GiveMeTheBox
GiveMeTheBox
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- GiveMeTheBox
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There's a really useful perk that a lot of people overlook which can help solo q players a lot. It's called "Git Gud".
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To increase the grind that had just been reduced
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3055654#Comment_3055654
Okay so, this may look challenging but I promise it isn't and I'll break down the final answers.
formula
The formula we use is this below:
Overall action speed = Total Charges / ((1 * (1 * ((1 - individual penalty) * (1 - individual penalty)) * (1 + (total additive action speed bonuses))
With this formula, we first calculate in any negative effects (those that slow down the action) before then calculating in any bonuses to get the overall action speed.
Now, the unique challenge presented here is that Desperate Measures has 4 different levels of power (14%, 28%, 42%, 56%) but don't worry, I've calculated them all in individually.
Therefore, for this specific calculation, we'll be using this one here:
Overall action speed = 16 / ((1 * (1 * (1 - 0.65) * (1 - 0))) * (1 + (1 * (0.5 + 0.09 + [DESPERATE MEASURES]))))
We can already simplify this formula into the following:
Overall action speed = 16 / ((1 * (0.35)) * (1 + (1 * (0.5 + 0.09 + [DESPERATE MEASURES]))))
I'll be showing my workings on my notepad document because it's far simpler for me to read and it makes sure there's no errors transcribing the notes.
calculations
1 injured
https://us.v-cdn.net/6030815/uploads/HX5YJXW7IBIG/image.png
2 injured
https://us.v-cdn.net/6030815/uploads/GC60Z5647ELH/image.png
3 injured
https://us.v-cdn.net/6030815/uploads/NYPL6LOT05Z0/image.png
4 injured
https://us.v-cdn.net/6030815/uploads/ZQLODMUH0KRA/image.png
overall conclusion
Using the perk combination Botany Knowledge, Resilience, and Desperate Measures, you can quite substantially increase your self-heal speed from the 45.71 seconds it would take you to heal with just Self-Care.
With 1 person injured, your self-heal time is 26.42 seconds.
With 2 people injured, your self-heal time is 24.45 seconds.
With 3 people injured, your self-heal time is 22.74 seconds.
With 4 people injured, your self-heal time is 21.26 seconds.
I hope this answers your question.
TL;DR - it's always slower.
Wow, you put a lot of time into that, thank you very much!
Looks they really did butcher self care, that sucks... I might have to look into a more efficient healing build.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3055622#Comment_3055622
Self care even with new Botany has been nerfed into the ground ✨
And I'd just started running a self care build :(
What about with Desperate Measures and Resilience on top?
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@GoodBoyKaru said:
It's not as scary as you think, and here's the maths as to why:
Self-Care is being nerfed in the next patch to heal at 35% heal speed at tier 3, while Botany Knowledge is being buffed to 50% bonus healing speed. To calculate the healing speed with both perks in play, we use this formula:
Healing Charges / (Individual Heal speed * (1 + Botany Knowledge bonus))
Therefore, if we plug in the numbers:
16 Charges / (0.35 charges in * (1 + 0.5)) = 16 / (0.35 * (1.5)) = 16 / 0.525 = 30.47619047619047619047619047619 = 30.48 seconds
It will take ~30.48 seconds to heal with Self-Care and Botany Knowledge next patch, not 18.8 seconds.
I wish I was smart enough to understand a word you just said
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That DbD life
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Agreed, I always thought it was stupid that his power could just run out like that
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Reminds me why I keep the chat off when playing killer. Best you'll see is "GG"s which, let's be honest, are never aimed at the killer, they're always aimed at the other lovely survivors who played with them.
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It's a boring and unskilled tactic, but it's a legitimate tactic nonetheless
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@Advorsus said:
I rarely get the rifts because I care 0% about charms, and the cosmetic rewards are usually very bad or just color swaps of existing ones. Not really worth spending the money on.
There are a few cosmetics that were winners though.
Like trappers marrow miner skin, or wraiths wood wraith one like two or three rifts ago. They're original, have a lot of detail, and look really cool. Heck even huntresses burnt skin one. Yeah she's wearing the same clothes and mask as the original skin, but the way she's burnt and clothes being tattered and burnt, the story within those cosmetics, all of it gives her a more dynamic character change . From being a feral hunter of the forest to being a scared fallout victim.
These kinds of skins and changes are what I'm looking for in a rift.
