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Jack11803

Jack11803

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Jack11803
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  • @Rescultir said:
    PC will always be the master race for games, I, myself coming from Xbox One to PC have seen the potential, but wouldn't the community be a bit better if it was a whole instead of being separated? Why have certain things for PC and ignore consoles completely even though what is updated to the PC version will go to the consoles anyway, why single them out and make them feel like their opinion doesn't matter because they are no on a PC version? You would get so much more feedback for your game and PTB's if you expanded and made cross-platforms. Wait times would be shorter since there would be more killers and survivors and there would be little to no "dead game time," is what I call it when the game is completely dead at a certain time of the day. I do not see why the platforms should be separated I would understand if there was some kind of "unique" advantages over other platforms but there really isn't. I also understand that it would probably take more time to make this happen but it would be 100% worth it, in my opinion. Make the community a whole, stop singling the other guys and this will be a better place for all since all opinions matter to people that love their game(s). What do you think? Is there going to be a time for everyone to come together or is it best to leave them where they are and ignore them? Let me know down below!

    (The text above is more of a longer, joking...ish version, here is the short version... Cross-Platforms, good or bad and why? Let me know! If you read the above text... I am so sorry, I am just bored and waiting for a download LUL thank you for reading it though <3)

    Kryboard can functionally do more and different things. Momentum 360 instead of sharp analog. ANY moonwalk. Much more nurse and billy accuracy. Chat existing. No it probably won’t hapoen.

  • It must of been from manipulating people’s minds with color text...am I right?

  • @Undying_Zombie said:
    STARS!

    Err I mean.. That would prob be a lot of money. Capcom is not exactly a nice company to deal with from what I understand. But I admit I would love to see a Tyrant or better yet.. Nemesis.... But I will be honest in the fact that I do not see it happening. Mostly due to I have a feeling it will either have a huge cost to it or Capcom simply will refuse no matter what.

    Probably too much money. Capcom licenses frequently, but they’re a big company. Not to mention it’s asking the license the first horror game outside arcade history, for another horror game.

  • @Zanfer said:

    @Jack11803 said:
    Survivor balance is in a pickle, no ALL balance is in a pickle right now. Lots of people say looping, camping, etc. are really big problems...but why are t they being tackled.
    Here’s why; SWF. SWF throws balance out the window, not only does it make survivors strong....but the main core problem......now 3 sides need to be balanced, but 2 are tied together. As it currently is,with states including SWF matches saying that survivors survive rate is 50%-ish...that’s really bad. As we know SWF is much stronger than solo, that means, by logic, that SWF has roughly a 70-80% survive rate, while solo has only about 30%.
    How do we fix this? Well it’s near impossible. But the only way to fix this would be to make solo survivors have much more communication, and with the 3 sides becoming 2 again, be able to nerf survivors with out making solo queue a death sentence.

    The reason why this hasn’t occurred...the developers don’t want to break “immersion”. But I think it needs to happen. We literally can achieve balance unless Solo is the same strength as SWF. That’s the only way to then balance killer vs. survivor.

    All in all, immersion shouldn’t cost balance and elbow drop it in the jaw. It’s a price to pay, but survivors that are solo should have a voice chat (SURVIVOR ONLY; NOT PROXIMITY OR HEARABLE BY KILLER LIKE IN F13)

    With that, solo would be of similar strength to SWF making solo overpowered just like it. Next killer and survivors could be balanced without making solo queue trash.

    As of now, nerfing survivors would make SWF more fair, but solo would be ruined. Buffing solo would make SWF even more broken. So solo must be made of equal strength, so both can be nerfed or buffed without messing up the other.

    The developers claim they want a 50% death/survival rate of all games. This is the only way to do it.

    I know, it’s sad...but it’s too true to deny.

    Just because there are 70-80% swf doesn't mean they win all the time..

    That’s not what that percent means. That means WHEN there is a SWF the survival rate is 70%, AKA not balanced/too strong. While solo life rate is 30% AKA unbalanced/ TOO WEAK

  • @Brady

    You quoted EVERYTHING! Are you trying to give me a seizure!

  • @Rush_b_naked said:
    would. But it is not. It sucks that i must close the whole lobby because of 1 highping guy. Thats the point.
    You even cant set a ping maximum... same bs imo.

