GrootDude
GrootDude
About
- Username
- GrootDude
- Joined
- Visits
- 4,964
- Last Active
Comments
-
I think this’d be a good idea and might encourage stealth play. :)
-
You don’t have to be rude about it. Yes MoM is unbalanced, yes gen rush is a problem and yes killer is getting boring.
-
@PhantomMask20763 said:
I am also gay @TreemanXD
Although I personally prefer it not being my "personality"
One thing about myself tho is um...hmm, I'm bad at driving
@PhantomMask20763 True.
Another thing about me is that I like video games. :P
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/515409#Comment_515409
Spirit Fury isn't OP at all. I think you forget that Spirit Fury and Enduring together are two perk slots. MoM is only one perk slot -- a single survivor perk should never be on par with two killer perks. Spirit Fury by itself is actually pretty damn weak without Enduring.
If you're ever in a position that you can't help but drop the pallet on the killer, that means you were playing too greedy with the loop. That's your fault -- the perk didn't make that happen.
You don't need to be hit by Spirit Fury to know if it's there. You can watch other people chase and see if the killer has enduring or not. You can hear how fast the stun and the time between kicking the pallet takes, if you don't have direct line of sight. If you know the killer has Enduring, you can assume the killer has Spirit Fury anyways. Worst case scenario, you lose out on one -- one second of stun time if they don't have Spirit Fury with Enduring. If one second makes or breaks a chase for you somehow, then you probably made a mistake somewhere.
I’ve used sf alone a lot and it isn’t weak.
-
@SasukeKun said:
in what engine is she top tier?
Just to clarify, I was in a downvote competition with a friend when I said that.
-
The problem with this is that people will still loop and nerfing sc will make gen rush worse.
-
@Acromio said:
She needs to be reverted back to how she was initially.
I guess you also want entity blockers removed? Same thing since old nurse wasn’t balanced and no entity blocker wasn’t either.
-
@drunky26 try reading the full post.
-
@ClogWench said:
No one's gonna opt in to it and it'll kill the player base. SWF really isn't that huge of an issue, not as much as people make it out to be. The problem lies in the skill cap between killers and survivors. Often times the group's you get bullying you in SWF could just as easily do it without verbal communication.
I’d opt in
-
@Mushwin said:
wow saying i have done brail and been a carer and i get down votes, just wow...
Someone doesn’t like you for whatever reason.
-
I have fun with nurse and only her. But I got Lery’s recently and took a killer break.
-
@Frozenscum stand in a corner and imagine that you’re chainsawing them. Still playing at R1 ;)
-
I’m gay
-
@pemberley said:
https://forum.deadbydaylight.com/en/discussion/comment/515162#Comment_515162
I see more Nurses on ps4 than I do Plague.
That is true
-
@Mushwin said:
@TreemanXD if you get gen rushed, i mean i never see it as billy, but gen rush means eh...
It means I failed at my objective.
-
@Mushwin said:
but who runes with billy i mean seriously? i have never ever used or gen rushed with billy EVER, esp with ruin...you look for ruin and wham bam slice you man
I’ve been rushed as billy and rushed them myself,even with ruin. The more I play the worse the gen rush gets.
-
@Victory said:
https://forum.deadbydaylight.com/en/discussion/comment/515134#Comment_515134
self care is a pretty solid perk for killers, 32 seconds healing yourself and not on gens, 40 with sloppy, buys kills so much time, I want to face 4 man self cares lmao, thats supposed to be a survivor perk but its better for the killer.
I hate it when they don’t have sc.
-
I’m going to be serious now. They could’ve had a frustrating match, they could run it because of the gen rush problem.
-
@pemberley said:
https://forum.deadbydaylight.com/en/discussion/comment/515240#Comment_515240
She could be but right now she’s circling bottom tier with Leatherface. Only Ghostface is worse off than she is and that’s a whole other banana.
The good news is she has the bones and structure to get to top tier with some love and attention. But make no mistake, she doesn’t even come close to Nurse, Billy, or Spirit.
I play R1 LF without perks or add ons ez (I was in a downvote contest with a friend, I lost disregard this.)
-
@Mushwin so I can crush the survivors with my OP crutch perk while playing leatherface who is deemed weak by some. Killers don’t even need perks.
-
Killer is EZ, I play R1 Leatherface without perks or add ons.
-
Killers are OP. I play leatherface a R1 without perks or add ons. Disregard this, I was in a downvote competition.
-
She is top tier
-
Her add ons should but not her power.
-
What? Compared to Leatherface billy is a ant. Leatherface is too OP!
-
@Condorloco_26 said:
I don't think this would fit Ghostface, him being a "normal" human being and all.
Freddy on the other hand...
True
-
@silasbleu said:
Hmm... that could work. What if he were able to teleport to any locker when his terror radius is set to 0 (in addition to the cool down that you mentioned)? That way he wouldn't be able to use this ability in a chase, but it would be for great for playing mind games as he could teleport to a random locker and activate his terror radius to see if he can bait survivors to head his way as they try to hide. If a survivor opens a locker with him inside he can auto-attack, which puts them in the injured state.
