Dwight_Fairfield
Dwight_Fairfield
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- Dwight_Fairfield
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Comments
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2551090#Comment_2551090
It's not strictly skilled based matching no, it is results based matchmaking.
If you did everything right, looped the killer for 5 hours, rescued everyone, and then died on hook. The game thinks that you should be able to do all of that, AND escape, so it lowers your MMR so that in your subsequent games, you have a better chance of a escaping, while playing just as well as you did before.
If Claudette hid in a corner, did nothing, and yet still escaped, the games thinks that she is probably doing something that is aiding her in escaping too well, so it raises her MMR, so that in her subsequent games, she has to work harder to escape.
How is that not fair?
Did you seriously just ask me how the game judging skill simply based on whether you live or die is not fair?
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2550803#Comment_2550803
Again, why do you want to increase your MMR? It gives you nothing.
All it does, it match you with players who are as good at escaping as you are.
That's not the point of whether you want to increase your MMR or not. The whole point of this MMR system is that it matches you with people on your skill level. But yesterday we were told the urban evading Claudette who did diddly squat all match and walks out the gate gets her MMR bumped up, while the one who did 4 gens, ran the killer for five minutes, did six hook saves, but died gets nothing but their MMR bumped down simply because they died. The game did nothing to acknowledge all they did during the match.
That is supposed to be SKILL based match making? Its a joke.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2550224#Comment_2550224
No, DC's were not included in those statistics.
I knew it. I remember them saying on last year's stats that they never include matches with dc's.
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@Demogorgeouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2550776#Comment_2550776
See thats where your wrong, sometimes you would depip due to the rest of your team being potatoes. And whats so good about the old system anyways? What do you like about it?
That was annoying but more fair than the current system. You can repair multiple gens, run the killer for ages, do several hooks saves, die on first hook and still pip under the old system. It recognized your skilled contributions to a match. Under MMR you could do all that and get nothing towards your MMR just because you died.
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@TicTac said:
Which survey is that? I dont remember this question.
Depending on how you answer your questions you might not get that. So I don't think they're hinting at anything because I got one about the Doctor.
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I can't believe the old pip system was better. At least that allowed players who contributed to matches to rank up. Not sit in a corner do nothing and escape and have your MMR go up for it just because you lived.
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Fix his reveal mechanic. One of the most broken things in the game.
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I can't believe they took time to answer questions about pointless stuff like how they choose characters for the tomes and will we get shirtless Felix.
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I don't know if you've tried playing killer at high MMR, and I mean playing as someone other than Nurse, Spirit, or Blight. But it's really tough. Often you'll lose a couple of gens before you even get your first hook. Most killers can't keep up with it. You're lucky to get 4 hooks by the time the match ends.
That's why it's predominantly Nurse or Spirit you're seeing. Even then they can lose too. They just stand a better chance to win than most.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2548889#Comment_2548889
I'm sorry I didn't realise people thought anyone who made mass generalisations about three quaters of an entire community collectively believing the identical things were actually being serious. I'll be sure to use tone indicators so you know when I'm being sarcastic, despite the fact that that is quite literally 99% of all of my comments.
Believe it or not, I don't read 99% of your posts. But thank you for being considerate for future reference to those of us who are not avid readers of your forum posts.
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Definitely not.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2548814#Comment_2548814
I found the one example I could remember of this happening recently because oh my word, who'd have thought it, I don't read and remember perfectly every single comment ever made to these forums? Shocker, I know!
This usually happens around the time of stats being released, be them the 5th Anniversary Ones made for a press release, or the kill rate ones from that Dev Stream way back when. These then die off as people, over and over again, tell others that the stats mean absolutely nothing, until more are released and the cycle begins again.
Also, I really don't know if you're aware of this, but there's a literary technique called "hyperbole":
https://us.v-cdn.net/6030815/uploads/MVCT1OP0FJZY/image.png
Often these are used in speeches or other persuasive literature.
You don't need to read and remember every comment to know if certain types of comments or opinions are prevalent if it was in fact true that the majority of the forum feels this way about it. You think I remember every comment that complains about swf? Or MMR? Or any of the usual topics that people talk about here. Of course not. But it would be easy to post a plethora of examples of them because they are everywhere. Spoiled for choice.
I'm well aware of what hyperbole is. But you never gave any impression or indication you were being hyperbolic. You were talking like a majority here believe in kill rate stats. I don't see it. Most people here don't take them as any sort indicator of killer strength from what I've seen in the rare times they are mentioned. In fact I can't even remember the last time kill rate stats were brought up to argue that a certain killer was good or bad.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2548779#Comment_2548779
They like to come out whenever new stats release, but here's one example I can think about off of the top of my head:
You found one example of someone asking if she was over performing statistically. How is that indicative that 75% of the people here believe in stats as the truth of killer strength?
For that matter why would you even think the person who asked that question even thinks that way? Personally I think it looks like they were asking is that the reason why they are nerfing her, since the reason they nerfed Freddy was because he was over performing statistically.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2548736#Comment_2548736
most of the time we get:
- very one sided killer players who argue that because they're low on the stats kill rate they deserve buffs
or
- very one sided survivor players who argue that because they're high on the stats kill rate they deserve nerfs
or my personal favourite
- very one sided killer players who argue that because a killer isn't at the top they don't deserve nerfs cough spirit cough
I don't see these arguments being prevalent around there. You claim 75% of the forum thinks this way because of the stats. So these kinds of comments should be everywhere if the majority here feel this way.
I am legitimately asking where are they? They should be plastered everywhere as frequently as complaints about swf, ruin/undying, Noed, MMR complaints etc.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2548717#Comment_2548717
And then three quarters of the forums take them as gospel.