    Ping is bullcrsl I agree. Should show survivors each other’s ping as well, and have vote to kick, if 4 people vote yes, kicked. Could this backfire??? Also yes.

  • @Rush_b_naked said:
    it was a 4 flashlight crew bro. They all do this ######### when one mate was downed.So no freakin chance to do a #########. Say that this is balance....

    Never said it was balance. Never said that was definitely my what you did. You have just served up your own ridiclousness for getting so defensive when I just asked a normal question. Not once did I say that was what you actually did.

  • @Axlegolas said:

    @Jack11803 said:
    My god, who cares that they don’t agree with you, you all are going at each other’s rhriughts, and being rude as possible...just like a hatch standoff, it takes two to start a chain of yelling st each other. Be the better person.

    no longer a problem as i wrote above. just a communication problem we solved over steam PM, because we are the better persons ;)

    It wasn’t you I was talking about...but at least if you take the blame, the other two I were talking about won’t get triggered.

  • @Rush_b_naked said:
    I want to have the choice who plays with me. When i am the host,why is it not possible to set SWF to 2,3,4 players ?
    I make the host but have no rights to setup my game. Sounds good Kappa.
    The same with highping players. I am not able to kick the 500 ms guys from MY lobby. Sounds again....good.....NOT !

    Because the only reason you’re host is because the devs can support serves. Don’t take it to your head, killers are only host because they’re is only one and it’s requires every match. If servers existed killers hosting would lose all importance

  • @Brady

    Yeah....they said that playing with it is not necessary, and doesn’t effect you, so being without it because of a nerf isn’t bad.....but that just proves it doesn’t need a nerf if it’s effect on survival is minimal.

  • @Mc_Harty

    It’s even realistic and makes sense. Now I want this.

  • @Mc_Harty said:

    @Jack11803 said:
    Over half of you are just babbling st each other saying extreme ideas, getting challenged, saying something rude, replied at with something rude, and repeating. This just shows how unreliable it is to trust what you said if you couldn’t take othet opinions on it.

    I’m not gonna say who I’m talking about, or a suggestion, because I’m afraid I’ll get stabbed in a dark alley if I do.

    People usually can't take criticism well when they think their right.

    Btw, @BarpleBapkins just make Self-Care causes Exhaustion or apply some other status de-buff effect. Makes sense since you tending to your own wounds you should suffer a penalty for it.

    You calmly just came up with an idea on the spot, without thinking of balance, and it’s the most balanced and best I’ve heard yet...

  • @Rush_b_naked said:
    Last rounds as killer where soooo funny for me.
    Chased a guy, knocked him down, pick him up, mate sneak around corner, bing instablind. Hunted the next. Picked him up, bing instablind.... this was like 8 times and then i got the luck to knock him down under a hook. So i hooked him and facecamped him to death.
    But SRS !! Is this the way how SWF should work ? Then you wonder why killers dodge the ######### out of you ?

    You camped the guy that got saved!? What’d he do to you. I accept people face camping because “I want to” or “this guys toxic” but you face camped the wrong person with that logic. Even then you could’ve looked at a wall, or just not camped him and actually salavage the game. Just shows they successfully bothered you, congrats now they’ll do it again.

    Being blunt and cynical is what defines me, don’t take it to heart like that flashlight.

  • Over half of you are just babbling st each other saying extreme ideas, getting challenged, saying something rude, replied at with something rude, and repeating. This just shows how unreliable it is to trust what you said if you couldn’t take othet opinions on it.

    I’m not gonna say who I’m talking about, or a suggestion, because I’m afraid I’ll get stabbed in a dark alley if I do.

  • Just buff the numbers, and make it count dead people. It’s a fear of death, people dying around you should exponetionally increase your own fear of dying no?

  • @Assasins_Pig_14 said:

    @Jack11803 said:

    @Kyleptomaniac said:


    I don't know if this is intended, but it's really ugly. Can it just be her normal skin tone?

    It’s what you get living off the streets, and using the same razor for years...

    Dude you are everywhere

    Easy to notice when my font is eye stabbing green ;)

  • Bond is just a reminder why solo queue needs a buff. All the perk does is increase my chances to vomit by 99% at the incompetence of my teammates.

  • My god, who cares that they don’t agree with you, you all are going at each other’s rhriughts, and being rude as possible...just like a hatch standoff, it takes two to start a chain of yelling st each other. Be the better person.

