CorvusCorax86
CorvusCorax86
About
- Username
- CorvusCorax86
- Joined
- Visits
- 1,289
- Last Active
Comments
-
Happy New Year! Thanks for your support throughout the year!
-
I'm running into desperate Weskussies with iri add-ons.
-
I'm not sure about the cheating but gen speed is definitely an issue.
-
How do you hunt them down?
Or do you mean when they hear you throw snowballs around they come out?
-
@The_Daydreamer said:
https://forums.bhvr.com/dead-by-daylight/discussion/401376/shout-out-to-the-unlucky-johnny
While it is bad luck - it's simply a bad usage of Dramaturgy. I really love that perk but I always combine it with Vigil. Then I proc Drama at the start of each map and continue using it until I got exposed - then I decide if I keep Drama for a chase or simply hope for an iten. Always take controle over Drama people, before it controls you :D
Ah! Vigil! Thanks for the tip! I'll use it with Dramaturgy (with Nic Cage, of course).
-
@ChaosWam said:
If it makes you feel any better, I don't spam condemned and go for hooks and survivors still give up when they can't just steamroll me.
You are saying this as if it was easy.
If you keep teleporting survivors can make a lot of progress with gens. One tape removes 3 units as far as I know.
A build enhancing the condemned penalty provides its value mainly towards the endgame (or when 2 gens are left).
-
This.
But I'm disappointed no feedback on my 2nd sentence? I mean who looks in the player's eye?!
-
I had to google it to find out what a Kawkoken is.
Two funny sounds she makes: one in the main menu when she looks at you and another when you vault (but every second time I think).
-
I'm still using his summer attire I got during the summer event lol.
-
I wonder if stunning a zombie counts.
It would be great as with a Nemesis against you it would be much easier.
-
There are not many Artist threads. But I think she is an OK killer.
In case you encounter few of a particular killer type that usually means you find one who is pretty strong with them.
Using Artist is great but here crows can easily be countered with the use of lockers. And while crows are great for hurting survivors during loops a lot of time is wasted in chases even with them.
I haven't had a single Artist match in months.
-
Because of the tail attack he has good chase power. But you have turrets at your disposal as a warning sign.
-
Definitely with Dramaturgy included. That perk is hilarious! Except in those instances when you are chased and you become exposed.
-
@mecca said:
Killer sided game. Noticed how the incentive has been 100% survivor throughout the event? Why would anyone want to play an unbalanced match as survivor?
This could not be more wrong. Just had a match with Clown where I could hook only 2 survivors. The team was genrushing and probably cheated as a Steve suddenly appeared behind me. There is a huge number SWFs out there at the moment.
-
Thank you for the history. I started playing at 5.4.0 so the rework by that time had already been done. I never really had much success with Trickster as I wasn't able to power up his Main Event. I have played 1-2 matches since the rework... it was enough, to be honest.
-
Because the 2x BP is an incentive to make sure every match ends in a 4K. This is how many killers approach the event and survivors must start looking for matches with this in mind.
-
@TeleportingTurkey said:
imo, they need to remove that vision impairing effect from clown and get rid from reloading thing. just make it a passive token based thing, like one bottle every 5 seconds.
or, they could increase the haste / slowdown from the bottles. imo, it would really help clown to shut down some loops more efficiently.
overall, i don't think any buffs would help clown to be viable past certain point. he just isn't built for that.
The vision impairing helps with chases as survivors tend to run into objects. However, a better hindered effect would be great in its stead.
-
Yep, had one myself.
-
I also hate that his bottles break in the air. I'm not saying they should fly through walls but hitting the top of trees is just annoying.
-
@CountOfTheFog said:
So far this evening, I had 3 Killers in a row farm with the Survivors with multiple Terrormisu offerings from the Survivors. Thank you to Trickster, Blight and the other Trickster 🤗
Sounds great! Hope I'll get similar matches. 😙
-
@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3616506#Comment_3616506
Can Pyramid Head see where survivors go when they are sent to the cage? Does he see the aura of the cage?
Unfortunately, not. Or perhaps with an add-on?
When playing against him I am surprised that the killer knows where the cages are.
Perhaps there is a perk they use or just guess where the game puts survivors when they are caged (probably in the farthest corner).
-
I had a great match with Clown where I managed to 4K with 3 gens left. I was surprised to see two survivors took a toolbox (both with BNP) to the match.
Then I had a 2K with Pyramid Head where I made the mistake of using Rites of Judgement too many times. I had 2 survivors down (one already perished) and went after a good looper who managed to heal them. Eventually, it was a 2K.
Naturally, the team besting me had to do the usual toxic talk in endgame chat.
-
Cage and Ash in one team. They must be joined by Bill and Cheryl.
-
@ChaosWam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3616312#Comment_3616312
I feel this is half true.
When I play Xeno, survivors can definitely find ways to make them both effective for buying time and placing them in good ambush spots to remove runner mode. It really depends on the map, foliage and layouts.
Would you mind telling us about a placement you found inconvenient?
-
@Deathstroke said:
Terrible playing soloQ in christmas is worst thing you can do to yourself. Only no life killers play at the moment and you get matched agains't them and when you play killer same happens and only try hard swf:s.
I actually do have a life and I'm being nice during my matches (no tunnel nor camp).
I wish there was a downvote.
-
It's been weeks that I saw a killer DC.
