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C_Frank

C_Frank

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C_Frank
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  • @LapisInfernalis said:

    https://forum.deadbydaylight.com/en/discussion/comment/1664796#Comment_1664796

    OK how about an Object of Obsession nerf? Aura reading and free info whenever you want to tell your team if you are on coms.

    OoO gives free wall hack against Nemesis and Freddy while you are asleep. No mindgames possible. How about a change for this?

    Stop calling Undying op or too strong. Just learn to go against it and don't cry because there was a meta change.

    Survivors use the same 2nd Chance perks for 3 years.

    It is not a valid argument to say that you do not have to nerf the perk because survivors have perk op as well. you have to nerf all the perk op (Ds, noed, undying, OoO) the only thing you say is to agree with me. the perk is op and you don't want it nerf because they also have op perks. counter unbalance with more unbalance.

  • Camping and tunnel is not the real problem for a survivivor. The problems in solo Q is yours team mates. Survivivor are very bad. Yesterday i play 4 game with a friend. 1 game survivivor is hooked and dc.

    2 game meg head only searching for chest. She dont touch a gen. When 3 gen left she et hooked and suicide.

    3 game a meg head follow the killer and get frey hit. She suicide in second hook

    4 game an ash that lasted 5 seconds in pursuit. and the killer always found him in meaningless places without being making objectives.

    In the 1 and 3 only 1 gen left and only play 3 survivivor. Game 2 and 4 i escape mi friend not.

    Killer and tunel or camping are not the problem. 90% of games we lose because a teammate is dc suicide or doing nothing.

  • Tinker is a.good perk but not op.

    Ruin is very good and one of the 3 perk can slow gen with corruption intervention and pop.

    Undying is the real problem. The aura reading is insane, an the start of the game u spot survivivor and they don't know about the perk or if they are near a totem. Free hack on loops. And some nice protection for yours totem. The aura reading need to go if survivor is not cleaning the totem.

  • Portal rat tail and liber base kit. Maybe 1 o 2 seg more to close a portal but the lose importan add ons rework

  • If u play both roles u know Ds need neft to be a anti-tunnel perk only. No a 60 seg of god mod. Same way go to undying. The game need balance no a patch for killers next one to survivivors. Yes in the forum are killer and survivivor main how wanna neft to the floor the other side.

  • @MauriceMaverick said:

    I recently had a match, i was surviver, where it first saw like a normal match. But then i saw that every player was noising, teabagging, doing this flashing thing. I cannot understand why you (if you are one of those) anyway, but against q nurse? Seriosly? The nurse is the hardest killer to play with and if she wouldnt be at least a little fun to play with in a NORMAL round, nobody would actually play her. So why would you ######### bully someone who playes a nurse? Sometimes someone only want their daily done and you BULLY A NURSE! WHY?

    P.S. You can also ask why do you bully in genaral, but this a question, asked to often. Nothing will ever change on that front.

    Learn to play the nurse, next match slug 5 gen and gg ez potatos survivors in end game chat.

  • nerf some addons and some info don't change nothing for a good spirit. Her real problems are sound bugs and how the rest of the killers are affected by DS abuse and unbalance maps.

  • My only hope is wait for see new a beautiful skins for kate spirit nurse.

  • Spirit needs some fixes in the addons. Also update the position of the spirit every so often (1.25s) so that the survivors know if it is in phase and where it is going.

  • Bt abuse ? If unhooked survivor body block the problem is u how cant avoid the rescue. If u dont see in time the survivor how go to rescue, to hit 1 time before unhook and hit after hook is not a survivor abuse. The only abuse is if rescue survivivor have active ds. But this is ds abuse not bt.

  • The problem is u think u can counter everything movement of the survivivor. Some move u can't counter and some time u have to take a good decision so in the future u have a better position to win . Example. U can't avoid survivor drop a palet some time but u can choice zone the survivor y the bad side of the palet and break it and get a better position to continue with the chase.

  • the medkit is the best item a survivor can carry. the keys alone compete in strength. the problem is not the medkit itself and its addons as everything that happens in survivors is the amount that ends up unbalanced. 4 brown medkits are 64 seconds of time that can be spent repairing. Not counting the time you lose finding someone to heal you. if we add addons or other medkit rarity. the time saved is greater. not counting syringe and styptic agent. Today in a game there was a group of swf with 2 ranger medkit with gel dressing and styptic agent. that's 6 health states and 2 hits they can avoid. That time saved is like 2 generators plus the saving of perks. The only way i see to aboid this situatios is limit the amount of item per lobby.