  • @GolgiNea said:

    @AlexAnarchy said:
    .

    How convenient. Sounds to me you have no proof. Which is a shame because I would also like to see this apparently "common knowledge". I guess the knowledge is so common that its invisible like water is to a fish. Golgi was clear on the terms of your surrender and it seems you've been beaten by a simple request for information lol.

    At one point perhaps someone would ask themself...why are the devs only making incentives to choose to not camp instead of punishing camping like you all want and whine and beg for?

    It could be because the devs did design camping into the game from day 1, it could be because indeed, the devs tried once during the 1.4 era where the game almost died due to infinites being unstoppable and the ptb for the camping punishment that made the survivor die slower on the hook the closer the killer was too the hook, well as is common knowledge by anyone who played that PTB or during that era of darkness for the game, It was quickly found and brought too the devs in mass that survivors were forcing the killer to stay at the hook while the others did the gens, thus enforcing camping and a survivor on hook to not have anyway of playing, After this PTB was ended, the devs made a statement that camping will not ever be punished as survivors will abuse any form of punishment put in but only give killers the choice by making incentives for them to choose to camp or not.

    You can doubt anyone and everyone who knows this information but at some point you must be finding yourself wondering...why is camping not getting punished like we keep begging for?

    How did they force the killer to do anything?

    as someone who played during that, I wasn’t forced at all. People completely forget that if you walk away, instant unhook, and you can now hook him again, saving the time from an entire hook phase. People just don’t think outside the box....like...ever.

  • @Mask_maker said:
    Jack11803 said:

    @Mask_maker said:

    SaltyKiller said:

    @Mask_maker said:
    
    I thought it would be good to add a stand alone resident evil character as a survivor for consoles as seeing PC got Bill from Left4dead. That was always my thought.
    
    
    
    That's because Valve is willing to lend characters and things from their games in cross promotion for free because they don't care too much. They make billions from Steam so putting a character in another game is only a good thing for them.
    
    
    
    Its only a good thing for them you say.. Hmmm. A bit negative and not true. It was a good thing for fans of Bill.. 
    
    So its completely out of the question that the devs would add an extra survivor for consoles to balance out the survivor roster compared to the PC roster?
    
    We shall see then what happens.
    

    The point of opening these forums was so they can get feedback and ideas from us. They seem like a reasonable studio and i could see them potentially doing something like this later on down the track

    It is out of the question, the developers have already promised they will never add a character exclusive to a platform again, even if it was to balance out bill

    People say a lot of things and then do something completely different. 

    Lets just be patient and see what happens ;) 

    Bill came out before console, this would be after. And spending money on a license, just to make less money on it by giving it to only 2 platforms is bad. Only reason bill is just on PC is because valve hates console. (That’s not a joke, the owner openly admits to hating the existence of consoles and wanting to undermine them.)

  • @Tsulan said:

    @Jack11803 said:

    @Tsulan said:

    @Jack11803 said:

    No, not by that logic. Hatch is no where near a gurenteed escape. It exists because as survivor you have to rely on others to share an objective when they could mess up easily.

    Killer doesn’t, because they WIN more than 50% even against SWF (developer stats) and most of all...only person they are relying on is them self.

    Hatch should be made stronger, and killers should just slug. Thus if last person can hide or evade the killer for long enough, guy bleeds out and they have a CHANCE at escape.

    You don´t want another slug meta. Believe me, that would be the worst thing for survivors.
    Why does the losing team deserve a "win"? They failed to do their only objective. They are 4 people which can do all 5 gens in 3 minutes or less. Why do they deserve a free escape, when they failed miserably on that simple job?

    Because it’s not free...it’s never been free. Stop saying it’s free.

    Honestly what they should do is just have a purple key in the basement every game.

    Of course it´s free. I have had tons of matches both as survivor and as killer, where the guy who escaped through the hatch had only 9 or 10.000 BPs. He didn´t earn that escape, he sure as hell didn´t help his team. He just found the hatch and camped a nearby locker.

