ILoveDemo
ILoveDemo
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- ILoveDemo
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Comments
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@Pior_Morte said:
Interesting perk, just remove the "killer lose 1000 bloodpoints" and it will be awesome!
But then it's not longer a steal Perk :/
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@MrLimonka said:
No.
Why not this is a complete new Perk Idea
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@BioX said:
I have had no issue with it personally as survivor and not even running Detective's Hunch either and if you dont enjoy it as killer because its too ez...well then dont use it?
I dont use ebony mori's because I know they are just bs.
But he has right Ruin and undying are too strong right now. It need a few nerfs.
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@APoipleTurtle said:
As the title stated, which killer brings you the greatest satisfaction to play and which killer do you find most exciting to play against as survivor?
Any reason is valid, so long as the killer brought you entertainment value.
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My personal pick is probably Huntress for both, though I think Myers and Nurse also have powers that are quite fun to work around.
But I'm curious to hear who else is generally viewed favorably by the community?
Demogorgon
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1656926#Comment_1656926
Im guessing you don't know what sweating for the 4k is, because 3 genning isn't sweating for the 4k. Also I reccomend if you aren't an english speaker to try to trasnlate what you wanna say through google translate.
If the Killer himself force a 3gen...
I would call that sweaty. And No thanks I don't need Google translate, I can speak english very gud.
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1656915#Comment_1656915
The fences are strong, there are a lot of safe pallets and I partially agree with the last point. And I personally don't think a map that forces the killer to 3 gen if they are a low mobility killer is fun. Heck I remember 4k with trapper on haddonfield because I trapped my entire 3 gen. Did I think it was fun? No. Did the survivors think it was fun? Judging by the toxic messages, no.
Don't swett for the 4k If you want to have fun
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1656859#Comment_1656859
The fences, the abundance of safe pallets, windows, the size, and how spread out the gens are. Its unbelievably survivor sided that the fact you think that this and ormond are balanced is what gave you away. If you are serious you are very incorrect
The fences? Not strong
Safe pallets? Maybe 3 on Haddonfield.
Gens must be spread, If not fast Killers would be busted.
Maybe it is a strong map but at least it's a fun map. You know "fun" right, it's the reason why we play this game
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1656800#Comment_1656800
If you actually think haddonfield is balanced you are either the most survivor sided person on this forum besides sluzzy or you are the best baiter in the world
Wait Tell me what on Haddonfield is unfair? Now serious.
Who is sluzzy I diden't saw that Name ones
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@BadDocter said:
https://forum.deadbydaylight.com/en/discussion/comment/1656791#Comment_1656791
Do you only play survivor?
No I Play Killer too
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@xxRem4019 said:
https://forum.deadbydaylight.com/en/discussion/comment/1656774#Comment_1656774
Are you ok? Like genuinely. How do you see ormond as a fun map? It is one of the largest with an insanely high pallets count and its impossible to track scratch Mark's I stg.
Haddonfield is just boring, most of the map isn't normal loops just staircases and annoying buildings.
Yes I'm OK Ormond is a snow map with a big building, cool Idea. Haddonfield is a great Chase map with this buildings
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@xxRem4019 said:
https://forum.deadbydaylight.com/en/discussion/comment/1656611#Comment_1656611
Ormond and red forest would like to have word. Oh look, theres haddonfield and Hawkins.
Haddonfield and Ormond are the best Maps I Love them. Cool Idea, cool setting. Overall good and fun maps
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/195684/the-devs-are-better-in-balancing-as-you-think
They did buff many things, but the buffs were mostly meh. They could have done more and also keep in mind that people are incredibly hard on the devs; usually because they are just overreacting. I believe things like the pop nerf were okay imo. But the fact that they didn't nerf something like DS was a bit irritating. Also keep in mind that people tend to overreact with this game.
