Kellie
Kellie
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- Kellie
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Comments
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@batax90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1221395#Comment_1221395
You know im right XD if i see a mori imake sure i hide and go in a chase only if i need to that call logic i know for survivor main its hard to change their playstyle but you need to adapt if you want to win
Right about what? If your right about nothing than you are correct.
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@batax90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1221234#Comment_1221234
Looping counter mori if you know your tiles it should not be a problem
Oh look, someone making a stupid argument trying to defend moris. I wonder how much you use them a day.
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@MigrantTheGreat said:
They've already nerfed mori's. Before, killer's didn't have to hook you, they had to down you and than they could mori you. Me personally the reason why I say don't touch mori's is because majority mori's i've ran into the killer is just having a bad day and they use mori's as stress relief. I mean granted yeah it's unfun for survivor's but it's not like your gonna run into a mori every match
It being nerfed more than 3 YEARS AGO means nothing. The game has evolved tremendously since then and the meta has changed. Moris need to be looked at
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@xTalon32 said:
https://forum.deadbydaylight.com/en/discussion/comment/1221282#Comment_1221282
Because every person makes their profile private right? Most people don't. And you can see their friends list. So it's not irrelevant unless every single person makes their profile private, which I don't see happening any time soon.
How desperate do you need to be to win to go through someone's profile just to find out if they're playing with friends.
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@Thatbrownmonster said:
Now might I ask
why would the killer be extremely toxic to that specific survivor?
Were you toxic to a killer and he punished you after?
People consider anything toxic. You can simply escape against a killer and they'll be petty about it.
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Hes annoying, his quickscope shouldn't exist. There should be like a 1 second wind up until hes able to shoot.
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@Cheers said:
The devs have said that camping is a legitimate strategy.
It also doesn't happen at high ranks.
Legitimate strategy my ass. If thats a strategy than running infinites as a survivor is a strategy
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@tippy2k2 said:
Whether you disconnect because you rage quit, had an actual emergency and HAD to go, or your internet is janky means nothing to the four people whose game you just ruined.
Oh but when someone gets a sweaty, toxic swf/killers its always like "Theres always other games."
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1218033#Comment_1218033
I experience a lot of games like this ..and I only play solo so you can understand why I’m toxic (I hope)
I do understand to an extent. I'm pretty sure everyone at least once has complained about their teammates.
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Everyone in that game sucked. Teammates died and did 0 gens, went down easily and escaped. Killer played bad and got a 2k out of it.
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Nothing. The original badham is still the best regardless though.
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@Sunbreaker7 said:
https://us.v-cdn.net/6030815/uploads/403/6RCEGZKRMO4F.gif
All the survivors out there, tell me how to play like a fun killer. What do you most enjoy in a fair good killer match?
Just don't tunnel right off the hook unless you have to, and don't use busted stuff. I think thats what everyone asks from killers when they play survivor.
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@kingoftheirish1992 said:
https://forum.deadbydaylight.com/en/discussion/comment/1214898#Comment_1214898
Killing some fast slow down the game not a hard concept to grasp.
Hitting the unhooker can cancel the hook animation. Which is better than them getting the unhook off in the first place.
People will always make a excuse to tunnel...
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@Rin_is_my_waifu said:
Because he is finally a strong killer who can't be bullied or looped for 5 gens. Also, they can't finish a gen, cleanse a totem, heal or unhook in front of his face anymore. That's why they hate him
Personally I like versing all killers as long as they don't camp
Do you mind not generalizing every survivor as a bullying machine. Because thats basically what all your comments are about.
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@HuntressIsMyFavXD said:
Wow, @Kellie why are you complaining, every patch that was recently added were all survivor sided
Ruin Nerf
Nurse Nerf
All these because of survivor mains whining about not easily winning. THIS IS A KILLER SIDED GAME (Or it's supposed to be, it's never put into practice tho)
Ruin nerf wasn't because of every survivor. No one was complaining about it besides low rank survivors which is obvious.