    Not talking about getting to hatch phase, I’m talking about atually getting the hatch. If it’s free, that’d mean the second to last guy dies, and the killer does NOTHING to stop the last guy. You can find him (reall easy with BBQ), already know where the hatch is, camp it or search, you can do many things. And most people complain about the standoff, if that’s the problem it’s entirely their fault. Both parties have the power to end the standoff, if they don’t like it, just hit/jump

  • @Master said:

    @Jack11803 said:
    It’s the killers fault for trying to pick the survivor up, or trying to kill them. /s

    Yes, instead you should let every DS bleed out. Thats the alternative how to kill them

    I got taco-dipped from dying to dead by a pig as the last survivor.

  • @Mask_maker said:
    SaltyKiller said:

    @Mask_maker said:

    I thought it would be good to add a stand alone resident evil character as a survivor for consoles as seeing PC got Bill from Left4dead. That was always my thought.

    That's because Valve is willing to lend characters and things from their games in cross promotion for free because they don't care too much. They make billions from Steam so putting a character in another game is only a good thing for them.

    Its only a good thing for them you say.. Hmmm. A bit negative and not true. It was a good thing for fans of Bill.. 

    So its completely out of the question that the devs would add an extra survivor for consoles to balance out the survivor roster compared to the PC roster?

    We shall see then what happens.

    The point of opening these forums was so they can get feedback and ideas from us. They seem like a reasonable studio and i could see them potentially doing something like this later on down the track

    It is out of the question, the developers have already promised they will never add a character exclusive to a platform again, even if it was to balance out bill

  • @JEWberry said:
    @Jack11803
    eyy man, as soon as dwight recieved that fedora, his clout went through the roof. Then, again...Ace T H I C C S C O N T I recieved the godly pink shirt which made him reach divine retribution. He literally skipped straight to Nirvana...Dwight was left in the dust.

    So slow to catch on? FOOL! Dwight’s always had their nirvana in the lockers...you heathens are so behind the times...Dwight already has access to the holy pink Kami-flague!

  • @JEWberry said:
    Killers shouldn’t be allowed to hit ACE because he is too god  d a m n   t  h  i  c  c

    EXCUSE ME!!! This a house of Dwight you are in, bring your unholy magistrate out of this holy site before we crucify you in our holy locker of divinity! D E U S V U L T

  • @deadbydaylightfan said:
    This is the type of face shape I’m going for tell me what you guys think?

    It looks good, but just a weeny bit too close to meg? I don’t know, I haven’t looked at megs portrait recently

  • @EmpathyBuff said:
    Hey everyone,

    I’ve been playing DBD for a few weeks now and I’ve really gotten into it. At first I was awful at it but luckily I had a mate to play it with who could guide me through difficult situations. However now I’m confident enough to play effectively on my own. My only real criticism of the game is that it can be very punishing to newcomers (who have no perks/offerings or diddly squat) which clearly they are working to fix with the June update.

    I have a two suggestions to make the experience even better than it already is and perhaps any of you DBD veterans can let me know if I’m barking up the wrong tree.

    1. Something as simple as a stat leaderboard (like on Rocket League) makes the game more interesting when you compare your progress to your friends or globally. I think personally it’d be nice to be able to keep count of how many times you’ve escaped, repaired generators or sacrificed survivors.

    2. One thing I have noticed is the game can be as enthralling to watch as it is to play. Would it be possible for the devs to create a spectate mode for random games? Obviously one major drawback with this is the possibility of outsiders affecting the game externally with messages.

    Obviously I’m still learning about the game and I’m two years late to the DBD party so I’m assuming these ideas have already been suggested?

    Leader boards would just make people more salty, spectate depends. And no on the moon fruendly. Every time they did that killers got nerfed, and then completely pooped on high rank survuvors.

  • @sawerjke said:
    for real though

    They’d never outright remove a perk. That cant really, what’d they say to the people that spent millions of bloodpoints inheriting it, and getting it? “Your fault for being toxic meta #########”?

  • @Jack11803 said:

    @Jack11803 said:

    @ASpazNamedSteve said:
    This is only sometimes true, it's not true as a general sweeping statement like you've put it.

    People also wrongly assume this if their opinion doesn't fall in line with what they agree with. 'Oh wow he wants x nerfed? He must only play z side and want nothing but nerfs for the other'

    Further more, I’ve done several posts in different threads and made this one to get as many downvotes as possible #LifeGoals

    The more cynical sand edgy, the more successful, heck I should use black font for those posts

  • @Jack11803 said:

    @ASpazNamedSteve said:
    This is only sometimes true, it's not true as a general sweeping statement like you've put it.