-
@_Onyx_ said:
Clown has real capabilities to be insanely good in chase when in the right hands. The two main things that need to change about Clown before the devs even think about changing his kit or add-on changes of any kind:
- Bottle types need to have a proper switch animation. (This would solve 2 issues: One is that you would no longer have to deal with the bug that keeps the same bottle type equipped when you push the power button too soon after switching bottle types. Two is that the Clown Jiggle will make a triumphant return :D)
- The gas cloud that spreads out when a bottle shatters from a height should be changed to be a complete circle. Instead of how it is now where there are patterned gaps in the circle. This would give Clown some much needed skill-expression. As it is, there is almost nothing you can do with Clown to flex your Killer knowledge as Clown.
Good summary!
-
@Spare_Them_Mori_Me said:
Afaik, Killer MMR is per killer. If you try a new one, you're basically at the start of mmr.
I think you get the average value from the rest of the killers you have.
It would be unfair if you started from scratch since you already know the levels.
-
Got hooked by Myers in the 1st sec of the match along with the rest of the team. Never seen a cheat like that before.
-
What causes me to get hurt when in the vicinity of the drone? The drone itself or SM needs to reactivate it.
I'm not sure half the time why I get injured. Yes, I know I'm within the radius but sometimes it happens and at other times it doesn't.
-
Merry Christmas!
Enjoy the festive season (and it's fine playing some DbD during it).
-
I had a match where I let survivors do the objective and just went to Clown's caravan and did some target practice. It was pretty fun and the entire team joined in on it.
-
@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3615513#Comment_3615513
Something does need to be done about stuff like that. The BOTS can sometimes be too smart.
They know where the killer is through walls and they seem to have basekit 'Left Behind' too. I let out an audible groan when I get a BOT as Killer.
I leave bots alone during a chase faster than an SWF-looper-flashlight-ticker lol.
-
@Aurelle said:
I like tricking the survivors into thinking they're safe with a fake pallet. Dream Snares kinda don't do anything.
When only 1 or 2 gens are left the dream pallets are particularly useful in chases. Survivors are happy to see some pallets left...
-
I had a match where I was on the hook and Legion hid in a snowman.
The bot knew he was hiding there and was afraid to approach. Another survivor finally managed to save me but got hooked by Legion.
-
Happy Holidays!
-
I assume you have 7 days to return it. 🤪
-
@BooperDooper said:
I feel like anonymous mode allows for even more people to feel like they can be toxic, kinda wish it wasn't anonymous after the match. But yeah, people just take the game very seriously sometimes and in the heat of the moment say something rude/toxic, then there are people who go out of their way to be toxic for their own selfish fun unfortunately. Also it's just due to the existence of being online and people not being know as their real life selves therefore can do whatever they want without consequences.
Remember that anonymous mode can protect from rudeness, especially when you are a killer and survivors losing want to hurl bad words at you after the match. It allows you to avoid "-rep" and other such messages on your wall (Steam).
In my matches the rudest people never hid their usernames. Never ever. On that particular level I think you just don't care. Whether or not you know the consequences.
-
1) Crazy Doctor: looks great with the golden shirt and baton.
2) Yun's K-Pop collection: it's good when survivors are in matching clothing. Goes well with Trickster.
3) Nea's Red Riding Hood: give the good old tale a new ending!
-
You can also give tips for a specific situation.
For instance, after unhooking do you heal or ask the survivor to follow you to a safe spot to do the healing? Safe isn't really true as the unhooked survivor leaves a trail of blood so it doesn't really help with tunnelers.
I do the healing at the hook as I usually have "We'll Make It" - this ever since heal nerf was done.
-
I hate Hawkins. Every part of it.
Event cosmetics are OK-ish but only when page 3 finally unlocks.
-
@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3615091#Comment_3615091
I don't mind it but it has limits. I had a match last night where I had a lengthy snowball fight with survivors I had a good time but it got to the point where I was like "Ok, back to the game now!" and a couple of them weren't getting the message so I had ot go back to full killer mode.
Must have been quite the surprise for them. :)
What characterises my matches is that people just use snowballs during chases so not much time is wasted. And those doing the same gen have some fun after completing one. Silly business kept to a minimum.
-
It's OK to have a break. Which is what I'll do once the 3rd page of the event is completed. I had enough of the quality of matches.
To be honest I would expect the opposite to happen: an event is always exciting and I would imagine a lot of folks on break are pulled back in so in this great mix of players the MMR can work well.
-
@ratcoffee said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3614926#Comment_3614926
What happened here
I was wondering about the same but big respect to Wraith for enduring 2 TTVs.
-
Sadly, some maps have a ton of pallets. By the time every pallet is dropped all other survivors should have finished at least 3 gens. That's quite the handicap for a killer... having 2 gens left and let's assume they managed to down the person.
-
You can leave tips on loops, too.
I often find survivors going in circles and when bloodlust activates I am about to hit them but they drop the pallet and stun.
What exactly are you looking for here? You do 2 or 3 loops around boxes / pickup trucks?
-
@ElionTron10 said:
He is way to fast
- If you drop a pallete your dead, if you dont drop a pallete your still dead
- LT walls is a death sentence
- He dosent get any slow down if he pulls his knifes out
- If he wounds you with the knives, you won't get any distance without taking at least 3 more knives
Just make him Slower again and give him another Knife buff
A killer who can throw things should never be as fast as an normal killer why play Huntress or Deathslinger when you have Trickster?
He is dangerous with the ricochet add-on and the one that extends the main event by 60%.
You can easily meet Tricksters who end up entering into a main event during each chase.
However, this mainly benefits those who were good before.
-
I switched to Dream Snares and I was surprised to see survivors getting past my traps 3-4 times during a match.
I put them right where the pallets were.
-
I'm not comfortable with the speed survivors can easily remove my traps.
-
Yes something feels off when playing the killer. Might be the snowmen.