GannTM
GannTM
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- GannTM
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Comments
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2256654#Comment_2256654
Tbh. It feels so many maps now adays. All 5 badhams, the game, HadNoFun, Ormond, the coldwind maps(most of them).
I feel like the only maps that arnt cringey for killers are SOME autohaven maps and Macmillan maps.
Hell. I had a group who escaped last night and they were being total ######### in the end game chat..They were on Fractured Cowshed. Like who actually boasts about escaping on that map 🤣
Fractured Cowshed is so bad. There is no map that chains strong structures together better than this map does.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2256583#Comment_2256583
To be fair. Ormond is cringy for basically any killer. Spread out gens, and strong tiles. On top of at least 4 god pallets
It isn’t as bad as it used to be but yeah it’s still bad.
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@just_teme said:
https://forum.deadbydaylight.com/en/discussion/comment/2252391#Comment_2252391
cant recommend after an hour of that you will be bored out of your mind most of the games are so similiar its starts feeling like a joke
Nah I do like playing Spirit as she is my favorite killer (not the one I find the most fun to play but my favorite killer in general). Playing her with meta perks can be boring though that’s why I like using meme perks like Mad Grit on her.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/2255446#Comment_2255446
You failed to mention the free butter that comes with every Blight purchase! How could you resist such a great deal!
Oh yeah sliding off Ormond rocks is so fun that I can’t stop playing.
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The Blight is the most fun in my opinion. He has a high skill cap and zooming around the map bumping into obstacles to catch survivors is very rewarding when you get good at it.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2254994#Comment_2254994
The thread I was commenting on was extremely toxic, and it got closed as I was typing 😂
Oh well damn. I feel bad for your fingers XD
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That’s like one of the most innocent posts, how did that get deleted?
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Wait what did Tru3 do to get banned?
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@Heartbound said:
I call Yui goat girl, but it's an endearing term. When I play her, I just feel like I'm playing goat simulator is all.
She is the G.O.A.T. but don’t make fun of her :(
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@Mr_K said:
It would make Resident Evil look good.
I only saw the first one and that movie was so bad.
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No one uses it. It does nothing until someone dies and even then, the reward it gives is super situational. I recently made a thread on what I think could be a good rework for it but it got no comments.
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@NoelleMina said:
She will. It’s probably gonna be a long way to go, but I’m sure she will.
I’m impatient, so I can’t wait though. 🥺
Same
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2254298#Comment_2254298
I don't like her voice personally
She’s hot though.
@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2254298#Comment_2254298
Just never liked her style personally. A lot of her cosmetics look very similar too
To answer the question though it’s unlikely since she’s still fairly new although it’s not out of the question
I love her cosmetics. Especially the beach one, the wild card one, and the one from the last rift.
@Northener1907 said:
She need better butt, that's all.
I might agree with that. I still love her no matter how big her butt is though.
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@Phasmamain said:
Yeah she looks a bit off. I’ll still always hate her though :)
Why?
@CoalTower said:
And a different voice actor
Her voice is fine.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/255707/will-yui-get-a-model-rework
I mean Yui is relatively still new, so i don't think she'll be up for a face rework anytime soon. They still have to get through the original survivors and then i think before anyone else gets a change Quentin deserves one the most.
She needs to be respected though so we should focus on her more than any other survivor.
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@WTBacon said:
pancake butt
Yeah buff her butt too because that’s another thing people insult her on.
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She just needs counterplay and a tell when she’s phasing.
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Well the killers are supposed to be disturbing to look at it.
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@DBD78 said:
I mean to say Spirit has "no" counterplay is just dumb. Every killer have counterplay even if Spirit and Nurse has more limited counterplay. And if your counterplay fails you have teammates that can take hits, flashlight save etc.
I mean yeah but the problem with Spirit’s counterplay is that it has nothing to do with how good the survivor is, it just comes down to if the Spirit is competent or not. That is a huge problem with design.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2253862#Comment_2253862
One with "F", the other with "B".
That’s correct. Not sure why those words are blocked out on a forum about a rated M game.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2253854#Comment_2253854
Why do I feel like I know exactly which words you just used?
Which words do you have in mind?
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Hag is right where she belongs. ######### that #########.
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This is a very close poll. Looks like I broke the 4-way tie voting for Doctor.
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I love it. It’s one of my favorites as it is so fun calling out the killer’s perks.
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I guess the moral of the story is to not take you seriously.
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@SoapNSpook said:
https://forum.deadbydaylight.com/en/discussion/comment/2253427#Comment_2253427
No, I'm serious, why wasn't the perk changed or fixed by that time? It's been too long!
Well then if you’re serious, allow me to award you 3 Sluzzy points, congrats!
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Weak bait.
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2252595#Comment_2252595
Is she? I hate nurse way much more, would take 10 games vs spirit than 2 nurse games, anyday
A lot of people feel differently though
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2252591#Comment_2252591
So play her with out add ons? I agree she needs some nerfs but I dont want Hillbilly 2.0 out of her. And I dont even play her.
Add on rework would be nice but we all know they will nerf her base kit as well.