  • Iron will and ranger medkit

  • Only aura reading when survivor cleaning the totem. Not 5 free aura reading in the map

  • Demo and freddy. For weak i put demo because i love play it and need some love. But pig trapper clown wraith myers need some buff too.

    Freddy is the very opressive for a not skill requiere. Hag and spirit need some buff. Spirit add on nerf and some info when she phase. Hag a way to unhook safe a survivor in this web traps nightmare.


    Freddy have best telport and can fake it. Pasive slow down. Ez chase ability with snakes. And is 4.6


    Ph and Slinger are good in 1vs 1 but low map presure ez to gen rush. Not super fun but u can do something

  • Spirit is not ez to play. Only huntress hag nurse are more difficult to play. spirit is at average skill very good and extremely good vs potatoes survivivors, and because 80% are potatos u always find a ez pick on 4 man team.

  • @ClickyClicky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1651668#Comment_1651668

    Its weird. Survivors ran Unbreakable/DS/Soul guard for months with no issues. It was fine, it was balanced they said.

    Now they get a combo of killer perks that allows them to use their OP combo more often and they don’t like it.

    if one side has perk or op combos it is not solved by handing over perk and op combos to the other side. Nerf perk and op combos for both sides. and by case the problem is ds and undying. ds allows survivors to take aggressive actions without punishment. undying not only revives totem are 5 radars on the map with 6 second auras.

  • the problem is the blood web. for perk maybe go down to lvl 30 for 3 perk and 40 for 4 perk. on the other hand, for survivors, being able to carry an item with addons each game is very simple. For killers, farming points is a chore for some. With the demo I use bbq just to be able to recover the rat liver. there are things that, due to their level of rarity, are very common and should not be, and others vice versa. there is a lot of garbage on the blood web. Maybe adding something that you can change items or to take out the garbage that one has accumulated and will never use would be good. for example change 3 yellow addons x one green

  • I do not say all these changes together but at least one. now it is very strong. especially a killer with great mobility. I use this combo with the nurse and it's ridiculous. 3 seconds into the game I am already seeing the aura of one or two survivors. If you have the nearby totems you can zone a part of the map with 3 or 4 gen and it is an easy victory. Is the small pp build for killers .

  • I love Demo. Is very fun to play. Hay pay the dcl and skin for him but need some love. Global audio is one but not the mayor weakens. Addons rework and make liver and tail rat base kit.

  • if the excuse is that the combo ds Ub is also strong it only worsens the game by adding more broken things. undying gives a lot of information and also the chance to break 4 ruins. It is necessary to limit the reading of aura to the hex totem maybe lower the time. Maybe limit the amount of regeneration of totems or if they break undying all revived totems are broken.

  • Killers main objetive is killing survivors, but is a clock race. Killer need to slow the gen speed, presure the survivor to nor make gen and gain time to kill. Camping adn tunneling some time is the best choice. Is not the 1 option for a good killer tunnel a survivor because BT and DS. Some time is a good choice. But if u main strategy is camp and tunnel is not a skillful killer.

  • Moris. Some broken addons like iris head

  • CM have nothing to say, is not his/her fall, bhvr have a bad practice on communications. This new september mid chapter is and example. This up a list of changes in game. Community ash why some change are doing or why dont touch some problems. Not respond. Community get angry and grumpy. Not share info about the game status with the community force to people to see they experience like the true state of the game. Share more data info and explain game change will ne reduce a lot the angry topic. We now dev wanna make game that make money we are fine that, is natural, but some a better communication with community is needed. And yes troll and ######### people we be here being annoying. But a lot of players love this game and we wanna to participate more in his development

  • in 2019-2018 killers have old ruin, billy, nurse, spirit with other killers to stay in red rank u have to heavy camp and tunnel. Yes we have some balance in map but not all maps, neft MoM and insta heal.

  • Ds nerf. Best nerf option make it deactivate when action is do by the survivors(repair, heal other survivor, clean totem, open gates, search in chest) and when survivivor is healthy. Max tine 60 seg. Not best but ez to do neft time.

    OoO. Need a cooldown to see the aura of the kiler.

    Neft keys

  • @mightygiraffe said:

    There needs to be something in place against tunneling rather than borrowed time and ds, why do I get punished just because I chased you around for 4 gens...split off and get people off the gens! Even I know this as the killer. But yet there's that one guy that ruins your game by going for you right when you get off the hook everytime.

    No i like tunnel blendettes

  • Pop is meta. Neft Ds and kill rate go to 90%. I hope ds neft to make more skill survivor play but is not gonna happens

  • Pop need this nerf to pair with another regression perk like TT sourge. Pop still strong on killers.