Yeah you are mostly right
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1656611#Comment_1656611
Let me get this straight. You think every map but lery's is ok? Meaning the one killer balanced map and the whole lot of survivor ones are ok? I disagree but let's move on. You bring up he lost 5 times as trapper. Then you in the same breath say they were running small pp. Idk what you can even say anymore. Its trapper at red ranks which is already weak, then add the fact they all were running the meta and its virtually impossible to win. Although if you just think he is entitled just ask yourself why you never saw a B tier or under killer in the hexy tourney
Ok a question why are this maps not OK? And a "it's too big" is not a relly good reason. But yes this maps are ok If you ask me.
The reason for the hexy tourney is esay. Because they are swetty Killer mains who only Play OP Killers too have a esay win.
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@ThePolice said:
https://forum.deadbydaylight.com/en/discussion/comment/1656095#Comment_1656095
hes not op tho just easy to learn
You call that learn?!
I call that what it is esay mode just hold W Spam m2=esay 4k
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@Xbob42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1656381#Comment_1656381
The irony of "entitled killer main" when the 45 minute long, community-developed video goes over a large series of killer and survivor buffs and nerfs to get rid of the most frustrating parts of the game on both sides, and then you come waddling in with your finger in your nose, drooling all over the floor saying "durr i disagree except for all the killer nerfs, also entitled killer main lul"
Keys and Morus are frustratig yes. But the Rest mostly yll maps are ok. The only Map who need a change is Larrys. So I don't see the issue there. Swf are don't allowed to use perks, Sounds stupid right? Oh btw. who made this "Community-developed", his Community I guess. Oh and I remember as he tried his 50 streak on Trapper. He losed Idk 5 Times in a row against "Swf with Meta perks". He was very entiteld as he said without this perks they would not win. They diden't even used (but they had) Ub or Ds
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@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1656381#Comment_1656381
You do realize he nerfed stuff on the killer side as well. You sound like you dislike the other side for some reason. And I must ask, why do you disagree with the myers buff? He even with those buffs he isn't as good as oni due to his non existent map pressure. So I honestly don't know what's the issue. He can be looped in all tiers and one of the changes wasn't even a real change, it was a QOL buff. His buffs were a speed buff to tier 1
Hitting someone in tier 1 instantly brings ou to tier 2
Slight speed buff to kicking in tier 3
What about that would make him broken?
Because if you give Myers insta Tier 2 after he is alredy fast in Tier 1 what's the Point of that? He is in a pretty good spot now
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/1656381#Comment_1656381
He also said nerfing moris killer sided maps and addons that are overly powerful like iri huntress and tombstone myers. Next time dont strawman and watch the whole thing if your not gonna your not worth my time. Thank you.
I did and I also agree with nerfing the Killer sided maps because they are not so fun as Idk Haddonfield. Things Like iri huntress and Tombstone Myers should not be in the game in the First place...
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@The_Krapper said:
Are you playing the same PTB I am? Lol
Are we playing the same game?
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@supersonic853 said:
Your joking right? Id go and post a entire essay on the problems but otz already did a video on it i suggest you give it a watch.
Nerfing Maps? And Swf? And Ds?
Totally not a entiteld Killer main xD
How about no?
I agree with the Killer nerfs. But Not with the Myers Buff.
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Freddy is the most boring, unfun, OP Killer in the game who needs some nerfs.
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Killers just need to get gud
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@NoObzBoiYT said:
Just get good. DS and Unbreakable is unhealthy for the game. Deal with it
You have easy counterplay against Ds+Ub
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What Pop is not a good Timer for ds...
Use Make your choise ;)
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/1643717#Comment_1643717
My bad had no idea you speak german i know not everyone speaks. English but you can never tell who dosen't
Well everyone think I have no right to complain about something because I don't know the right english word for it :/
Fun fact I diden't know what Small game is because in German it has a complete different Name which a complete different meaning, not like other perks :0
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/1643610#Comment_1643610
The fact you dont renember your perk names shows how much you know about the game. The reason people run this perk build is because gen speed is just unfair the 2 killer that can keep up are sprit and nurse because they can keep map pressure and chase every other killer cant do it im talking for the nearing the best. But lets nerf ph and pop
Or I don't know my perk names because I play this game in German...
