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Grimzy

Grimzy

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Grimzy
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  • @Judgement said:
    Tru3Lemon said:

    no

    Yes, it should.
    Instead of it punishing no one for yolo saves, it should punish the yolo saver. Not the person being saved and certainly not the Killer.
    The person making a stupid save for the sole purpose of farming a few hundred more altruism points should be punished.
    A Survivor should become exposed within 8 meters of a hooked Survivor, and for a few seconds afterwards, when within the Terror Radius. Or, the Killer should have no attack cooldown when hitting a Survivor who goes for a save. It makes no sense that the Killer wipes off their weapon while their target pulls someone off the hook because they know they can’t be hit again.
    BHVR need to discourage yolo saves, but all they’re doing now is encouraging them and making it impossible to punish.

    They honestly should remove that perk it total.

  • @Delfador said:

    @Lowbei said:
    Demonsouls1993 said:

    stop doing free weeks/weekends and double BP weekends when u release a new killer it brakes the game for the people who want to play killer

    how?

    Everybody wants to be the killer side because you generally earn more BPs being a killer. It breaks the lobbies for the people who want to try the new killer.

    solution: Nerf killer blood points to match those of survivors. Problem solved.

  • Ooooor make it similar to F13:

    Players that DC get 'salt'. the more salt they get the lower their priority to find a match in a queue. Let it decay over time.

  • Sprint Burst, Adrenaline even Self Care are perfectly fine. If you have an issue with them you are just bad.
    Decisive Strike is getting changed, tho its also fine as it is. encountered plenty of killers who dispite DC, killed the entire team.

  • @mcNuggets said:

    @TheLegendDyl4n1 said:

    @mcNuggets said:
    So you want the killer to look at you dying for 120 seconds, just because you feel like you shouldn't have died?

    You actually should instantly die when being the last survivor.
    And that without going through all the stages which serves no reason anyway.

    i dont mind dying instantly as the last survivor if it allowed you to try and escape off the hook and if you didn't you would just die instantly and just give you all the points for struggle but it takes the point away from struggle

    Even if you get off the hook, the killer just smacks you down another time, you don't deserve to live as last survivor on hook anyways.
    You and your team lost. The end.

    They are changing it so when you unhook yourself the killer cant damage you until you get full control of your character. plus there will be a perk that gives you a unhook.

  • Shrine is meant as a "extra" for you to get perks, its not intended for it to be the main source of it. If you want ruin, level the killer that has it and unlock it. Pretty simple.

  • @RSB said:

    @Grimzy said:
    After reading all this.....

    The way i see this is: Regardless if the dev know their game or not, in the end their vision / opinion on the killer is still the most objective one, because anything you personally say that is wrong about her, or weak, is on the end you own biased opinion because she cant do / doesnt fit how you want to play. Given they surely welcome constructive feedback, and an objective view, saying "shes trash" , "she sucks" certainly doesnt fall under that category.

    Where someone called her a trash? Don't twist the words.

    As rude as it may sound, if you cannot read and dont see whats writen on the forums, thats on you o.o

  • @walrusthemighty said:
    In the last Q&A session from the devs, they kept on forcing the idea of "we want our players to have fun, that is why we do this and that". From here, my questions are: "How "fun" do they think is it to play against a good nurse?", "How "fun" is it to play against a good nurse with more than 2 blinks?", "How "fun" is it to play against a huntress with one shot hatchets?". Explain the "fun" part to me, please, I might be missing something. They keep on talking about how they do not want killers to be too strong, while having this piece of junk aka Nurse in the game. Explain to me your logic, or else, I will not buy these pointless words of "We want you to have fun". I would rather have a rework on Nurse rather than on Wraith or Freddy. Not even a single word has been dropped out of their mouth about the Nurse changes. Do they actually think that everything is fine and "we better work on Freddy next". How many posts did they read about "Nurse is broken" compared to "Please buff Freddy"? I do not want to assume anything in here, but the answer, for me, is pretty obvious.

    Because the whole fun in it is reading you rage about a killer that even when played good you can outsmart and still escape.
    Also, i dont think i need to mention to you that "escaping" each match doesnt necessairly mean you wont it.

  • After reading all this.....