  • Pop is not dead. Thana was tier B perk and this dont change nothings, maybe better for plague or legion. For killer meta perk are ruin undying pop ci bbq noed

  • @ClickyClicky said:

    The worst part is the excuse they gave for nerfing Pop. It perfectly explains the situation with DS too. They've opened Pandora's box there.

    Not that it matters, I'd guess that upper management has them keeping survivor perks overpowered for the $$$

    Ds nerd is needed. Less time or action deactivation. Umbrecable is fine. But they will not nerf Ds because 90% os survivors are crap/ potatos and this situation make game 70% kill rate for killers

  • Unfortunately yes. We hope more meta perk for new build. And DS nerf but is not gonna happen

  • For me is fun. play tryhard nurse and spirit. Massacre teams. Laugh in post chat game with survivivors crying.

  • @OperationMintyHippo said:

    So I'm growing bored of sprint burst and tried to go back to dead hard again after months. I am not joking, I never got it to work once. Not one single time after 2 hours of playing. I was exhausted on the ground 100% of the time. I know this happens to people on every platform and against all platform killers. So like...

    Is that ever going to be looked into or are we all just accepting that dead hard is useless? Is this another "idk i guess that's just how dbd is now" just like we accepted with the weird flashlight angle adjustment thing?

    I just wanna know if there's hope for dead hard or if I should just go ######### myself.

    Git gud dh works fine

  • I agree with the pop nerf. but ds is unchanged. No less time or action deactivation. If thana % is high maybe is good for some killers (plague legion ). Trails of torment was ######### and will be #########. For survivivor meta perk are the same. For killer pop+ ci or ruin + undying are the choice for slow gens.

  • Hex perk are RNG. A strong combo of hex is with undying is make it more rng and for survivivors force to take maps o perk to counter. Is nice to see another perk in the meta and items. No brand new paet and rangers medkit with small pp build dh iron will , etc

  • ruin and unding is strong combo. Why? stat the game and have 5 totem to spot survivors. I play nurse with bbq + CI + ruin + undying. The 1 survivor i spot is because undying, and 80% is a freed hit or grab. Next hook and bbq do the rest. Is undying is no clean, game finish with 3-5 gen. If i have but luck, is not a problem the snowball is on move, dont care if they do 0 or 5 gen. Winning is winning

  • I not say that. I say this combo is a ez way to waste killer time x 4 survivivor. Survivivor use this free jail card all the time to make unhook or gen for free with no punishment. Cheap and lame play of survivivor. The best way to beat this combo is usually eat the ds and tunel to dead.

  • If u hook 2 times a survivor is tunneling if u are in the map when a survivivor is un hook u are camping.

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1640588#Comment_1640588

    Then why TF are you complaining.......................................................

    Ds + umbrecable is a lose lose situation for killer. Survivivor is unhook go to a gen un front of u. If u pick up ds, if y slug thya have umbrecable. Any choice y make y lose time. Usually the best option is eat ds and tunel. The survivor use ds and have to do the skill check and dont use umbrecable. If they dont have ds better. 70% doing this survivor use his 5 perk DC.

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1640487#Comment_1640487

    Or simply go for someone else and stop focusing so much on the individual doing gens and focus on the other 3.

    I eat the ds and tunel to dead.

  • Bqq bambuzze pop + enduring/CI/ruin

  • Do bones

    Git gud

    I run this build on bright plus bbq is strong but not Op.

    On nurse y go Ci bbq undying ruin. Is good, but nurse is good. Vs a good team coordinate 1 survivivor per gen + small pp build and ds repair they make 4 gen. And they dont clean totems.

    At this point in pub game killer have to pick or undying+ ruin or CI + pop. To have a chance

  • The real problem is ds still active doing gens, unhooking. Remove ds active when survivivor make actions and will be fine.

  • Fresh new experience.

    A 3 swf team with 2 OoO and burn midwich. Insulting me in end game chat because y tunel and camp and he said:" is a map and perk is not toxic"

  • Unbalanced perk , bugs, bad maps. Blood web and his 80% of garbage options. But y love the game and dev are making good move to the health of the game. I have fatein future chapters

  • Never lose a game because this bug. I lose some seconds but is compensate by Ds bug

  • GIT GUD

  • The real problem with exhaustion perk is recovering for exhaustion when u are injured. Same for gen repair. Be injured need more penalties for survivivors. And make sense for game

  • Ds only need to 2 time activation and deactivate when survivor make and action like unhook gen repair heal totem clean open exit gate search in chest.

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