KidDope25
KidDope25
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- KidDope25
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Comments
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@Avilgus said:
"I can't loop this m1 killer ridiculously arround 1 car and two barils for 25s ? =
omgplznerfBoring, unfun, oppressive...yes and even if he has 0 map control."Then what is the counter? There isn’t. Even throwing the pallet down doesn’t prevent him from getting you
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@LetsPlayTogether said:
https://forum.deadbydaylight.com/en/discussion/comment/1408367#Comment_1408367
What else should be said? It is like it is. And we dont need any more threads about it, cause it does not change anything.
Looks like our complaints actually did change things like getting them to remove their trash MMR so how about your deal with it.
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@bubbabrotha said:
Imagine this scenario. You are chasing someone. In that time, two gens are popped and your totems are gone. It was a long chase, but you got them. This is your first hook of the game, and you really just want it over with. You scan the area, no one in sight. You pick them up, and boom. Some Claudette pops out of a bush and blinds you. All of your work, gone, negated by 2 double AAs. They get away. All gens are popped now. They taunt you in chat. Your game is ruined.
See what I mean? It erases mistakes. If their team messed up, no worries. Just blind the killer! This problem is exacerbated with SWF. It just doesn't seem fair.
Do you know how easy it is for me to counter flashlights as killer? I have so many options that always work. The only time I get blinded is if I’m breaking a pallet which who cares. When I see multiple flashlights in the pre game lobby I rejoice cause now I don’t need to worry about Medkits or keys or toolboxes and survivors will waste their time trying to blind me. Seriously get good
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I agree with you on this. They need to look at what decent and knowledgeable survivors use in terms of items and add ons and change the rarity to correspond with the data they get. Yea some pink and purple add on's are kinda less used and aren't as useful as say a green flashlight with the green battery and yellow filament.
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It's just disappointing cause I lost all my Year 3 items on Meg (was P2 for so long and decided to get the bloody head cause it's the best head cosmetic for her) and i really like the Year 4 items. I literally healed myself 99% so i could celebrate the even with my teammates and the killer at the gate with the confetti. They are so worth grinding for but not if the game won't give them to me.
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But you spent less points than I did and actually got some. I only own 2 of each on my main and that's literally cause I got them from chests. Plus they are pretty common on literally every other survivor in the game for me. I have like 10 total on each of those and it only took a few levels to get them. I feel like it's the Devs way of making me play other survivors cause it literally makes no sense and can't say its based on rarity if its common on the others.
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@Cheers said:
It isn't a bug from what I'm aware, although I've also struggled finding these items. Got Yui and Cheryl up to lvl 40 and I got about 15 gâteaus and 1 anniversary med kit.
My Meg is P3 level 50. I've gone through literally 50 levels on the bloodweb. Only cakes. Has to be a bug
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@Cheers said:
It isn't a bug from what I'm aware, although I've also struggled finding these items. Got Yui and Cheryl up to lvl 40 and I got about 15 gâteaus and 1 anniversary med kit.
My Meg is P3 level 50. I've gone through literally 50 levels and only get the cake on her. Any other survivor though i can get at least 1 anniversary flashlight or medkit to appear on at least every other level. It has to be a bug with my character.
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So basically uncounterable cool. Love how I can loop a Spirit and Nurse but can’t cause his hitbox is worse than Huntress and never misses
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I agree remove players names from the pregame lobbies. Very unfair. I have a killer who tunnels and camps me every game just cause I can out loop him for a very long time.
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No it’s intended. Read one of his add ons. It’s yellow I believe
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Bunch of wussies. I hope they remove tombstone specifically cause of all you people
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@HeyMatt_ said:
So everyone has been talking about this Ghostface build. It consists in not stalking at all and only using Night Shroud/Addons which reduces its cooldown.
I personally don't think this is how Ghostface should be played. So, here are some ideas for changes!
• Make Night Shroud's cooldown shorter: Reduce base cooldown of Night Shroud from 30 seconds to 20 seconds; remove/change Addons which reduces its cooldown. This will hopefully encourage people to vary Addons and Stalk more often.
• Make Stalking more efficient: I believe the main issue with stalking in high ranks is Spine Chill. So why not make Stalking a bit faster? Besides people being able to Stalk easier, Survivors would have to plan their positioning better, heightening the skill cap. Also, "Caught on Tape" could be reworked with this change, so Stalking wouldn't be unfairly fast.
That is literally the best way to play him. You must focus on chases too much if you still fail
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@Zombi37 said:
Yea on my screen it will not show none of that.
https://forum.deadbydaylight.com/en/discussion/comment/755839#Comment_755839
If it shows you and the killer dced, you got kicked. Only the killer should show a dc if they dced or got kicked
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@altruistic said:
https://us.v-cdn.net/6030815/uploads/949/7P5B67Z9HG3N.jpeg
Legacy Meg best cosmetic.
