Bloodwebs
Bloodwebs
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- Username
- Bloodwebs
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Comments
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@Blueberry said:
Yeah I’m not sure where these mythical unbreakable 3 gen games or 3 gen games that last an hour are as I never see them. I play way more than the average person and solo queue at that and these games are nearly non existent. I can’t even remember the last game I lost because of a 3 gen.
I think people lost a lot of matches that have a 3 gen because they or their team are playing bad and instead of taking accountability for skill issues or bad choices it’s easier to just blame a 3 gen or gen kick perks as why they lost.
This mythical 3 gen issue is honestly a boogieman that doesn’t realistically exist. It can happen here and there, not saying ever, but rare enough that it really isn’t a problem.
Totally disagree. SM with a 3 gen is almost impossible to beat. Knight is difficult too but not as bad as SM. Against regular killers 3 gens are ok.. but,
i tested out this theory playing SM and was stalling games for 30 minutes to 1 hour against thousand hour swfs where I had no perks and no add ons equipped. SM 3 gen is literally life draining at this stage unfortunately. I probably won’t play her again because of this..
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@Nazzzak said:
I'm in Western Australia and it's typically 100% Survivor still for me. I see killer bonus usually around 9pm. Apparently the incentive is mostly dependent on your MMR though.
Agreed. It's not always 100% killer bonus bloodpoints... survivor is generally in the morning. Makes sense for killer to be having bonuses majority of the time at night because at night everyone is squadding up?
Not an issue at all
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@CheesyBabyBoi said:
i am so lost as to why anyone cares, or why its supposed to be scummy. the christmas skins are special, so they make them limited and special. so...?
like either way theyre still just cosmetics i dont get it
It’s different when it comes to cosmetics that were already in store permanently. Such as the ugly sweaters. It’s still new for bhvr to do. And majority of the player base aren’t used to it and would rather buy them when they can / want as how it always has been.
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Limited time cosmetics is a horrible decision. As a veteran player since 2016 it’s actually quite saddening to see this marketing tactic now in action. :/ I used to buy literally every cosmetic on release. I stopped because of choices like this.
I hope this decision is retroactively quashed and that all winter and sweater cosmetics remain in store… :/
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Yeah there's a Knight speed bug at the moment. Gets pallet stunned then can move 100x faster lol. The wiggle mechanic is also out of rhythm.
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@Lineheart said:
I am a console player PS4 since new update everywhere match my game crashes. Had three crashes in 4 games. This did not happen before. Is anyone else experiencing this? It has made the game unplayable.
Yeah it's not that stable at all... I've noticed constant frame rate drops, bugs with the Knight and his speed in specific, wiggle mechanic is slow and out of rhythm. I've heard some PS4 users haven't been keeping up with the updates for quite some time now.
The bloodweb also glitches out and doesn't let you progress to the next one at times.. Hopefully things stabilize soon enough.
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@Little_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/3254280#Comment_3254280
If you don't play a killer for 6 months, it is obvious that the MMR of your killer is going to be very very low, not only for the fact that you won't have played it, but also for the 6 resets that will have taken place every 13th of each month.
I remember hearing someone say that he was having a lot more fun doing his challenges, with killers that he rarely used, on the 13th, because he came across much more chill lobby to face 🤗
This only caters to a small portion of my comment. She is busted imo. But I get what you're saying re: MMR
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God nurses have 50% more pressure than other killers as they completely neglect the core mechanics of the game such as pallets and walls.
They need a nerf. At least to her add ons. Recharge speed and ranged shouldn't be a thing. I play nurse and 4k literally every game. And forget base BT, tunnelling is no issue for her due to her mobility.
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My opinion: Nurse is an absolute mess at the moment. Not even basekit BT or Base Unbreakable can stop her from tunnelling as soon as the first survivor is hooked. If it's a God nurse, it's game over. She does not fit into the state of DBD today. She needs to be fixed. I can have a break from nurse for 6 months and then play her again and 4k with ease. If someone mains nurse, the game is most likely over.
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I bought the game for the DbD Jake skin and charm. Haven't touched the actual Hooked on You game at all
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3112982#Comment_3112982
Honestly if good timing of a perk is the fun part the new version is entirely built on that.
I agree with that in a sense as well
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i think the “fun” thing about dead hard wasn’t to stomp on the killer in chase. I think majority of the satisfaction came from timing the perk to get to a pallet. It was quite satisfying getting the timing right and then throwing a pallet when needed.
but yes, the perk was overpowered
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Also can confirm its happened once again. Might restart my game and see if the issue is fixed.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2966063#Comment_2966063
That’s a hot take. Strongly disagree.
I would prefer it to be base kit but this is better than nothing.
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The anti boon perk is the best thing coming to this update
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@Madjura said:
Source: https://forum.deadbydaylight.com/en/discussion/comment/2958357/#Comment_2958357
https://forum.deadbydaylight.com/en/discussion/comment/2958782#Comment_2958782
See the link above, it is not cosmetics and it is not charms.
🦆🦂
Kinda makes me wonder what it actually is. Maybe some Auric cells? Hmm
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I like the new chapters. I think BHVR is doing a good job its just unfortunate when bugs occur.
Like the dying on hook when you should be on second stage..
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@GamerEzra said:
https://forum.deadbydaylight.com/en/discussion/comment/2949059#Comment_2949059
I'm sure it gets fixed tho. Sometimes it just takes BHVR very long to fix things, but in case you are newer to dbd: After every update there is a high chance of having a / some new gamebreaking bug(s). It happens after almost every chapter.😅
I'm definitely not new haha. Been playing since 2016. :) But yeah I'm sure they'll get around to it. Just was curious to see if it was just unlucky me experiencing the bugs or everyone else also
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@GamerEzra said:
I haven't seen it this bad but I've had some rubberbanding or however you call it.😅
Yeah the rubberbanding is also a major issue at the moment as well. I've missed out on many survivor downs as killer because of it
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@MB666 said:
I hate facing Huntress because of his boomerangs hitboxes.
