EntitledMyersMain
EntitledMyersMain
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@Aiden_Me said:
https://forum.deadbydaylight.com/en/discussion/comment/1564938#Comment_1564938
@EntitledKillerMain Is not balanced as and Deathslinger too!!!
Work on that grammar before you criticize me please. Thanks! <3
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THE DERANGED
Warning: I can't type
Dead By Daylight: Inquisitive Horror Chapter
lore
Edward Crosby was an esteemed inventor. He had settled down to making toys for all of the children in his sleepy little town. He was like a Santa. He brought gifts of all shapes and sizes, all made by him. But one night, members of a crime organisation broke into his home, and everything changed. He woke up in a warehouse, unable to see. For the years following, his talented hands were forced to made weapons for their gang. But he had a plan, and one winter night, he put it into action. He threw the gang members in his cell, and tortured them for the following weeks with his own contraptions. He felt something he had never felt before. Joy rushed through him as his former captors screamed and slowly wilted away. He resolved to do this again and again. He returned to his former home under dead of night, and captured a child. He was tortured for weeks, his screams fueling Crosby's bloodthirsty fire. Every week or so he would claim a new victim. After they died he would tie their mangled body in a noose and hang it from the ceiling. But eventually, Edward's booming laugh, or perhaps his victim's screams, were what was his downfall. He was attacked and held at gunpoint. The bullet collided with his head.
Edward opened his eyes to see a dark wilderness ahead of him. Was this hell? No, it couldn't be. Hell wouldnt have given him four unsuspecting victims sitting just 20 feet from him. Edward smiled. Wherever this place was, it was going to bring him such joy in the coming weeks.
Power: Crazed inventor
The Deranged has the ability to torture survivors.
Special Attack: Cruel Intentions
Using cruel intentions, the Deranged can start torturing survivors in different ways. Survivors effected by cruel intentions have a cube around them in the HUD. After 10 seconds, effected survivors will see either:
Static on their screen
Their screen flashes red
If the screen shows static, the survivor starts suffering from the EXHAUSTED status effect. The next object they interact with becomes trapped. Trapped objects act like a hook, and any survivor that interacts with one becomes trapped. a survivor cannot be sacrificed while trapped. However, once their timer runs out, The Deranged has the ability to KILL them as long as they remain trapped. If the timer has not been depleted, the Deranged can pick a survivor up out of the trap and hook them regularly.
If the screen flashes red, the entity puts the survivor in a lockbox. Only one survivor at a time can be put in a lockbox. The survivor can either attempt to escape by themselves or wait for help. The lockbox has 4 stages, each of which cause different effects. Stages progress every 15 seconds. Each stage gives the trapped survivor a chance to escape by completing a series of skill checks. This will come at the cost of their team.
1st stage- Lockbox starts to crush the survivor inside. Survivors have 45 seconds to save their teammate. The survivor inside can attempt escape, but success will cause all other survivors to scream and be effected by the EXPOSED status effect for 60 seconds. The survivor inside cannot be saved by a teammate in this stage.
2nd stage- The Lockbox now has a terror radius. All survivors within 32 meters of the lockbox suffer from the EXHAUSTED status effect and will scream after 10 seconds in the lockbox's terror radius. After 15 seconds (which is how long it takes to rescue a survivor in a lockbox) the survivor suffers from the EXPOSED status effect for the remainder of their time in the Lockbox's terror radius.
The trapped survivor may attempt to escape. If they are successful, all other survivor's auras are revealed to you for 15 seconds.
3rd stage- The lockbox is at its most deadly in the third stage. If the survivor inside the lockbox is not saved within 15 seconds, they are killed. The Lockbox's terror radius increases to 40 meters. When trying to save a survivor from a lockbox, skill checks can now occur. A failed skill check causes both survivors to switch places with each other, and the lockbox resets once this occurs. Once the survivor in the lockbox is saved, they cannot be put back into a lockbox. If they are saved in the third stage, they get put into the DYING state but automatically recover after 10 seconds.
4th stage- only occurs after a survivor is saved from a lockbox. The Lockbox collapses and turns into a trap. Any survivor that hasn't been trapped already gets put into a Lockbox if they step on this. Must be effected by Cruel Intentions to spring the trap.
PERKS:
Mangler of bodies-
You kill anyone in your way without mercy. When a survivor is hooked, all other survivors scream and reveal their location to you for 2/3/6 seconds. When the survivor is unhooked, they suffer from the DEEP WOUNDS status effect. They will be put into the DYING state if they don't mend within 10 seconds.
