Gomolazoli
Gomolazoli
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I’d like to point out that it’s not difficult to dodge a hatchet. And how hard it is to actually hit one if you’re running around the Huntress. Having 2 of the iri hatches seem balanced to me. And the max 3 is still just one more thing to dodge.
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@DetailedDetriment said:
Parts of a free character are locked behind another character who is locked behind a paywall... What's up with that? Why would you lock the last 2 pieces of Dwight's memories, and therefore his cutscene behind a paywall?
Dwight is the survivor mascot of the game and is of the free survivors. His lore shouldn't be locked behind 2 Kate challenges, and one difficult one at that.
The first challenge requires you to escape on death hook, but not as Dwight...as Kate...
The second challenge requires you to escape a trial while using Boil Over.
What if Kate happened to be licensed? Then what?
All this makes me think is that Nurse lore will be locked behind Clown challenges, or something of the sort.
I know everyone is going to point out that Kate can simply be earned through account progression, but I have no intentions on buying her. I have the survivors that I want to play. Not to mention she has one of the worst perk loadouts in the game, only just beating Ace, Ash, and Quentin.
https://us.v-cdn.net/6030815/uploads/MA04HE2CRMVU/img-20200528-020547.jpg
https://us.v-cdn.net/6030815/uploads/7QHXK3VLQ22P/img-20200601-230218.jpg
So it seems about 60% of people don't understand the point of this post. My question is intended to ask why a free character's lore is locked behind a not free character's lore.
Kate is thicc though. Worth a coin even her deffault looks are great.
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@DwightOP said:
Who cares about hag? Literally noone plays this boring-ass killer lol
+1 I own and play every killer but Hag. Would like to buy her with shards, but every time I get about 7k I can’t stand not spending it on a cosmetic instead.
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@johnmwarner said:
I’m not saying everyone is like this, but I see so many hypocrites. They whine and whine that PH makes DS, BT, etc worthless but then they also comment on posts about Wraith and Hag saying even though it’s an old thing Flashlights should still affect them.
Personally I am okay with flashlights and I semi-main Wraith, obviously I would be thrilled if they changed it.
I don’t know...flashlights being godlike against Wraith/Hag is stupid but as you said, we got used to it. But you know what I don’t wanna get used to? Constantly getting cage camped/tunneled by trash PH players with no counterplay.
If the killer plays normally it’s fine but since it’s up to them...the only way you can get away from that situation is a purple instaheal.
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@angematias said:
https://forum.deadbydaylight.com/en/discussion/comment/1326077#Comment_1326077
Perhaps it's better to not engage this anymore, this is too much "us vs them" bs
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1326072#Comment_1326072
You deciding to declare war on Claudettes who decide to hide instead of being neon, click a light, tbag, and try to get your attention? No, I think I got it.
If by “Us” you mean Blendettes, than your defeat is indeed inevitable. Prepare for the total annihilation as y’all get crushed by the armies of the fog, ...The Fogwaffe...
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1326033#Comment_1326033
Remember guys, looping is toxic and boring. Oh, you want to play immersed effectively? Enjoy being tunneled and first-hook moried, serves you right for playing in a boring manner.
11/10 idea
Are you lost? Because you completelly missed what this thread is all about.
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@angematias said:
It's like every step we take in trying to make this game less toxic the other players seems to find a way to make it two steps back.
”Si vis pacem, para bellum”
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@LetsPlayTogether said:
Ohh a little salty killer main. So they should basically just report you for trolling.
Trolling?AHHAHAH You mean clensing? Than I can report them for exploiting and get them banned. But professionals doesn’t work like that. We deliver the punishment ourselves.
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Good job! 👍 For high kill counts, one may be awarded with honourable medals in the future. And given the title of “Ace”.
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I think it’s €6,99 like the others. So same for Turkey
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1325853#Comment_1325853
*Giggles in a bush on the opposite side of the map out of Feral Freny’s range*
There is no such thing as out of range AHHAHAH. Missions require the best equipment to be executed with, and iri button is no exception.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1325780#Comment_1325780
Did we just declare war on Claudette?
I never tought this is what 2020 brings but here we go...We can’t stand this vermin in our servers anymore. It’s time to stand up for the glory of DbD!!!
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1325810#Comment_1325810
######### that. No exceptions. Kill them all.
