IronWill
IronWill
About
- Username
- IronWill
- Joined
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Comments
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I honestly just want some double Bloodpoints since I mostly play survivor and normal BP gain is ridiculous compared to killer.
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Had a random Felix today who was hiding 90% of the match in the basement, in one of the lockers. Managed to get my fiend who I queued with to run into the basement when he got chased by the killer (he was on death hook and i was dead, so was the other random mate) to get that dude killed - we had 4 gens left and the one gen that was actually done was finished by the two of us - meanwhile Felix wasn't hooked once, died on first hook and had not even 5k BPs (everyone else had 15k+ BPs) - and yes, he was a red rank...
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How about a "no one-shot" weekend next? Or a "survivor spawn in dying state" at beginning of a match?
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I run Ruin+Undying on my Ghostface and its "okay" at best. Tbh the perk combination (together with Tinkerer) is only really good on high mobility killers who already have an advantage over the remaining M1 killers.
If I see someone start working on my totem on the other side of lets say Coldwind map, there is no way in hell I will get there in time to defend it on. Blight, Spirit, Freddy, Nurse, Billy and maybe Oni (if he has his power up) are already stronger than normal M1 killers and the perks make those killers even stronger while the remaining killers don't really get a use from it most of the time.
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Sure if they add a survivor perk that turns insta downs into "injured state only" hits... 🤦
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I normally run Sprintburst. Decided to run Dead Hard again whole day yesterday - today I went back to Sprintburst. Dead Hard either fails to activate when pressing the button or you get hit mid DH. I think I managed to use it twice the whole day to extend a loop without getting hit anyways.
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Yeah sorry, I meant the server sided hit validation.
I am already kinda used to get hit 95% of the time when I drop a pallet, stun the killer but still get hit but today I had one match against a Huntress and I swear EVERY hatchet hit from her was pure bs. Best one was when I looped her around the yellow crane on Autohaven. I dropped the pallet at one point (she was behind it), I ran round the crane and ran upstairs and she hit me ONTOP of the crane while standing behind the pallet below.....
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@seki23 said:
you say that because you havent seen the traduction to spanish, is impossible to understand is like they dont even know what they are doing.
It's the same with the most recent German translations of perks (like Blight for example). It's nearly impossible to understand what they are supposed to do. I guess using google translate is cheaper than actually having a native language speaking person doing the translations...
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Tbh I do that too when I get unhooked, killer is clearly chasing someone else FAR away and the person who unhooked me just runs away like a frightened weasel, just to come back when they realize I am healing myself - you may go and tbag someone else to heal em.
Edit: I bring in Medikits or Inner Strengh, so no SC involved.
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I really don't get why people complain about farming killers. I think the last farming killer I had was back during the Bloodhunt we had BEFORE the halloween "event" one. During the halloween weekend I didn't got a single farming killer but instead was greeted by lots of Moris together with camping and tunneling...
If I would see a farming killer, I would take my chance and go for max BPs instead of DC'ing and then complaining about it on the forums ¯\_(ツ)_/¯
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Tbh solo queue feels less bad than duo.
When I solo queue and my team is nothing than Urban Evasioning potatoes who Selfcare in corners, I will just let em die on hook while doing my objective. Duo is triggering me way more cause most of the time me and my friend get two potatoes who won't try to unhook, do gens or anything. Worst are the ones that will crouch RIGHT NEXT to a hooked person, killer nowhere to be seen but they just won't unhook - please tell me WHY and how are those people even in red ranks??? Anyways most of the time in duo we don't get ANYTHING done cause me and my friend have to stop doing gens and run across the map to help eachother etc. cause the rest of the "team" is busy playing the blending game.
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I despite 90% of the people who use this perk cause most of the time the scenario is following: one dude on hook, 1 getting chased, one uselessy crouching around, 1 self caring in a corner - game over with 4+ gens left. I wished survivors could see other people perks in the lobby, I would dodge every one with people who bring SC or Urban Evasion.
