DBD78
DBD78
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- DBD78
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Comments
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2697475#Comment_2697475
5k+ here and I still get crap team mates. Not as many now since I have crossplay off, but at nighttime I've been getting people with literally 10 hours.
Ok well you can't avoid getting them sometimes, or getting the early DCers to kill the game. I don't know about nighttime I always play the same time coming home after work so..but won't try that out in a hurry then π
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Just buff them I mean it's the coolest killer idea so far and yet I almost never play against Twins, so they have done something really wrong here.
You don't need to be a Twins main or even play killer to support this.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2697453#Comment_2697453
Yeah your probably just really good broπ thatβs why you escape. Iβm decent and I do my part and I get crap in return from my teammates unfortunately
Perhaps I mean I do have 4100 hours playing this game π I felt your pain of horrible teammates before but I do feel the new MMR system got me overall better teammates.
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I mean I escape 60-70% of the games as solo but probably because I'm at high MMR. There are still some bad players but if you do your part of wasting the killers time you can still get out.
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Or just play another game and you might win that one? Then the killer comes in here with a "Nerf DS and buff Bubbas chain saw" thread. You see the problem?
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@LittleSagey said:
i never understood why killers care about kills in the first place, who cares if all 4 escape, i like the chases and mindgames and scares, who cares about kills
What do you mean? Are you avoiding killing them, more or less just farming? Or do you play to kill but don't care if you can't? Because no survivor wants to face a killer who does not want to kill anyone.
Oh and camping is not about being lazy it's just like playing defensive in football/soccer. A playstyle the viewers and the opponents might hate but you don't do it because you are lazy. You do it because you think you have a better chance of winning the game, or better chance not losing it if you feel the opponents are better than you and your offensive play (chasing) is not good enough.
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Lobby dodge or Franklins if you see flashlights. Good SWFs don't need flashlights they counter Hag by playing smart and gen rush works very well against slow killers. Hag could be buffed in other ways instead.
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Hag is overrated yes she is probably B tier. All killers is strong if you don't counter their power and solos seldom have anyone running towards the killer to se if it's a set up killer. So Hag is very strong against most solo groups.
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When you face a good team you will lose hard.
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Otz go against randoms. There was some survivor who escaped 300 games in a row or something like that. Killers can't do anything against a really good team. Tru played against some proffesional survivor team and in one game he did not even get one hook as Wraith. A really good team should get 4 escapes every game no matter who they play against.
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Or do what I did..switch to 100% survivor. You will feel better within days.
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NOED killers should keep speed bonus after it's cleansed, or if all totems already is cleansed killer shoud at least get the speed bonus. Some complain about this perk but it's still a C tier and a huge gamble so a small buff should be fine.
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@legacycolt said:
I prefer scourge hook + pop. It feels more effective to me since ruin is gone fast.
Yeah since they scream and touch the gen again this combo should be the best one.
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Nah it's just survivors with BOTany knowledge
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That is a risk you take if you have such build. Same as stealth killers being unlucky getting spine chill survivors.
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Survivors don't need buffs at this stage first they need to buff killers. Then solo survivors could see other survivors auras as basekit. Kindred could be see the killer up to 16 meters from the hook but no penaltys for being there for the killer. Protecting hooks or gens is fair just like doing totems and gens you can't punish those things.
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I play survivor but if I see teammates t-bagging and clicking they are on their own I won't unhook or take a hit for you.
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Yeah could be buffed, but it should work on stealth killers at least.
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Don't play killer anymore but when I did and if I will again I like these three: Hag, Trapper, Twins
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Only to your teammates
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It's fair because PH is not OP. While it's not "fun" to get tunneled you face a whole team so even if he tunnels 1-2 survivors he still might only get 1-2 kills. Same with facecamping Bubba even if he facecamp he might only get 1 kill so it's not unfair. You can't be selfish thinking "what about me?" when you died but your teammates escaped.
That said I do want MMR to give equal points or point reduction for the whole team in terms of number of escapes or deaths per game. Teamwork teamwork!
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Your plan is to find a good anti Twins build, and 87 games later you finally face them? π
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@Starrseed said:
https://forum.deadbydaylight.com/en/discussion/comment/2674566#Comment_2674566
Did you even read what the others wrote here? You to just take the blame from the jerks and put it at the bullied ones.
This strangely reminds me of these parents that defend their son who bullied and punsht another kid or gets a bit to touchy with the girls with boys will be boys just grow tough
This has nothing to do with bullying its just a game and people crouching up and down, or standing close to a hook hitting at a character who can't feel pain. Just laugh at it come on.
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It's early days yet. We have to wait and see when killers really master her and survivors know how to counter her in the best way. But I think she is A or B tier. The S tier talk was a bit too much.
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Trapper buff idea: Smaller maps in general and a lot more vegetation on the ground.