With all respect lieutenant, in this crusade I‘ll lead my battalion with my own rules. There is not enough supply at the moment to extend my goals.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1325831#Comment_1325831
Laughs in *Calm Spirit*.
*Giggles in feral frenzy*
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1325825#Comment_1325825
Not in my experience. This guy definitely is, though.
I’m pretty sure you never played with me mate. Btw since I made this post I morid 4 Blendettes in total but didn’t use it on anyone else. I even give hatch in the end unless it’s a Blendette of course.
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@AvisDeene said:
Killers already play as toxic as possible. Nothing new. All you will do is make Claudette players become even more invisible.
“The Doctor has arrived for your appointment”
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@BBQnDemogorgon said:
All Claudettes or only the dark clothes/P3 ones?
Every Claudette that seemingly abuses her invisibility. In other words, all Claudettes that aren’t look like they were puked out by the neon-rainbow dragon are doomed.
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@GoodBoyKaru said:
I mean, firstly bit of a dick move but whatever floats your boat. I'm just struggling to find who asked.
Nobody asks anything that are posted in the forums. I’m struggling to understand the meaning behind your comment.
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@MrJack20252 said:
https://forum.deadbydaylight.com/en/discussion/158232/as-killer-i-picked-a-new-objective
can i join your crusade?
Sure soldier. New recruits are always wellcome.
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@Mister_Holdout said:
As a killer main myself, this is a topic that has baffled me.
When I play killer, I don't punish survivors for playing a specific character. For the most part, I treat all the survivors equally.
And yet I've noticed that killers will punish Claudette players for simply picking the character (such as using a mori or tunneling).
Why?
Is it because some of them like to blend with the environment? Who cares lol. They're not hurting anyone. Stealth is part of the game.
Is it because those players have a history of being toxic? Toxic Claudette players are very rare in my experience. And even if those players did have a tendency to be toxic, assuming that all Claudette players are toxic would be stereotyping.
Personally, I think it's small and petty to single out a survivor just because they are playing a certain character.
They are useless trash teammates and toxic T-baggers that likes abbuse her invisiblity.
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@bingbongboi90 said:
The only thing they need to change is make snares add-ons and dream pallets base. Then also reduce the slowdown add-ons.
They reduced them already. The values are laughable. It’s like using thana alone. The effect is soo weak alone it’s worthless. About snares being add-ons it wouldn’t change a thing. And the other thing ppl like to whine about is PoP. Yeah...they can’t nerf the most balanced perk in the game just because it’s nasty on Freddy. Also honestly I don’t see why would anyone ######### on Freddy as long as Spirit is still a thing. Littearly the only killer in the game that are clearly unbalanced and you get downvoted for pointing it out.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1324598#Comment_1324598
I think people can agree that stacking slowdown perks on top of each other is a valid complaint against Freddy. No one likes facing Forever Freddy's, I don't even think my brother would defend that build because it's basically the same as Iridescent Head + Infantry Belt with NOED, Iron Maiden, Whispers and Pop.
I don’t see the issue with “forever Freddy” They actually made his slowdown add-ons individually garbage already to nerf it and it was BEFORE the ruin nerf. Survivors gonna complain about nonsense absurd things regardless of what gets nerfed. Something is alwasy gonna be “BorINg” to play against because if they are trash, they can’t do nothing against it and end up being on the hook which is indeed boring.
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Yeah it’s nonsense that it got blocked for the 4th vault and not the 3rd one...Low skill survivors abbusing the same braindead windows all the time without punishment would be an even biger nonsense tho.
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@Dr_Loomis said:
Oh yes. It is possible.
I ignore these inexplicably admired 'magicians'. If they start all the non-stop looping nonsense, I simply go after the rest of the team. After taking care of them, I usually find it's just me and The Great Loopario left. What follows is usually me finding and closing the hatch, and Loopy-Loo getting caught or dying via ECG.
Happened today whilst I was doing the 3 silver emblems challenge. Was glorious.
So you assume that if you went for hem you coudn’t even land a single smack all game?
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@BloodMoneyMerc said:
If a killer has skill, they should manage to get a hit at some point due to bloodlust at least. The survivor can just drop every pallet if they want in order to prevent themselves from being hit, & if their teammates gen rush fast enough then sure there could be a chance the looping survivor gets out unharmed. But the odds are quite unlikely.
