HaunterofShadows
HaunterofShadows
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- HaunterofShadows
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Comments
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@GuyFawx said:
I wish we could have a Wendigo tho i suspose wraith is close enough
eeeeehhhhhhhhhhhhhhhhh
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this was also an interesting concept
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I'll just go down some ideas people had
Shapeshifter
A killer that gets more powerful as generators are repaired
Somebody already said this but wall climber of sorts (hey if monstrum 2 can do it so can dbd)
A crawling killer (I imagine samara form the ring looking somewhat like this if it came to dbd)
Another killer with an insanity effect (like a couple slender concepts I've seen)
just a couple ideas
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Haunted Grounds, Surge, Ruin, and Devour Hope, on spirit with mother daughter ring and yakuyoke amulet, what I call an all-or-nothing build
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devour hope. enough said
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Devour Hope because HOLY ######### THAT PERK IS SO AMAZING WHEN IT WORKS both for my fun and killing the survivors
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Play spirit
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@Sluzzy said:
Dead hard can counter other powers as intended so it does make sense it can dead hard over a trap. Traps need ways to counter actually. Killer mains never say how powerful trapper is for stopping loops.
I know right. Could you imagine disarming a trap.
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yeah shush I got haddonfield five times in a row
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Haven't seen either of the movies unfortunately.
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@WiiFitTrainer said:
Unfortunately bhvr holds a monopoly on this genre. Any competitors are very likely to fail, and they have. This is why bhvr release garbage, buggy chapters. They don't have an incentive to do any better and only fix stuff whenever they see fit.
this is why dbd needs competition so they can step their game up
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can you throw only 1 game mode for five years in there as well
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HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
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@lr01 said:
https://forum.deadbydaylight.com/en/discussion/comment/2306362#Comment_2306362
thats a crap statement, gen repair has nothing to do with how good a killer is, if you can't find a survivor, in time 3 gens pop.... its stupid fast, and needs to be slowed down for a somewhat decent killer to have a chance.
there's a reason there are so many slowdown perks
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@WishIcouldmain said:
Nah, two uses would be much better.
would prefer 2 uses over a 10 second stun
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no
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Maybe. It would be interesting
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AAAAAYYYYY
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My idea for an add-on pass would be have add-ons not stack so you can't stack mother daughter ring with another speed addon
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I've had 3 gens pop super quick as well you just gotta suck it up
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/2306070#Comment_2306070
So yeah, this is basically an anti-swf post.
Ok now its a little clearer
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Candyman hands down
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@MysticLightskin said:
https://forum.deadbydaylight.com/en/discussion/comment/2304534#Comment_2304534
It was more like 5 to 9 but still I had no perks and I don’t play as the survivor. Also gen regression? 🤔 I’ll look into this thank u bro
The infamous build of ruin undying pop and tinker is a good idea
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Not nicknames but I tend to use their real names.
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Indeed. Survivors jumping out of grass when I don't know they are there.
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I know this gives away my position but I love hitting zombies with pallets
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I'm assuming you mean after optimization?
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/260497/to-killer-mains
Lol now that is bait! And really bad bait at that.
sorry I trust myself and other killer mains to tell me how hard killer is
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we have regression perks for this reason. also I highly doubt its possible you did all the gens in 3 mins
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/260554/doc-eruption-oppression-overcharge-surge
Doc=delete. He’s a broken killer who is insanely unfun to face. That static blast and the fact 90% of them are toxic is a no go from me.
######### are you talking about he's one of the more balanced killers in the game
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2304374#Comment_2304374
actually that's a good point
@van9684 who can you stand?
I swear to god if he says trickster...
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######### no mither man. Even when I see it as killer I'm like are you shitting me
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did he? ######### please tell me its not true
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@MadLordJack said:
Yeah, I like survivor a lot more just because everything about it is less stressful because, well, it's not really in your control.
Also, you can have wierd experiences like somehow juggling a brown medkit through 6 trials.
I had a lucky medkit once it was a brown one I survived 6 games in a row then I dropped it to franklins and died never switched it during the six trials
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/260560/dead-by-daylight-needs-a-none-rank-mode
Killers would still play toxic without a rank. The draw to killer players is a sense of control. To feel empowered in a video game while taking out their anger on other people. There is no cure for that.
you clearly aren't in green ranks are you?
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/260558/my-trapper-changes-to-get-him-off-the-f-tier
Ugh can’t stand the trapper. What an unfun killer. Watching every step and you’re done if he gets you in basement. I dread the trapper.
you can't stand anybody
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@LylakLavender said:
https://forum.deadbydaylight.com/en/discussion/comment/2303723#Comment_2303723
Sorry didn't see your post. I played as demogorgon.
I used to be a demo main before I became spirit main so I've been where you are atm
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@Purgatorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2304133#Comment_2304133
They said 'this concludes the survivor/killer meeting for today' which means they ended the meeting at the end of the post *ding ding*
oh
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@LylakLavender said:
After playing killer for 6 rounds I realized just how hard being killer is. I am so sorry for ever doubting what you killers say. I have learned my lesson. Much love from a survivor main. This concludes the killer/ survivor meeting for today😜
fun little fact, devour hope is killer on demo
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@Purgatorian said:
*ding ding* it's the wraiths job to call the meeting to a close *ding ding*
why close it rn
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both sides are really hard in their own respective ways. this was refreshing to see
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@Adeloo said:
Hello :)
So this topic is again coming back on the forums and different streams. And last night i woke up with an idea that could actually reward players for prestiging more than just for a cosmetic, and that would also reduce the grind for perks.
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for Prestiging P1
Receive 25% of the BP price of your items and offerings inventory
You instantly get the unique perk of your character at Tier 3.
For prestiging P2
Receive 50% of the BP price of your items and offerings inventory
You instantly unlock all perks at Tier 1.
You'll have to grind Tier 2 and Tier 3 of the perks
for prestiging P3
Receive 75% of the BP price of your items and offerings inventory
You instantly unlock all perks at Tier 2.
You will only have to grind the Tier 3 of the perks
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This way you still lose your items and offerings, but you still get a small portion of the BP back and it make prestiging less grindy + Having a P3 character make it easier to access the new perks when a new DLC drops and allows you to play with them very quickly.
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Let me know what you think so we can discuss !
See you in the Fog <3
good ideas few more tweaks and whatnot I think you could have a feat system
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Im just gonna say what I said last time. I need to kill someone. I NEED TO MURDER-R-R-R-R-R-R
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Know the pain of twins mains
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I'd say trapper as well.
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@aroell said:
He is fun to play against, I don’t have any problems with him. But most people who play him are tunneling so that’s the boring thing
Honestly I think when people get good with him that number will decrease.
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/2301774#Comment_2301774
Actually maybe Hag takes zero skill 😉 scroll wheel Hags or camping Hags seem extremely easy lol
This is fair. However hags that actually set up an effective web are using skill.
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I play Spirit which I already do so in other words I play normally.
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@WishIcouldmain said:
Can you do a how you would feel about The Thing?
sure
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victors hitbox is literally just a massive box