    The way i see this is: Regardless if the dev know their game or not, in the end their vision / opinion on the killer is still the most objective one, because anything you personally say that is wrong about her, or weak, is on the end you own biased opinion because she cant do / doesnt fit how you want to play. Given they surely welcome constructive feedback, and an objective view, saying "shes trash" , "she sucks" certainly doesnt fall under that category.

  • This is a GAME, has nothing to do with your irl feelings. So if you dont like it there is a power button on your pc and console, use it sometime.

  • Nurse:

    • Easy to play for semi-brainded players

    Spirit:

    • very rewarding for those who are smart enough to play it
  • i hate the ones who come unhook you, knowing the killer is in near proximity and not having borrowed time.

  • I do not agree that they should keep the tokens. Hex respawn itself is fine. But the tokens should reset also

  • IMO there is nothing wrong with NOED the way it is now. They dont need to nerf it and certainly do not need to buff it.

  • This is by dfar the dumbest idea i saw on this forum so far....

  • @RSB said:

    @Chi said:
    How do you suggest survivors survive?

    Hmm, maybe stealth/juking, instead of pure retardness (pallet looping), and complaining how hard is it to pallet loop nowadays?

    Orrr..maybe you can get better at being a killer and catch them before they pallet loop your butt?

  • @Demonsouls1993 said:
    Grimzy said:

    lol killers already are on top in this game.Especially since latest patch.I swear people need to chill out

    Get out of rank 20 noob

    I am rank 9, not 20. But thank you for pointing out your level of intelligence with this so helpful comment.

  • Dont the store prices etc include tax or is that seperate? i know in USA, depending on the state you are in you pay online tax when buying digital stuff.

  • They need to introduce a debuff to camping killers that works similar to exhaustion for survivors. Make them loose move speed or make them reduce damage so they need 3 hits to downa survivor and let it gradually degrade over time.

  • @DarkGGhost said:
    @Grimzy you are surr main right ?

    Well lets say im survivor main. I havent really played this game for long i will admit that and idk i find playing killer a bit stupid, its not for me. I managed to get to rank 12 just by doing what actually contributes. Asside giving killers the runaround because i suck at that.

    Basically before thi patch, it was kinda like 50/50 whether my party escaped or not. Now nearly every match it wound up dead. At least 1-2 people die within the first 5 min of the match. Then you even have people running the glitched tinkerer, bitter murmur....you see what i mean? I get that kilers should be a bit stronger, but looking at this objectively as possible killers are already soo buffed up, and people still cry more.
    I can give credit to a good killer when i see one, but most people just whine to buff killers because they suck at their own game.

  • @Skemooo said:

    @Grimzy said:
    i do not see why killers make such a fiss about DS...i could see if it was spammable but no, you can only use it 1 per trial. So i would say stop crying. you are op as it is now with the latest patch anyway

    you clearly havent played vs top tier survivors as chase killers.. i dont have issue with DS on Billy/Huntress/Nurse or even hag.. its just the regular chase killers who lack mobility get hurt the most. yes its only once per game but its waste of 30+ secs depending on how fast you catch them again.. thats enough to do a lot of gens .. play vs top tier survivors as chase killers..or show me your freddy games at rank 1 vs rank 1-5s where you dont have issue with DS .. i will change my mind .. but i doubt it.

    Well...in all honesty doesnt that just basically mean its the killers own fault if he wastes 30+ sec chasing 1 single person?

  • lol killers already are on top in this game.Especially since latest patch.I swear people need to chill out

  • i do not see why killers make such a fiss about DS...i could see if it was spammable but no, you can only use it 1 per trial. So i would say stop crying. you are op as it is now with the latest patch anyway

  • @Orion said:

    @Grimzy said:

    @Orion said:

    @rObLoCo said:
    Seriously, this guy has a good point when was the last few updates that nerfed the killers? The survivors do get nerfed non stop, it’s fact. Add directional sound for survivor and in game comms and that will level the playing field some for the 4v1 the killer cries about so much... it’s not 4v1 it’s more like 2v1 max and the killer shouldn’t be buffed to play 4 survivors when they are really playing 1v1 and time is the enemy because the longer they stay on one survivor the less they get to catch all 4.

    It's a 4v1 asymmetrical game, it should definitely be balanced like a 4v1 asymmetrical game should be, with the 1 being four times as powerful as any one of the 4.

    The problem is the changes that happen make the killers feel like its 12 vs 4 because they got simply way too much buffed. Its to oeasy for them to camp. I agree that survivors should get free escapes but at the same time killers should not get free kills either, and thats what they have now after the recent changes.

