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Irisora

Irisora

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Irisora
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  • I think its obvious that Ada will get the Re4 dress, and Rebecca probably will get her cheerleader capcom costume or her RPD sportwear.

    As for legendaries i don't think they will add it right when the release will come. But after a while i can imagine an Ashley legendary for Rebecca and for Ada probably a Sheva legendary? It would make sense since we have Chris and Wesker so those are my predictions.

  • it sucks because the 75% is only useful if you are hiding in lockers, its needs to be 100% to be useful in chases but the worse part is that now its imposible to lose a nurse without the old iron will.

  • I play solo too and i never give up, even if i get a toxic boon teammate that get angry when i cleanse a totem i see first and he don't realize im probably running inner strengh..

    I hate those.. how mess up in the head you have to be to start trolling and start calling the killer attention the whole game and throw the entire match for everyone else just because of that? Lucky it didn't happen a lot, but boon survivors tend to be this way.

  • @Hex_Ignored said:

    According to some people, the game has been dying since 2016.

    Facts.. truth is it won't happen.. and maybe there are some that are not interested in the current tome like i do, i don't like this tome skins so i won't complete it but besides that, im eagerly waiting for the Project Wesker dlc. Already buy a bunch of auric cells for it and its skins 🤗

  • @Johnny_XMan said:

    https://forum.deadbydaylight.com/en/discussion/comment/3098117#Comment_3098117

    Damn didn’t know DH had everything to do with the reason people are leaving.. not at all the fact that Camping/Tunneling are running more rampant than ever because all of those baby killers who needed their hand held can now relax and not have to understand mechanics in the game or how to run tiles.

    They can now stack passive crutches *clears throat* effects… to slow gens down and slow the game down without much contribution coming from a word called skill.

    Yep DH is responsible for all of it. 🙄

    @Mert_MK I feel like I’m in the twilight zone.

    https://us.v-cdn.net/6030815/uploads/EDU72OGKH2RM/2898beff-71d7-4d99-a3cd-3dc16b48b1a8.jpeg

    The new DH is understimated, you now have to time it well and the reward is better than before.. I have succed at triggering it many times as survivor and i have seen survivors triggering it well as killer. So if some people are really leaving because of this change, i think it will do good to the game, because they are probably the same people that DC when they face a killer they don't like, or fail something and instantly DC lol

    The only nerf it hurts me and i miss is the old iron will, that was the true most powerful perk, but i get why it got nerfed.

  • I run into a match were i was blinded without a flashlight, flashbang or anything and for like 15 secs.. Plenty of times, literally unplayable, I had to quit and eat the DC penalty.

  • Im running Distortion+Bite the bullet+Botany+Self care. Since healing its now more important because of Iron will nerf i find this build very efective for my solo games.

  • What nerf? A balance tweak that was needed is not a nerf.

  • Honestly the only thing they need to forbid is the stack of double range addons. Its still really broken.

  • Alright.. but it really has to be news? i couldn't care less about someone sexuality. This is not a taboo anymore or at least it shouldn't be in 2022.

  • Lo peor de todo realmente es que para encontrar una partida con ping verde podes estar media hora buscando o mas, hasta poder jugar de manera "decente" y lo digo entre comillas porque encima despues de esperar tanto te encontras generalmente con un team malisimo o un killer que solo campea xD. Yo me canse de este juego ya, es una pena que despues de tantos años que añadieron los servidores no hagan nada con los servers y sigan andando tan mal.

    Lo de si te putean de killer es facil, no mires el chat o desactivalo siempre, y no pongas los comentarios publicos en tu perfil y listo. Lo de los hackers es una putada la verdad mucha gente lo hace sutilmente y aunque los grabes suerte con que los baneen.

    No es noticia que dbd esta en declive.. la cuestion es cuando empezaran a preocuparse por la calidad que le estan dando a sus consumidores, la cual ultimamente es muy baja.

  • The problem is the MMR. Its trash and non existent, the day the devs do a proper MM soloQ will be more tolerable. Its the only reason why its so miserable most of the times.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2856389#Comment_2856389

    I must admit, I was thinking if Dead Hard wasn't complained about then Sprint Burst probably would be.

    I'm in the camp that Sprint Burst is actually stronger than DH when it's used in a specific way, although it's not as frustrating as Dead Hard is.

    Not even close, after the exhaustion implement, SB just help you reach a tile before the chase, nothing more nothing else. Triggering it mid chase its imposible unless the killer is watching a movie, eating pop corns and doing back flips while playing the game..

    No one will complain about SB because there is nothing to complain about it. DH on the other hand its a broken unbalanced perk that should have been reworked months ago alongside CoH.