"I've been searching for a way to make their screams louder, to cause them unceasing pain. These hooks... they are perfect"-Edward Crosby
Insane drive-
Your have an obsession with causing them pain. Survivors bleed out 15/20/25 percent faster while inflicted with deep wounds or when in the dying state.
"It will be painful, but you're causing me joy. Isn't it wonderful, making someone happy?"-Edward Crosby
Hex: Blood Reaper-
A hex rooting its power on death. The following effects persist as long as the related Hex Totem is standing:
Once a survivor is sacrificed or killed, a dull hex totem becomes lit with this perk. When stunned or blinded, you gain a token up to a maximum of 5/4/3 tokens. Once the maximum number of tokens have been gained, any attack inflicts the DEEP WOUNDS status effect on survivors you hit. If you have an obsession, you may KILL them once you reach maximum stacks.
"I wasn't driven mad. But something clicked that night-something that told me that spilling blood was my calling. I was put on this Earth to torture, to mangle and kill."-Edward Crosby
SURVIVOR
John Maclallen
John Maclallen is, and always was, a Scottish patriot. He served a few years in the military, won a few local sports championships, and would donate huge amounts of money to his country's charities. Esteemed player of the bagpipes, avid golfer, amateur historian, he did it all. He loved his country more than anything. But one day, he got thrusted away from it all. As he took a walk the thick fog rolled in. He blinked and opened his eyes to see a dark forest. This wasn't Scotland, that much was certain.
PERKS:
SCOTLAND FOREVER-
You have an overwhelming love of your home. When within 25/27/29 meters of a hooked survivor, gain the HASTE status effect. If you successfully unhook a hooked survivor, you both get the ENDURANCE status effect for 25 seconds.
"Scoooooooootlaaaaaaannnd Forevvvvvvvverrrrrr!"
Pride-
while pride hinders some, you embrace it. Every time a killer misses a basic attack while in a chase with you, gain a 30%/40%/50% speed boost for 3 seconds. Pride has a 65 second cooldown. This can be shortened by 15 seconds by taking a protection hit.
"You think you can get rid of me like that, eh? Get ready for a shock, lad!"- John Maclallen
Soldier On-
Your military experience makes you tougher than most. Failing a skill check while healthy gives you the ENDURANCE status effect for 20/23/26 seconds once you become injured. If this perk is activated while injured, the ENDURANCE status effect is applied immediately.
"Tis but a scratch!"
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@Soulslayer618 said:
seriously? to me its laughable when I get the "always using meta perks" argument in post game chat but is it any wonder why these perks are meta?
BT constant campers and tunnelers so we have to keep each other safe
DS still with camps and tunnels watch out for yourself
DH oh no an exhaustion perk that doesnt help that much if youre a good killer
Im just saying that the complaints are annoying but more so its an excuse for them to BM or otherwise act toxic
NOTE: not all killers are saying this and not all killers complain but likewise not all survivors run meta perks. and all that aside most of the "meta" perks cant even be used by survivor if you play fair or am I wrong?
I agree, but on the other hand, i'm criticized as a toxic noob for running meta perks like BBQ. Apparently i'm not allowed to get those good bloodpoints. I once got criticized for running mindbreaker, THe MoST bRoKeN ANnD UnFAiR pERk In ThE gAme BrO!
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Let me clarify some things:
Glock category represents the killers who never should have been released
I was high when i made this and accidentally switched billy and Legion, although its kinda accurate because the devs already have a glock 18 pointed at hillbilly's skull.
I think that licensed killers should stay. I think it's cool to have a game where horror fans can come and play as their favorite character from their favorite franchise. I kept the two non licensed killers that i like.
All the ranged killers are cut because they can be seriously better or worse based on the platform. It doesn't matter much, but it can sometimes impact games on crossplay.
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@Aiden_Me said:
https://forum.deadbydaylight.com/en/discussion/comment/1559828#Comment_1559828
How about close your mouth @EntitledKillerMain ?
How about you get good and stop complaining about a balanced killer.
He's not overpowered, he is annoying. There is a difference.
Also who quotes and @s someone?
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Didnt word that too well my guy.
But I get your point. Idk why I would have to play a certain way because of what some survivor mains want.
I have no friends, and that's probably why.
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@AhoyWolf said:
I think that the "Gen Rush" would be kinda fixed if Survivors spawned together.
This is sarcasm right
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1560189#Comment_1560189
Thank you mate 👍 is there anything in particular you like? Also do you think anything is too strong?
