Gary_Coleman
Gary_Coleman
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- Gary_Coleman
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And here we are on page 9. Wow.
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Sounds fun.
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It puts the lotion on its skin or else it gets the hose again.
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@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/3192054#Comment_3192054
Idk what I would believe more, someone saying dragons exist, or the fact there's an underground dbd crime system at work.
Dragons exist. So does Imagine Dragons. You can listen to their music on Spotify while you apply your AXE body spray and insert the gel of choice into your pre-moistened hairdo. It pairs well with TikTok and child sweatshop labor gym-style shoes/shirts. Just Do It!
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@kingcarl2012 said:
This thread is hilarious, I cant wait till he gets to the part with Bigfoot and the ufos.
You can write your own bigfoot and UFO stories. I don't think anyone else is going to do that. Make sure your stories are worth reading though. Because this forum has very high standards and you could finally have a big breakthrough moment that will boost your career.
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The Doctor - the only killer in dbd.
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They should just have defined mmr ranks and have the perk stats scale up per mmr rank.
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@Rulebreaker said:
https://forum.deadbydaylight.com/en/discussion/comment/3192247#Comment_3192247
Be happy atleast your run. Mine tend to give up as i near them.
🤣😂🤣😂😭
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Sea of Thieves. Or maybe DayZ.
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Survivors used to be a team. Now they're just 4 chickens with their heads cut off, running around all over the place. Zzz...
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3192202#Comment_3192202
That's an... impressive insult I guess, lol, I was just saying because you said you don't want to waste a brown medkit if you die, but like... it's a brown medkit, is all I'm saying.
Like if you invest anytime at all in one character, you'll have like 60+ more to choose from
I've been playing this game for years. I have thousands of brown medkits. I wasted a ton of them since the recent perk changes. To the point where it felt pointless to equip any item considering I was getting into solo queue games that literally lasted 2-3 minutes once Wesker was released.
So instead of taking the time to tinker around with my items and add-ons in between every match, I equipped Self Care & Botany so I could immediately queue without second thought after a game. Which I only regretted in about 10% of the games I played.
Then I quit. I haven't played in nearly 2 weeks. I want to play, but I know that I will get in 1-3 good games or less, out of every 10 games.
What I mean by a good game is getting teamed up with people who play as a team, regardless of the games outcome.
I used to play for the unspoken teamwork in solo queue, but the games I was getting in felt like a troll fest or a bunch of inexperienced players hiding or a group of people specifically doing challenges and not objectives. At that point it doesn't really seem to matter if people use self care, honestly. So I did. It was convenient.
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@Hex_Maidenless said:
I don't understand the number of people that feel the need to either twist these stats into something the company never claimed they said, or people who just outright claim the stats are a lie (lol). Why do so many of you play a game that drives you this crazy?
I quit dbd a while back because the forum is actually more entertaining.
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@Audiophile said:
https://forum.deadbydaylight.com/en/discussion/comment/3192081#Comment_3192081
Sorry but is this defending them? “It wasn’t meant to be useful”. Releasing bad data is bad. Good companies don’t do it. Ever hear the phrase “a little knowledge is a dangerous thing”? It makes people think they have something to talk about when they actually don’t.
You just defined the forum.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3191169#Comment_3191169
Oh no, you lost a brown medkit after doing it's job...what, you expect to escape every game and save every item you own?
I never said I lost a brown med kit. What are you even talking about? I said that I would rather run Self Care than waste a brown medkit. I never said that I expect to escape every time, either. You assume a lot of things and express them like a constipated angry grandma with hemorrhoids.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3191169#Comment_3191169
Oh no, you lost a brown medkit after doing it's job...what, you expect to escape every game and save every item you own?
You need a new joke book. That sounded like your angry peers.
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@Ladyinadress18 said:
https://forum.deadbydaylight.com/en/discussion/comment/3191150#Comment_3191150
I think it would be great to complete more “difficult” challenges to earn killer chase music
I 100% agree.
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@BradQuackson said:
https://us.v-cdn.net/6030815/uploads/ZO6UI083L96E/steam-pz4ax8pjww.png
https://forum.deadbydaylight.com/en/discussion/comment/3190809#Comment_3190809
https://forum.deadbydaylight.com/en/discussion/comment/3190868#Comment_3190868
I have went down the rabbit hole, you haven't man. It sadly exists.
https://us.v-cdn.net/6030815/uploads/40WQPUUVYWEB/part4.png
https://us.v-cdn.net/6030815/uploads/0DVJOW8UNUT0/part3.png
https://us.v-cdn.net/6030815/uploads/JZGT5RBPEBBE/mutualsandalts.png
^ this was the guys main account, the one above with 10 pages is his alt. There is like 30 of these guys, constantly going around. IT ######### EXISTS! IT IS IMPOSSIBLE, THE MORE I DIG THE MORE I CANT CONNECT ANYTHING BECAUSE THEIR IS JUST SO MUCH
It does exist. The guy in the video I posted talks about it.
