How to counter Deathslinger

  1. BRING SPINE CHILL. His terror radius is buggy, a lot of people are running Monitor and he has add-ons that decrease his terror radius.
  2. Stay close range. Deathslinger is an 110% Killer so Jungle Gyms and T-Walls haunt his nightmares. Give him shots that are hard to make and if he misses that's your cue to...
  3. Make distance. If deathslinger misses a shot having to reload, breaks a hook or you have spine chill, you need to make distance. He's not like Huntress and has a limited range. Also, juking works on deathslinger. His harpoon hitbox is near pin point accurate and he has to quick scope because the scoping animation slows him down enough that taking much time to scope is detrimental.
  4. Be careful on loops. Because his harpoon hitbox is smaller than Huntress, Deathslinger counters a lot of the loops with short objects (autohaven, temple of purgation and haddonfield especially)

That's it. Watch out for that wonky terror radius and recognize that he's not Huntress so he has slightly different weaknesses.

Comments

  • So basically uncounterable cool. Love how I can loop a Spirit and Nurse but can’t cause his hitbox is worse than Huntress and never misses

  • @KidDope25 said:

    So basically uncounterable cool. Love how I can loop a Spirit and Nurse but can’t cause his hitbox is worse than Huntress and never misses

    They do miss... but you have to use anything you can to block LOS. And you can't walk in a straight line, strafe.

    Like I've gotten better at looping slingers over time... its all about using literally anything to your advantage and being hard to predict. Rank 1 Deathslinger are pretty hecking scary tho because it's all about mindgames and their aim since lots of loops just fail

  • After the first hit drop pallet early and if its safe continue to loop till he breaks pallet. Nothing he can do unless its unsafe or hes a God