Emoba
Emoba
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- Emoba
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Blight has never been close to Nurse's level and still is not. 1k winstreak has always been possible with every killer in the roster, just needs an unhealthy amount of motivation and to be willing to one-trick the same one killer for months.
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He says, a week after DH got deleted from the game.
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Have you tried this thing called "reading"?
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Keys are fine. Addons are still the same aka very strong.
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No.
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Because they're a passive ability, I assume. They shouldn't have removed any of the interactions anyway.
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@ReverseVelocity said:
Probably because the license holders haven't agreed to it. Freddy's licensors are particularly strict, he still doesn't have a single cosmetic after all these years.
And the NoES license we have actually just is the 2010 remake movie only. I have a hard time believing that BHVR was behind such decision. Then again I'm not sure why would the license holders do such thing either... The remake was poorly received and had its planned sequels quickly cancelled. The way this franchise has been handled in DBD has always been strange, to say the least.
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@GrimReaperJr1232 said:
As a killer main, I... yeah, no, I hate her too. Her ability is so passive and basic that it makes Freddy feel like he has Billy levels of depth. She's so boring to play as, tedious to play against, her lore is dreadful---is there literally ANYTHING good about her other than, "ooh! Look how hot she is!"
Snare Freddy has depth though. You could have chosen a better analogy.
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@zarr said:
I think Nurse is fairly fine now, overall. She's certainly still above and beyond all other killers (except Blight, due to his addons), and really good Nurse players are still way overpowered (Knightlight 300(?) match win streak addonless and perkless, although this is of course in no small part due to matchmaking being awful), but getting rid of her ability to utilize Exposed has absolutely been a game changer. It had been unfathomably ridiculous that a killer like Nurse could down people in one hit. Imagine the same on Blight, everyone would instantly realize it's ludicrous. Now that she actually has to chase through 2 health states (or 3, before the Dead Hard nerf), she is much less oppressive and has to go through many more motions. Which is especially notable since recharge and range add-ons are no more.
That said, there are still some issues, I think. Her lunge range out of blinks makes it a sort of third blink, it's too forgiving in my opinion and reducing it by, say, 33% would be the perfect way to tame her, making her more challenging to play in the process (although the latter is probably precisely why BHVR wouldn't do it, as it'd make her even less noob and console-friendly). Alas, instead they went and brought an add-on that increases her lunge range...
Pallets should be a more reliable resource to use against Nurse. Stunning her out of blinks, blink hits and fatigue should work more consistently (or at all), and it should cause her to go through the stun animation, only after which her blink charges should start replenishing. Fatigue overriding stuns also makes Head On much less viable against Nurse.
Nowhere To Hide is pretty overtuned on Nurse. I really like the perk and wouldn't want it nerfed, but on Nurse it just equals free and easy hits that survivors can do next to nothing against, and this is particularly true because NTH's aura reveal range travels with the killer for its duration. Maybe just make it not work on Nurse specifically. xD At least there's Distortion, I suppose.
3-second Decisive Strike doesn't do much of anything against Nurse. It should be back to 5 seconds anyhow (and maybe even proc up two two times, so after each unhook).
The Dead Hard nerf benefits Nurse tremendously. While there was some counterplay (and laghits...), DH was still a really reliable tool against Nurse, so much so that it was essentially a third health state against her. Without that, she'll be much more dangerous. Dead Hard can still be used of course, but only at most two times per match (and if they aren't using another Exhaustion perk alongside it, they won't have any in many of their chases). Plus if Nurse tunnels right off hook, she can put the survivor into Deep Wound anyway, nullifying DH. I think the 10 seconds of unhook Endurance should become unhook invincibility, such that it doesn't clash with Off The Record and DH (or stuff like Renewal or Resurgence, for that matter). Removing collision for these 10 seconds would be ideal.
That they've removed the flashlight interactions with Nurse now is honestly just mindboggling.
She's above and beyond of Blight as well. Addons or not.
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Jaded.
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No offense but your post reeks of low MMR/playtime. I however will give you Alch Ring. This thing never should have existed and it's dumbfounding that it still is untouched after 3 years especially when so many weaker addons got nerfed in the meantime.
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Why wouldn't it be possible...
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Still cracks me up that they nerf Gel and Abdominal Dressing yet increase their rarity at the same time. Such a BHVR thing to do.
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By being an adult and remembering that I just am playing a hecking video game.
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@Reinami said:
https://www.youtube.com/watch?v=R2PzvdWGuMg
When are people going to realize that we desperately need to do something about the kinds of things survivors can do and how difficult it is to even get a single hook against good survivors?
Kek, we literally had a thread about people like you last week involving this video. This community is so predictable.
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@HoodedWildKard said:
Wish I'd had the chance to play hawkins. Only started dbd last august. Paid through to nose to secure a physical nightmare edition to access the ST chapter, it's the reason I started playing dbd.
It'll come back someday. Trust.
@Marc_123 said:
Still a little spark of hope that ST returns somehow.
Netflix games didn´t went so well... i hope they come to their senses again.
I want Hawkins back.
