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Bingbongbong

Bingbongbong

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Bingbongbong
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  • I'd love it but doubt it will ever happen.

    All the Killers are Humanoid and probably made very similarly, some of them even share animations.

    A spider wold require making it from scratch. The model would have to be in similar shape to other killers making sure it loops and doesn't clip trough walls and doorways and get stuck if it had a bigger hitbox. and then there's the Gameplay, where would the camera go, you'd need a camera higher than a vault at least so the spider would probably have to be pretty big for that and that brings you back to the shape issue with clipping.

    Basically anything that wouldn't fit in an upright rectangle probably wouldn't work.

  • I'm not that invested in the situation but to be honest Otz's video hit the nail on the head. Any Killer can do well, He played Trapper without Ruin and got similar results, That doesn't mean that trappers a powerhouse now.

    True's pretty stubborn in his opinions, I think it's an ego thing but I hope he can realize that just because a killer does well doesn't make them stronger than other killers just stronger than the survivors you faced in that particular trial.

  • It was buffed before in a PTB not too long ago but ended up not going live. I assume because it was good on legion and plague and would've been unfun for survivors. :/

  • I still don't understand the reasoning for removing it. It's better to have someone dodge a lobby than get mad trough the game and post game chat.

  • Not weak at all just a Pain to play.

  • My Guess is like other mechanics in the game being tied together, That his Lunge was shared with Spirit and it was overlooked when they nerfed spirits Lunge. Hopefully its fixed soon

  • It was expected, the Devs have made it clear they are not a fan of slowdowns. It sucks but Freddy is still very strong, Just spam his traps on any loop.

  • I hope they go back to a Simple power for a Killer soon, They've been getting so complex lately.

  • Agreed, It's crazy how little rank 1 means.

    Maybe one day If Rank meant something people could pair with and go against people of the same skill level.

  • Let's just Let him attack out of cloak and become the new supreme

  • Don't take it seriously, He had some good games with Wraith and thinks he's a powerhouse now. Any Killer can do well against a not so great team that doesn't make them strong.

    Wraiths power is basically a sometimes free first hit, Semi-invisibilty that wont work against someone who knows how to play aswell as a slight speedboost to help traverse the map. Compared to the top Killers that's nothing. Wraith by comparison isn't a strong killer.

  • Did you see the new Map? A survivor could be crouched right infront of you and you wouldn't be able to see them in some parts.

    If Killer had the same FOV as Survivor then It would be fine but Killers have to play the game trough Horse-blinders so going for more Darkness to make the game more scary isn't a great option when it benefits the survivors and hinders the killer effectively making the killer less of a threat and less scary.

  • There's only really two ways to make the game more scary and it depends on what kind of scary you're looking for.

    Easiest way is with Jumpscares, You make more Killers like Hag, Spirit or Myers.

    If you want an overall Scariness That's a tough one, The games pretty repetitive so after a while all the killers apart from those with jumpscare capability become not so scary. It's like cat and mouse where you realize the cat isn't so scary more so what happens if you loose the chase. You'd need a Killer that's very strong but even then like always people would complain if a killers too strong.

  • Honestly The Ranking system is a Huge overlooked issue by the Devs. If Rank actually worked to showcase someones skill there would be a hell of a lot less complaints about balance.

    Right now Rank mostly just shows how long you've played, especially for survivor where you can rank up so easily even when dying. Killer it's a little more difficult which is good but then there's a whole other set of problems with certain killers and emblems.

  • I give up after 15 minutes of waiting and switch to another game props to you for being so patient.

    Either there was little to no Killers playing near you or the Matchmaking got messed up again. If I had to guess judging by the amount of other people having issues with Que times I'd say they broke matchmaking again, Happens pretty regularly.

  • That's actually pretty tame in comparison to what usually happens.

    Ranking and matchmaking need to be heavily looked at in my opinion. Mostly Rank simply because Ranking especially for survivor right now is just how long you play, It's barely takes skill into consideration. I'm pretty sure there'd be a hell of a lot less crying on the reddit and forums if people regularly faced people of the same skill level.

  • It's not wrong just not popular.

    The most popular playstyle and what the game has kind of evolved into is all about the chase. I'd love to see variety in playstyles but to do that they'd need to make killers that are very strong in chases and weak outside of them and you already know if a killer was like that people would cry for a nerf since it didn't fit the main playstyle.

  • Nothing should be done to SWF in my opinion, Maybe a blood point bonus at most but that's it.