    People also wrongly assume this if their opinion doesn't fall in line with what they agree with. 'Oh wow he wants x nerfed? He must only play z side and want nothing but nerfs for the other'

    Further more, I’ve done several posts in different threads and made this one to get as many downvotes as possible #LifeGoals

  • @ASpazNamedSteve said:
    This is only sometimes true, it's not true as a general sweeping statement like you've put it.

    People also wrongly assume this if their opinion doesn't fall in line with what they agree with. 'Oh wow he wants x nerfed? He must only play z side and want nothing but nerfs for the other'

    I guess this post does seem off without context. But I regularly devalue my own opinion, as well as showing fallacy’s in others. Most the time I don’t work to a solution, but to help others firm their solution by sending in mine and saying it should be tweaked. Because I’m bias.

  • @Manta said:
    This is coooool! (Hope this works xD )

    You didn’t put a # after the =, and you don’t put “ around it.

  • @RagingCalm said:
    @Jack11803 First off, it is extremely insensible and rude to make a post like this. You are essentially calling anyone who reads it a narcissist.
    But secondly, most people do want balance. Everyone just has a different opinion of balance. For example, you think survivors should have the advantage at pallets, I think it Killers should have a slight advantage.
    OchiDO thinks the game is currently favored for the Killers, for example. He wants his idea of balance, as strange as it may sound to you or me.

    It’s not narssictic, I’m saying it’s human nature to be bias, and that everyone is, even me. So you should play both sides and form your own opinion. Also, it’s not really rude, and even if it is; is that a problem?

  • @Mc_Harty said:
    Problem with this community is that everyone has an idea of what the game should be, while directly ignoring what it currently is.

    Yup, that’s what I’m saying. No one can be 100% free of bias. But I can at least try.

  • @weirdkid5, fun fact; green (the color I use, is the exact opposite of purple, the color you use)

  • @weirdkid5 said:
    Of course the toxicity is bred by the devs. They caved for trolls to be able to play SWF without considering the balance issues, they routinely show their bias towards survivors given by the list of nerfs for each side (the Killer nerf list at minimum doubles the Survivor nerf list), nerfing a new Killer a week after release due to noob complaints and then refusal to reverse the changes, granting Survivors a myriad of
    second chances that breeds an entitlement mentality etc.

    I could keep going. But i'm hoping they have finally realized their errors with this roadmap. The PTB seems promising.

    I just want full fledged solo comms, so survivors can be appropriately nerfed, so looping can be removed, si camping can be removed, si everything can be good. First step is not killer vs survivor balance, but solo vs SWF. That’s whats causing the tear, as they are tied to the same stats, but have different amounts of strength.

    Of solo was as strong as Swf. Then both could be nerfed to a serval rate of around 50%. Survivors now are on equal playing field, killers don’t get didavtange based on groups, survival is at 50% problem solved.

    It’s the unwillingness to lower immersion that stops them from adding comms to solo, but by not adding it, balance ruins it as well. They use need to buckle up and realize immersion is he price they have to pay, and almost everyone is perfectly fine if that is what it takes to balance.

  • @Mc_Harty said:

    @RagingCalm said:
    The devs have said multiple times that they want to completely recode the game in the near future.

    The main thing I am seeing with this discussion is this - It is not possible to balance SWF without completely recoding the game or screwing some minority / majority over. I think it should simply be removed.

    Then the devs will lose 70% of the survivor player base.

    You think lobbies take too long for a killer with the emblem system at high ranks, it'll be dead if its removed. That's why its a problem. Can't keep it in cause it breaks the game, can't remove it since everyone will just jump ship.

    I wasn’t joking when I named this thread...sadly...

  • @RagingCalm said:
    Still, as I just told you in a different post - a much smoother way to do this, and still let the developers keep their honestly great idea of an immersed game with no voice chat for solos is to create seperate balance for SWF queues and solo queues. Apply SWF balance to SWF queues, and solo balance to solo players. 4 man SWF will get slightly more balance, and the lobbies with 3 or 2 SWF and 2 or 1 solo will have specific nerfs for the SWF players.
    You will inevitably have snipers, but a few imbalanced SWF games per day is better than 80% of your games being imbalanced SWF games.