This rift however? An ugly pirate suit for twins and a color swap for nurse and trickster skins? Nah I'll pass. Not worth the money
The rift rewards this time around really were a load of garbage.
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This is one of the worst ideas I've ever seen
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Maybe they thought you were accusing them of cheating? A ban right off the bat might be an overreaction, though...
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I never knew there was an earlier version of the theme, it sounds way better than what we have now.
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But I love slab of metal with a picture on it #24362
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@Huge_Bush said:
You can also use a flashlight to stun a Nurse while she is charging a blink.
I wish I could play her but her fatigue inflicts pain and I have to step away from the PC when I do.
I didn't know that... I'll have to try it next time I'm against a Nurse, and then mess it up and go down, lol
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Princess Heart Cheryl
That is all
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@oxygen said:
That's Steam Achievement Manager, most likely.
You can report it if you want, but considering it has been around since 2008 and I have never heard of a single person getting banned for it... yeah, unless they combine it with any in-game cheating I doubt anything will happen.
This. I've heard of people getting a vac ban from using it, though.
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I started playing this game specifically to play killer. At first I was having a great time with it, but these days I barely touch killer. It's just a miserable experience. It's kinda sad, really. I like a lot of the killer roster, but the role just feels garbage to play.
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I just saw two DCs against Trickster in the same match.
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I like Cube Defender better
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Nurse and Spirit would never see a game again
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This is my favourite topic.
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May I have a pancake?
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@acharliet said:
https://forum.deadbydaylight.com/en/discussion/comment/3020552#Comment_3020552
Yeah, but now running 2 perks for heal yourself?
It's good for healing others, too. I like to combine them with other healing perks so I can get big heals on everyone.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3020289#Comment_3020289
Ofc, next one you'll also say you win all your matches as clown without perks and addons.
Is it really that crazy to believe a solo q player can do well without meta perks...?
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3020289#Comment_3020289
I'm mostly solo (killer as side) and I'm looking forward to the changes as well.
The Corrupt Intervention change alone is going to do a lot for my matches, I'm imagining.
A lot of the niche perks also look pretty fun and will fit into my 'Totem' and 'Rescue' builds.
I am a bit upset that they MASSACRED MY BOY, SELF-CARE, THOUGH!!!
I just started running self-care regularly, too... Good news is that he buff to Botany seems to make up for it.
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All I play is solo q, and I can say wholeheartedly that you're all overreacting. God forbid you rely on your own skill instead of your meta perks.
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Well, Otz said it, so it must be true
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@bittercranberry said:
lmao theyre all real critiques in this game & not just whiney voices but yes carry on like the game is fine
Thank you, I will.
Regardless, I never said they weren't valid critiques, just that everyone is overreacting. As usual.
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@Satelit said:
Can't wait for the Spine Chill nerf,I always wanted a perk that tells me that the killer is looking at me when I can clearly see them 😍
The Calm Spirit nerf is my favourite
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Nice clickbait title, you should be a news editor
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Bad game?
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@AGM said:
Right, Chapter 10 definitely wasn't called Darkness Among Us and this image is definitely 100% not 'shopped.
No it's real
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Oof, much edge.
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Can't wait to nae nae on a survivor after I hook them
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Have you tried getting over yourself?
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There's just no pleasing some people...
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/3005860#Comment_3005860
To be fair,how often do people REALLY verse a god nurse?
Same thing with these death squad swfs.
Eh, good point.
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The problem is her potential. A decent nurse player is fun to go against; a 3000 hour Nurse main is borderline impossible to play against.
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Vague rules, mods and devs contradicting each other, having to manually select each community challenge to make progress... This whole thing is a mess.
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Can we have a perk that makes the character fart?
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There's no point to anything
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The only thing you can really do is just ignore it, or just laugh at how toxic it all is.
...Also, please use line breaks.
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"Us vs them" aside, is Resilience really worth complaining about? I've never seen a single person complain about resilience until now
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I understand the frustration, but there is nothing that can be done when it comes to people not wanting to play. If they can't suicide, they'll DC, if they don't want to eat the penalty, they'll go afk, or throw themselves at the killer until they're dead.
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I'd love for killers like Pig and the like to move at 120% or such. It would be such a simple but huge boost.
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The Megs are dabbing at the exit gate again T_T
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Maybe we're all Online Players after all
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I'll open as many chests and do as many dull totems as I like, thank you. The game consists of more than holding m1 on a gen for five minutes
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The killer role is in such a terrible state these days that they could run any combination of perks imaginable and I'd understand