EldritchElise87
EldritchElise87
About
- Username
- EldritchElise87
- Joined
- Visits
- 2,817
- Last Active
Comments
-
Basement trapper it is then.
-
I just wanted a trans flag charm. thats it. pls.
-
Sample size of 1 is not conducive to anything is it?
-
Because there isnt any other good 1V Muli aysm games of its type. God knows I have played every one that's come and failed.
-
DBD is a game much more about decision making and game knowledge than mechanical skill. Its kind of a moot point.
-
As a killer if i dont get either a Hit or dropped pallet within 10 seconds of finding a survivor thats often far too slow.
You need 12 chases and games last between 4-6 mins. The math is there.
-
Back at 1000 hours I probably did have every perk and add on memorised. Now i'm at 3.5k hours I simply don't care that much anymore.
I just play to have fun/progress the rift now, tha's it. It's the correct way to play.
-
You know what, sometimes I will load into a game, have 3 gens pop or otherwise get RNG'd where the mental math of continuing isn't worth it. Ill just alt tab and wait till its over.
I just get tired of sweating every game.
-
Only had it for an hour so can't really say. It looks nice, seemed like it needed more routes but Midwich wasnt so bad once you learned it.
-
Okay, using a slight sweep as opposed to trying to hit a line is proving much better. Got the adept.
There are still a fair few tiles he is useless at though.
-
@Krunga said:
It seems like his tentacle reaches further than it can hit. Sometimes I can see the tentacle reach but doesn't hit.
You can hardly see how far ahead it hits. I mean, he can get downs with M1s, but hes the tallest killer. Zombies sometimes help but can also turn some loops into infinites.
Getting out of T1 is harder to hit tentacles than m1s.
-
Ì have been trying to climb up from multiple rank resets of not playing and I have been stuck at rank 16 for about 3 months.
Just as likley to get a team that wipes from the first down, as you are to get a killer thats not able to get a single hit., Either way zero pips and i still want to roblox myself.
-
I will never deliberately tunnel, however before the nerf If I was playing killer and saw an unsafe unhook or otherwise ran into someone straight off a hook, I would always assume DS and leave for 60 seconds or so. In my head I would always be trying to play around assuming everyone has DS.
Now I don't really need to, chances are if someone gets downed straight off hook its worth trying to hook again and the chances of getting DS'ed are much less, so why not if the survivors are making mistakes.
Having said that, on the flip side having killers more willing to risk the DS off the hook, means if you actualy do run DS you should have a higher chance of actually getting value out of it.
-
There is a vast monster-######### community online and DBD is fairly welcoming to queer degens. Probably wouldn't have stuck around if it wasn't.,
-
If you see an aura and then Haunt in that direction its not hard to look at the tiles around and make an educated guess where someone is.
-
If freddy was just his little manlet self with no terror radius during sleep, sleep on hit, and his teleport. He would still be plenty viable. the snares are just a bonus.
he'll be fine.
-
it's so nasty i love it. Wraith can snowball so hard.
-
its way over sensitive, and thinking about it, not being able to differentiate when someone calls me a f*ckhead or something, versus them using a slur.
not being able to tell the difference is actually liable to cause more harm than good.
-
I'm trying to learn him and after 3 games realised never ever bother using Main event, its such a waste of time.
-
I learned to Billy by holding M2 for entire games till I could curve and use the saw at loops.
He's not as fun anymore.
-
@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2022097#Comment_2022097
I'm into the idea of yellow mori should be base for everyone
The mori animations are generally fun and it breaks up the gameplay a little, even lore wise the entity granting the final survivor to the killer as a reward works. Could even only work if you have one alive and the gates arnt powered say.
Also, i would probably be willing to pay for some new mori animations down the line.
-
Remove Ebony Moris.
Give current Green Effect to yellow Moris. and ebony to green.
Give all killers yellow Mori as base.
-
I can live with most of it just for the love of the entity put everything in one corner, or at least one HALF of the screen.
-
Remember when nurse was 115% ms
-
At this point they might as well remove Moris or replace with something else, and give everyone a yellow mori as basekit, just to mori the last survivor to see the animation.
-
In the year of our lord 2021 we shouldn't still have to edit the config file to uncap the frame rate.
-
Normally I wouldn't abuse a bug, but given that its a placeholder for victors ability to push on the locker, if someone tries to jump in a lock then i'm going to just pounce on them.
blame te devs.
-
I imagine you will see an uptick when the hotfix comes out, Victor getting stuck in the ground 20% or so of the time you use your power is just too much atm.
-
Corrupt is only better than any other gen perk on killers that need a long time to set up, so trapper, myers and to an extent hag. In any other case ruin, pop, even surge or oppression give more utility as long as you can pressure gens enough to get the worth out of them.