And the Nurse nerf was somewhat necessary. Her addons needed to be tampered with not her base kit. If you have a issue with that complain to the devs not me
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@Crazewtboy said:
Certain Youtubers/Twitch streamers have been tunnelling people wearing the outfit for not reason other than to ruin their fun. That is where the trend is coming from
And by certain, do you mean the wannabe mainstream streamers that no one watches or cares about?
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I actually don't mind this.
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@BigTimeGamer said:
- Dead Hard
- Spine Chill
- Resiliance
- Iron Will
If a pro Ghostface/Freddy bloodlust you as is tradition, they usually wiff vs the 15% vault speed
its just good in general
Its only those killers that bloodlust. Faced against a ghostface an hour ago bloodlusting to hell. We all escaped but it was certainly annoying.
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Just like how maps, offerings, addons, and personal skill depend on how you escape
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@CANxOFxCORN said:
https://forum.deadbydaylight.com/en/discussion/comment/1206098#Comment_1206098
Friday the 13th is Hot Garbage, and Dead. 892 Currently playing at the time of writing this, compared to 45K currently playing DBD. On top of that the "Competitive focus" you speak of is what fuels the Salt I crave in post game lobbies.
If you crave seeking negative attention from other people on the internet, get a life. I can stress this enough.
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1208446#Comment_1208446
In a game that unless you're playing against Freddy, is survivor sided.
not every match a survivor plays is survivor sided, get a grip.
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@Cheers said:
So you want another alternative to dc without a punishment?
Why should anybody be forced to play in a match where they aren't enjoying themselves in. The DC penalty shouldn't exist in such a unbalanced game.
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@YoshisCookies said:
running BPS means to me a SWF that means i shut them down by camping them hard/tunneling
Made no sense, had to re-read that to understand and still didn't work. Make any excuse to tunnel ig.
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1201887#Comment_1201887
Devs have literally said phantom traps is just a mechanic on some maps.
No, a god nurse wont always.
A god nurse will always beat a group of survivors. It literally does not matter, they will always lose against her.
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Playing bad, I mostly just either wanna gen rush and get out, or let them escape in this situation
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Sometimes the game has a stroke and when I escape with 3 teachable perks on the specific character it doesn't reward me.
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Its fine. In this upcoming patch, the use to be bare minimum (8 pallets) on the map is now gonna the normal, because the devs don't play their game and understand balance...
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I'm surprised killers 4K'd most of the games.
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I was hoping someone didn't announce it to the public. As soon as I saw PTB gameplay I automatically realized it.
If a well known streamer hadn't pointed this out, it would've taked years for everyone to know about this.
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Just stand still, like everyone else. Its stupidly simple.
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Motivation: Clutch Plays
Discouragement:
Getting hit after vaulting a window/dropping a pallet
Deathslinger's terror radius being dogshit
Deathslinger's Quickscope
Ghostface in general
Stupidly Quick Matches
Biased Players
Terrible solo que teammates
Toxic/Sweaty Survivors
Toxic/Sweaty Killers
kiLlEr ReBElliOn
Freddy
Terribly Designed Maps
Balance issues in loadouts
Weird mechanics
And so much more...
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That huntress sounds awfully familiar. Think I saw her in a recent YouTube video...
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@fckal0 said:
You won't need a pallet if you have good juke-game, which you dont considering you need a pallet to do the trick.
Every survivor needs pallets for disposal, no matter how good you think you are.
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@AsePlayer said:
These PTB map changes are ridiculous without more pallets being put in those newly made dead zones. I pray this doesn't make it live or solo queue will be worse than it already is. (Not to mention a huge buff to high mobility killers who were already top tier in the first place). Sprint burst will become mandatory because the entire map is a dead zone lmao
Check the PTB out for yourself, this sucks butts. Coming from someone who plays both sides btw.
I'm confused there is literally no such thing as "deadzones" anymore in the PTB
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1199487#Comment_1199487
Thats why trapper can still put them in the ground and devs even do it on stream.
Nurse can destroy people who don't know how to counter her, IE boosted red ranks. A team with braincells can probably beat a good nurse.
Spirit nerfs were something. She takes actual skill to use now. Most of this just makes me feel like you're a survivor main here. "Grow a pair, honestly."