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Doctor is the only killer.
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@kizuati said:
https://forum.deadbydaylight.com/en/discussion/comment/3188319#Comment_3188319
yes it is because the glorious BHVR netcode leaks your IPs. It's been proven.
It's been that way since at least November 2021.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3191169#Comment_3191169
Then run botany too, because otherwise you are the reason why medkits will be wasted.
I did run botany with self care. I played this game for years. I know whats going on. I know how to play. Although, I quit several weeks ago so its a moot point.
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@Nirgendwohin said:
one thing makes me wonder. if survivor mmr is based on escapes and you are more likely to die than to survive, wouldn't that mean match making cant match equally skilled survivors together because everyone's mmr is low?
Escaping used to be more common. Which is why they did all of the recent perk changes.
Another thing, the hatch used to appear after so many gens were completed and you could open it with a key.
Currently, it is definitely harder to escape.
You raise a good point though. Will new players ever get to reach higher mmr? Especially with a 31% escape rate across the board?
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@RickSanchez said:
The thing is i noticed this at like 100 hours in, the game looked aswesome from afar, but as you get into you just get bored, now im 940 hours and it still feels that way, this game isnt like league or csgo to where you can play for thousands of hours and find enjoyment tbh
It took me 1,253 hours to wonder that. You must be advanced.
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/3191165#Comment_3191165
Just to be clear here, sharing codes has always been against the rules.
I was told that its only against the rules to share Amazon codes. Is that incorrect info?
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I would rather run Self Care than waste even a brown medkit in games that could potentially end within 2-5 minutes, honestly.
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@lagosta said:
https://forum.deadbydaylight.com/en/discussion/comment/3190310#Comment_3190310
This is the only solution to the issue IMO. Players will always justify Self Care usage as self-sufficiency, no matter how much the devs nerf it by numbers. This perk needs to be buried for the health of solo queue.
The rift needs to die more than Self Care does, imo.
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@HoodedWildKard said:
https://forum.deadbydaylight.com/en/discussion/comment/3191133#Comment_3191133
Because it takes forever to use, I've tried it in public matches to get the tome challenge, killer has often stumbled on me while using it. As killer i have also caught out a lot of people trying to self care because they sit in one place for a long time making pain grunts. And woe betide you if you're facing any killer with aura perks. Bbq and chilli, nurses calling, the killer will know where you are and can see from the animation that you are self healing. Self care's dirt poor heal speed means the killer has plenty of time to home in on you and hear those grunts of pain. Even if you arent against a stealth killer, notice terror radius the sound can still give you away, and since you are still injured killer one hits you.
It can take forever to find a totem. Especially when everyone else is cleansing totems. I've played games where I run the healing boon and I never see a single totem.
It can also take half a match to get someone else to heal ya. I've played games where I get unhooked and the other survivor runs away, I follow and they run straight to the killer to lead a chase.
I think that once you experience things like that so many times, Self Care starts to look like the best option for some people.
I, myself, used to use it all the time, years ago. Then I stopped using it for a very long time. The last few times I played I used Self Care & Botany because the matches were so unpredictable that it was easier to just run those perks with no items or offerings because a match might literally only last 2-3 minutes before everyone is slugged.
I have enough healing kits to last for years, but I wouldn't want to waste them.
It almost sounds like you've been playing a different game than a lot of us have been playing.
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Wouldn't it be cool if we had options which allowed us to choose the music?
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@WipeIncGamingYT said:
https://forum.deadbydaylight.com/en/discussion/comment/3191133#Comment_3191133
Every time I read a comment from you, I find that you write smart and clever comments. Please keep up the good work.
Thank you very much. I appreciate that.
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@Iron_Cutlass said:
notice
Before diving into this, I will make it known that with any form of forum post, there is going to be at least some level of bias, even if minimal. Removing bias from a post made by someone, even myself, is physically impossible. We all have our own opinions and ideas which show in what we write and produce in the forums.