  • I'm glad I didn't buy the chapter without seeing how she performs. For what i have seen, i don't think shes fun or at least useful in chases and what makes a killer fun at least for me, is having a power that can cut chases. She may have map presence but feels like another M1 killer, unless they change something significative (which i doubt at this point) i don't think i'll get her.

  • Tunneling is the essence of the game right know thanks to the devs, blame them not the players. In the new DBD you can't hit and run because of CoH and Nemesis power isn't very good either so he have to commit.

    Of course you can choose to play "old school style" but everyone will be teabaggin at the exit gates probably 😀

    Other than that, the other way to play with Nemesis relaxed is with Devour, Ruin, Undying and Noed. Which do you prefer?

  • @Chadku said:

    Only problem perk is CoH, i'd ignore snuffing entirely if it weren't for the infinite medkit.

    Yep but more than having the ability to heal infinitely, the speed boost is what its really broken. I remember my old games where everyone was healing themselves with selfcare and the difference its huge. CoH really cut off minutes from the ability to slow down a match. Now it really pointless to hit and go for someone else sadly.

  • @Mister_xD said:

    https://forum.deadbydaylight.com/en/discussion/comment/2858066#Comment_2858066

    and because one thing is bad and unhealthy that somehow justifies another thing being bad and unhealthy?

    Do you really need a full argument to know that DH should be removed from the game or changed drastically? The reasons are obvious if you play the game.

  • @Mister_xD said:

    they changed old Ruin because it was punishing new players for being new and harly affected experienced players. it wasnt changed because it was "overused", it was changed because it was unhealthy for the game.

    also, they didnt nerf Ruin. it is arguably stronger than it has been prior to its changes - at the very least it is significantly more consistent due to it no longer being 100% reliant on RNG, nor avoidable entirely by gentapping. it also affects all users the same, no matter their skill level AND allows the Killer to directly influence its effects based on how well they play.

    DH is also unhealthy for the game, it punish new killers more than veterans, with the exception of DH for distance, and yet its still here..

  • @Clevite said:

    Dude, sorry but camping and tunneling seems to be how people play killer now.

    Respect to all killers that still play a bit old school, and patrol gens and win chases.

    Not hating, but as I'm sure you understand, also not enjoyable.

    This game seems to be trending towards tunneling ass killers facing nothing but swfs.

    I am So ready for Ash vs the evil dead. No way it's worse than solo survivor.

    And for those that say killer is harder than solo q, well, we read it above, can't get tunneled and camped as killer.

    Even so... playing killer is more enervating, because of bugs that favor survivors, DH, etc, if you get tunneled or camped in almost every match as a soloQ despite it sucks its more relaxed and playing survivor is less punishing.

    I can't play more than 5 games as killer without my neck getting stiff or sore for example, while as survivor i can play all day if i want to. And it doesn't depend on if i "win or not" playing the game right now as a killer is not very enjoyable.

  • Shes too sexy to be named.

  • Don't forget about CoH that removed several minutes from the killer hourglass in a match. Its incredible that this devs didn't do anything significant to balance this yet.

  • Nearly impossible to beat in soloQ though not so good against swf, like most killers..

  • @Leonardo1ita said:

    https://forum.deadbydaylight.com/en/discussion/comment/2850313#Comment_2850313

    I disagree on a lot of things, I hardly disagree that Dbd is regressing, maybe it's doing some steps back with Circle of Healing, and who said the devs are trying to go back to some broken stuff of old Dbd? They're just experimenting different stuff, worst case scenario they thought Circle of Healing was fine both for casuals and premade groups, which it isn't.

    There are no m1 killers anymore, all have a chase power and the ones that almost don't have it are Trapper, Wraith, Legion, Ghostface and Pig. With Sadako you can do some mindgames with the invisibility that are nutty.

    Sadly the devs have to keep up with content for many reasons, and they said many times they won't do a health chapter because they can do both balancement and content at the same time and as Almo said more devs in one area doesn't necessarily mean faster updates.

    Bugs are not even close to being very very bad, I haven't have a bug in a game for a very long time playing both survivor and killer, and those times there's a bug it's just on one killer such as the new Nurse omegablinks bug. The balancement of core game mechanics is the problem overall.

    SBMM is not a problem, it's better than nothing and people are just putting their frustration on it. Go watch the video OhTofu made on it, it's quite detailed. SBMM just underlined the problem of tunneling and camping and facecamping, that's it.

