DistortedDream
DistortedDream
About
- Username
- DistortedDream
- Joined
- Visits
- 733
- Last Active
Comments
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Ranged killers.
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I know what house you are talking about. I get it almost every time I get sent to Haddonfield. Hopefully it gets removed when the map gets a graphical update.
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And they certainly won't hear Demo's loud footsteps, either.
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Oni. It's fun running around the map and downing survivors with Blood Fury.
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Clown has gained ultimate power.
But seriously, How do things like this happen?
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Working on a gen for a while and looking around, just to see a Myers stalking you is the most scariest thing I have ever experienced in this game.
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I think she's pretty balanced.
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She isn't OP, she just needs some minor tweaks to her power. Something to give the survivors an idea of what she is doing.
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Insidous Camping Bubba
Forever Freddy
Head On Teams
Basement Hags
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The Rift: I play this game a lot, so I usually earn everything on the rift. I just use the auric cells I earn from the rift to get the next one, so it basically costs me nothing.
Regular Cosmetics: I usually buy cosmetics when they are on sale and if I do buy any, I only buy the ones that I like and for characters that I play a lot.
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Because most Hags camp with their traps.
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I try to help my team as much as I can, But if the killer has trapped the basement or is face camping another survivor, I know it's hopeless to try and save them. So I leave.
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He has 0 chase potential, His power doesn't work for most maps, and his uncloaking timer is WAY too slow.
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She is very annoying to go against, But she isn't OP. She takes skill to play and has 0 chase potential (Because of her slower movement speed). I'd say she's pretty balanced.
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Survivor Perk: Catch! - Survivors can throw their items at the killer, stunning the killer for 4/5/6 seconds.
Killer Perk: Not Today - Killers can break every standing pallet on the map and survivors will suffer from the exposed status effect for 60 seconds.
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How do things like this even happen?
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I don't really care for charms.
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I cannot tell you how many times I've gotten jump scared by a Deathslinger using Monitor and Abuse.
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Yesterday, I got a mori in two matches. I rarely see them anymore, though.
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A Nurse's Calling. Apparently, It's a try hard perk (According to the Claudette that I kept downing with it).
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My first killer match was as Hillbilly and I didn't know how to use his chainsaw sprint. So I literally was walking around the map, failing to hit survivors that I managed to find with an m1 attack. Everybody ended up escaping.
My first survivor match was as Meg on Coal Tower against the Legion. Every time I got found, I ended up freaking out and either fast vaulting a window to get away or quickly entered a locker (Which ended up getting me caught). Two people managed to escape while me and a Dwight died.
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Legion's blighted cosmetic for sure.
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- Hag (Because most of them camp hooks and I hate having to crouch around the map to avoid her traps)
- Doctor (Because of all the screaming and flashing images)
- Huntress (Because her hatchet hitboxes are ridiculously huge)
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Hawkins and Haddonfield.
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Very rarely.
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I would love it if survivors had their own abilities because that would make each different survivor unique, But the only problem is that it might make the game super unbalanced (With perks and addons).
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Survivors urban evading around the map and self caring in corners while you helplessly struggle on the hook (Even though it's very obvious the killer is nowhere near the hook)
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Hag because most of them camp with their traps and I hate having to crouch everywhere to avoid her traps. I also hate when you trigger her traps your camera locks onto her. So yeah, Hag.
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As survivor, If I spawn by a generator, I will look around the area for totems and chests. If I don't find any, I start working on the gen.
As killer, I usually head straight across to the other side of the map and look for survivors working on gens.
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Yeah, Once all of the (very few) pallets are used, It just turns into a complete dead zone.
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I like Elodie's voice, But it's just WAY too loud. The first time I heard her voice in game, I flinched because it was that loud.
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I don't like playing her that much, Mainly because her power is very unreliable at the moment.
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Old Freddy and Nurse's recharge mechanic.
I actually liked playing Freddy back before he was reworked. All he needed was a few adjustments to his power, Not a full rework. As for the Nurse's recharge mechanic, I think that it is just completely unnecessary and hinders her more than helps her.
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Laurie, Jeff, and Jane. Out of all of those, Laurie is the worst.
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- A Quiet Place
- You're Next
- Train To Busan
- Zombieland
- The Purge
- The Grudge (2004)
- SAW 1
- Scream
- The Sixth Sense
- Halloween 2
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Favorite:
- Spirit (She's one of my mains and I like to try different perk builds on her)
- Oni (I like running around the map and downing survivors with Blood Fury)
- Nurse (She's another one of my mains and I can pull off some pretty good mind games with her)
Least Favorite:
- Hillbilly (His power just seems weird to me and I can never use it because I'm terrible at aiming)
- Deathslinger (Because, once again, I'm not good at aiming)
- Hag (Because of her lower FOV)
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Probably because they want her nerfed.
I think she is fine the way she is.
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I don't mind exhaustion addons, Except if they are on huntress.
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I rarely ever see a Trapper or a Spirit.
I have seen plenty of Clowns, Doctors, and Ghostfaces, though.
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Favorite: Midwich. Despite the bad gameplay, I really like the creepy vibe it gives off.
Least Favorite: Hawkins. There's pallets around every corner, It's easy to get lost, and it just looks boring visually.
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Backwater Swamp. It's way too big and visually it looks dull and boring.
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Considering that I bought 3 rifts, Every DLC (Excluding the Descend Beyond chapter), and bought WAY too many cosmetics than I need, I would say: Way too much.
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@DarkMagik said:
https://forum.deadbydaylight.com/en/discussion/comment/1881086#Comment_1881086
His Perks are Thrash
Yeah, But I still wanted them for my other characters.
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I barely play Quentin, So I don't want to waste any blood points to prestige him. I only levelled him up for his perks.
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Sadly, yes. There's so many frustrating things in this game, but at the same time I can't stop playing it. I've spent way too much time, money, and effort on this game for me to shelve it away.
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98% of the Claudette's I get matched with are either Blendettes who hide the whole match or are toxic and completely useless. I can agree, There are some Claudette's who are very altruistic and actually help, but those 98% has caused me to never trust a Claudette again.
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I get this type of match making constantly. I'm a rank 3 survivor and sometimes I'll get paired with yellow and green ranks. Other times I'll be paired with other red ranks, but the killer is a rank 19 who most likely is new to the game (And I end up feeling bad when that happens).
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I've won a game with Hex: The Third Seal. I was trying out a (kind of) blinding build on the Spirit (Knock Out, Hex: The Third Seal, Hex: Devour Hope, and PGTW) and nobody could find the Third Seal totem. The Devour totem got cleansed after I downed and hooked 2 survivors from it, and 1 of the survivors that I hooked suicided on the hook. It also didn't help that they kept running in front of me and taking hits.
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Kate and Cheryl. I have both of them P3-50.
For Kate, I originally levelled her up for her perks and played her a lot since the other characters I had at the time weren't levelled up that much. Her character kind of grew on me, so I've stuck with her as one of my mains. She also has cool cosmetics, too.
As for Cheryl, I was pretty new to the Silent Hill franchise when she came out, So I originally bought her for her perks. I eventually learned more about Silent Hill lore and played through SH3, and I liked Cheryl's character in that game. So, I started maining her too.
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No. If he was slowed down by his purple bottles that would (as everybody else said) make him unplayable.