-
You ruined the game for 3 other survivors. So yeah, you deserve it.
-
@cluedup_survivor1988 said:
https://forum.deadbydaylight.com/en/discussion/comment/1791635#Comment_1791635
I don't have to do that as wraith to win, as I said bad killers.
Sound's like you are not utilizing wraiths kit effectively then.
-
That's literally how you play wraith
-
I actually am starting to like the Twins and want to play them more, but the stuck in the ground bug is getting too frequent now, its really sapping any interest in carrying on when you have a 1/5 chance to self delete your power when you use it.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1790562#Comment_1790562
My guess is that Victor utilizes some code that may or may not have not been sanitized. I would not be surprised if he's a repurposed Trap object, and when they added zone restrictions they didn't properly do it so that it only effects Victor.
This makes perfect sense actually, sounds like it.
-
I was starting to get the hang of them but the Stuck floor bug is happening at least 2-3 times a game now, and usually at the worst moment to let someone get away. So probably going to put it down till the hotfix at least.
The twins are better than people think though.
-
I have been wracking my brain trying to think of she is actually good at and so far got nothing. Killers need either high chase ending potential, good tracking or high mobility, and the twins don't really have any of that in abundance.
Early days but just can't figure out what an effective playstyle is for them.
-
If it is, it'll show over the test, that's the point of a test like this. BL was always a band aid system for poor map design, and if we can get rid of it it will probably allow for more flexibility with killer powers/items.
-
I can't imagine it can get any worse than my year as a Spirit main.
-
It's cute when Apex does it to Octane, I approve.
-
the problem is you still see a giant glowing warning on where his attack will hit. So unless you are just not paying attention you are still only going to get hits on animation lock.
Really needed to adjust the attack itself if they go through with this change, being able to spam it wont really help when its the most telegraphed attack in the game,
-
The pallet breaking animation at 5fps is disgusting to look at though.
-
So far all i'm doing is playing an m1 killer with a dash to make travelling between gens easier, hes not actually that bad just with the mobility. But forget actually getting hits reliably, if you have enough space to try and use your dash, then you are normally far enough from a window or pallet to just catch up to them and hit them normally anyway. It feels useless. If it was harder to hit but could 1-shot, then mabye, but for just getting 1 health state its not worth the risk of being dodged and turned around.
-
Its no big deal but I recently tried playing on a switch, and going from 144fps to sub 30 with a controller made me want to claw my eyes out and never touch it on console again.
-
I just kinda wish lobos chains wasnt completely useless.
-
@ClickyClicky said:
I wish they did more for Clown. I get people didnt like him slowing down but it wasnt that big of an issue. Giving him a second ability would have been better than just making him stronger in chases which he was already good at.
Hopefully its Legion though. Being forced to write lines in school was more fun than playing against Legion. He needs changing badly
Have you played clown now with Pinky finger? He still lacks map pressure but his chase game is now really good, that being said just letting him spam bottles feels like a lazy buff, but it does improve him a lot.
-
Have they ever been fixed?
-
They have said on a few streams that they will be moving to a back-end SBMM system at some point this year (iirc) Which if it works would be a much better system (although arguably dbd is a hard game to gauge skill by match results), but hopefully the system tracks a lot more player actions than just escapes and kills, and actually groups people of equal skill, rather than just how much they played that month.
-
Have you bound turning to Q and E yet? That helps a ton. I mean the way I learned billy is to stop caring about winning, and just playing match after match without using m1 at all. But when playing normally you do need to m1 too. Being able to fake rev is a big part of it.
Good survivors will know where you can chainsaw and how to bait it, so you have to concede some loops to an m1 from time to time, like the shack for example, you can absolutely get chainsaw hits across the doors and around the outside walls, but most players will expect it, so you kind of have to play around it. But honestly best thing is just to forget about m1s for a bit and try and hit every chainsaw, you soon work out what you can get away with and what you can't
But against good players half of it is time management and map knowledge.
@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1401244#Comment_1401244
loop need a video on that I learned a good amount from his guide but ultimately i need to know when to use his power effectively and practice using it I mained billy until I got to the good players who I just couldn't curve to hit on loops and it was so frustrating because I HATE M1 I only want to chainsaw or I feel like trash btw I should probably say I play on console
-
Billy is hard, but also top tier. Tofus videos on curving are good, but just hundreds of hours of practise to know what loops and tiles you can get saw-hits at.
-
Currently using-
Corrupt
Nurses
I'm all ears
Either BBQ for points or STBFL
I'm all ears and nurses on him are very good. Getting wallbangs just feels great.