    They may be unable to do a complicated system like that. The game does run on Spaghetti code after all, so all codes are connected.

  • FEAR NOT CHILD. DADDY DWIGHT HAS YOU IN HIS PROTECTIVE WING AT ALL TIMES

  • @RagingCalm said:
    @Jack11803 simple fix - balance the game around SWF, and only apply that balance when there are SWF in a lobby. Also create better balance for lobbies full of randoms, and apply that balance when the lobby is full of Randoms.
    You will get snipers sure, but it will not be nearly as bad as it is now.

    it’d be better if all survivors were of equal strength. Read my post on why balance is nigh impossible, it’ll explain everything.

  • @RagingCalm said:
    GOD PLEASE NO
    SWF is bad enough, now every game is swf? [BAD WORD] no

    You’re missing the point. The reason survivors aren’t nerfed is because solo is too weak. If it was made the same strength as SWF, it could then be nerfed perfectly.

  • @SaltyKiller said:
    The sad thing is that there's players who really believe that DS is fair and shouldn't be changed...

    I’m entitled to an upvote! If you don’t give me one I’m gonna be a salty survivor!

  • @Spiritbx said:
    If killers just game points and rainbows to survivors they wouldnt have to deal with DS.

    Are you saying you don’t already give them rainbows!? H E A T H E N

  • @DermuD said:
    Im korean translating team member.
    I want to know about tone of perk name "remember me".

    I remember that freddy said "remember me?" in Nightmare.
    But some people claim it is just a declarative sentence.

    What is right?

    (Sorry about my bad english. Reading is easy, but writing short is a even hard challenge to me.)

    It is kinda a declaration yeah. He’s not like “please remember me” it’s more in the time of “Ive left my mark on you, memories of me will haunt you.” How that translates to Korean I’m not sure. I’m assuming you asked because in that language the way the phrase remember me is used changed what word it translates to?

  • @Venom said:

    @Runiver said:
    Wouldn't fit for one reason :
    Shrek is love, Shrek is life.
    And Kenneth is a killer!

    I have an idea that if you mori Dwight while he’s wearing the Ellis outift you will gain the achievement “Shrek is Love Shrek is Death”

    AM MOIST

  • If voice chat was added to solo, it and SWF could both be nerfed fairly, without solo being too weak. Excellent.

  • @deadwolfwalking said:

    @Jack11803 said:

    @RagingCalm said:
    @Jack11803 I kind of understand what you are saying, but at high ranks(5 to 1) even 1 decisive strike can royally screw you over. Also, it would be unfair to the people than equip Decisive Strike but do not get chosen as the obsession. That is a wasted perk slot for them. And being a Killer main, I know how bad it hurts to lose perks (COUGH hex perks)

    That’s the point. It’s unreasonable strong, so it’s risky to even run. Thus less will run it. Thus there’s finally going to be games completely void of D-Strike.

    if its an 'obsession only' and screws whoever else uses it, it needs more kick.... any suggestions?

    Just bring it back to 6 seconds. And MAYBE immune to enduring.

  • @GolgiNea said:

    @eggplant said:
    So David has a no shirt cosmetic, but what about Meg? ( ͡° ͜ʖ ͡°)

    Ok, the difference here is that David is too sexy for his shirt. So sexy it hurts, in fact. And Meg doesnt even know that song so therefore she doesnt deserve shirtless stamp of approval. Plus if they made a girl shirtless on dbd then they better give David a pantless style, bc thats what all the ladies wanna see anyway. XD

    ** I need Dwighty Whities or I’ll riot! **

  • @Kyleptomaniac said:


    I don't know if this is intended, but it's really ugly. Can it just be her normal skin tone?

    It’s what you get living off the streets, and using the same razor for years...

  • @RagingCalm said:
    @Jack11803 I kind of understand what you are saying, but at high ranks(5 to 1) even 1 decisive strike can royally screw you over. Also, it would be unfair to the people than equip Decisive Strike but do not get chosen as the obsession. That is a wasted perk slot for them. And being a Killer main, I know how bad it hurts to lose perks (COUGH hex perks)

    That’s the point. It’s unreasonable strong, so it’s risky to even run. Thus less will run it. Thus there’s finally going to be games completely void of D-Strike.

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