Not every pallet is safe. It’s enough to bloodlust twice and the chase is done.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1324843#Comment_1324843
Didn't read the OP, did you?
I’m on phone and sent it before finishing. Bruh.
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No it’s not. The god-tier killer leaves him and pressures the potatoes on gens. Than when he gets outpositioned later with no pallets, he get chainsawed and one hooked in the end.
But if he really goes for the looper only which makes no sense, than he’ll eventually go down.
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@Some_Dood64 said:
How far would these go? Could we potentially see things such as Jason for Trapper, Squarehead (Evil Within) for Pyramid Head, or Carl the Cashier as GF? Pretend we're in a fantasy land and licenses don't exist. Pretty please?
Wonder how much they’ll cost..Over 10 bucks for an outfit is already a lot. And you can even customize it. Turning a character to an other and that’s it doesn’t soud that great. Not for survivor at least. And for killer it would look weird.
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@Tricks said:
https://forum.deadbydaylight.com/en/discussion/comment/1324500#Comment_1324500
Yeah I cant wait! I have 284k bp saved to pile into Pyramid Head, we have 14 days left so it should be easy to get 1 mil by then?
Looking forward to see what cosmetics are available too. I'll prolly buy them all lol. The nurse outfit sounds cool for Cheryl too.
Silent Hill most likelly comes with a BP booster too. I had like 800k points but said fork it and spent it all on an already lvl 50 Laurie so that I have decent perks on her now. 2 weeks is a long ass time. I usually make a million BP just in 2 days.
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@Tricks said:
So I was just wondering how everyone tracking with the rift?
I've completed tier 1 and 2, now with a little xp grinding I've managed to make it to 47
https://us.v-cdn.net/6030815/uploads/MSG4DIZQ7HID/image.png
I was also wondering if it feels a little slower going than the previous rift or is it just me?
Really looking forward to the spirit cherry blossom torso. Shame its so far in to the rift at Tier 9. Cant wait XD
I’m at about 63 with insta buying 20 tiers. Had to do my exams littearly 2 days before the rift released so wanted a headstart just in case. Also coudn’t wait for the Legion costume that was only 7 tiers ahead this way.
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@Perelie said:
With the devs being survivor mains, they reworked the hospital first since that was the only map that was tough on survivors. Maybe now it's time to fix Haddonfield, the map that's more tipped in favour of survivors than hospital was for killers? By far the worst map to be killer on.
The most important thing that needs to be done there is fixing the disgusting Gary’s mod ghrapics of that map. I’m pretty sure when we get the ghrapics uptate maps will be changed with it as well a bit. Just like it happened with Lary’s.
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Nah avoiding a certain survivor whith certain cosmetics is a more needed. I can’t stand playing against bald Dwights anymore. He’s overpowered.
Jokes aside, Myers is not the best and I rarely see him at red ranks. If you avoid him because they all proxy camp you for some reason than you might get Bubbas all FACE camping you next.
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If there was one gen left or they were already done and he just waited for the gates to be opened it’s fine. The EGC rule shouldn’t apply when it’s obvious it’ll strart soon enough so him blocking the doorway was actually a smart play. And since the game was over normally, noone took it hostage so why report? Because you died?
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1324004#Comment_1324004
https://us.v-cdn.net/6030815/uploads/6Z4T3WMFL70C/pyramid-head.png
This fella right here. See how his head is more like a triangle and less box-y?
I think it’s gonna be it too. This movie version looks a lot cooler than the default PH we got.
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You know how gta camera works right? Whey would most certainly get a crosshair.
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/1323568#Comment_1323568
Yeah, TrU does try to find a lot of excuses for having been outplayed, and always suspects everything of being a stream snipe. It gets a little old.
I've found that Monto also exhibits some of the irritating qualities I described above, but he at least has a jovial and self-deprecating personality.
I don't want to turn this into a complaint thread about streamers, though. There are lots of good ones out there! I also follow Zubat, Hexy, and Geef. They're all pretty cool.
Sounds like xQc Lmao. He’s the best DbD streamer after that single stream 2 weeks ago.
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Or just this sinister TV
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@Bovinity said:
Honestly, yes.
At least a safety pip if you get out, and at least a safety pip if you 4k. (Or 3k, since that counts as a "win" according to BHVR?)