Bruh -_-
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1643478#Comment_1643478
Interesting. Do you play killer? And if you do, how much compared to survivor?
Yes I Play every Killer (but not Ph)...
I Play Surv.45%/Killer 55% tbh. Survivor for fun and Killer for bp only.
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/1642286#Comment_1642286
So whats you normal set up then
The Cat perk, Sprint burst, Adrenaline and prove yourself/or quick and quiet
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@Fattyclown said:
https://forum.deadbydaylight.com/en/discussion/comment/1642660#Comment_1642660
Oh no you hurt my feelings, how will I do it? I guess I'll have to make a topic where I will complain about the game mechanics instead of taking a self-examination and admitting that I am not able to overcome a problem. No, wait a second ... but that's you :3
Do bones please and and stop being a whining baby :3
I do after they Nerf Ruin+undying+Tinkerer Like they do with Pop :3
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1642573#Comment_1642573
So I'm guessing you main mag?
No I Main Dwight
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1642234#Comment_1642234
Clean all 5 totems.
Yes "easy" counterplay on Hawkins or every other Indoor map, just cleanse every game all 5 Totems while you getting chased and do 2 Gens on you one 4head
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@jackal470 said:
Btw just cause a perk is used a lot doesn't mean it needs a nerf...old ruin didn't need it either, hit greats and there is no problem and I know skill checks can be sketchy at times with lag but come on at some point people really need to earn skill not just reward it, that's how you make spoiled cry babies, hence this convo
What are you talking about old Ruin was just unhealty for the game. Like the new Killer Meta
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@ClickyClicky said:
100% it will get nerfed eventually. I wouldn't worry about it. Let the suckers pay for the dlc for a few months and once the next dlc is out they can nerf this combo into the ground.
But 3 months are a long Time -_-
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@jackal470 said:
https://forum.deadbydaylight.com/en/discussion/comment/1642740#Comment_1642740
Wow it almost comes across like you want the Entity to do the gens, open the gates and strike down the killer...are you in the right place?
The Pop Nerf was needed I'm sure the majority of matches before undying came out was Pop always used (Idk Like 80% of all matches) But I wonder why they don't Nerf Corrupt.
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@Fattyclown said:
https://forum.deadbydaylight.com/en/discussion/comment/1642660#Comment_1642660
Oh no you hurt my feelings, how will I do it? I guess I'll have to make a topic where I will complain about the game mechanics instead of taking a self-examination and admitting that I am not able to overcome a problem. No, wait a second ... but that's you :3
Do bones please and and stop being a whining baby :3
I do after they nerfed Ruin+undying+Tinkerer Like they do it with Pop :3
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@Fattyclown said:
https://forum.deadbydaylight.com/en/discussion/comment/1642660#Comment_1642660
Oh no you hurt my feelings, how will I do it? I guess I'll have to make a topic where I will complain about the game mechanics instead of taking a self-examination and admitting that I am not able to overcome a problem. No, wait a second ... but that's you :3
Do bones please and and stop being a whining baby :3
I do after they nerfed Ruin+undying Like Pop :3
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@ShrekTheThird69 said:
Well now that pop is getting nerfed ruin undying are the only regression perks im gonna run.
Wait RELLY??! Pop is nerfed!?
Finally :D
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@BabyDweetMain said:
Cause it's a small pp build for killers. The hypocrisy comes in when killers defend this build which requires almost little to no effort to pull off successfully but then complain about survivor meta.
It's not a small PP build I would call it small/micro/no brain build c:
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@Fattyclown said:
https://forum.deadbydaylight.com/en/discussion/comment/1642452#Comment_1642452
Dear crybaby i use Sloppy, Surge, Thrilling/Bbq, Pop.