I’m on Xbox so unfortunately will never have those
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@ProfoundEnding said:
Meg is ugly, why would they give her pretty cosmetics lmao
Far from ugly. Nea is hideous and gets amazing cosmetics
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@Zombi37 said:
I asked someone the same thing. They laughed at me. Told me that the killer is DCing. 🤦♂️
That’s clearly not the case. The symbols on the last screen of the scoreboard prove if the killer dced or if you got kicked.
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I just want not athletic cosmetics that make her look pretty. Not like she’s given up on life and sucks at getting her hair done
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@Volfawott said:
Literally Meg has the most cosmetics in the game for a survivor.
Let someone else have some cosmetics.
David and Feng still have the least out of the pre store survivors. So will be good for them to get a decent amount
The survivors post store need to get their numbers up
Dwight actually
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@Sleephartha said:
its an ignorant and misguided strategy. They have good intentions thinking it buys time, but yeah, it does more harm than good for the reasons you mention. There have also been times that I am in a tight chase to get out and get to the exit but have to stop for that second to open the damn last 1% and get caught.
The only time it’s reasonable is vs pig if people are in bear traps. Or MAYBE if there are 2 people on hooks far away and you need time to try to get both... but that’s reaching. Just open the damn doors.
Never heard of Blood Warden? Lmao
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@Leonardo1ita said:
Not to mention that he doesn't support his idea with anything
Nothing needs to be changed. The protection hits need to register. If they can’t make that happen then we need a rework
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@WickedMilk03 said:
https://forum.deadbydaylight.com/en/discussion/comment/713221#Comment_713221
woah. Easily counterable is quite the statement. Perk was BROKEN. But yes I agree they should change it bc it is useless. I have a rework concept in mind.
I always countered MoM when I played killer. I was able to always get rid of them way before end game. If you guys can’t it’s cause you can’t catch survivors
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@FairP1ayer said:
https://forum.deadbydaylight.com/en/discussion/comment/710854#Comment_710854
No I meant the way the perk works now if fine, it doesn’t need an entire rework like suggested, it just needs safe unhooks to count as stacks, as well as bE of course fixing the protection hits as they indeed do not register a-lot of the times towards stacks.
But they don’t fix anything so it needs a rework
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@Wuhelm said:
https://forum.deadbydaylight.com/en/discussion/comment/712008#Comment_712008
You are right but it still don't use it and move on.
I’ll use what I paid money for buddy. Stop trying to control other humans cause you didn’t like a second BT and got easily demolished a perk that was easily counter-able
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@FairP1ayer said:
Mom is fine, bE just needs to allow safe unhooks to give stacks like it did in the PTB.
Not fine cause protection hits don’t register
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@Wuhelm said:
https://forum.deadbydaylight.com/en/discussion/comment/710040#Comment_710040
No you did not lose your money you spent it on a perk that was overpowered and it got rebalanced. You still have the perk it is just not what you want. Too bad. Games change, don't like it? Move to a new one. Simple really, but it looks like you were just seeking attention.
Did you not comprehend anything I said? I’d be fine with the rework if the perk actually worked. It doesn’t work. No one can use it anymore cause it doesn’t register the stacks with protection hits or even register protection hits in general
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@Wuhelm said:
https://forum.deadbydaylight.com/en/discussion/comment/707981#Comment_707981
Hey he is upset, he lost his crutch and is finding it hard to walk without it. lol.
No I lost my money. Killers got ruin as crutch lmao
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@QwrtyMan213 said:
Except it's not, and still occurs very regularly.
Patch comes out this week so yes it’s not fixed but it “should” be after it comes out
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@Wuhelm said:
https://forum.deadbydaylight.com/en/discussion/comment/705461#Comment_705461
Should not have been in game to begin with. Was bad design from start. People just need to forget about it and move on, let it pass on into thewith the other useless perks
No it’s not fine and shouldn’t be forgotten since many of us spent our hard earned money on a DLC where one of Ash’s perks doesn’t work anymore and 2 are VERY situational
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@The_Manlet said:
It shouldn't work if you pull them out of a locker, and it should disable if they get healed. If you have time to get healed before I down you again then it isn't tunneling.
Insta Heals would like a word with you
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@Wuhelm said:
https://forum.deadbydaylight.com/en/discussion/87570/mettle-of-man-buff-suggestion
MoM is fine the way it is.
It doesn’t even work anymore. I’ve even gotten points for protection hits but not the stacks for MoM. It’s not fine it’s broke and doesn’t work
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Survivor main here and he’s weak as hell. Tried playing him and not gonna lie he’s so easy to loop. Also framrate is bad 100% of the time on Xbox while playing as him
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Only if MoM gets to come back to its original form then you got a deal
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Here’s a solution. Don’t tunnel the DS survivor. If you can’t handle that then down them and leave them. One less person in gens meaning more people gotta stop repairing to save them. If that doesn’t work for you then don’t play killer.