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Iron Will, Unbreakable, DS and Sprintburst - yeah I run the 'small PP build' and I don't care what people think. Whenever I try to run something else, I immediately regret doing so cause either I get slugged or tunneled or both.
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No one, really. I started prestiging my survivors a while ago cause it felt useless to spend more points into a lvl 50 char who already has all the perks I wanted. So now I prestige my chars to 3 and then when I have all the perks, start prestiging the next one while using the former one and their items to actually play the game. Once the next one is prestige 3 rinse and repeat... The current bloodweb mechanic is bs imho.
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No ones forces you to farm tho?
If I get a farming killer and I didn't brought an item (Medikit) but found something in a chest (that isn't a Medikit), I will drop it in the exit gate as sacrifice (even purple keys, I don't care) but you shouldn't EXPECT people to give/owe you anything tbh.
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I hope someday Hag will get a rework. It's not she is OP, she is just plain unfun to play against her. Down someone, hook, place 5+ traps around said survivor and then just stay near hook in case some rescuer won't trigger the traps.
Just compare Hag to Trapper. Trapper starts with ONE trap, has to run across the map to collect more and can carry a max of 2 traps without addons. Survivors can disarm them without using a special item or by having to crouch. Hag has TEN traps, she doesn't has to collect them, can place as many as she wants cause if she reaches the limit, the oldest one will just disappear so she can place more. On top she can teleport to her traps. Survivor in basement against Hag is pretty much a 'gg' cause even if you crouch ober all of them, she will be back before rescued player and rescuer can escape.
IMO Hag should get a reword. 5 traps by default, rework some of her addons to increase the amount she can place. Also there should be a cooldown between her ports OR she shouldn't be able to place them close to eachother so no more hook camping OR make it so survivors can disarm them without having to crouch at the speed of a snail over them/by relying on RNG to get a flashlight from a chest.
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Yesterday I duo queued with a friend and we got put together with another duo. The match started and we all spawned together. Dwight instantly started fast vaulting the same window 3 times and then jumping into a locker a couple of times before he ran off (his friend was already far gone by that time). Me and my friend got chased the whole game long, while working on gens when either of the 2 of us weren't in chase until the very end of the match. Then right when the gates were powered the killer got Dwight as me and my friend opened the gate - we were both on death hook at this moment and decided to immediately leave cause we were like "fck em". They were hiding most of the game, didnt unhook or heal us so we left em to die.
Sadly the killer decided to bring them both to the exit gate so they could escape. In post game chat the 2 antimates really had the balls to complain about me and my friend leaving them to die, saying suff like "it's just a game", "we were just having fun" etc. Even the killer defending the Dwight when I explained why we left and said "he probably didn't knew or it was just an accident" like sure they didn't - in RED ranks.
I really don't mind sacrificing myself for team mates if they play like an actual team but people like those two I will just leave behind, sorry (not sorry).
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Most people I face with "TTV" in their names have like 1 viewer at top.
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20-something but then I don't like ANY of the rewards from the rift, so I at least don't have to force myself to play more.
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Survivor, maybe 7/10. Sometimes I can loop the killer for 3+ gens, sometimes I make dumb mistakes and go down after a few seconds.
Killer, hmm less than 5/10 probably. I reached rank 1 once as killer for the achievement and since then I am somehow stuck in purple ranks, even tho I try to derank really hard. I don't like to play sweaty at all so I don't camp or tunnel at all, no moris, won't go back to hook when someone got unhooked but will insead go across the map where BBQ showed me an aura. I get 4ks rarely cause I tend to farm with survivors when there is 4 or 5 gens left after all of them have been hooked twice already. Most matches I end with 2 kills and 2 escapes. Tl;dr I just don't like playing killer much xD
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Just lookup the site Bungie just managed to get to stop selling cheats for their game Destiny 2 and search for this game on that said site. Wallhack, speedhack etc. it's all right there but people still keep saying there are no cheaters in DBD. Also I guess most of those individuals aren't stupid enough to make it plain obvious they are cheating. Add 2-4% more speed, perma aura reading, immediately fully heal up after losing the killer etc. so they don't get caught. Only way to get rid of this would be if BHVR would do the same as Bungie and sue those websites that sell those cheats.