A good nurse will almost always beat a SWF team. A god nurse will always beat them. And Trapper being able to put his traps under ground is a bug. And spirit does take some skill now.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1200236#Comment_1200236
Yet its fine to punish survivors for “looping”
I'd get facecamped for pallet stunning a killer.
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@MrMisanthropy66 said:
It's too killer sided?!?!?!? Hahahahaha try playing killer in general let alone at red ranks. Have fun
Not hard honestly, I can clap red ranks survivors as a green/purple rank billy. Most survivors arent good at all in red ranks
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1197329#Comment_1197329
Hm..Killers get everything we wanted..
Nerfed spirit, killed nurse, destroyed many add ons for Freddy, got rid of many trap spots for trapper that allowed them to be hidden, nerfed quite the few killer perks, and the only changes survivors get really are ones that need to be changed because its actually broken.
Hm...
Spirit nerfs are nothing, she can still destroy a SWF. Nurse is still top tier and is still strong. Freddy can erase a SWF if he wants too with or without addon changes (Which were necessary) and Trapper being able to place his traps underground was clearly not intentionally which is odd how you don't understand that. Grow a pair honestly.
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@jebbush said:
He is an animal in human form and exists only to amuse us. Survivors have had it too good for too long. No longer can these noobs rely on their infinites, safe pallets, back to back jungle gyms and absurd map sizes. If you are complaining about the recent changes, I have only one advice for you. Get good.
You know there only changing one loop right now. And the killer gameplay right now has been very questionable. I think they should get good instead.
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@Godot said:
Killers need an Ultra Rare offering to burn, so I'd say nerf it instead, even though I would be voting for it to be removed instead.
If removed, I would at least keep a Cypress Memento Mori, and also not make it secret.
Oh yeah, did I mention it's pointless to make the Mori offering secret? Lol.
Nobody uses Shroud of Separation, which is the other secret offering for Killer, so if anyone picks an offering, and it's hidden, then it's 99.9% a Mori.
If I had to pick nerf though, I'd maybe make it so that Moris can only happen after the second unhook and not the first one? Or maybe make it so that people are killable once all generators have been repaired. One of those two.
Survivors don't even have a Ultra Rare offering to burn and most of the Ultra Rares suck for them
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@feechima said:
Killer rulebook 204? Oh, I forgot, there is only a survivor rulebook.
Not even a rule thing. Its something that all players should expect.
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Whats wrong with that?
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@BeHasU said:
https://forum.deadbydaylight.com/en/discussion/comment/1197091#Comment_1197091
Everyone asked about the survivors nerf, literally EVERYONE
Im talking about stuff like the window changes, where you can't slide up against a object and you get a fast vault. Or the dedicated servers. If the killer swings at anything you'll get hit now. There is so much more too.
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I don't care. The gen changes are minor and the breakable walls are ok. I'm just annoyed that instead of actually fixing maps, they just slapped the breakable walls on as a bandaid fix.
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@Ruckpie said:
https://forum.deadbydaylight.com/en/discussion/comment/1197008#Comment_1197008
I watched him a ton but after seeing this I’m not so sure. The no no noed Vs noed army thing was funny. This one is just uncomfortable because of how serious they are.
At this point, killers like this just want attention.
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@BeHasU said:
You guys aren't grateful at all. You get some good changes, take them
What good changes? Killers have been receiving all the good changes recently because devs finally realized that they need some changes, and have recently unnecessarily nerf some stuff on the survivors side when no one asked.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1193766#Comment_1193766
Or maybe, JUST MAYBE, behind survivor players are actually sitting normal human beings and the word "boring" literally just means boring? The majority of survivors is not just there hunting killers to bully
I agree with you. Killers on this forums sometimes, love to play the victim card. And when they do people suck up to it.
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Slap on any meta perks together and its a good build.
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Only killer I've seen be called boring by a large group of the community is Freddy, cause he is boring. And can people stop generalizing survivors as someone who just wants to bully a killer. Its not healthy at all.
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@Huff said:
When the game actually felt like either side had a chance. Exactly what a good game is. Otherwise there's no reason to type it.
This. Or when I escape against a really sweaty killer / or kill a really sweaty group of survivors.