Maybe they don't want to encourage people to hide in corners all game until the hatch/door opens or something. I dunno.
4k should always be a pip though. The fact that you can even derank for it is insane.
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@WRussoW said:
https://forum.deadbydaylight.com/en/discussion/comment/1320358#Comment_1320358
I just find it really strange that people try to get all perks without P3ing. Like, c'mon. P3 takes, like, 20% of the whole time.
If the prestige is trash I don’t go for even P1 on my main killer.
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@Mushwin said:
It could be an add on or just a part of him? but it would be nice to see different colours of gas clouds forming in the air, anone else like the idea?
He could just have randomly coloured bottles every time he tosses them, but they have the same effect. Or the better one is, if you use certain add-ons like bleach, the colour of the cloud changes. And you can even combine these recolour add-ons to create a mixed up version.
Though I doubt they ever do this. Would be a great quality of life update tho.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1323455#Comment_1323455
Stab wound study + Frank's Mixtape
Legion would like to have a word with you
@Ghoste said:
https://forum.deadbydaylight.com/en/discussion/comment/1323455#Comment_1323455
Yes he was. Are we forgetting the whole Frank's Mix Tape fiasco?
Legion with Frank’s tape was basically like deffault Spirit now. A guaranteed down that over all took about the same time and effort to achive. But without add-ons, he was trash. There was littearly no optimal way playing them.
Hit deep wounded ppl, be punished and hit them 2 more times before they go down. Or just use the power for information and chain attacks, than you’re a 110% speed M1-er.
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@OMagic_ManO said:
As of the SIlent Hill chapter, Clown got his base ability buffed, he now does not have a slowdown on his bottle throws any more, what will this do for him?
- Before the update, when you would hit a survivor, they would be slowed temporarily but so would you after your bottle throw, not for as long but every bottle throw was a sharp cut in movement speed, if you missed, it was pretty punishing, if you ran out of bottles, you would have to either reload mid chase or be a M1 killer throughout your chase.
- After this update, it'll be less punishing on the user to use their bottles not just at loops only, but when Survivors walk halls, run along trees or rocks, vault paths, you have much more options since you have no recovery from movement speed, you can hold your bottle and wait and not have to worry about getting a hit from the window or a pallet spot without a brief slow in movement since you threw a bottle.
How would you think this would help with Clown's viability, do you think he needs anything else worked on?
His bottles are trash in general. Yesterday I got hit from one and he ALMOST hit me at the jungle gym while I was looping it.
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@Yamaoka said:
Personally I think Legion is just overall weak even if he was even faster in Frenzy than now because:
Their power is designed to beat BAD survivors in the first place by quickly injuring them without the opportunity to end chases quickly with said power.
Good survivors never heal. In fact some of them will thank you for injuring them as good survivors often use Resilience turning an injury into a slight action speed buff. On top of that they will still manage to not go down immediately if you come back to down them. As a result gens will fly like nothing and your power can do nothing about it.
Now bad survivors on the other hand will run like headless chickens when you frenzy them, mend in a corner, never touch a gen while injured, self care in a corner etc. all while you're on the other side of the map chasing/downing another survivor.
As a result you feel like you're "becoming stronger" as you describe it when in reality it's the result of bad survivor decisions.
However due to the current rank reset and easy pipping/ranking pretty much everyone gets to red ranks (on both sides) at this point resulting in numerous weak players that will often "play in your hands" allowing you to dominate with just about any killer even with suboptimal builds.
That's why I temporarily thought Bubba was actually a decent killer. I kept getting 4ks in 2 minutes on red ranks. But it wasn't because of Bubba's potential. It was because I played him for 4k hours and thus managed to use his chainsaw perfectly while red ranks is flooded with mediocre players.
Weak killer + player that uses 100% of the weak killer's potential VS mediocre survivors = easy 4k.
No survivors are that good. You can’t afford being injured all the time. Gens are often in unsafe areas too. You can be a 10k hours survivor main, you‘ll still go down instantly when you’re outpositioned after failing that cringy 360.
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@Ghoste said:
Imo it's because Legion was broken strong on release and has received a slew of nerfs since. If you played them in the early days, the difference in power level is massive compared to now.
He was never broken strong. Legion sucked since release.