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If I play survivor and I see my mates running to the killer, crouching infront of him etc. to get him to farm its usually 'GG' cause most killers DON'T want to farm. They will simply kill you and you screw your team with that.
I don't mind farming some as killer but yesterday I had 2 games in a row where survivors didn't want to play at all. They came rushing at me to farm with them. I did cause I don't see a reason to end the game in 2 minutes, when they clearly have NO intent to play at all but after those 2 games I simply closed the game and went to play something else cause it was just boring for me.
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LOL complaining about GF. Just equip Spine Chill and yay, he is 100% neutered...
If anything he needs a buff cause if he gets seen, he is just a normal M1 killer, that also has ZERO map pressure.
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I play both sides (currently rank 1 surv and rank 5 killer - trying to derank) but I main survivor. When I was younger, playing hide and seek irl, I always prefered hiding over having to search and that pretty much didn't change. I just don't like the killers gameplay much.
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Found the P3 Claudette who will only Urban Evasion across the map and avoid getting found at all costs.
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Darryl > Rick
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From experience I can tell why. Legit 99% of all Pig players I face play the same. They will down someone, put on trap and hook and then they will either directly tunnel that person off hook or simply camp the boxes.
The RNG part of the masks neds to go, same as her ability to see the boxes. Freddy can't see his "boxes" either so why can she? After "fixing" those 2 issues, give her some buff but atm she is just as annoying to face as Hag imho.
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No, I will wiggle free if I can and then run away. Why should I give killers a "free" hook cause of a bug if they themself abuse bugs like the hill or DS bug?
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Had a Hag with no terror radius who was proxy camping - was an AWESOME game that lasted like 5 minutes.
FIX THIS!!!
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But... they already added that a few weeks ago?
EDIT:
https://forum.deadbydaylight.com/en/discussion/185864/news-hit-validation-beta#latest
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LOL at everyone here saying "just crouch to hooks" when most Hags never really leave a hooked person so even if you dont trigger the trap, she will just walk back to the hooked person, before hooked and unhooked person can leave. She is just bad design and encourages bad gameplay - same as Pig. 90% of Pig mains will just tunnel the person with trap off hook or just camp the boxes.
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@Zozzy said:
And while we are at it, put a swf indicator next to survivors so killers can dodge every single one of them to.
I would be fine with that. I am solo queing 90% of the time and only sometimes duo queue.
@MrLimonka said:
https://forum.deadbydaylight.com/en/discussion/comment/1578922#Comment_1578922
I don't think they mean seeing who the killer is, but the abiity to see the killer's profile. There would be nothing wrong with that and would be a nice QoL change
This^
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It's exactly the same with Russian players on EU servers.
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Whoever the killer is gonna be, I hope we get a male survivor since the past 3 were all females.
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He is right tho.I only had it happen to me once so far but it was kinda a "lol wot" moment. I was sure I would have enough time to snap out and mend but lol nope.
I was on hook and got unhooked by another mate with BT. Doc came back and smacked me then used M2 while chasing me until another team mate ran into the two of us and got the killers attention. I immediately went to mend but the "snap out" mechanic takes priority and in the time it took me to snap out, the mending timer ran out and I went into dying state.
So yes, the only counter would be to run around across the map, trying to find someone to mend, while being pretty much useless.
Imo mending should take priority over having to snap out
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And again someone watches some other player game and comes here to complain cause it happened ONCE but when this dude would have killed all 4 within 3.5 minutes, i bet you wouldnt have made a thread about that!
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I have the same problem but ONLY on that map. I sometimes duo queue with a friend and he has the exact same problem but on Lerys, which works fine for me for whatever reason - also he has no problems on Midwich.
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Yeah cause its the vocal minority. Most survivors just suck it up and dont run around complaining 24/7 when they lose a game or two (aka die).
