Gladonos
Gladonos
About
- Username
- Gladonos
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Comments
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2159259#Comment_2159259
I will let the whole community know how beautiful Yui is if I have to.
She's hot I just hate her punk clothes.
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Survivor? No idea.
Killer? Yes. Without a doubt.
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Feng.
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@edgardot02 said:
https://forum.deadbydaylight.com/en/discussion/comment/2156944#Comment_2156944
and do you think that's fair for killer main?
The developers seem to think so.
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Spirit. No-one knows the secret to what makes a good Spirit player. Some say that it involves a good pair off soft muffs around the ears. But that is just hearsay.
More seriously, grabbing survivors off a gen is the most fun you will ever have.
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Yea they should remove the regression.
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Trickster is amazing and flat out OP. What are you all talking about? I saw this Elodie, and I proceeded to throw like... A MILLION KNIVES AT HER! It waz cray cray. She then nearly escape but thankfully I managed to chase her down after 5 minutes of looping and proceeded to unleash my ultimate and most devastating weapon: My basic M1 attack. ๐
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Completely useless and a waste of a perk slot. It sounds good on paper but it is not. It just never activates. Try it yourself before claiming "It is still an amazing perk and Survivors are just butthurt."
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Patch 4.8: Dead Hard now gives 5% speed for 1 second instead of dashing forward.
Survivor mains: Soooo... Yet another survivor perk nerf... ๐
Killer mains: It is STILL useful. Survivors just can't abuse no mo!!! Every survivor should run this!!! They just won't cuz dey suk. Every survivor is bad at the game despite survivor being braindead easy. If I played survivor I would escape 100% of the time with no OP perks like Left Behind.
Killer mains 2 months after nerf: Why is it so easy for survivors to find my Totems? Hmmm, we need to discuss Detectives Hunch...
Survivor mains: ๐๏ธ
Like no, ######### off. Survivors get to have good perks too. We can talk about Dead Hard after we talk about Corrupt, Pop and NOED.
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Spirit. Strong as Blight and Nurse but instead of being ridiculously hard is actually only an above average difficulty.
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Facecamping is trashy. Plain and simple. Tunneling & SWF is fine because it is a working strategy. Facecamping is not. It actively harms you and just ruins the game for the one poor son of a ######### on the hook while letting everyone else go free with no consequences.
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Yes, but survivors need communications. And without the latter hell no.
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What do these characters have in common exactly? Why are they lumped together? Anyway Feng is hot and smug so Feng. As for personality? Dwight probably.
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######### kind of question is this? Nobody want's that useless urban evading Meg that self-cares in a corner on their team. I see you and I hate you. I have more contempt for you then the Leatherface that is currently headbobbing as he facecamps me.
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Am I the only person who dies to all Nurses even the bad ones because I get overconfident and start screwing with them and end up getting hooked and then they camp me because they can't get anyone else?
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2152414#Comment_2152414
We'll make it is not F 8 seconds heals without a medkit shouldnt be scoffed at.
I put it together rather quickly and i never run that perk so i just took a quick glance at it and assumed it wasn't very good. Yea, it should be higher.
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My Survivor perk tier list.
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I am sorry but this list is garbage. Diversion same tier as Unbreakable and Balanced Landing? ######### Spine Chill better then Borrowed Time? Have you even ever touched Survivor before? DS S tier? LOL! DS is trash. There is a reason no one ever runs it. "OMFG dat is because survivors can't abuse no mo!!!!" No, it is because it never triggers. What makes you think survivors have not tried running it? We have. It ######### sucks. I ran it for 50 games and it only triggered once and I missed the skillcheck because I forgot I even had it. ๐
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@El_Gingero said:
Maybe they just want to learn how to loop. The new player experience in this game is relatively atrocious and as a new survivor you probably only get to practice looping for 20 - 40 seconds (on average) per match before youโre out of the game and queueing for the next.
Iโve done this a couple of times with object of obsession.
Oh god this so much. For most of my time playing survivor if the killer sees me I died right away. You don't learn to loop because you can never even get to a place to loop. I finally just had to bite the bullet and tea bag the killer at the start of every match and be the first one to die every game until I finally learned to loop. This game is awful for new players.
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Isn't the solution pretty damn obvious? Add coms. That is it. That is all you need to do. No need to show the aura of the killer for solos or BS like that. Coms are the whole reason SWF is OP.
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I don't suicide in order to punish the killer but at the same time why should you not suicide? Why do you care if the other people do gens? What does that give you?
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@selflessnea said:
https://forum.deadbydaylight.com/en/discussion/comment/2117951#Comment_2117951
Sounds like they should run DS then.
DS is useless. It never triggers because you are not getting tunneled most of the time.
You may say, "well if you are not getting tunneled what is the issue?"
Well, you know how killers like to bring up how it's a 1v4 game? Yea, that goes BOTH ways. 75% of the time YOU are not the one getting tunneled but someone else is. On top of that not every game involves the killer tunneling. Some do not so it only works 20% of the time except oh wait no it doesn't because you also have to be very bad at the game because otherwise the timer will run out and that assumes you don't just get slugged completely negating it which most good killers will do. You understand why this perk is garbage right? Seriously, in all the time I have played killer since the patch I have not been stabbed once and I tunnel the ######### out of people because it is simply the best play sadly even if I feel bad about it.
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"Oh boy i love Nemesis he is so cool and is gonna be so op."
Me: Chase me! Chase me!
Killer: Okay...
Me: "Hahaha GET PALLET LOOPED!!!
Killer: *Gets tilted*
Me: *Throws a Pebble at his face and teabags*
Killer: ;(
Me: GG EZ
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Killers have lot's of perks that slow Generators down: Oppression, Overcharge, Surge, Ruin(Ruin is like the Dance with Me of this comparison in that when it works it works well but rarely does,) Thrilling Tremors etc. Yet, what do they all have in common? Well, they all ######### suck so killers use Pop & Corrupt instead. This is the same exact thing.
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Bloodhound one is a good idea and would fully counter Lucky Break.
Predator is not because it would make Dance With Me useless.
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It's total crap. It does nothing if you are not being tunneled and when you are being tunneled it still finds a way to deactivate and not get a use simply because you are slugged or good enough at evading them. Only time it's useful is if you suck at chases and they are camping the hook but then you will just be caught and killed again 10 seconds later. Frankly, this is one of the worst perks in the game and the only reason people thinks it's fine is because they hate the perk.
It should just be permanent. There is no issue with that because you are 100% useless with it activated.
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@Axe said:
all they have to do is remove her husk so no more "stand still to win" mindgames. thats it, this wont affect good spirit players whatsoever even
Tru3 who is pretty defensive when it comes to Spirit shouldnt be nerfed agrees on this
I think this is fair.
@Seraphor said:
Give her inverted passive phasing when she's phasing. (so when phasing, she periodically becomes visible) That way she only gets about 3 seconds of 'free' phasing before you can tell the direction she's going in, if you're paying attention.
Sure, and let's let survivors know exactly where the Nurse is gonna blink and make Trappers traps have an aura. You are arguing for her to be gutted.