    We have very diferrent opinion then because i disagree with the most you say.. for example:

    Do you really think DBD its not regressing when they are bringing back broken and unbalanced mechanic? This question answer itself DH unfairly extend chases for to long like old jungle gyms and CoH inmediatly kills some tactics and even killer power like Legion...

    You think the new SBMM its ok and better than the old one? Its not, and I encourage you to draw your own conclusion instead or following your favorite streamer/youtuber on duty.. the old one was more accuarate im talking about the emblem system, that one was almost perfect yet for some stupid reason the devs decided to scrap it.

    And SBMM has asbolutely nothing to do with tunneling and camping you have no idea of what you are talking, because this game despite it have some competitve wanna be feels, its not and no body gives a ######### about ranking up and more than ever when the SBMM is invisible.

    Tunneling and camping was greatly increased in the last month because of the unfair mechanics the devs brought, DH and DH validation, and boons and the not so popular yet fair pallet validation. All this things mixed together extend chases for so long that force most killer to tunnel and camp. Nothing more nothing else, this is the true reason.

    You also say there are not M1 kilers anymore yet you name 5 that exist and thats not a little portion at all..

    I have to disagree with you also with the thing "the devs have to keep up with the content", let me answer you that.. they dont, they do it because of the money don't be so naive, they are a great company they are not a random indie studio anymore. They can afford to take some time to polish the game with and without releasing new content, yet they decide to focus on new content more than anything "quantity over quality" its their motto, and anyone can see that from miles away.

  • Bought DBD in 2016 so i'm one of the old players that saw all changes..

    Here is a proof:

    Captura de pantalla 2022-03-14 210901.png

    So my opinion is that I think DBD is regressing instead of evolving. With the implementation of DH last changes and boons specially CoH its like they are trying to bring back the old DBD where true infinites existed but replaced with this, wich gives the same result: unfun and broken. Many M1 killers are outdated or died after this and that its a huge issue.

    I also think that they are prioritizing a lot more the quantity of the content instead of quality, and that has been affecting the game very negatively with bugs, unbalanced perks and more, to the point that they either ignore the issues or put a "Soon tm" next to it.

    SBMM is one of the worst things that could happen to dbd:

    1. Because its ######### soloQ a lot.
    2. Because it doesn't measure real skill (kills and escapes it a really vague condition and its not a reflection of a player skill at all)

    And to finalize i think the devs should stop releasing DLC for at least 5 months and take time to polish the game, think about new ideas maybe new game modes because lets face it, dbd become boring after a few hours of the same specially as survivor and even more lately with the lack of killer variety because of the pitiful game balance that force people to play always the same killers.

  • I got tired of it, between other obvious broken, boring and unbalanced things. So this is my opinion:

    InkedCaptura de pantalla 2022-03-14 202938_LI.jpg

    The game is such in a poor state right now that should be alarming for the devs, yet they seem to not care. So i pass until some quality over quantity thoughts enter their minds.

  • I think they have reached a point where only greediness it's what shows.. Im not installing the game again unless they start caring about all the issues they ignore. So for me its simple.. only DLC, skins and poor quality content? No thanks.

    If one day they start caring about balance, quality and change boring core mechanics maybe and only maybe i will come back.

  • Yep too much people rely on it that i think if the day of a DH nerf comes, they will go down so fast without it.. Its such a crutch.

    And besides that it really makes the game boring. Its like "a ######### here we go again" every time someone DH to reach a pallet, and there is literally nothing a killer can do about that.

    But personally i don't bother myself anymore, dbd became really boring for me, i don't like the way the game is going so i just go play something else. And its not like the game will change anytime soon, the devs always had a clear view of want they want and they always promoted survivor more than killer, specially swf, they prioritize what gives the most money like a company without a heart, and that won't change unless their pockets are threatened. And yet everybody buys without hesitation all their dlc and skins..

  • If you play killer i recommend you and everyone that want to play killer to not care at all about others and just play as you want. Its not like someone will praise you or something for playing less or more dirty, play as you want, play to have fun wich is the purpose of a game.. and finally and most important turn off the chat, it really has no use other than being toxic to each other and that will never change.

  • You haven't been here for long enough i see, I can't count with my fingers all the survivor mains here on the forums.

  • The idea of bringing fnaf to dbd its like adding Goku as a survivor and Majin bu as a killer. It has no place.. I get that fnaf has some fans but for me its just a really stupid game.

    Im one of those person that don't get scared easily or at all, in fact almost no movies has given me a "fear" feeling with the execption of "IT" that movie is a masterpiece. Compare fnaf to IT and you will see that fnaf is a baby in diapers in comparison.