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@TheLastGreatStar said:
So I know a lot of people love to play as a certain survivor or killer but some also like to mix it up.
For killer, I’d say I play as Michael the most. As I just find his ability and play style really fun. But I also play a lot of Legion, Pig, Clown, Huntress and Trapper. I’m trying to learn other killers because I don’t want to get used to playing a certain way and I feel like you should try every killer out at least once. I would love to master Nurse but I know it’s not going to be the easiest as I play on console. But I had a match the other day to test her abilities and I was surprised at how many blink hits I got, I just need to stick at it.
With survivors my most used female is Meg and my most used male is David. But I do tend to switch it up a lot as there’s so many I like. Once the new DLC drops I’ll be playing as Toblerone Head and Cheryl a lot.
I main Kate because she’s easily best girl. And survivors are just skins anyway. For killer I main Legion put play almost all of them.
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@BloodMoneyMerc said:
This goes for both killer & survivor. Recently made a post about why Freddy is annoying/boring & needs changes, mostly because of how strong he is with Pop & BBQ (I'm a solo player, so I rarely see a win against him because solo teams can't coordinate like SWF & every Freddy out there is super anti-gen). Everyone is comparing how these perks on Freddy is as boring as DH, DS, Unbreakable, Adrenaline, etc. on survivor. This is also true & it is pretty much the reason why most perks are barely seen in survivor builds. So the solution? Just nerf the meta. Most of these perks are way too strong to where they can influence the match greatly. While yes RNG of tiling also plays a role in a match's outcome as well as players' overall skill, perks on both sides can be abused to completely shift the tide of a match that isn't always rightfully deserved based on some players' skill/effort.
Survivors tend to have the worst of these meta perks, as there are so many second chance perks for them. Killers are mostly just trying to slow the game down with their perks, but if changes are to occur to survivor then some must happen for killer as well. Honestly don't know why the devs have let the meta stay the same for so long. The only metas I think they truly fixed were self care & balanced landing. They tried fixing DS, but somehow made it worse. All perks that give a killer/survivor a great benefit without much of a (or any) downside need to be adjusted. I'm also positive this would fix their gen speed issue they are currently plagued with. Gens go so fast because survivors have so many meta perks to rely on. This would also make other perks more common, with some still needing buffs of some kind. It's honestly the best & easiest way to fix the state of the game at the moment.
How about buffing the 50+ trash perks in the game instead? Making everything ######### just increases the pile of ######### that this game is. Turning it into gold however would be a better addition.
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@WRussoW said:
There are so many things wrong with this challenge. It hurts me, it hurts my team. I played the whole day trying to get it. It's not impossible, but I just hate playing like this. I hate playing this game hoping that current broken matchmaking will give me good teammates who can juke and blind bad killer. I mean, I have to be near a killer (10 freaking meters, THAT'S NOT OKAY) without being spotted. FOR 60 SECONDS STRAIGHT.
I just want someone from the dev team team to actually try getting this challenge against a good killer or a killer who won't let you just be nearby. I'm on red ranks, killers here aren't really that much of vegetables unlike some teammates.
Don't hit me with "I got it on accident" or "I got it first try", k? You got lucky. YOU. GOT. LUCKY.
And luck shouldn't affect a challenge THIS much.
I did if tor like the third try. Chased the huntress all game...fulfilled every category but gens and eventually my whole team died because if it. These challenges are reetarded.
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@MadArtillery said:
Oof ya, I've faced some killers recently in our swf group that litterally landed a single hit the entire match. Hell one of them was a pig who's hit got self cared mid chase. By then the gens were done and the pig was crawling around the map having given up on that kill with two survivors litterally following her like a conga line. She never did turn around. These baby killers really shouldn't be matched with red swf groups like seriously. I can't imagine they were thinking they had fun in the slightest.
No killer should play with red rank sfw groups. That ######### is littearly legal cheating.
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@SpookyStabby said:
Fnaf or some creepy pasta thing would be preferred over yet another nazi thing. No. This isnt the history channel. Nazis were never scary or powerful, they were just ignorant cowardly dipshits. Next.
And nearly took over the world with superior tactics and the most powerful army ever...Wonder how scarry would they be to you if you lived in Poland in 1939. And creepy pasta is #########. I’d rather have Mr.Tiny Mustache in the game with a frying pan than any of that fnaf like trash.