    You can't limit someone for playing with friends, What needs to be done and what they've said they'll do is that they want to buff solo to be on par or close to SWF and then buff the killers.

    I doubt this is ever going to happen tho the Devs are just way too slow at these kinds of changes.

  • How is this even a question?

    It's a team of 4 versus 1 Killer, The Killer has to by default be stronger than a single survivor to even be remotely balanced.

  • So you want the survivors to have clowns power? That's a hard no from me.

  • The problem with a lot of the challenges is that they don't take into account how games usually play out. Usually you don't have much spare time to focus on a challenge especially as killer so you end up being forced to throw the game.

  • I gotta agree, even before her nerf she wasn't exactly Fun to play, She was overly strong and got the job done but the slow speed and constant self stuns made me never want to play her. Adding a power gauge on blinks now ontop of that, I don't see myself playing nurse again.

  • I'd argue that Balance while still not perfect is the best it's been in a long time.

    Two of the top Killers just got nerfed, Nurse and spirit. Insta heals needed the nerf, It was too easy to stack second chances and don't forget that the medkit changes made it so that you can get multiple easy 10 second heals with just a green medkit and some add ons.

    Killers are the same speed they've always been, I'm not sure what you mean by that. Remember the game isn't a 1v1 You're supposed to get caught eventually.

    Moris alongside keys I can agree are completely unbalanced and personally I'd like to see them gone from the game.


    Dc penalties were needed and should have been a feature from the beginning. DCing in any online multiplayer is a bad move to do and ruins the game for everyone left.

  • Nerfs and balancing aside It just hasn't peaked my interest, The only thing I actually dislike is the Map since it's a nightmare for tracking.

    Oni is fine, not for me but I can see why others would like to play him. I've bought killers before who's power I just didn't have fun with and they just go to waste so I've been picky with which killers I buy, I haven't really enjoyed any of the Killers that much since Spirit.

    Then you have the Perks, We're in desperate need of a new Meta but sadly that doesn't look like it's ever going to happen, most perks released are usually pretty gimmicky.

  • I wish, I'd love to have a testing mode to try out builds and perks or even get used to a new killer since it can be very difficult to do any of that in a live game since they can go so fast if the killer isn't applying pressure constantly.

  • It was a very questionable decision to remove the ranks from the lobby. I get you'd have some people that would dodge but better that than have them rage in end game chat and complain after the fact.

  • 3rd person Killer, It'd probably be too OP and Aiming hits would probably be a bit more difficult but It's something I've always wanted.

  • I think he's a slight bit above Hillbilly. The main thing Hillbilly has over oni is that his power can be used on demand but Oni once he has his power has a better Sprint into one shot as well as another one shot to use when he can't get you with the sprint. He also has built in tracking with the blood orbs.

  • I still feel like Clown and Doc are worse but yes Legions power got another hit making it even less of a threat than it already was.

    I just find it hilarious that legion keeps getting butchered while they release Oni which also has a sprint but his is unlimited and has an insta-down.

  • I'd personally love to see more in depth stats. The stats we were given were okay but really not enough to draw any conclusions from since there's so much variables in them.

    I think it'd be nice to see the average Gen times for each Killer. The average hooks per game for each killer and as you said the Kills before the gates are powered.

  • Is it happening regularly? If so the matchmaking probably broke again, It happens a lot.

  • 2 v 8 Would be a breath of fresh air. The game could really use a switch up soon.

  • It's a battlepass with the promise of returning your initial payment if you complete it, They're never going to make it easy to complete whether that's trough a big grind, difficult tasks or both.

    That's how these kinds of passes make money by not being able to be completed by the majority so that they then have to buy the next pass again.

  • Please god no, Ash is already annoying as hell. If everyone had one liners all the time it'd be awful.

  • There's way too many variables to draw these types of conclusions from the stats. The Ranking system imbalances between killer and survivors alone is enough to show that.

  • For the simple reason of new players. This game has an incredibly toxic and sometimes hostile community, If new people were being screamed at by other players it'd be a huge turn off for the game.

    Toxicity thrives with just a post game chat box, If we can't even handle that I can't imagine how bad voice coms would be.

  • Just for clarification, Where the DC kills excluded or the entire matches?

    I feel like the whole match should be excluded since a single DC gives the killer a massive advantage.

  • @SilentSpectre said:

    Devs said DCs were removed.

    Okay Thank you!

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