EmpireWinner
EmpireWinner
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- EmpireWinner
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Comments
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:(
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Dbd wasn't made for low end pc, but they are planning on adding more graphical options to the game
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I'm happy to see the creators of their art won the contest, wonderful job. But the cosmetic skin itself for claud looks ugly.
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Sometimes I laugh it off, let it slide or back talk
It's usually when either the killer or survivor loses
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We know, they know
New mm system coming
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As in buttons to do actions?
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1312894#Comment_1312894
Add it to the lore first, then add the skin. Simple.
I don't think she would ever want to either. Same with her summer dress in the rift. It is not her style.
Is that the golden reskin??
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Maybe they wanted to add spice in to claud, I'm fine with everything but the thong
I don't think claud would ever wear that
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Bc it's fun
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@CaulDrohn said:
https://forum.deadbydaylight.com/en/discussion/comment/1312568#Comment_1312568
Putting even more stun opportunities, esp. some which can be triggered so easily, is not healthy for the game at all. The killer is already on enough pressure to hook fast, esp. when we want the killer to "play fair" and not tunnel / camp. If you want to addd yet ANOTHER way to deny the killer a hook, it should come with a HEAVY price. Being broken for the remainder of the match is not much of a threat for skilled survivors. And esp in End game it's no issue at all. Then your new perks degrades to just another safe escape perk. So I say, make the bodyblock REALLY punishing:
While the killer is carrying another survivor, you are exposed. If you take a protection hit while healthy (which will put you into dying state), the killer will be stunned in place for 3 seconds and the survivor he's carrying is freed from its grasp.
This allows you to sacrifice one of your hook states for another survivor, and would come in handy when the one you save this way would have been dead otherwise. Thats a fair trade, the killer can now hook you and the other surv gets a last chance. Or the killer decides to tunnel, bad luck then. But then he will waste more time chasing again instead of just picking you up for hook.
This could work to well with DS, I gotta admit. But it actively hinders mettle of man from working as long as the killer always accepts your tradeoff (you could only pull that off 3 times until being sacrificed).
I really like that idea, nice one
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Maybe a common tier skin, at best
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@RizeAki said:
They already said it’s coming but for survivor we’re gonna live forever add another effect of course and maybe give it a stack per heal state you do rather then unhooks and protect hits as these are hard on good players who don’t get hooked and insta down killers
For killer while controversial I would pick sloppy butcher but I have no suggestions there just something to help with all that heal perks that counter it
Interesting. Make it par with bbq
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@Crackgear said:
https://forum.deadbydaylight.com/en/discussion/comment/1311707#Comment_1311707
Actually , this was meant as a joke post but I kind of agree in your part being quite weak now :D
Lol, I kinda figuired
Would be cool to implement this
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Flashlights are already weak as they are rn
Only really useful for saves but most killers will face a wall, thus making them not game changing.
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Go ahead, not toxic at all
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1311424#Comment_1311424
Same. They definitely threw their own lore out the window “Claudette is not the outgoing type” .... and yet she look like she ready to hit the streets.
They should have gone more science urban and not thot urban.
That yui comestic was awesome. I'd totally buy that
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I was surprised that skin won, it doesn't fit claudette's personality at all.
Would rather prefer a lab coat cosmetic than that.
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The blendettes that are actually really good at hiding, they waste so much time.
At least with other, they can actually loop you and play efficiently(play good) , eventually the game is coming to an end
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There will always be people like that in every game , don't let anything keep from playing a game you enjoy. I have hope the devs are trying their best to keep both sides fair and improve game health. "toxic" is overused for many things, the only toxic thing in dbd is the endgame chat.
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Claud, awkward nerd
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5 is too much
I'll rather have it to 3 secs.
If I were to change it, I'll it have the current effects tripled for unhooked, aura doubled and give the unhooked person the haste status effect for 5/10/15
IDK this perk is really bad
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@Bovinity said:
https://forum.deadbydaylight.com/en/discussion/comment/1308271#Comment_1308271
They ARE extremely common. I don't know why the devs claim they're not, just keep track of your matches as killer and count how many were 4-man friend groups. It's far higher than 5% or whatever they claimed.
That said, there's not much you can do. Optimal survivor play destroys optimal killer play, that's just how it is. Is every 4-man this way? No, some friend groups are potatoes. But they still have a massive communication advantage in a game that's built around limited information.
Meanwhile, everyone still insists that a reasonable FoV or sounds that work right for killers would be insaaaaaaaane because it's too much information.
Coms are out of the game's control.
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They're not common to go against, as much as many don't like going against them, they need to understand that they're trying to have fun. Many claim that they're out there to "ruin" people's fun, that may apply to some, but the most I gone against were good sports. Knowing pregame if they are a 4 man and choose to dodge, will create even longer queues. That's the last thing we want.
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Agreed,Major difference
My potato computer runs it better than my xbox
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I agree, they did mention looking back at older killers to view and possibly add more to them in their power.
The stream gave me so much hope for dbd
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Don't DC, get gud
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Dbd isnt for low spec gaming
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Recently, waiting for a lobby as killer take forever while survivor matches are instant, guess the killer pop is growing
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gg
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post #1281217318391437 about matchmaking
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@Huff said:
I'm not saying that the perks are bad necessarily, but why mention the combo?
I can see the appeal in each individual perk, but I don't quite understand what makes less cooldown+more FoV so great.
I meant as having those perks in general, not as a combo. (I do run them both actually ).
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1301615#Comment_1301615
It is noticable, but I would rather not be limited to 3 perk slots the whole game.
It helps you find those sneaky sods that tries to tech you, but other than that, it doesn't help much in terms of gameplay advantages.
I think the only Killer who realistically gets a lot more mileage from Shadowborn is Nurse because her blinks can be rather limiting with the FOV.
I agree. The perk may not offer any advantages to reach your objective but the changes of the fov, it really helps me not become nauseated with the current base fov. Now monitor and abuse( I forgot to add that lol), now that's where things get good.
For nurse, it's a must have.
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@Dead_by_Gadfly said:
Personally i notice 0 difference with shadowborne. But then i dont see a difference between 30fps and 60fps either 🤷♂️
Have u tried a side by side comparison?
It is really noticeable
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Yes it is
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Worst idea ever
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baby killer, go #########
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Did you configure any files?
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ez
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/1299704#Comment_1299704
Not once have I said that all my Killer losses were due to SWF. I have said that losses to SWF are far more unpleasant and impactful due to the fact there is far higher chance they will engage in bullying and draw it out for their own amusement. Not that I would expect you to understand nuance.
https://forum.deadbydaylight.com/en/discussion/comment/1299710#Comment_1299710
Do you say the same thing when a survivor complains of camping and tunneling?
Yea, I would actually
Camping allows others to do gens and punishes the killer
Tunneling is a valid strategy unless you have ds
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R1
I don't care if I win or lose, but do get bummed out sometimes in those, "I should have done that" moments.
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Oni,ghost,Lf, demo wraith, pig, Myers and nurse for fun,
Hag and clown(lol) for strategic gameplay
Death, spirit, legion, plague for casual games
Huntress, I'm trash so I don't play her as often
I don't play doc, Freddy or billy
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Turn it off , my god
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Lol
It no different from other games, best to do is ignore the messages and move on with your day
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They're fine. Grow a thicker Skin and ignore it
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It has been normal since the beginning of time
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Huh?
You can still break that totem lol
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Went against a legion with surge, when she downed one teammate, my heart dropped bc the gen exploded.
an ok perk
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We all know mm is ######### rn, nothing new
there is a new mm system being made
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do gens