ILoveDemo
ILoveDemo
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- ILoveDemo
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Comments
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@Warcrafter4 said:
Its hard to make new meta perks when 2nd chance perks have and always will be the objectively best perks in the game.
Anything that can slow the killer down/prevent you from being removed from the game will always be king for survivors.
Remember DS is one of the best gen rush perks in the game due to preventing the game's natural slowdown.
DS is a *Gen Rush Perk* ...relly?
DS has the most esay counterplay, don't Tunnel and If you do then slug or eat ds early.
I made in the Feedback sector a perk Idea that would be very good for solos. It's a Corrupt intervention for survivor.
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@zoozoom6 said:
gen speed is what 80 seconds? and you want to make that 40 secs for 3 gens? so 120 seconds to complete 3 gens if no toolboxes no speed increases and assuming only one survivor on a gen? the game would be over in 2 minutes this is ridiculous
You don't know what math is or?
OK let me Show you what I mean
1 gen is 80 secounds = 100%
100% = 1 survivor working on a gen
If you give him a 50% Buff He make the Gen in 150% Speed.
1 gen is done in 60 secounds = 150%
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@Axe said:
gen speed goes brrrrrr
XD what??
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@DarthRevan21 said:
XD u clearly don't play Killer.
I do I'm Red Rank with demogorgon with only brown add ons.
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@RepostRiposte said:
You've put out 305 bait posts and the people on this forum still haven't caught on. Godspeed.
Let me guess it's bait because you don't like what I say or my opinion?
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@EvilJoshy said:
I was just thinking. With the devs turning off bloodlust to see how the game performs without it. What if we turned off DS for just one weekend? Can you imagine the amount of review bombing? I bet there would be no shortage of killer players that weekend lmao
Just get gud :/
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@H3xB0rr0w3dT1m3 said:
5? Adrenaline, Decisive strike, borrowed time, sprint burst, dead hard, unbreakable, souk guard iron will. Whereas killers vary based on their power. But on every killer you’ll most likely see BBQ, pop, nurse’s, ruin+undying, and maybe whispers.
Soul guard is not Meta, and Iron will is only ok. That makes 6... Should I tell you all the Killer perks that are Meta?
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@Mandy said:
I really don't think a perk like this would be conducive to the health of the game. Corrupt Intervention is particularly useful for slower killers or killers who need time to set up their power ie Trapper. Having something to counter that, and to make gens go so much faster completely negates the perk and the game balance - whilst I appreciate you said that the killer can patrol these 3 gens relatively easily (of course not all can patrol that easily due to varying killer speeds) but if the survivors are split up, then realistically the killer is going to automatically lose all 3 gens in probably less than a minute. That's hardly going to be a fair and balanced perk.
:(
Oh... And If only the survivor who use the perk get the Buff?
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@HellDescent said:
https://forum.deadbydaylight.com/en/discussion/comment/1759968#Comment_1759968
So why do I always see the in my games then?
Because people want to have fun? And not want to sweat like Killers who play Freddy with Ruin+undying+Tinkerer?
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1759750#Comment_1759750
It just adds unnecessery risks for killers that don't run Corrupt Intervention.
Do I risk stopping survivors from doing gens far from me or stay here to make sure these 3 gens don't get done 50% faster.
And this is... Bad?
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@Sonzaishinai said:
Because survivors are already at their strongest at the start of a match.
Also judging from the numbers you didn't put much thought into this. I don't think you can reach 50% more speed with any kind of build let alone 1 perk.
In short giving the survivos a speed boost to gens when they are at a point in the game where the killer has zero pressure is a horrible horrible idea
Wait this perk also can give the Killer early prussure because it's very esay to patrol the first 3 gens on the Killer.
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@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/1745132#Comment_1745132
Well legion is stronger than them and clown is weaker so yeah they are one of the weakest killers at this point in time.
Clown has a Killrate of 60% so he is not so bad as you think. All Killers have a Killrate over 50% so I think they should make more Killers like them.
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@DarthRevan21 said:
https://forum.deadbydaylight.com/en/discussion/comment/1745146#Comment_1745146
Well I sure hope they don't go down this rout of making whiny survivor mains happy.