But I like your idea on them having a chance of getting injured when disarming.
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I heard that Trapper has run around for days on it looking for a plant or some grass to hide his traps.
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Killers should be stronger all of them because even as solo survivor you escape a lot, and game should be more of a challange as survivor I think. It's not side with killers I mean they spend all that time making different killers with their own powers, and then give survivors the power role that is pretty ridiculous.
I always said a survivors escape rate should be low it should be a real challange to escape facing killers like this. But give survivors more bloodpoints not the other way around.
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They should remove chat for PC players. But the t-bagging and stuff you can't be that sensitive playing this game just start to laugh at these people when they do it. You will change your mindset about it when you laugh at them being so childish
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It's a bit strange that devs think it's so strong it's worth taking away 3 traps. With this addon you are probably just as good as Pig without addons so it just makes her different not stronger or weaker.
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Your teammates don't have a loser mentality? That is sad (for them) you should play with your own kind.
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Manbearpig!
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Yeah look at Trapper trying to find that one plant to hide his trap, and there is none.
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So far with Iron Will and Luck break plus medkit with 2 heals I have escaped as solo survivor so many times without being hooked. It's so easy to disappear and heal with this perk. If all four survivors used this and killer is not Bubba..game over π
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I used to but I stopped playing killer for a reason. Solo survivor is a lot more relaxing and fun and if you die it's ok on to the next game. As killer you feel pretty bad when you fail I don't know why really, and it's so stressful when you get good at it so..no.
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Fun killer to play and great idea but pretty dead. It's super rare to play against them but they do deserve some love and I hope devs get this feedback.
Twins needs love but love can also lead to twins..in real life π
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@Mandy said:
You also have to consider that we take feedback from many areas, not just forums. And feedback in general is very varied - whilst some players are unhappy about something, others are happy with it. It's just that the negatives often shout louder than the positives, which happens in all parts of feedback.
We make regular reports with regards to feedback that we receive and a lot of this is acted upon. The issues with The Artist in the PTB for example, with the changes made before she was released to the Live build.
DBD youtube account should have like a podcast or similar one hour every 1 or 2 weeks with one of you guys and 2-3 popular youtubers or something like that just talking about maps, perks etc etc. Players would love to see something like that and the channel would get views and stuff win win for everyone.
Then someone could tell you about his or her Trapper game on the new map and trying to hide traps in the sand π€π
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You should see your own MMR points I mean that can't hurt anyone.
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I really like Twins but I don't understand why the devs don't. It's such a cool idea they should make sure people want to play Twins instead. They were among the three killers I played the most before switching to survivor only.
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2671048#Comment_2671048
According to some good killer players, he's one of the best killer right now. He has good chase potential, even more with bamboozle.
There are always "some" killers who thinks any killer is great. Does not change the fact that he is pretty mediocre and nerfing him that much would be very stupid. Good survivors have no problem against Bubba they won't get caught in the open close to basement. There is zero reason to nerf him this is just another survivors fun thread. Why not just learn how to loop and accept that some games you will die? You can't escape all the time and if you did that would not be fun either.
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2671022#Comment_2671022
It doesn't matter at this distance, it just don't.
https://forum.deadbydaylight.com/en/discussion/comment/2671029#Comment_2671029
He should not prevent any possible save/ trade. Thats just unfair.
Bubba is B or C tier that means he is not very strong and very fair. But it's clear now you want to nerf him only for survivor fun and 3-4 escapes.
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He is in line for a rework yes? Would not surprise me if they gave him the Clown rework. Change him but refuse to give him the buff he needs.
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That would make Bubba even weaker. He is designed for camping it's what he should do protecting hooks.
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@MrPeanutbutter said:
https://forum.deadbydaylight.com/en/discussion/297313/we-100-need-built-in-anti-tunnel
Fine - then we also need built-in anti-gen rush. Make Corrupt Intervention basekit
Hag will disagree!. Hex Ruin would be better for killers so can survivors have DS basekit.
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It's mostly the tome I think. People want them costumes
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Yeah we need more grass and stuff. Trapper got buffed but is still the worst killer in the game.
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Camping and tunneling are a part of the game, and totems is a gamble.
Your first idea have been tested and it did not work out. Perhaps it could work if survivors close to the hook also made the timer go faster. But many other problems would come with it so it's a lot better to keep it as it is.
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They need four times as many survivors, so they choose to have survivors in the power role. But I as survivor wants killers to be much stronger, so you could fear them in some way. As solo survivor I want to escape 10% of the games not 70. Escaping should be something amazing and almost rare.
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Pig needs a buff but that would be too much. Perhaps cutting the roar in half or something so you have to react faster as survivor. Clown though I agree with that one.
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I used it on Hag and Myers before I stopped playing killer. It's a nice perk but S tier..no.