Killers in here are mostly so bad, they never faced the "problems" they complain about themself, instead they saw a video of someone doing some crazy ######### and then come here and want it nerfed just because they WATCHED someone do it...
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And this thread here is the reason why DS, BT etc. exist and should stay the way they are.
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@FootMan2893 said:
https://forum.deadbydaylight.com/en/discussion/comment/1445948#Comment_1445948
Slugging is a necessary tactic, and the higher ranked killers who state that DS is stupid are not complaining because they're camping, they're complaining because it's being abused in an offensive manner to turn it into a free 1 minute "you can't touch me" card that you can play when you want.
If slugging is a "necessary tactic", so is its "counterplay" unbreakable.
A "1 minute you can't touch me window" for ONE survivor out of 4. Just go after one of the other 3 survivors and if you get DS'd in exit gate, just take your loss like a big boy. Other than that I see no reason why the one minute is such a huge deal.
It feels like your killer mains want ez 4k's every single match, it's mind boggling.
I don't see any posts of (solo) survivors in here complaining about how many times they die instead of escaping and therefor asking for killer nerfs.
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I am sick and tired of people complaining about "second chance" perks in here. They are fine they way they are. You want the devs to remove them? Fine then give camping, tunneling and slugging a HUGE penalty. Like, for example, it will cause the killer to actually LOSE points for doing so. Hook the same survivor twice? Lose 5k bloodpoints. Slug a player? Lose some BPs overtime.
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@SaltedSnow said:
https://forum.deadbydaylight.com/en/discussion/comment/1440347#Comment_1440347
You want it to prevent tunneling, so have ds remain active until someone else is hooked, or you work on an objective.
This I could agree with. But then it could stay active way longer than 60 seconds. Imo the perk is fine the way it is rn.
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I don't get why people in here always have to link videos of some certain playes in here. It's not like EVERYONE is playing toxic and super tryhard and I tell you what.If they would nerf DS or whatever other perk, all it would do is it would hurt the NORMAL players, the toxic 1% SWF would still be "OP" and you would call for the next perk nerf. All I am gonna say is that it's already hard enough to solo queue...
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The perk is fine the way it is right now.
If the killer is a stealth one, he can simply follow and wait the 15 seconds in sneak and then instadown the unhooked person again.
Also the wigglebar has to be at 35% or more? LOL when there are hooks like every 3 meters...
The counterplay is simple: don't tunnel. It's only 60 seconds at rank 3 for ONE time during the whole match. It's not like the survivor is immortal for the rest of the trial.
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As solo you most likely will get other solos in your team. If you happen to get put together with a 3 man SWF, chances are high they will either farm you or just dont give a fck about you at all.
Solo queue is just horrible.
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Agreed. There will be even more tunneling and camping - and its already unbearable at it is right now.
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@Brucecastro81 said:
https://forum.deadbydaylight.com/en/discussion/comment/891950#Comment_891950
What rank are you, cuz those types of teammates are in low ranks, try not using SC in more ranked matches that everybody will heal you in the hook
I am rank 4 - tbh I wished I could stay in green ranks, team mates suck the same but usually killers are more easy to deal with in there.
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I tried running without SC for about a week now and I have to say: its horrible. Most of the time ppl unhook you, then run away from you as fast as possible. Even when you are going injured with no killer near you to another surv, working on a gen, there is a 50% chance, he will just straight off ignore you. I tried running Bond, Emapthy and today new Kindred and while the other informations those perks give you as solo survivor are pretty nice, its still not guaranteed anyone will heal you, so yeah, I am back to Self Care now.
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Well in red ranks as solo surv 90% of the matches end with 3 or more gens left when everyone is dead. The remaining 10% ppl immideatly leave asap as the gates are powered
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Its literally impossible to do as solo survivor. I tried it for THREE days straight. I am not sure how many matches I played but I went from lvl ~40 in rift to 60 and I only got A SINGLE match where I managed to unhook ONE. I did all the killer challanges now and I will be done with the rift before I even try to do the EGC unhook challange again. Even with the upcoming change to save only ONE it will still be near impossible as solo survivor.