I Play survivor and Killer in Red Ranks. And win as both most of the time my games. Let me guess "KiLLeR mAiN" c:
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@DarthRevan21 said:
https://forum.deadbydaylight.com/en/discussion/comment/1745138#Comment_1745138
How are they not weak, literally there is easy counter-play to everything they do, and lockers basically area (BAD WORD) you to the killers power.
The OP stated we should make all killers like this "Extremely easy to counter" . making the game unfun for killer mains.
They are not "Extremely easy to counter", the Killer just need a littel bit time to playing with them.
Oh right because we should balence the game to make KiLLeR mAiNs Happy?
I hope they will countine the path the Devs are going with new Killers.
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@DarthRevan21 said:
https://forum.deadbydaylight.com/en/discussion/205595/every-killer-should-be-like-the-twins
Sure let's make all Killers Weak as hell and see what happens.
How is she weak? Also "See what happens" I'm sure nothing happens, no one would muss them both.
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@Uistreel said:
Design: Yeah, the core idea for the killer is great and aesthetically they're pretty interesting
Counterplay: More counterplay than you can imagine, a stupid degree of counterplay that requires absolutely 0 skill
Fun: Sure, fun to play against. Not fun to play as when you're getting stomped by anyone who knows their basic mechanics
Balanced: Probably on of the weakest killers to ever exist in the game right now
Like mentioned, the concept for this killer is really, really cool, but it needs a hefty amount of work before you can think about ticking it off in all those categories
What do you want to change?
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@DontNerf said:
Yes beacuse having your power countered by lockers and holding it hostage is good design, The Twins have the potential to be amazing but right now they are one of the weakest killers in dbd
The Devs know the locker tactic and will do something against this. And no I don't think they are the weakest Killer.
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UwU you are a cute Baby Killer, no relly you are a cutie :3
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@Hoodied said:
Allow this perk to tear down Breakable walls as well, while still applying the cooldown
Why?
So certain breakable walls killers will purposely keep up because of the wall hurting survivors more than helping the survivors. This perk will allow survivors to also interact with Breakable walls, however this will be on a cooldown to prevent 1 survivor from breaking every wall on the map in 1 minute.
This also allows the perk to atleast work once every game so no matter what you won't have a wasted perk slot.
Having some criticism on this would help me improve other lower tier perks and would be nice
YES that is awsome. This is what the Game need. The survivor also should Interact with the walls. It should always possible for the survivor to build walls and also destroy them.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1728992#Comment_1728992
No. Just wait until they’re stopped, because that usually means they’re comfortable where they’ve hidden themselves.
If I want to give you headpets then I will give you headpets, you will not crolling away from me >:O
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@SilentHillOnDvD said:
Idc I want them points and I'm using wglf so you better let me heal you
I agree, If he has Wglf then let him rub your butt >:3
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@TheClownIsKing said:
If the killer has downed somebody, doesn’t immediately pick them up because they’re in a chase with another survivor straight away, and so the downed survivor attempts to crawl away to hide first, THEN WAIT UNTIL THEY’VE STOPPED CRAWLING AND HAD A CHANCE TO START RECOVERING UNTIL COMING IN TO ASSIST!!!
This especially TRUE when the killer isn’t even out if the vicinity because whomever they’re chasing REFUSES to lead the chase AWAY from whomever was downed.
I’m getting right royally pissed off at the amount of times i’ve crawled partway to a safe enough spot where I feel confident the killer will not find where I am (without Deerstalker), only to instead have some dumb hero try and revive me out in the open while the chase is still nearby, spotted by the killer, they get injured (or downed), and I get picked up and hooked anyway because of the attention YOU drew to me.
STOP IT!!!
JUST STOP!!!
If a slug is stationary, they’re recovering (or should be) and ready for assistance. If they’re crawling away THERE IS USUALLY A DAMN GOOD REASON, SO LEAVE THEM ALONE TILL THEY STOP!!!
But it gives points to give you headpets while you on the floor :3
And it's faster :O
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@cannonballB said:
https://forum.deadbydaylight.com/en/discussion/comment/1728746#Comment_1728746
Nah I'm gonna go to my corner over here and ignore you. If you wanna wait for me, please feel free. Hold your breath while you're at it.
If the Killer was a Freddy then he belongs in his corner.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/1728746#Comment_1728746
Then no WGLF stacks for you then.
