Colton147
Colton147
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- Colton147
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Detective Clown:
"Corrupt Intervention + I'm All Ears + Whispers + Infectious Fright"
End-game Clown:
"Blood Warden + No One Escapes Death + Rancor + Remember Me"
Basement Clown:
"Agitation + Corrupt Intervention + Knock Out + Iron Grasp"
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Something seems fishy with that title...
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She is actually Thai rather than Chinese.
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Not much of a big deal anyhow. Clown isn't really perk-reliant, so you can go without Ruin (or Pop Goes The Weasel) for the second build.
You can opt in Dying Light or Thanatophobia for the second one.
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Many killers have exploited the Basement of Permanent Blindness a few weeks ago, knowing that the only way out was a disconnect and guaranteeing a free win for them.
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Hawkins/Game/Lery's/Chapel.
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As a Clown player (I also play Hag) (I play both sides though), the changes are good and will make Clown one of the best killers.
Clown is not all that perk-reliant, so anything works on him.
So many synergies for Clown...
Corrupt Intervention + Ruin + Surveillance + Discordance (Survivor Tracker)
Corrupt Intervention + Ruin + Pop Goes The Weasel + Surge (Forever Clown)
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I'm my own main; neither killer or survivor.
Enduring should be buffed to where it effects the stun on Decisive Strike (Decisive Strike has been nerfed directly quite a bit into not the most useful perks, indirectly would probably be better).
I tend to see quite a bit of Ghostfaces. 1 in 6 or so for me.
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*Sad Detective's Hunch noises*
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Adrenaline is hit or miss.
Decisive Strike has been nerfed into the ground and is barely useful.
Borrowed Time only works within terror radiuses; stealth killers counter Borrowed Time.
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@humanbeing1704 said:
I just want swamp reworked pretty sure most people find that map absolutely unbearable for both sides
Claudette will lose her invisibility powers if Swamp is reworked. 😔
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Clown is going to become number 1.
(Corrupt Intervention + Ruin + Surveillance + Discordance)
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Clown meta.
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The Crapper confirmed.
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Laughs in (Corrupt Intervention + Ruin + Surveillance + Discordance) Clown.
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Today, we Clown players rise up and will become the best killer.
Corrupt Intervention + Ruin + Surveillance + Discordance
Clown is not all that perk reliant. It will allow him to create a lot of pressure with the following perks.
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I ain't no survivor or killer main. I'm my own main. :3
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Unlikely Corrupt Intervention will be ever nerfed honestly.
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Could be a problem; however, most survivors that I've seen ignore tend to ignore totems if there is no Ruin, especially if there are still glowing ones.
I wouldn't mind if it becomes glowing when it becomes activated (similar to NOED).
Only a matter of time if Ruin will work out well or fail.
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Corrupt Intervention.
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Early game, slightly more survivor-sided. However, come late game, with less generators, killers would be able to patrol generators much easily and the generators will end up regressing. It will allow killers to locate survivors much easily.
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Long matchmaking queues are mainly from AFKers who purposely demote to stomp new players, resulting in frustrated new players.
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The Ruin change is more killer-sided.
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@PistolTimb said:
It's just a game. Y'all wouldn't have survived back in the old modern warfare days. Literally had kids screaming and calling me the C or N words, among other obscenities often directed at my mother. T-bagging ain't so bad, trust me.
What I have learned from Xbox Live is that my mother has slept with many people.
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Streetwise is good. Not the best, but it isn't the worst.
Pairs well with teamwork-related perks or a teamwork build if your teammates have an item. (Prove Thyself, Better Together)
All perks are good in their own way if you know the synergies.
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Lockers are home of the Dwight; survivors need to stop taking their land. 😟
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I try to be as friendly as possible and don't teabag in a toxic way (only use it as a greet when I first see a survivor or if the killer is a chill Ghostface)
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@PistolTimb said:
https://forum.deadbydaylight.com/en/discussion/comment/966697#Comment_966697
If you think Ormond and Asylum aren't an issue then I can't take you seriously.
Yes and no.
Certain killers can still be playable (For Ormond: Billy, Trapper if they're good, Spirit; For Asylum: Billy, Nurse, Huntress if they're good).
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I'm honestly for dedicated servers; however, they definitely need some repairs.
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Add in all my perk ideas. I have so many ideas that generate in my mind each day, so Dead by Daylight will probably never end up stale for anyone.
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Games aren't either survivor or killer sided.
Certain maps are only a problem (Haddonfield and Yamaoka favor survivors, however indoor maps (Lery's, Game, and Hawkins) favor killers). Coldwind and larger maps (Asylum and Ormond) are not much of a problem, since certain killers can be played extremely well there (Billy, Nurse, Huntress, maybe Spirit).
But if you're talking about "one-sided", killers usually earn way more bloodpoints than survivors...
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You can't play a round of Dead by Daylight without being fabulous.
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@Seegson said:
https://forum.deadbydaylight.com/en/discussion/comment/965719#Comment_965719
You can hear meg's grunts of pain on the other side of the map. Nancy and Kate have 0 chances to blend with anything.
I don't hear Meg all that much... But I'm not the best hearer.
Prestige Nancy and Kate tend to blend in well, depending in the map. Kate has outfits to blend if cosmetics count (I don't count them).
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@NoShinyPony said:
Now I'm imagining Feng with David's physique. Thank you.
You're welcome. 😘
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All survivors are unique in that some may be able to have invisibility powers (Claudette, Adam, Tapp, Jake, Nancy, Kate, Bill), and some are quiet (Quentin, Ace, Dwight, Nea, Meg, Yui). While some are loud or can't blend in (Jeff, Ash, Jane, Laurie, Feng, Steve, David).
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@Elk said:
https://forum.deadbydaylight.com/en/discussion/comment/965603#Comment_965603
You mean the player name right? Then PS4 player can change their names now. We are slowly creeping our way there. Also not all console players want that stuff. Just a portion that want all that.
Not really familiar with the name changes on console sadly; I primarily play PC.
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The perks allow for more options honestly.
Lucky Break + Lithe + Dance With Me
Second Wind + Borrowed Time + Deliverance + We'll Make It
Inner Strength + Head-On + Detective's Hunch/Small Game
Better Together + Streetwise + Prove Thyself
Fixated + Sprint Burst/Lithe
Babysitter + Borrowed Time
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Employees in Cosmetics/Chapters/etc. are in different departments. They may do their jobs faster than the employees in charge of balance/design/bugfuxes/etc. It takes time to fix bugs and balance the game; it is faster to create cosmetics.
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Name changes aren't up to BHVR. They are up to Microsoft and Sony (assuming you mean their gamer tags).
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I have re-edited my post.
Majority of my games I tend to have are toxic killers (very few chill), so I could have the worst luck.
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Minority of Killer mains are pretty much a disgrace and prefer to be extremely toxic; harassing people.
There are a few killer mains I've seen on this very forum that prefers to complain and harass people for disagreeing with them.
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@Boss said:
She might've been more quiet then, most females are loud asf.
*sad Jeff noises*
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We could use a Cupid
GollumQuentin.