Really like the power and the lore. I think the perk "puppet master" is a little underpowered. Other than that, great job!
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@Viperion said:
I think blocking windows and pallets at the same time is too OP, there is nothing a survivor can do when that happens.
If they make the duration like 5 seconds, it would be more fair tho
well it can do nothing if the killer is far away.
It's all up to RNG, and it always has been. If the killer is close by and there are actually vaults in the area, then Cruel Limits becomes one of the strongest perks in the game.
It still needs a buff tho
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Sounds like some good old fashioned
I want to die
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It's odd how no thirsty bois have said Jane.
Anyway Steve Harrington is a true gamer
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I think it should block pallets. It's a weak perk.
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perhaps a buff/rework to corrupt intervention.
Or, generators are blocked for 20 seconds every time a generator is completed.
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@LSerpentine said:
Oni is not currently IN game, but him and Yui (the cursed legacy pack, really) are said to be coming out this month. Speculations are that it could be from the 21st-27th. Alongside some map reworks. Also, there is an official DBD Mobile discord, I can send you the link if you want it, its better to get info from there.
I'd like the link.
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well then...
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@Zani22 said:
https://forum.deadbydaylight.com/en/discussion/185200/i-have-a-question-about-dbd-mobile
Oni is a bit of a bastard to implement on mobile and to optimise thats why he's not there
In my opinion they can do it if they can do hillbilly.
I get your point though.
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@apathytheclown said:
There is a post on their twitter that he is going to be out soon on mobile.
No sh*t?
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The point of kobeing is that its supposed to not work 96 percent of the time.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1562263#Comment_1562263
Would you like some adderall?
Perhaps
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1562257#Comment_1562257
Sure but with your past comments its hard to tell.
Lmao
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1562250#Comment_1562250
1. Los (general counter ) which can be countered by quickshots.
2. How to lose distance and get m1'd
That was sarcasm but ok :-)
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step 1: get behind a wall
step 2: run and swerve
step 3 : repeat
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@Dabihwow said:
cool concept but I would put this in the creations section though @MandyTalk or @Inji could help
Thanks for the advice
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Obviously.
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I always go for the save, but in return the person that I saved is self caring in a bush across the map.
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Steve or Jane
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He's underrated.
Teachables suck though
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@PigMainClaudette said:
Best one I've come up with was a mountaineer who was left on a mountain to die.
His power was to create an are of effect blizzard that slowed everyone and locked off some things near by. I'd have to dig that up from my discussions, but I'm going to work soon after I post this.
Lol the lore there is really similar to my idea
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I want this in the game.
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@adalesmo said:
Survivor doesn't need a nerf at all. With uncounterable killers like Deathslinger, Spirit, Nurse, in the game, and killers who are insanely strong like Billy, Oni, etc., you're delusional if you think survivor in general needs a nerf.
How to counter those killers:
Iron Will
Don't be so predictable
SWEEEEERRVE
Note: I was high when i wrote that last one
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@FFabeq said:
Can we please remove noed, bloodwarden and all the other endgame perks for killer? Because you already lost in there, so why would you need these perks?
Wow I have an idea:
NOED + Blood Warden
Anyway, I disagree. There's something called pressure that the killer can have once all gens are completed.
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But how would it work?
Also I don't know what their basic attack would be. Would he swing his head at survivors like a drunken sailor?
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Zarina expected to be spoonfed a win and didn't get one.
She is a Karen
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So how about no
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He said "You got downed" and "Get fu**"
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@IamDwight said:
Oh yeah, let's just keep making survivors experience worse and worse more and more.
What do you mean? The only side to get worse is killers. Survivors have only gotten a better and better experience.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1557980#Comment_1557980
Camping will result in a loss against smart survivors, but not tunneling. You dont loss anything for tunneling. They may could have BT and DS but thats all.
Most of the time when I go against killers who tunnel (yes In play survivor sometimes) at least 2 survivors end up escaping if the person being tunneled is good. That's just my experience though.
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@MadLordJack said:
I'm always shocked when people say things like this. It always just seems an excuse to run meta perks. I've been in a lot of situations where my team tells me I'm getting facecamped and tunelled when in reality I'm mostly just getting farmed while my teammate stealths away.
It's like if the killer procs kindred, they are a facecamping tunnelling moron.
This is very accurate
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Also if the killer is camping one survivor, you don't half to sweat to win in that situation. Tunneling maybe.