Can't wait for posts like these 30 times a day will be finally about another killer that people want to nerf after her
I usually don’t use add ons but I know how miserable she is to go against.
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@ShinobuSK said:
Another spirit post? Yay
Yeah I know they do get annoying, but she’s my favorite killer and I want her changed so I can play her without feeling bad.
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@Unifall said:
https://forum.deadbydaylight.com/en/discussion/comment/2252509#Comment_2252509
Shes 110% and slows down when she raises her hatchets yes she's easily looped. Unless you're going for the obvious pallet drop or vault. Thats why she's never played in tourneys. Thing is though spirit has counterplay you just refuse to accept. Only thing spirit needs is a cue when she phases.
It's not that Spirit has no counterplay, it's just that the counterplay she does have completely negates the skill of the survivor. Everything that survivors learned over their time playing the game are completely irrelevant when playing against Spirit because you're just blindly guessing where she is. It's really not that hard to comprehend.
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@Unifall said:
https://forum.deadbydaylight.com/en/discussion/comment/2252492#Comment_2252492
She's ok not as strong as gunslinger though. Thats why people avoid playing huntress. Usually shes easily looped. She has a lullaby of 40m I already know she's close and ready to shift w. Her hatchets are easily dodged, you can bait a hatchet at the window or pallet, I know when to dodge when I hear the cue. She can be a weak killer if you know how to loop. But she does give alot of information as well. And yeah if you play her alot or main her you can destroy survivors thing is though that requires alot of time. But thats any killer. imo I don't see alot of huntress in red ranks.
Huntress is easily looped? Are you kidding me right now? Her hatchets are great at stopping loops it’s just that she actually offers a chance for survivors to apply their skill to unlike Spirit.
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@DwarvenTavern said:
I agreed with Otz and made a comment explaining that she's completely random. A guy commented on my post saying he's read every post asking why they think she's strong. I told him why, he says that's not a reason. Otz made amazing points, but people are stubborn haha
I swear that people that say Spirit's gameplay is fine and balanced just don't play survivor at red ranks.
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What is fine about Spirit's gameplay? She removes all skill from the survivors and is super boring to go against.
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@Unifall said:
https://forum.deadbydaylight.com/en/discussion/comment/2252466#Comment_2252466
If you see tier lists hes usually b or c tier. But you cant deny that he gives wayyy to much information to survivors. If he didn't he'd be way stronger. And thats the point some people are trying to make about killers. You shouldn't be able to know every little thing a killer is doing.
Of course you can tell if she has recovery add ons. If you notice that she's phasing often in chases then you already know what add ons she's using. A good spirit will always phase when they have the chance. So if they're using recharge add ons then you'll definitely be able to tell. But its up to you to adapt to the killer.
Huntress gives plenty of information to survivors, you can clearly see her lifting up a hatchet, there's a dinging noise when her hatchet is fully charged, you can hear her put her hatchet back in her belt, and she literally has a freaking lullaby you can hear from meters away, yet she's still a very strong killer. All of these cues give survivors reasonable counterplay and it doesn't butcher Huntress in any way, so she's the definition of a strong but fair killer.
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@Unifall said:
Survivors just want everything served up in a plate and brought to them at this point lol. Look at demo hes considered weak killer because of all the information he gives. You know when he teleports, when he lands a hit, when he's gonna shred even when he damages a teleporter. Too much information for one side. Spirit is fine tbh. The only thing I'd change is stand still mindgame. And if you play killer you'd know right away what add ons a killer is using. Spirit for example if she phasing often that means she got recharge add ons or if she got speed add ons you'll know right away if she catches to you quicker than usual. But thats any killer you'll know what add ons their playing playing if you yourself play killer. You shouldn't be able to know what add ons or perks either side is using thats the point.
Demo isn’t a weak killer at all…
You don’t know if she has recovery add ons because you never can tell when she starts phasing if her power is back so that is irrelevant.
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Nah, this wouldn’t fix the core issue of Spirit. Generally post phase lunges don’t happen if Spirits do short bursts to close distance so it’s not like it’s going to affect much of that.
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Yet again another instance that survivors want the killer to hold their hand and let them get away with a big mistake.
Let me just say that, no you are not in the wrong. That play was on the survivor for farming a survivor off hook without BT. Not your fault for doing your objective.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2252391#Comment_2252391
This is also why people were celebrating Spirit's breathing bug, by the way, even though she moves so damn quick and in such short bursts that you physically couldn't react fast enough. I kept seeing Spirit players complain about how she was dead and Spirit Haters celebrating her death and meanwhile I was busy messing with people's heads until I got bored and murdered them... Or I lost track of time and the gens got done.
I really want that breathing bug back. It didn’t kill her and actually allowed equal mind games for both sides. 99% of the bugs that exist in DBD are ones that need to be fixed but this one was part of the 1%.
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@Devil_hit11 said:
I mean its not really surprising that after Freddy that Spirit would be next target. i wonder how much survivors will need to complain about spirit until the next "spirit rework", gutting happens.