Don't be so selfish other people play this game too
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/1728746#Comment_1728746
But there's no guarantee the survivors will let the killer hit them. In fact, in the majority of cases the survivors don't let the killer hit them. Which is why so many killers no longer go to the exit gates, there's no point. Breaking pallets and walls are guaranteed points for the killer, so that's what the killer should do.
Is it worth it to get maybe 4 pallets = 400 Points instand of talking the risk to get 4 Hits = 1200 Points?
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/1728730#Comment_1728730
If you want those WGLF stacks then you should be giving the killer their BBQ stacks in return.
I'm sure the Killer would kill you If you give him the chance so... No. But the Killer also get Points for slaping me in the gates, so what's the problem with that? Just press M1!
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/1728690#Comment_1728690
But wait, you just said you expect the killer to farm points with you by giving you free WGLF stacks. Which is it? Do you want to play for real, in which case escape is the priority, or do you want to play for points? I'm confused, because according to you, free points for you when you've already won are a requirement for good sportsmanship; helping the player who's going to end the match with very few points is a definite no, and even just being nice towards the player who got stomped comes with conditions. Which, I mean, that can't possibly be what you meant, otherwise you'd be a hugely sore winner and definitely not mature enough for a game that's rated M, and I'm sure neither of those describe you.
(Though, there's also a good reason to get hooked during the EGC. Two reasons, actually. Survivors not only get more points for EGC hook saves, but there's also a Tome Challenge right now requiring exactly that. The hook saves would even count for WGLF stacks. But hey, you do you and deprive the killer, your teammates, and even yourself of those extra points.)
I think you don't understand, Wglf give you also Tokens for protecten Hits, that's the reason we don't leave the Match and waiting that the Killer slaps us. You don't need to unhook someone for Tokens. So what is your problem again?
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/1728678#Comment_1728678
I am sorry that after you and your team gave the killer free BBQ stacks he didn't return the favor and give you free WGLF stacks. That was quite thoughtless of him not to return the favor. Not all players know how to farm properly, though, so you should use that multi-platform chat function to inform players how to help the other side earn points.
Wait what? Why should I give the Killer free bbq stacks when the gates are open. And no I don't farm in this game
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/1728659#Comment_1728659
That's kind of petty and selfish given that the killer had no idea you had WGLF and just wanted to be sure to make some points breaking pallets and stuff. The majority of the time, I go to the exit gates and the survivors refuse to let me do anything to get points, so all I did was waste time making that trip and lose a chance at getting points breaking walls and pallets.
Personally, I'm on PS4 with friend requests and messages turned off, so you'd be talking to yourself.
I hope they add a Game Chat for every Platform >:)
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@LuffyBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/1728549#Comment_1728549
The Pig, The Trapper, The Shape, Ghostface, The Clown, and I'm trying to learn The Spirit
The Trapper, The Shape and The Clown are very kinky Killers. So...
Again, Hit me!!
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/1728316#Comment_1728316
What if you do want WGLF stacks? That's not the killer's problem. I assume the survivors want something like "escape chase" points or a flashlight blind or WGLF stacks... and I don't care. There's a 1 in 3 chance what the survivor wants will also benefit me, so I'm going to play the odds. I'm going to break pallets, break walls, and on the rare nice occasions close the hatch. In that case, it's a guaranteed win for me as I get points; you get your time wasted.
If the Killer refuse to give me my last Stack(s) I Type ggez instand of ggwp >:(
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@LuffyBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/1728314#Comment_1728314
I'm not feeling very kinky atm. Sorry. :(
Which Killer do you Play?
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@Psycho_ said:
why dont you just leave so i can get a new match?
What If I want some Wglf stacks? You got min. 2 Hits and I got 2 Stacks. Win-Win
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@LuffyBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/1727918#Comment_1727918
Not interested. Just leave.
No! Hit me!
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@TheClownIsKing said:
Because it’s completely pointless to do so. We want survivors to realise how much time they’re wasting just waiting inside the gate.
Just!
Leave!
But what is If I want some Wglf stacks? You got 2 Hits and I got 2 Stacks. Win-Win
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/1725919#Comment_1725919
Why do many survivors dc if the killer choose the game?
Because the map is unfun?
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@FrostySeal said:
https://forum.deadbydaylight.com/en/discussion/comment/1725919#Comment_1725919
Because if they start to use the infinites then it makes the game painfully unfun, so whats the point?
Just vault the window!!