Yeah it can be annoying but If they changed the hitboxes they’d need to tweak/lower some obstacles (hay bales, azarovs vehicles, etc) so she’d be at least a slightly viable killer still. Otherwise she’d just hold m1 until most of the map’s pallets are slammed on her. There are already loops where she cannot hit over that survivors generally go to when in a chase.
There are so many ways to counter hatchets
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@Barbarossa2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2825577#Comment_2825577
Just as frustrating that you can't throw over objects you're hard up against.
Oh that bush is actually made of concrete, Oh i can't extend my arms over objects to throw, Oh this 3ft high pile of tyres stops a 6ft Killer being able to throw an axe.
It goes both ways. Just like lag and hatchet strikes.
And my biggest annoyance, you can dead hard a hatchet that has hit you.
If I could give your comment a medal I would. It’s literally perfect. If you can’t hit over something she’s literally useless. In fact, if you do get hit over an obstacle or clipped behind a tile you probably should have used your pathing sparingly as survivor.
YES the dead hard validation is absolutely SO SO annoying. When you get that hit but survivors use their invincibility “E” button and it feels like your card has been declined LOL.
p.s. I play heaps of huntress & survivor against huntress
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Huntress kinda needs to be able to abuse hitboxes tbh. I’d say she’s a perfectly balanced killer. Just don’t get downed and put on basement hook and you’ll be fine
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i give up with CoH.. its still busted
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yeah the rubberbanding is pretty bad right now. lots of killer glitches too unfortunately :(
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Yeah i was in a hag game literally obliterating the survivors then i went to place a trap down and got stuck in the trap animation. Couldn't move at all.
Also rubberbanding is really intense lately not sure if you've noticed.
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So I’ve read the new nerf notes. The CoH healing speed being nerfed still does not address the core problem of the boon perk being - unlimited uses… and on insanely large maps like RPD, eerie of crows, etc. it’s pretty game-changing.
hopefully the developers are looking at giving the survivors a limited amount of stacks or proper cool-down so that this perk isn’t busted for many killers anymore…
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@kate_best_girl agreed. I played quite a bit of killer and Lucky Break was not used after the buff as much as Circle Healing is being used around these current times.
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@Peanits - Are there any plans to rework boons in the near future?
I look forward to hearing from you.
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@Alec_Morgenstern your comment is perfectly accurate.
Perhaps if a DBD dev could be tagged in this post / look into how it detriments each individual killer's powers by looking at your comment may provide some valuable feedback.
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The only way to be strategic against a good team is to hardcore tunnel or proxy camp the booners out of the game hoping another survivor will be lurking around for a save.
But even then, the gens will be smashed out in the interim.
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It’s just a little concerning that there’s nothing being said about it. Even if there’s a plan for it to be reworked, a little notice would be cool I guess :|
It’s clear that the majority of the DbD playerbase (and at least in my experience; the players I play with in my region - OCE) aren’t a fan of the perk at all.
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@IamFran totally agree with you here. Mettle of Man was piped down ASAP. That perk was so busted on release.
Maybe it would be prudent for the developers to include forum feedback with in-game statistics.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2732659#Comment_2732659
It is but you shouldn't be saying that.
Also it's just streamer entitlement anyway. If they weren't black they just say the Leatherface was stream sniping them lol.
lol just saying what I see in game i guess. I always get facecamped and slapped by leatherface when on hook ;(
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Just a point: I've watched a game and a streamer was saying the bubba was tunnelling, camping and hitting them on hook because they were black?
Isn't this a regular occurrence with leatherface players though?
I, am quite often tunnelled, hit on hook and facecamped with insidious when survivoring against a leatherface
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@Dino7281 I did think of that, but swfs would just group up anyway right?
@Midori_21 agreed. 48 meters is literally mind boggling wth
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We need the big old busted Circle of Healing obliterated like Iron man was in infinity war
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@Myla it's literally disgusting. It should be a one time use and even then, the perk would be so powerful on large maps like RPD...
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@ImmersedNurse yeah i play nurse too. Boons are definitely no issue against her
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@darkshadows8326 yeah like that would help.. it needs SOMETHING lol
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Needs to be deleted.. or at least changed however there are big licensing issues.
RPD does not cater for m1 killers and a lot of the new maps or Gideon MP do not as well...
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MMR definitely does not work.. I would like to verse survivors with more than 5 hours in the game in comparison to my 8,000+... Old ranking system was better in my personal opinion. :)
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@darkshadows8326 said:
These perks are ruining the game being able to infinitely reboon a totem and killer can't do anything about them. perhaps make every boon take longer than the previous one or when killerr snuffs the booned totem spot twice that totem can no longer get booned for remainder of the match.
I agree. CoH / Boons Need a nerf ASAP. The fact that 10 hour survivors can win a game by literally bringing CoH and everything else meta without even knowing how to loop aggravates me. If you're an M1 killer you literally have no chance against a good swf with boons/rng large maps
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Yeah... I feel like the old ranking system was better.
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Any updates on this? Got three infinite loading screens in a row
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Agreed that it's still an issue. It's happened to me 5+ times today unfortunately.
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@Firellius I agree. This would be amazing!
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Update:
The report has been submitted. :)
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Spirit. Zero counter play.
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I just hope desync is fixed
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It would be good for them to get some tips in end game chat or something :)