Dwight_Fairfield
Dwight_Fairfield
About
- Username
- Dwight_Fairfield
- Joined
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Comments
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@Aura_babyy said:
https://forum.deadbydaylight.com/en/discussion/comment/975824#Comment_975824
Depends on your killer. I think the perk shines on killers that are able to down people very quickly.
So about two killers its good for then.
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It looks amazing. They did an incredible job. I cannot wait to do spooky Michael on it.
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PTB will be very interesting tomorrow.
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I'm a survivor main, only play killer occasionally for fun (I love Michael) and dailies, but I think this ruin change sounds awful. The argument seems to be it will be useful late game. Devs need to watch some matches and see how long ruin lasts til the end of matches, because it is rare.
Ruin was never great anyway, but it helped killers get a start. Especially ones like Trapper, Hag, Michael who need the early game to power up.
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The argument of ruin being effective in late game sounds rather redundant. Ruin rarely last til late game.
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This year I got Clown and Jake. Last year I got Dwight and Wraith.
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I'm a Dwight. What do you think?
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Unless the killer was toxic during the match, then its just survivors being cocky/toxic for no good reason.
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This is one of the reasons why so many people like to swf. So you don't suffer garbage team mates like this.
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Not surprising that someone with the username Claudette in a bush raises the topic of stealth play style with cosmetics.
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Daddy Myers. Strong silent type.
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I just did a solo match and it reminded me why I prefer swf. Nobody cleansing totems except me and we got screwed by Noed. Farmed off hook by idiots with no borrowed time (of course it was a Claudette). I was the only BT carrier in the match.
Ugh!
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Well she's certainly alot more tolerable now the broken prayer beads has been nerfed.
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Comically silly thread. Thanks for the giggle.
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I have more fun with Clown, plus his perks are overall better than Doc's.
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He tweeted before Christmas about his absence. He said his father has cancer and its spread to his bones. He is retiring from streaming and Dbd in general as he has some tough times ahead.
I'll miss him. He was one of the first content makers I ever watched. His weekly shrine watches were always good.
Otzdarva and Painreliever are both great non toxic people to learn about the game from.
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A toxic Blendette just did that behind my hook. I cheered the Billy when he chainsawed her down.
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My two mains on either side; Dwight and Michael.
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If I had 5 cents for every time someone started fear mongering about Dbd dying I could finance my own Dbd game.
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@Kagari_Leha said:
https://forum.deadbydaylight.com/en/discussion/comment/960839#Comment_960839
And none of them are original right ? It's not like they designed one of them
I can take the Billy/Bubba arguement but that one is far-fetched
Far fetched in what way? What difference does it make if they designed them or they are licensed? The end result is still the same. You have two pairs of similar killers. And it doesn't hurt the game at all.
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@Waffleyumboy said:
We have 2 chainsaws. Irrelevant counter argument.
And two white masked stalking killers.
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You randy devils trying to sexualize the boogeyman 😄
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That video was epic lol.
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The broken reveal mechanics are the one thing that really irritate me about facing him.
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I do it sometimes, too. The other night I was doing spooky Michael on the Game, and two survivors dc'ed as soon as they realized I was doing scratched mirror Michael. So I let the other two do the gens and leave.
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@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/comment/942239#Comment_942239
Hey Mr Dwight, what perks do you usually run other then self care on your build? Im getting tired of randoms running away and not healing me xD
Bond, Borrowed Time, and Prove Thyself.
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Dwight because he had a tough down trodden kind of life before he was thrust into the Entity's realm, and deserves a break.
Wraith because he's got a very tragic backstory, how he was unknowingly made to participate in murdering people.
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Just ping pong the killer by having someone on each gen. If the killer refuses to commit to a chase then eventually one will get done.
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Trapper is good for creating paranoia in a match. But a strong killer he definitely is not.
Too much prep time. All that fetching, carrying and setting of traps is tedious. Easy to get spotted setting traps. Cautious survivors often won't step in them.
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Hands down Michael Myers. The only legit creepy killer in the game. I find nothing more unnerving than panning my camera around and seeing him standing there silently staring at me.
Blank pale emotionless face and...the blackest eyes, the devil's eyes!
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@InnCognito said:
I forgot to post this. Im not such a bad person. Sometimes it is best to have SOME compassion in game. 'Dead by Generosity"
Respect for letting a Dweet live.
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Most of the killers are fine on console. Just a small handful of exceptions like Nurse and Hag.
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I see that with a lot of Pig players too. Just like Wraiths and Ghostfaces who stealth and lurk around the hook waiting to tunnel.
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Wraith for sure. Bing bong has some great add ons. Silent Wraith with the coxcombed clapper and ghost soot is my favorite.
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The sound of Trapper's traps being set I find surprisingly soothing. Don't ask me why.
Some of Dwight's pain sounds are so adorable. "Whoa ho ho!!!".
The Clown's laugh is awesome.
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On survivor side I quite like P3 Dweet.
On killer side Michael's P3 mask and knife are awesome. P3 Bubba looks great, too.
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@SkeletonWitch said:
I play solo survivor and it’s definitely not a “relaxing walk in the park”, especially against a good killer.
I second this.
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I've gotten some complimentary messages from doing scratched mirror Myers. People telling me how I scared the hell out of them and how much fun it was.
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Twice tonight I was in a lobby full of red rank survivors and we got green rank killers.
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I used tar bottle traps and irredescent stone. I also burned a McMillan map offering. Got it done on my first try.
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@Tr0g said:
https://forum.deadbydaylight.com/en/discussion/comment/947726#Comment_947726
I don't think you caught the memo that less and less killers are playing. Hence the 5-15 min queue time for survivors and NO queue time for killers. Consistently. There are like 6-8 survivors for every killer.
I caught the "memo". Doesn't alter what I said in the least.
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@Tr0g said:
https://forum.deadbydaylight.com/en/discussion/comment/947706#Comment_947706
If nobody plays killer, there is no game. Survivor queues are already very long while killer queues are instant, due to a lack of killers.
That's never going to be the case. We've been listening to complaints about swf since it was introduced but people keep playing killer regardless.
Like most complaints in this game people will complain but still keep on playing.
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Michael Myers main here.
I use ruin, pop, sloppy, and monior and abuse. If I am doing scratched mirror Myers I swap monitor for brutal strength or play with your food.
Ruin and pop are for slowing down the gen rush. Monitor because its lethal on Michael and helps get in close to stalk. Sloppy to keep survivors injured for as long as possible and waste those med kits.
On spooky Michael brutal is great for chewing through pallets, or play with your food to give you that speed boost. Both help me when running the slower tier 1 Myers.
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They are not going to nerf or delete swf. Ever. They punish players in any way just for playing with their friends and its a quick way to kill your game.
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@iamscumqueen101 said:
https://forum.deadbydaylight.com/en/discussion/comment/947688#Comment_947688
Couldn't take the invalid death threats
Report those. Get them banned. I would.
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Only time I will camp is if a survivor was toxic for no reason. That kind of crappy behavior will be punished in my killer lobbies.
Other than that I cannot think of a more boring way to play killer than stare at a hook for most of the match.
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It depends on the situation. If you're facing a toxic killer, or have useless team mates, then I think its fine. Why should you waste your precious free time on something you are not enjoying just to appease a bunch of strangers? End it and hopefully move onto a better match.
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Yes if they ask for it. Always happy to help a fellow player if I can.
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Spirit for obvious reasons.
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Never going to happen. You start restricting players from how many friends they can play with and its an excellent way to kill your game.