    No such thing as free kills. For a Killer to camp, they had to work for it, to get the Survivor on the hook. For a Survivor to be rescued from the hook by a Killer who willfully leaves it unguarded, someone else just has to hold M1 for 2 seconds.

    Work hard? LOL tinker 2 and its done. Or bitter murmur now and its a wrap. Thats not work, thats a free kill.

  • @Orion said:

    @rObLoCo said:
    Seriously, this guy has a good point when was the last few updates that nerfed the killers? The survivors do get nerfed non stop, it’s fact. Add directional sound for survivor and in game comms and that will level the playing field some for the 4v1 the killer cries about so much... it’s not 4v1 it’s more like 2v1 max and the killer shouldn’t be buffed to play 4 survivors when they are really playing 1v1 and time is the enemy because the longer they stay on one survivor the less they get to catch all 4.

    It's a 4v1 asymmetrical game, it should definitely be balanced like a 4v1 asymmetrical game should be, with the 1 being four times as powerful as any one of the 4.

    The problem is the changes that happen make the killers feel like its 12 vs 4 because they got simply way too much buffed. Its to oeasy for them to camp. I agree that survivors should get free escapes but at the same time killers should not get free kills either, and thats what they have now after the recent changes.

  • Sorry this idea is dumb. Looking at the latest patch you already have less survivors playing with this the rest will stop because its simply stupid. Who in the right mind would waste 10 min to go look and find the wrench especially since it would make things 3x easier for the killers again?

    Good killers will never have a gen rush in their match, if you let survivors rush gens you need to simply like people said to complaining survivors "adapt" and "get gud"

  • @Taelance said:

    @Grimzy said:
    they should first fix his sleep, i mean it takes near to no skill to just stand and spam the button to sleep anyone within his radius. He should only be able to do it while looking straight at a survivor, like the shape does.

    but sometimes you can not see the actual survivor. I just do a 360 loop with the power each time I hear a gen has been worked on and I always catch a crouching prestige 3 Claudette hiding behind a tree.

    Exactly....this is simply broken. Its bad enough you are invisible.

  • they should first fix his sleep, i mean it takes near to no skill to just stand and spam the button to sleep anyone within his radius. He should only be able to do it while looking straight at a survivor, like the shape does.

  • @Crazewtboy said:

    @Grimzy said:
    in all honesty, they should change the camping. I mean sure if a killer wants to camp someone go ahead but the longer they camp they should pay a price for it like get a move speed reduction depending on how long they camp anr a cooldown on their abilities.

    I can see that in some scenarios but sometimes you are forced to camp. Like if a SWF is hook rushing or if someone keeps trying to do a generator right next to a hooked survivor. This shouldn't bbe punished as the killer is playing smart

    Well then its just a matter of fixing the spawns for generatorsa, hooks and totems all in one go.

  • in all honesty, they should change the camping. I mean sure if a killer wants to camp someone go ahead but the longer they camp they should pay a price for it like get a move speed reduction depending on how long they camp anr a cooldown on their abilities.

  • @Kale said:

    @Lowbei said:
    ive upvoted the game on multiple accounts, just to counter these ragers.

    ...but im the bad guy around here.

    Good work, you deserve one cookie, take one of mines.

    I still don't get why so many negative reviews, but they will forgot about this in a few days when they adapt.

    Its because some killer perks do feel way too overpowered now. Bitter murmur for example combined with BBQ and tinkerer
    Which oyu cant even counter because the aura blocking perk for survivors only works if some of them are killed off.

    The last few matches i did was literally the killer running straight up to every single survivor and it was a wrap.
    I am all for making the game challenging, but that should work both ways killers have it way too easy now.

  • ITs a survival game and everyone plays as they want to play it. If they do not want to save you from a hook or the killer by all means they do not need to do that if they dont want to. In all the matches i did if the killer knows what he is doing he can easily prevent survivors from completing the generators fast.

    in Gen rush Comment by Grimzy
  • BBQ is easily counterable, the only time it lets say "sucks" is the first time it activates where you realize the killer has it equipped. Once you notice its much easier.

    The only thing i personally and my friends would change is the No one escapes death perk. I would not nerf it directly but:
    I believe when a killer has the ability to instant down you he should not be able to equip the no one escapes death perk, like for example the hillbillie.

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