Really? Where is that? Pig's always had a high kill rate, but where are the people saying she's an A-tier killer? Or that Nurse is the worst and needs buffs because she has the worst kill rate?
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2548691#Comment_2548691
Its why stats are a problem in this game lmao
Its impossible to track properly
Yeah that's why nobody takes them as the ultimate truth to how good killers are. Even the devs say that. The only reason they showed stats is because someone asked to see them.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2548667#Comment_2548667
That would still be bad as that means whole matches are thrown away, making the kill rates seem low
Matches like that should be thrown away. In what reality is a dc match reflective of how good the killer is? I've had matches where survivors dc on their very first down.
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Haven't they said before that these stats don't include matches with dc's?
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@ThiccBudhha said:
Probably for the same reason they are nerfing Deathslinger and Ghostface. I have no idea what the reason is, but it is the same backwards logic.
Nerfing Ghostface? What are they doing to him?
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2546680#Comment_2546680
Obviously I wouldn't mind it for the people who want it. But those masks are wack. Absolutely hideous.
To each their own. But I think they are awesome. Best masks since the original;
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Corrupt and Pop.
I run Corrupt because its a good perk for the early game, and being a Mikey main it helps me build up my stalk. Pop is just great and feels earned, too, because I can only use it if I've managed to catch and hook someone.
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I would love some skins for Mikey from the new movies. The masks look so badass.
I am very excited to use new improved Vanity mirror.
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I think I just had it an hour ago. I wanted a fun match so I decided to do some scratch mirror Mikey. I chose Hawkins as I want to use them up before we lose that map for good.
I get a group where all four of them are running spine chill, three of them with sprint burst, and two of them I know for sure were in a swf as they were on PS4 and I was able to look at their profiles afterward to check. There was nothing I could do in that match. They knew I was coming their way every time, they'd have their sprint burst ready to go. Me a slow tier 1 Mikey. My obsession, a Claudette, steered well clear of me with her spine chill and sprint burst making sure I could not get in a chase with her so I couldn't even get any pwyf stacks. They were all split up on gens.
I've never felt so helpless in my life in a killer match. I did not get one single hook. I don't think I've ever played a killer game before where I got no hooks. Even my worst games before I've gotten at least 3-4 hooks. But this was a royal ass kicking match on me. MMR's finest. Afterward I got messages from two of them. One was nice and gave a gg and said it was rough against four spine chills with that build. Another one just had to give me the "Eassssssyyyyyyyyy".
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@Harold_Shipman said:
Also, scratched mirror Myers will only have Lery's as a viable option since the Game became pallet city. That's the real tragedy here.
New improved Vanity mirror opens up all the indoor maps as possibilities for some jump scare fun.
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I won't miss it as survivor, but I'll miss it for my scratched mirror games as Mikey.
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If the killer decided to tunnel you 61 seconds later, then you should have been well away to safety by then and not even needed DS. Unless for some reason you decided to stay by the hook for 60 seconds.
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October 19th
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Personally I can count on one hand the number of Slingers I've faced since his release that didn't play scummy. So this isn't really going to change anything for me.
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I won't lie I hate it as survivor. Hate it. But as a Mikey main I enjoy it. I can't wait to try new Vanity mirror on it in a couple of weeks.
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I thought SBMM would put an end to all this. During the test before they enabled it permanently the solo matches were bliss. Competent team mates every game.
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Michael hitting tier 3.
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Apart from the boon totems I am very excited for it.
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Based on what I've seen on the PTB its Boon totems by a wide margin.
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@NoOneKnowsNova said:
Great on killer, frustrating on survivor.
I would have said it was the other way around.
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I hate how the chains can mess with you while you try and solve the box. That is something that should be changed.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2539195#Comment_2539195
I'm not gonna be able to watch it in theaters, and im not in amercia so i can't watch it on peacock:( But it'll still be cool though im sure.
Ah that sucks! I'm sorry.
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Look at it this way.......its only 13 more days til Halloween Kills 😉
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@malatruse said:
https://forum.deadbydaylight.com/en/discussion/comment/2538392#Comment_2538392
So slap on Ruin and chase them off gens. Free slowdown.
Yeah because ruin never goes quickly does it.
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Any remotely competent survivor will simply run as soon as they hear the heartbeat approaching and easily outrun the frenzy. Legion's power is probably the only power in the game that doesn't help down a survivor.
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The sheer bliss of not having to worry about keys any more.
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@PapiKingley said:
https://forum.deadbydaylight.com/en/discussion/comment/2531234#Comment_2531234
Baby steps he could get more let's just be glad they gave him this these are pretty good I might start using vanity mirror now
I'm asking them in their next Q&A stream if they can do more with Mikey. Shoot it an upvote if you haven't already and hopefully it will be one of the questions that gets answered;
https://forum.deadbydaylight.com/en/discussion/283938/some-buffs-to-myers-please
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Yeah I believe they have just put an exact number on how much faster the stalk rate is from the obsession. 40% is very nice.
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Mikey all the way. Classic John Carpenter theme.
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Didn't they only change her waterlogged shoe add on?
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Great news about the stalking progress jump getting fixed. That was annoying.
I really am looking forward to trying his new add on changes, especially vanity mirror. I saw several streamers use it with dead rabbit and/or Monitor on indoor maps and it was amazing. No speed penalty, no decreased lunge, while still having wall hacks and a teeny tiny terror radius.
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Well deserved nerfs to those BS add ons. Especially tampered timer
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David's looks bizarre.
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@Mistakesweremade said:
https://forum.deadbydaylight.com/en/discussion/283401/fat-myers-is-dead
But ghostface got buffed..?
How?
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R.I.P. to the funniest meme build in the game.
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Regarding Vanity Mirror, I just watched someone try it with Monitor and Dead Rabbit on Lery's. It was fantastic. The new and improved scratched mirror.
