that you can't take now he wasn't that good of a looper as you said. As for pallet looping not taking skill what does take skill in this game? Most killers are easy to pick up and even the harder ones are also mechanically easy skill more lies in fundamentals like knowing when to give up a chase and knowing how to pressure survivors in certain situations. Same with survivor knowing what pallets to drop and what pallets to not drop to help out your team knowing to not rush a hook. Survivor doesn't take as much skill as Killer but Mechanically most stuff doesn't take that much skill on both sides. Looping being in exploit? If looping didn't exist most killers would be called OP the way balance worked would be entirely different. Nobody likes looping that much don't get me wrong but the only other mechanic is really stealth and the amount of tracking perks there are currently makes that hard and top on that looping is more efficient than stealth play.

  • @Boss said:

    Multiple people are experiencing problems with this website.

    They said Chrome was immune, but idk.

    Chrome isn't immune to this as I am on Chrome right now.

  • Mind games on pallets at high ranks will not work unless the survivors are inexperienced, On safe pallets that is on unsafe pallets feel free to mindgame to get a hit but on safe pallets many of those can be unmindgamable at high ranks The mind games you are trying to do as killer currently at higher ranks will simply make the loop an infinite.

  • Based on your post I am guessing you are newer at the game and aren't very high rank. For rank 20 players it looks like the killer is OP but the role changes very quickly once you get better.

  • The editing bug still persists D:

  • I really like this idea I have had it in my head myself awhile back when I wasn't a forum member. But as much as I would love an idea like this SWF sadly ruins it D:

  • I'd actually like this Head On requires you to be smart when you use it already because of 3 seconds so I don't see the problem with it having a separate cooldown. just wish it was more viable.

  • I could be wrong but I believe the mods are asleep sadly so no help or word on this D: as well as the editing bug on the forums.

  • @Boosted_Dwight said:

    Every time I try to edit the forums crash :(

    it sucks ):

  • @GrootDude said:

    I’m experiencing this too.

    @GrootDude Do you know of any mods that don't sleep XD

  • @TheGameZpro3 said:

    I don't know ANY mods, except the two everyone knows. not_Queen and Peanits.

    DARN

  • @KaoMinerva said:

    https://forum.deadbydaylight.com/en/discussion/comment/552957#Comment_552957

    I need to study more then. When somebody goes to a double window area, I just drop the chase lol

    Jungle Gyms are like a free hit if you know how to play them I'd suggest watching a video on how to or trying to learn how to on your own vaulting through them is not the way to go.

  • You sure it wasn't dead hard?

  • @TheGameZpro3 said:

    I experienced that two.

    @TheGameZpro3 Darn so this is a forum wide thing do you know of any night time mods or are they all asleep :P

  • Every time I try to edit my posts the entire web page becomes unresponsive. It is completely fine until I try to edit something.

  • Is everyone using every single ebony they have in their inventory now? pulls out 654 ebonies "time to torture some poor souls".

  • @Kiskashi said:

    https://forum.deadbydaylight.com/en/discussion/comment/553091#Comment_553091

    @GhostlyFoxx That sounds incredibly unlucky😨, I guess it is lucky to have avoided them so long it's only this thread that made me realise it's been a while. I bet some killers will read this and think challenge accepted though šŸ˜‚ I'll probably have some additions for this thread soon haha

    I have 654 Ebony mori's I think it's time I add to the collectionšŸ˜‚ in other words this means challenge accepted.

  • @ReikoMori said:

    https://forum.deadbydaylight.com/en/discussion/comment/552139#Comment_552139

    League of Legends does exactly this and has a ranked mode.

    Dota 2 does exactly this and has a ranked mode.

    Smite does exactly this and has a ranked mode.

    Overwatch does exactly this and has a ranked mode.

    Most games with team based ranked play do exactly this.

    Why are you act as if this isn't how ranked play is handled anywhere else?

    (All of this to be read in monotone)

    @ReikoMori I believe you misinterpreted me I meant those other games have an option to not play ranked but this game only has ranked.

  • This thread will now be filled with Moderately horrible puns.

  • Will this thread Tremendously increase our chance of getting numbers?

  • @Toxiic1357 said:

    I have played 62 games over the past few days and about 48 we're ghostface and it has made the game unfun because he is to OP. He walks way to fast giving little to no reaction time and when you run you have about 3 seconds before he gets you. And he stalks to fast. Please nerf him.

    I am starting to get sus are these all accounts made by the same guy?

  • Please give us number or percentages, it's like in World Of Warcraft they don't put Moderately increases your damage on certain things they put actual percentages in numbers. I can name other games that give you numbers as well, it's better to give us numbers so we can actual understand what it means.

  • I play both sides and this is funny to me I simply personally haven't been playing cus rank is messed up so I am currently playing minecraft.

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