Keep this in mind going forward, especially with topics like this that require some level of speculation.
old killrates (Pre 6.1.0 patch)
- Killers: 53%
- Survivors: 47%
New Killrates (Post 6.1.0 Patch)
- Killers: 61%
- Survivors: 39%
What does this mean?
Killer kill-rates increased and survivor escape-rates decreased. Keep in mind these are rates across all MMR and skill levels.
As many of you might know, players who just installed the game are not going to be that good since they are really new. So really low MMR lobbies typically are dominated by the killer role since most survivors do not progress their objective fast enough to escape and most players have no idea what they are doing.
However at higher MMR levels, the killer role really seemed to struggle a lot more than survivor, kill-rates for most players were really low at high MMR since survivors consistently brought in strong perks and items that made gaining the upper-hand as killer really hard.
(This part is where speculation comes in. Take anything with a grain of salt.) Tying back to earlier, the killer role dominated low MMR, and the killer role struggled at high MMR. The goal of the 6.1.0 Patch was to increase the kill-rates at high MMR by buffing the various weak areas of the killer role. This of course increase the kill-rates further at low MMR which were already killer dominated.
Is This Good or not?
Well, it really depends on your way of looking at things. Something like this comes down to subjectivity. There is no objectively right answer here.
Killers have a better chance at high MMR. Survivors get absolutely stomped at low MMR.
There is really not much you can do to buff the killer role without having adverse effects upon all MMR levels. If you buff the killer role, low MMR survivors suffer more. If you nerf the killer role, high MMR killers suffer more. As to rather it would be better to balance and buff/nerf around high, mid, or low MMR comes down to you.
And while we cannot see the escape-rates and kill-rates at certain MMR levels, I believe BHVR's intention was to raise the kill-rates of high MMR killers more align with a 50% escape-rate and kill-rate to promote better balance amongst the highest of skilled players. Just unfortunately, it really did come at the cost of low MMR and mid MMR players.
(Also yes, this is basically what I said earlier, just half the time I have to restate this over and over since people either miss what I say and jump to conclusions, or people just cut towards the end and don't read anything else. Also I cannot stress enough the subjectivity and the amount of speculation needed with this type of post, take everything with a grain of salt.)
Please be civil with any response.
Wouldn't it be cool if the perk stats changed with mmr?
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@HoodedWildKard said:
https://forum.deadbydaylight.com/en/discussion/comment/3191091#Comment_3191091
It's not, there are plenty of other perks that heal you much faster. Hell boon:circle of healing is a much better perk because it lets the whole team self heal, faster than self care. Inner healing, renewal, more situational but a lot faster and safer. And you shouldn't really need perks to heal, getting healed by other players is far faster.
I've progressed phases on hook because the one player available to get a safe unhook is sat using self care for god knows how long. It hurts the team. There are situations where it helps, like if you're last alive it's good for a self heal so killer can't hear you. But even then while you're sat self healing killer will probably shut hatch. People rely on it because it's easy to use and easily accessible.
Self Care is a guaranteed self heal perk. It doesn't rely on finding a totem or hoping that someone else will heal you.
The reason that people use it is because other people cleanse totems and they won't always heal you. It's a self suffiency perk.
Furthermore, people frequently complain on the forum about other survivors begging to be healed and refusing to heal them. So even though people crap on Self Care, they inadvertently force other people to use it.
With the game in its current state, Self Care is a viable option to use if someone doesn't want to risk wasting items and add-ons in very unpredictable matches.
If everyone is potentially going to die quickly, suicide on hook or dc, how is Self Care a bad option?
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@Tsela said:
https://forum.deadbydaylight.com/en/discussion/comment/3190784#Comment_3190784
"Underground" DbD Mafia? lol come on man
And how did you piss off this undeground dark dbd mafia? You didn't pay the protection money in Bloodpoints? hah
Anyway you are quite funny. The secret underground DbD community is attacking you :))
You're one of them aren't you?
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@BradQuackson said:
https://us.v-cdn.net/6030815/uploads/ULJDDNOND170/nice-ddos-bro.png
WHY THE ######### AM I STILL BEING DDOSED? MATCH STARTS, DOWN SOMEBODY in 10 SECONDS, INSTANTLY DDOSED PACKET LOSS AND NOTHING HAS BEEN SAID, THE THREADS ARE BEING DODGED, I KNOW YOU ALL HAVE SEEN THEM, LIKE #########??????