Maybe I should constantly play Spirit with meta perks and powerful add ons so I can increase her escape rate. Then when the devs see that, they’ll finally do something with her.
@MadLordJack said:
Most add-ons are impossible to tell, and many of those that are spottable are impossible to play around. For example, STK, Barbs Glasses, Black Heart, Blighted Rat...
It's like Nurse, there's a purely psychological effect that happens when you see something coming that makes it somehow better even though the reality of the situation is that you're completely ######### either way.
Exactly. That’s the exact reason why the strength of Spirit isn’t the issue. It’s her not giving any tells on what she’s doing that makes it an issue and completely gets rid of all skill the survivors have.
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@Weasdat said:
https://forum.deadbydaylight.com/en/discussion/comment/2252363#Comment_2252363
"unpredictability of what everyone has is fine as long as there are ways to play around them."
How do you play around syptic agent? Random keys being purple/pink or green? How do you play around any 50/50 guessing game?
Well syptic agent is an issue, I would not argue with that, and same with keys. I’m not bias towards one side you know, I play both sides equally so don’t act like me understanding Spirit not having reliable counterplay means I don’t understand issues survivors have too.
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@Weasdat said:
https://forum.deadbydaylight.com/en/discussion/comment/2252296#Comment_2252296
It's all just guesses until something happens. You're guessing whether or not spirit's addons will let her reach you from x distance based on how often she has been using her power. It's no different than guessing whether or not someone has bt or ds. Or guessing if huntress brought extra hatchets. Or guessing if spirit fury was brought. All of these things can be game changers and there's no way to know other than making guesses until they happen.
Again, you are missing the issue with Spirit. All of those things you’re mentioning are unpredictable before they happen, yes, but there is a confirmation on them having it and there are ways to play around them even if you haven’t seen it yet. For example, not hitting the guy that got unhooked to avoid BT, not picking up someone that was recently unhooked to avoid DS. With Spirit, there’s no way of ever knowing what she has in terms of add ons or how she plays because you can’t see what the ######### she’s doing.
Let me rephrase it so you can actually get it: the unpredictability of what everyone has is fine as long as there are ways to play around them.
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It’s not about how strong a killer is or how often they win, what really matters in this whole debate is whether a survivor has any options when facing Spirit in a 1v1 scenario. It is unanimously agreed that she really gives survivors no option to reliably counter her and that is the issue. It’s possible to keep her just as strong while offering reliable counterplay from the survivor end. That’s all that I want. Now obviously, people that want her nerfed to the ground are selfish and don’t have empathy for the killer side but as it is right now, Spirit really needs changes whether you’re on her side or not.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2252332#Comment_2252332
Well, I don't mind that tbh. Fight fire with fire.
Yeah.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2252314#Comment_2252314
It was one of her best add-ons, that is for sure. If it looks that powerful on paper, imagine seeing it in action.
The last time I saw this add-on before the change was on Father's Campbell Chapel, and it is safe to say that I never had a chance to escape that trial.
Maybe having that add on on Haddonfield makes the match balanced. That’s how stupid it is.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2252314#Comment_2252314
It was pretty common seeing both Prayer Beads and Old Amulet ran together. Compared to that, current spirit is fairly tame. I do remember old amulet provided less duration than current amulet.
Right now I would say MDR and Amulet is one of her strongest, if not strongest combinations, and it's fairly close to taking away every choice survivors could possibly make against a phasing spirit, because the amount of distance you can cover with that is insane.
I believe that combo makes her go faster than Billy with his chainsaw. As strong as Spirit’s base kit it, that combo just makes her overwhelmingly impossible to counter or escape against.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2252305#Comment_2252305
I don't have precise numbers, but:
Honestly, an add on like that is even more powerful than old Prayer Beads. It literally improves almost everything about her with no drawbacks. Right now, it’s in a decent spot other than the combination of it and MDR.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2252297#Comment_2252297
It was. Yakuyoke Amulet basically had no downsides and Prayer Beads completely removed the phasing sound.
That was...painful.
Didn’t old Yakuyoke Amulet increase movement speed, duration, and recovery more than her green add ons?
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@Crowman said:
Yeah, her addons certainly don't help at learning how to play against her. Way too many variables that directly effect how much time/distance you have to be safe from her phase.
Most other killer addons that do buff their power, usually don't do so in such a way where power levels are drastically different between addon combinations. A few killers do have a single problematic addon that should be addressed, but that's a different issue.
Between her addons and the lack of real downsides to bad phases, she's certainly hard to reliably counter. I've just never been a fan at saying she has absolutely no counterplay, because I feel that fails to address her actual issues.
I do think she has counterplay as well, but the counterplay has nothing to do with the skill of the survivors. They can try doing all these fancy predictions all they want, but at the end of the day, it’s all up to the Spirit.
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@GeneralV said:
Yeah, her add-ons are a little bit insane to be honest.
But then again, they always were. Remember the old combo of Yakuyoke Amulet + Prayer Beads? Probably one of the most unfair things in DBD.
I wasn’t around during those times but I can see why it would be miserable to go against.