You know that this has never been confirmed to be the reason and likely wasn't, right? The real reason most likely was that Netflix was asking for too much money to renew the contract, simple as.
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Back to non-exclusive content, heh. I already paid for the rift once which means that I paid for all of them so this reward is quite pointless unless you never paid for the rift before unless we indeed get the 1k auric cells for "free" then yeah that's actually great.
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@Veroles said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3401372#Comment_3401372
Wouldn't say they are blight mains but i think they do not touch it because they seem to think that this game need also some killers which can compete against really skillful survivor swf's and that with a realistic chance, besides nurse. That's my personal theory.
No offense but your theory rather sounds like personal cope.
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Midwich is already a very killer sided map
lol
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"If the Stranger Things license was lost, can't the developers at least bring back the Stranger Things license ?"
Some people, I swear...
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Literally his worst map along Lery. I hope this is a troll thread.
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No because I am sick of my idiotic teammates constantly doing it for no reason. 99ing gates is something people do because they think it makes them look smart.
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All killers are viable in pubs regardless of the builds.
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Snore Merchant. Not sure what I would have answered before her introduction.
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@Meathammer said:
Your mmr must be really low
You must be trying to cope.
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Not using cheat software. That's it.
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Welcome to 2 years ago.
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@illNicola said:
I think it's officially scrapped. Sad, if I don't search on YouTube, I never see the mori of a killer
They recently confirmed that it isn't scrapped yet.
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Twins doesn't get "demolished" by anything. Not even comp teams. You have no idea how to use the killer if you ever struggle this much with them.
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@adsads123123123123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3396372#Comment_3396372
It is challenging to use but I think that a killer shouldn't need hundreds of hours to get decent at, especially if the killer has the most punishing mechanic in the game.
No killer needs more than a few hours to get decent at besides maybe Billy. Sorry but this sounds like a skill issue on your part.
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WGLF got buffed though so not sure what you are on about.
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It used to be even worse.
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@DBDVulture said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3394245#Comment_3394245
Check for yourself.
Deadlock has never been in the shrine according to the DBD wiki.
The devs say: random is fine.
Random is not fine. It has prevented Deadlock from ever appearing in the shrine. This in turn encourages more people to buy Deadlock. Note: it's one of the few perks not getting nerfed and is locked behind a premium killer you cannot buy with shards.
CoB and Eruption were under the same umbrella but those perks are getting nerfed by popular survivor demand.
The new marketing strategy is clealy : make the premium killers have the good perks - even if the killer sucks people will be forced to buy it.
There is no way they take the shrine in account at all for balancing the game my dude, lol. I know BHVR can be a weird company sometimes but still.
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Artist isn't exactly a commonly encountered killer in the first place.
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@Pulsar said:
Probably Jonathan.
A bit unfair to count skins. But if we do then yeah it's him.
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Trust me, it's better this way. Almost every single Merchant player only uses her to hold a 3-gen the entire game. Dreadful experience. They really need to rework this killer again and properly this time.
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Self-healing still is nerfed, flashlight interactions still are being removed and DH is even more nerfed. CoB/Overcharge nerfs remaining is a very questionable decision indeed but let's not start with the victim mentality please.
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@sizzlingmario4 said:
You're forced to go back to original position which makes it very easy to counter. It's not even good.
It is. You're not using it correctly if you feel otherwise.
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@DBDVulture said:
Deadlock has never been in the shrine and that's one reason it has remained untouched. If you didn't buy Pinhead then you don't have it.
Is this a joke or...?
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They just won't ever get it. Don't bother.
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@C3Tooth said:
They picked Feng over Elodie.
Elodie is Malagasy anyway.
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Probably a half-assed attempt from the devs to make it a rarer sight in the future.
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Twins is not in high priority at all. Killer plays fine and has been top tier since almost forever.
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DH has been nerfed even more, not buffed. And the self-healing nerf still is in. Stop being a crybaby.
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Tiny? Did you actually bother reading the patch notes or is English not your forte?
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@Madjura said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3392351#Comment_3392351
You can run multiple Exhaustion perks though, as long as you can "control" when the other perk activates (so basically as long as it's not Sprint Burst). Use something like Balanced Landing in your first chase and then Dead Hard after you get unhooked or something. Spending half your perk slots on Exhaustion perks is probably a very terrible idea however I admit.
I also feel like this change probably kills the perk but it's an option you can run sometimes.
If you still need another exhaustion perk along your first exhaustion perk then the said perk is just bad. I also just don't see people ever sacrificing 2 perk slots for two different exhaustion perks. The only exception being Adren, for obvious reasons.
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Well, Pain Res got an okay buff at least but Overcharge/CoB getting ignored is more than questionable indeed.
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3392328#Comment_3392328
Hardly.
If anything, it became easier to acquire. It can’t be stolen from you by someone snagging the unhook, ala deliverance.
By picking DH over any other other exhaustion perk you make the decision to have an exhaustion perk that won't exist for your first chase(s) and will be only available twice per match at most. It's Smash Hit tier now.
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Dead Hard is even deader. End of an era. Also, please fix the hook screams this time.