4 MAN SWF BTW
Edit: THIS IS MY 12TH TIME BEING DDOSED, AND NOW I JUST SPILLED COFFEE ALL OVER MY ######### DESK TRYING TO MOVE MY MOUSE (actually real, not that angry tho. Need to go clean it up)
Just stop playing. You'll feel 100% better. Withdrawal only takes 7-14 days.
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@HoodedWildKard said:
https://forum.deadbydaylight.com/en/discussion/comment/3191075#Comment_3191075
Not really, it looks good on paper but it takes so long to heal yourself that it hurts the team, time that could be spent finishing 25% of a gen is used giving yourself one health level. Longer if the killer is running anything with mangle.
Yes really.
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Does it actually matter? That said, Self Care is awesome. That's why people use it.
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@HoodedWildKard said:
https://forum.deadbydaylight.com/en/discussion/comment/3191065#Comment_3191065
I still enjoy the game. Just not solo q. I'll play 3/4 person swfs because I've been making a fair few friends. Or killer. I'm just saying the game could be improved and retain way more players if solo q had an escape rate above 30%
Good luck.
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I bathe in all of these salty tears. Just quit. Its amazing. You won't have ANY of these problems anymore.
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Just stop playing. It feels amazing. I've been having fun playing video games since I quit.
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Well if none of you want this atrocious gift, I will take your codes.
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/346416/bannable-actions
There is a game rules section on the first page of the forumns
Thank you
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Are you still in the game?
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I think that some people just don't know how to play or how to plan ahead.
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@Brightened said:
There is something so exhausting about doing the bloodweb after 2+ years of playing lol.
I'd really like some way of like auto-filling lol or a faster way of doing it.
I had like 12 characters already pres 3 before the switch and now it seems like it's taking so much longer.
Please devs!
It would be cool if all of the quests were active at the same time so people didn't concentrate on one at a time. That way players could focus on the gameplay, opposed to knowingly going into games where they are 100% not going to do objectives and throw games for everyone else just to finish one specific challenge.
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Turn back now. Before it's too late.
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People are still buying skins. Doesn't sound like the game is ruined. Yet.
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I've never disconnected. I've been ddos'd liie crazy though.
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Lack of sleep bc they play dbd as much as possible. A large percentage of children playing a game made for adults. Caffeine drinks with enough caffeine in them to kill a rabbit. Too much low quality foods in peoples diets. Spend too much time in fantasy head spaces opposed to reality head spaces. Small pp. Lack of vitamins and minerals from fruits and vegetables. Not drinking enough water. Virgins. Favorite sports team lost a game. Loss of wages. White privilege. Classism. Homophobia. Constipation. Hemorrhoids. Gets bullied at school. Didn't see the latest Marvel movie. Someone scuffed their pristine sneakers. Youtube/Twitch envy. The list goes on and on and on.
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Set up a system where we can trade in bulk unwanted charms for something we actually want. Same with items, add-ons and offerings.
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There are programs that you can buy online to guarantee that you end up in specific lobbies with specific people in dbd.
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@Pulsar said:
I've found the same hacker THREE times tonight.
They've hit me off twice and now they are holding me hostage. I am literally going to have a ban for multiple hours if I DC from this match through little fault of my own. You may be wondering, what fault lies with me? That's easy, I shouldn't have booted up DBD and I should've kept playing Dead Space.
If you want my honest and radical opinion, quarantine the EGS accounts. There's clearly too many for BHVR to ban effectively and they are ruining what little fun I've been finding in DBD these days but hey, here's another Feng skin and we fixed the cosmetic glitch that nobody wanted us to fix!
This is unacceptable.
Unfortunately, there are so many alternate accounts made by hackers right now that this will likely persist for 1-3 years.
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@NuKeD said:
people think killer got buffed or else, but it's even worse than ever.
just do a single freaking match in high MMR and you realize how gens are so fast, maps are so big and m1 killers are so slow. just do 1 chase and you'll see how much fast gens get popped by the other 3 people.
and don't start with the SOLOQ thing, i know this is a SWF sided game, i feel the soloq pain too, but once you meet a SWF, this game is busted. you become a plaything for survivors.
i'm honestly tired to play a match and having to rely on tunneling or camping to get 1-2 kills per match because of this ridiculous gen speed and this huge map size
no wonder everyone plays NURSE and BLIGHT.
i'll say it again, BVHR is doing everything to pamper survivors (profits-wise) and doing everything to make the killer main players to definitely abandon this bs game.
DBD used to be fun once, now it's all about sweating, tryharding and getting stressed to get just one kill. how disappointing.
Good thing tomorrow is the 13th, I guess?