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2816385#Comment_2816385

    She is far from a weak killer and is actually pretty decent. Problem is from what I can gather is she has a very unique playstyle and you need to keep a lot of mental notes with her

    She has what is probably the best map mobility in the game and theres an added bonus of having pretty good game delay. The game delay comes in the form of Condemned and you're able to have a pretty good idea of how much Condemned a Survivor has if you pay attention to the UI. Static on them means they have a tape and if there's no static they don't have a tape. Its almost always safe to assume that if they have a tape on them for quite some time they are probably pretty close to getting fully Condemned which leads to a kill. Survivors obviously want to avoid this and are most likely gonna have to insert the tape which is always the furthest TV from which they pulled the tape from.

    She also has what is possibly the best stealth ability in the game which has literally no cooldown and has a passive phasing similar to Spirit which can definitely throw people off, and theres an indicator showing when it happens on your end meaning you can actually make plays around it.

    Map control is useless if the only way to down someone is with 3 M1 hits, yes counting 3 because literally everyone uses DH this days. M1 killers are really weak and she will be not an exception if the devs don't add something to help during a chase.

  • @Phasmamain said:

    I don’t enjoy that. What I enjoy is not having to deal with the worst designed killer anymore

    Got butt hurted by a lof lot nurses? I understand that its easier to call a killer "bad designed" instead of questioning your skills as a survivor. Because she's one of the best designed killers even after her nerfs.

  • That's a bit exaggerated.. even if you know that you are using a cheap broken perk, therefore escaping the killer doesn't have the same merit as not using it, the ones to really blame for it are the devs for making a god tier perk that shoudn't exist.

    Yes im only talking about DH because comparing DH to noed its like comaring oranges to apples. Noed have counterplay and its by far less useful than DH.

  • The one for the trickster it's really cringe for me but more unique than the other ones. They could do something better for kate, its looks very generic.

  • Now we need a patch to remove locker flashlight tech, and there's still hope.

  • Just a usual day in DBD. Its a good thing you don't take it seriously and keep it that way. But i would recommend everyone to turn off the chat, its not like the survivors will ever say "cool man you killed all us, you are a great killer" or something like that 😂

    If they are gonna write something it will be only to curse you or similar things.

  • @BenZ0 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2793939#Comment_2793939

    You completly misunderstand the point here also it seems you dont get often good teams. It is obvious that you dont chase the best looper in the team but what if everyone is a good looper? Every single one of them can loop nearly perfect and uses those tiles efficiantly.

    Also I dont care about insults, it doesnt bother me, infact it entertaints me.

    You are just assuming things.. i get a lot of tryhard swf and there is always something you can do better, just take to time to analize your match or record it and you will see that there is always a weak chain in them. None team its impossible to beat unless you are playing with the worst killer in the game like Legion for example..

    And btw if you don't really care about toxicity in game chat then why do you complain about it every week like its the end of the world and like something that takes you away from the game? Its a bit contradictory.

  • Going for the weak sometimes its the best choice. Nothing dishonorable in doing so, the killers job its to kill.

    Although i don't respect the people that do it since the start of the match..

  • I would sign that exchange. Make it happen.

  • When i face this teams, i don't follow their taunts (aka that annoying macro flashligh guy). Its best to ignore the "good loopers" and go for the lambs (the guys that like to hold M1 the entire match).

    Doing that you will make less mistakes because thats what they seek besides annoying you. And surprisingly you can get sometimes 2 kill at least by not following their game, so staying calm its a good strategy.

    And by the love of all good turn OFF the chat. Why are you even reading it?

  • Not the best choice yet a better one than the "nerf" the devs come with..


  • @MikaelaWantsYourBoon said:

    If they add flashlight validation, it will favor survivors. So probably we will hate it. I am not expecting from BHVR something fair for both sides.

    I am man of don't fix it if is not broken. And take back pallet and Dead Hard validations as well.

    A validation that favor survivors when flashlight saving already exist. Can you count the times you were blinded while looking away with your fingers? I can't there are to many bullshit saves. And not only blinds that shoudn't take place but also blinds from angles that you as a killer don't even see the flash..

    If anything need to be done about flashlights its a validation that favor killers. It will be totally fair to have it, but i see it hard to implement.

  • im on PC and this 120 MB update took like 40 minutes.. So you are not missing anything.

  • They did it on purpose in dbd she's older. I don't think they will change her face.

  • Thanks the devs for not properly fixing his exploits. Its worse than before.

  • Survivor between 2 and 5 minutes. Killer is instant as always.

  • The problem is always the same.. SWF that try to exploit everything. Boil over is really "meh" as a soloQ but againts toxic SWF it can be annoying and a nightmare.

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