GuyFawx
GuyFawx
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- GuyFawx
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Comments
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It wasnt good when that challenge came out to cleanse every totem on the map but after most players got that one done its value is up a little bit. Tho having more than one hex perk weakens a killer if they cant tele unless your hag
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At least they arent as bad as Bethseda but still not as good as nintendo i hope it comes soon
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The hag merely wants your critique on her marvelous artwork
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i want us to have a flying killer maybe a gargoyle
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If they added the sewers that water slowdown would suck
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The pedestals rotate around the map like ever min or so you hear a sorta hum everytime it respawns surivors also have to escape the trial in order to obtain it where as killers dont.
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Its more like its something out of their hands and something that nintendo isnt allowing but i could be wrong. I just know that nintendo is usually pretty tight lipped on sharing any of their data
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I just hope this hotfix doesnt cause more harm than it fixes
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I always laugh at the Noed + Blood warden combo
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Not bad Yatol its an interesting idea but it might be a bit too complicated to be a useful ability to keep track off
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Items are already essentially a perk but the game is totally "balanced" around the 4 and it would be waaaay too much work to preserve that balance even tho its often times out of wack
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Xrossplay off equals less laggy matches for me for some reason even tho my ping is low. Its probably due to the different networks having to communicate with one another.
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Freddy got Fingered
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@[Deleted User] said:
My version:
Temporal Distortion and Realm Shape
- Survivors are placed in the position they were in 10s ago.
- Replace a Tile with another generated Tile, any Survivors within that Tile are Teleported elsewhere. The target Tile is blocked and shrouded for the duration of the shape.
i do like that temporal idea but itd probably be too problematic
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The only thing trapper has going for him is his Krampus outfit
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If you dont prestige youll be getting still brown addons instead
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The only reason you prestige all the way to 3 is for the ultra rares nodes that spawn more frequently on a fully p3d char bloody outfits is just a side bonus
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I also feel like trappers biggest hindering factor is that he has to go around and pick up traps before he can place them. I almost feel like they could change it to were he merely has to go around and activate traps instead tho i know that would easily get old after people figured out where the spawn locations were
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Wraiths should always chase the clicky clicky like a cat trying to catch the laser pointer
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Trapper needs spike traps to injure and slowdown running survivors, he needs poison traps that slowly kill the target if they dont mend, he needs locker traps with a buzzer even Saws pig has better trap design. Pit traps would work too except i doubt they would ever let him dig a tar pit. Window traps so if a survivor jumps through a window a spike armsends them back through and pins them to the ground.
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Replace all breakable walls with doors that a key can be used on so they have more than just a hatch / aura reading ability.
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I dont think they have a QA department stuff like this happens when you dont test your builds
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Also its basically the same as Emma Stones hair when its not colored for a role who is also a strawberry blonde
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well it is for sure asked my sis whose a hair stylist cause i was curious and she immediately said that
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Shes what you call a strawberry blonde
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Just remember kids shouldnt be playing this game but just in case they are we cant teach them bad manners
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The doctor needs his uncorrupted look from his time in the irs
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The only cosmetics i ever buy are the ones that are a legendary set like Trappers Krampus
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Id agree if Dbd was a single player game but since its not that would just lead to to players causing unfair havok in matches and not something that would be fun for anyone
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I really feel like nemesis first attack needs to both infect and injure having it be 3 hits is whats holding him back alot
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@DrJohn said:
If you combine spirit and pig you get Spig and I honestly think that's beautiful
I prefer Spam
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Lol ya its pretty easy to confuse a killer with scratch marks thats the point of them they are a guide not a solution
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we need a flying killer like a gargoyle
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Just adding a character at this point to say hey we got the license all in all is a loss of money due to licensing deals vs how many people would be drawn in because of said license. Its all about Pros vs Cons and you have to weigh both before you make the right decision.
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Id only add that adding Jason at this point would only confuse people in all respects Trapper is Jason and they would be way to similar that it would hurt both characters. i mean sure have Ft13 would be sweet but not a necessity for dbd to function. I know you wanted answers but i honestly dont think anyone from behavior can answer this question so who knows
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M1 first unless they are on a pallet or low wall and then infect unless you can get them infected by a zombie m1 just recovers a tad faster than tent strike or at least it appears to since its a shorter animation
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we havent gotten a patch for it yet
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I wish we could have a Wendigo tho i suspose wraith is close enough
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map offerings required lol
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follow behind the killer with diversion and keep throwing at windows itll make em go cray cray
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Raccoon city is his worst map as it basically has no straight aways from what i remember.maybe i guesssomewhat in the lobby but he cant really get any use out of his power at all on that map
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Give him a balloon so he can hover off the ground and drop on top of people while screaming "We All float down here" and let him toss bottles from his balloon
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if i can only pick 1 than it would be BBQ its one of those perks that is soo annoying to not have
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At least DEathslinger doesnt have a heatseeking addon so his shots auto guided
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this happened to me today too probably doing a hatch escape challenge
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2306802#Comment_2306802
but refusing to actually fix the bad code dbd is founded on to make the game significantly more stable, probably fixing several of these bugs in the process, is a much lower priority than stopping characters breaking sets?
Look im not trying to play a pick n choose priority game with you all i am saying is that it was faulty code that was probably easier to isolate atm. Of course all of the code should be fixed and a priority its most likely that they have multiple teams error checking and that one just got found faster.
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Any type of glitch can have an unexpected consequence and thus its better to iron them all out rather than leave that bad code in the game
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Add random elements to keep each match feeling distinct from the last but also not so random that it can be exploited and ruin the game for everyone