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@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1557838#Comment_1557838
No the majority of killers camp and tunnel. That's just fact. Read some more forum posts or play survivor long enough, you'll see. They call it strategic. But GG on trying to make it seem less than what it actually is by downplaying it as bots. And survivors have to play sweaty with how killers play. Y'all don't understand that that's a byproduct of y'all's playstyle.
Technically you are right, but as a killer main i can say that most people do it for the sake of toxicity. I don't camp or tunnel, nobody at my rank camps and tunnels, but i'm rank 6 so I guess that's expected.
Most killers with half a brain know that camping/tunneling will only lose you the match, so most of them are either desperate or just toxic.
but you're right, most killers do camp/tunnel, which is honestly really sad.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1557725#Comment_1557725
Yeah, because face-camping is SOOOOOO much fun.
When I play killer, I prefer to think of it as being a hunter. I prefer the hunt, I prefer the chase, I find the kill to be a reward for doing repeatedly well on a chase.
I expect nothing from this game, so take your entitlement and shove it somewhere else.
- I never said I enjoyed camping. I prefer the chase as well.
- lol
- I wouldn't call not wanting to spoonfeed survivors entitlement.
- I will shove my (correct) opinion somewhere else, this particular discussion is getting quite annoying.
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@BabyDweetMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1557725#Comment_1557725
You sound so dumb right now. Like seriously. Everyone should be having fun, they are entitled to it, hence why they're playing a game. Genius 🙄
And no, killers will face camp for no reason. It happens all the time. I played around 7 games a couple days ago and 5 out of those 7 the killer face camped with 4 gens or more left. Killer mains will never understand uncalled for camping and tunneling. Its far too often.
Unfortunately Dbd is designed in such a way that if one side sweats the other can't really have fun.
I'm sorry you play against bot killers.
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@xenotimebong said:
Is it just me?
Every time I go against console rainbow ranks (so I’m assuming they’re SWF here, but it seems sort of obvious they are), they’re really fun, chill and non-toxic. I’ve never seen any of them with mega sweat builds really, the odd small pp but since I don’t tunnel a lot they don’t get to use it. I did have one console SWF that teabagged me at the gate but whatever, it’s just teabagging lol.
I’m not a particularly competitive player, I enjoy winning but I usually run off-meta perks and killers and try to play in a way that’s fun for everyone. I’ll happily meme with people and let the last guy go and console survivors seem happy to go with it and play along.
Just a fun observation I noticed and wondered if it was just me! Maybe it’s just the lack of post-game chat making people seem more wholesome.
Excuse me?
Xbox lobbies are certainly not that
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@PigMainClaudette said:
Yeah, it's a nightmare but ThEiR job Is To KiLl. People can easily pip without a single kill, but those 4 skulls at the end screen are apparently more important than actual fun.
Yes, because how dare we sacrifice our fun for the sake of your entitled ass' enjoyment. Honestly, unless the killer is on comms with you, you can't blame them for "RUiNinG OuR fUn"
@Auron471 said:
Non-stop face camping killers. i just want to have fun meme builds with my friends but NOOOO. i need to bring DS and BT now.
Clearly you are doing something that warrants a big fat facecamp. Blendette?
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@SpecialSnowflake said:
https://forum.deadbydaylight.com/en/discussion/comment/1557102#Comment_1557102
I really only find No mother useful when paired up with Dead hard, resilience and This is not happening( the skillcheck one)
injured build :D
No Mither + Mettle Of Man= Pog
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@momkisser said:
I constantly see dumb ass killer mains tunneling, camping, and down right being dumb as hell because they're mad at survivors. They constantly use gen rushing or SWF as an excuse to do these things but what else are survivors supposed to do? Doing gens is the objective, why are you mad? SWF shouldn't even be an issue. If you can't counter a well coordinated team that says something about YOU as a killer. YOU'RE bad. Survivors don't owe you easy games because you're too brain dead to do your job efficiently. Survivors shouldn't have a disadvantage because they want to play a TEAM BASED game with their friends and work as a TEAM.
Splish Splash your opinion is trash
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Here's your answer: Survivors aren't punished when killers play like idiots. If one survivor is being camped or tunneled, the other 3 will escape unless you are total potatoes.
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@shelobster said:
https://forum.deadbydaylight.com/en/discussion/comment/1555971#Comment_1555971
This brings warmth to my heart.
But more warmth to the blendettes' hearts as i tie them to a stake and burn them like the heretics the are.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/1554615#Comment_1554615
Pretty disgusting that they're calling you a racist and race-baiting. I've reported the post.
well that escalated quickly
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just use Alt+F4
/s