This could work. (I was thinking of it as more of a pressure thing anyway)
-
@NuclearBurrito said:
Here is what the game itself has to say about winning:
https://us.v-cdn.net/6030815/uploads/288/YQ34C8KALXX9.png
https://us.v-cdn.net/6030815/uploads/205/S9PJCXZ4CFA5.png
https://us.v-cdn.net/6030815/uploads/692/PDUR1F13P34Z.png
Nowhere else in the entire game is the term "win" or "goal" ever used except to refer to escaping or Killing again.
And yes this tutorial has been updated recently. It includes mentions to things like the endgame collapse and hatch closing. So if the wincons had changed since this tutorial was made then the tutorial ought to have been changed to reflect that. Since they weren't that means the wincons are what is stated here.
That isn’t the point of the thread. We know the official rule but we’re talking about victory in our eyes.
-
Old photo but I use this sometimes (usually with the P3 face).
Normally I hate the ponytail but you made it work 10/10 (everything but the hair is in my Kate outfit)
-
@Kabu said:
Everytime I see someone abbreviate Ghostface to GF I read it as girlfriend first and get confused for a split second
^^^
-
@Nikkiwhat I was getting chased and the endgame once and the killer grabbed me at a window but it bugged out and they just held their hand out. I escaped.
-
Try bloodwarden, it is pretty good.
-
@NMCKE said:
The Thompson's Moonshine
"This ######### will really get you goin" -Billy
First cuss word on the forum! JK, I'm not really happy about it... :(
The spoiler warning is so hard to read, white on white is not a good combo.
-
I think they’re bugged.
-
@se05239 said:
It boils down to the developers being afraid to produce another Nurse or Hillbilly.
They’ve said that billy is fine, although, some devs may think otherwise.
-
But I do ;)
-
Nurse is the only killer I have fun with.
-
@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/513819#Comment_513819
Ok well then in your eyes is Nurse the strongest Killer or not?
Most viable and most fun imo. But I’ll just stop here though.
-
@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/513797#Comment_513797
Winning is how you establish balance in a game.
If fun is winning then you can use substitution to establish that fun is how you establish balance in a game.
As in, the strongest Killer is the Killer who is best at achieving the Killer wincon. If the wincon is fun then by definition the strongest Killer is the Killer that is the most fun
Read my comment again. You’re talking about the “official” win. This thread is about a win in your eyes.
-
@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/513782#Comment_513782
Of course not. If fun is a wincon then fun = OP due to winning too much.
Nobody but you is claiming that “fun” and “balance” are the same thing. A win for you doesn’t mean a “official” win but a win in your eyes.
-
@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/513759#Comment_513759
That mindset is problematic whenever you go to have a discussion. Strength and balance both are in relation to winrate (or at least expected winrate) when discussed in video games.
For example if my wincondition is to kick every generator then my ability to win a chase is completely irrelevant. And if my wincon is to stop the generators from being completed (as survivor) then prove thyself suddenly becomes negative utility while bond is suddenly almost required.
If fun is the wincon then is Nurse really a strong Killer? I know a lot of people that say they don't enjoy playing as Nurse, does that mean she needs buffs?
And what about the Skill level of different players? Since again, in the context of a video game players who are better at optimizing their wincon are by definition better at the game. So does that mean someone who gets jumpstarted every 2 seconds and enjoys it despite always dying immediately is better at the game than a player who can consistently loop the Killer for 5 gens and never gets killed but is also getting board of the game? The first guy seems to be winning more often.
Don't we NOT want fun to be the sole metric for balancing Killers/Perks?
Fun is subjective and I think she is fun. No one has claimed the “balance” and “fun” are the same things. Don’t act like anyone has said that.
-
It was unbalanced so they changed it. I do love the new DS though.
-
Bamboozle since you’re Myers.
-
@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/513744#Comment_513744
The part of the games tutorial specifying the wincons. Same as any other game
Do you make up wincons for other games? Would you disagree with someone who said that destroying the enemy base in league was the wincon for that game? Or draining the other players health bar in streetfighter. Win conditions in any competitive game (as opposed to a singleplayer, sandbox or cooperative game) are objective. In fact they are what make the game a competition in the first place.
I lost in their eyes, I won in my eyes. Why is it so bad that people think they won if they had fun? No need to call people out over saying fun is a win for them.
-
@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/513717#Comment_513717
Besides the point. The point is that you can't use fun or effort to qualify wins.
What rules inside the game saying that we can’t? The question was “what is a win to you?” We gave our answer.
-
True
-
@GhostrickSpecter said:
https://forum.deadbydaylight.com/en/discussion/comment/513719#Comment_513719
I don't think they'll get Jason cuz he's already have his own game, if they DO, that's gonna cost a lot of money for just a character
Plus Trapper was their take on Jason.
-
WGLF now also gives a stack for healing someone.
-
@NuclearBurrito said:
Ok everyone who's saying that winning is "having fun" or "playing well" or whatever. That may sound great and all but inevitably makes absolutely no sense as a wincondition. Like try applying that logic to other games.
In league of legends if I have fun then did I win? If so then does having more fun than the other team mean I should get the prize money from a tournament even if they destroyed our base every time? If so then clearly all of these tournaments are doing it wrong and everyone is lying/wrong about their win/loss records. If not then dead by daylight wouldn't be any different. And if "that's different" then prove it.
We aren’t in a tournament.