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@carnage4u said:
The bushes that have popped up after recent patch make the map really really bad as killer. When they first got added, and me and kill ran into them, we both stopped looked at each other for a good minute, and we just both turned around and went on our way.
If I play killer and get that map, I won't disconnect, but I'll just stand in the street and hope the players will just come out and we can farm a couple hits before we move on. If people pick that map on purpose right now. I may just take that an excuse to go use rest room, move around a bit and wait for the 5 gens to get done, so I can move on.
Would you not got more points by play normal?
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1725837#Comment_1725837
This. If a survivor knows that there is at least one infinite on that map. So yeah, i use my dcs currently for haddonfield.
But why DC?
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1725852#Comment_1725852
I don't think you are getting the big picture, or you don't understand how looping works. There is something called an infinite loop, wherein the Survivor can easily continue around it well beyond the normal 2-3 times. This means you either have to give up the chase as the Killer, or give up all the Generators. Haddonfield, currently, has these loops all over the place. It stacks wonderful window drops in as well, so Survivors who choose the map are usually loaded up with Balanced Landing and/or Lithe. It was a Survivor-tilted map prior to the Bug. It is a Survivor Stronghold now. :)
Me, I always play games out. I don't believe in disconnecting, and I'm certainly not going to stand around AFK. I'm trying to get to Rank-1 only playing Myers, so I fight for every Pip. I got stuck in Haddonfield the other day against an all Red Rank Squad. I considered it a major victory that I fought them to a draw and didn't lose a Pip. Hardest game I played the entire event.
If you manage to get a 2k then it's not so survivor biased as you say. Sounds like the perfect belanced map in the Devs eyes.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/203210/why-killer-refuse-to-play-on-haddonfield
Most likely for the same reason you are choosing it? :) You are picking Haddonfield because it is so weighted to the Survivor currently that it makes Ormond look Killer-friendly. I play it out when I pull Haddonfield, but I'm what you call a Try-Hard. I compete with myself.
So you mean the fences that xeno mentioened? The Killer can just vault it too so what is the Point?
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@xenotimebong said:
Because Haddonfield is currently bugged so that there are impassable bushes in the gaps in fences, making many of the fences insanely strong window loops that cannot be mindgamed.
Relly?? because they mostly DC after I vault the fence. So that could be true, but why do they not just vault the fence too?
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Press 2x ESC and then M1
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@ClickyClicky said:
He looks trash. The speed slowdown is extremely noticeable but the decreased cooldown is barely noticeable. Just another cumbersome, unresponsive feeling killer nerfed because survivors cried yet on the survivor side all the bs second chances still stack and god loops and overpowered areas within maps still exist.
Yeah I'm taking a break from the game. My feedback for the developer is your update blows and perhaps it's about time someone at BHVR finally looked into real issues like swf running OoO.
Bye see you tomorrow :3
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@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1689918#Comment_1689918
I agree, haddonfield, ormond and asylum are the most balanced maps as killer. The games go so easy, I can destroy everyone as a ✨perkless clown with no addons😻✨
I know, see when Clown can get esay wins everyone can. Or was that sarcasm?
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1692432#Comment_1692432
You said haddonfield and ormond were balanced, which made me think you were a troll but gaves you reasons why they weren't, you countered with reasons they were and i countered those, then the convo went off topic
"You said haddonfield and ormond were balanced, which made me think you were a troll"
Really that was the reason?! Because I like some maps? I don't know what the reason was why I diden't answer. But I'm right now not in the mood for that anyway.
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1692423#Comment_1692423
Which i apologized for in that thread,
OK then everything is ok. I alredy forget the reason why you said that and the reason why we had this discussion XD
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1692186#Comment_1692186
which i stopped responding to because a mod was saying i was being rude for thinking you were trolling, and then jailed me for fighting back
You were rude tbh
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1692125#Comment_1692125
You didn't, last thing you said was that 3 genning was sweating for the 4k, which I already told you was wrong and why.
Wait really do you know which thread that was?
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@ToxicMyers said:
@ILoveDemo I already explained to you why haddonfield was busted in your other thread, and you come in this one with the same narrative. It sounds like you are just trolling but i am most likely wrong so what can i explain to you to make you understand?
Wait a sec, I alredy exlpained you why that's not the chase but you diden't gived me a answer after some time for no reason.