Go back to cry like a baby because things don't go as you would like but above all do bones clown 🤡
Sounds like a ezay escape against you :3
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@batax90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1642639#Comment_1642639
I know but you cant say they are indoors map because you need to put almost every map in this categorie like ormond or crotus asylum they both have huge main building but they still are outside map
Wait I think we misunderstanding each over...
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@batax90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1642633#Comment_1642633
Haddonfield dont have any indoirs map the indoors mao are the game, lery, midwich andthe stranger things map that all. The other map have some house or thing like that but they are not indoors map
I know but I mean the huge maps or like Haddonfield with more stages (floors in the House, you know what I mean)
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@batax90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1642367#Comment_1642367
We have 4 indoor map only all the other map are outside and the game probably got something like 30 map so dont worry indoors map are not commun
What about Haddonfield?
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@bm33 said:
I'm guessing this post is why you made a post?
Which really from what I saw was one person complaining and the rest saying do bones and what about DS, DH, UB combo. 🤷♀️
Well Idk who you mean but tbh this person has right about Ruin+undying🤫
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@Pokino said:
the undying + ruin combo are enlarging the tremendous gap between solo and SWF and between "normal" killers and mobility killers even more...
Sorry, but killers must understand is neccesary to find another ways to balance the game
This 100% I agree
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1642297#Comment_1642297
I'm curious. What is your survivor build?
The Cat perk, Sprint burst, Adrenaline and prove yourself/or quick and quiet
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@Xzan said:
https://forum.deadbydaylight.com/en/discussion/comment/1642511#Comment_1642511
What are your other 3 mates doing?
One is AFK. Blendette is Blendette and the last guy want his wglf stacks from me -_-
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@Stinde said:
In April 28th multiple maps were balanced by opening up too strong loops, lessening the safety of many other loops, making maps smaller or changing the distance between tiles. When those changes were released we got an answer in an Q&A and in forums that this patch doesn't mean that other map changes aren't coming. So I'm asking when do we get these hinted changes?
Some of the maps that were already balanced in April are still ridiculously safe and contains chain loops and multiple safe pallets right next to each other. These maps are Ormond, Fractured Cowshed, Thompson house and Temple of Purgation. In addition the main buildings of Grim Pantry and Disturbed Ward are still broken. Grim Pantry's upstairs window is a ridiculous loop and that building needs to have some of it's pallets removed. Disturbed Ward needs also changes to its window safety. Also Mother's Dwelling, Ormond, Fractured Cowshed, Rotten Fields and Thompson House need their size reduced since they are way too big for a non-mobility killer even after the previous changes. Also I'm sure that everyone is hoping for Haddonfield to be balanced in the next map balance update.
The maps that have felt fair and properly balanced after the previous map balance update are Torment Creek, Rancid Abattoir, Wretched Shop, Wreckers Yard and Macmillan maps, so thank you and props for those!
Maps are fine, the only Maps who need Balance are Hawkins and other Indoor maps.
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@[Deleted User] said:
After reading the OPs replies it seems they are just trolling as the (easy)counter to undying+ruin has been explained, yet the OP continues to antagonistically deny every reasonable solution. Maybe they don't realise people are bored of seeing all the braindead "x, z, y needs a nerf" posts. But then again if people clearly put no effort into (learning to play)) the game, why would they put any effort into thinking before posting. Nice bait lol.
Yes "easy" counterplay on Hawkins or every other Indoor map or even Haddonfield, just cleanse every game all 5 Totems while you getting chased and do 2 Gens on you one 4head
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@CashelP14 said:
If they have Undying + Ruin then don't do gens and go totem hunting. It's a very good combo that I'd far rather face than Pop.
You mean Like old Ruin?
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@Avilgus said:
https://forum.deadbydaylight.com/en/discussion/comment/1642344#Comment_1642344
That explain a lot :D
??