Babadook83
Babadook83
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@tester said:
https://forum.deadbydaylight.com/en/discussion/comment/3082534#Comment_3082534
They reduced fun parts (chases) and increased unfun parts (gens). Why are you surprised that people don't want to just M1 all game against 4 slowdown guaranteed loss?
exactly!!!!!!!!!!!!!!!!!
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@[Deleted User] said:
I definitely agree that this isn't the way to go about buffing killers. I can't recall being consistently killed by killers who were this bad prior to the patch. I've seen killers lose 3 gens in their first chase and then get bailed out by the stacked regressions for the rest of the game. There has to be some expectation that a killer needs to play well in order to compete.
Survivor just doesn't feel rewarding at all right now. You can do everything you're supposed to do and it just won't matter because they have a bunch of stacked perks to blow away half the progress you made while they took a stupid chase all the way across the map from their 3 gen. It's hard to articulate how poorly a killer has to play to lose right now with a good build.
I've played this game for 4000 hours. I've played both roles at the competitive level. I'd like to think I have some experience. Balancing around the absolute lowest common denominator of one role isn't the way to go. There has to be some meritocracy in any pvp game. If you play poorly and make poor decisions, you should lose.
i'm so fed up with the incompetence from this team. they don't know how the game works, they don't know how to balance it and they throw some things in the air and hope it lands on it feet
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I feel like the artistic team on dbd wants you to pick A (which is gonna happen), because they probably already had some outfits made from that group.
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@weirdkid5 said:
Been solo'ing pretty much exclusively since 2016. Even played to (old) Rank 1 without any perks several times. Game is fine, just do better.
that's not accurate , you're an outlier. Just look around you, So many solo survivors are complaining there is something seriously wrong with how the patch went. if you can't acknowledge that then i don't know what to say
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the truth is, and i hate to say it, but we'll have to deal with this at least 6 weeks or longer before devs gonna review any of this. I guess we can all leave this game alone for a bit and that's all there is to it now. we can complain weeks on end its not gonna change anything. i do wanna express my feelings stronlgy resonate with you 100%
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Killer tunnels and kills one survivor quickly, for an easy 3 or 4k; this patch is completely broken and it disgusts me
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they overcomplicated this perk for no reason. we got behavior'ed boys.
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the first option proxy chat is the nail in the coffin. toxicity would sky rocket to unseen hights. people dropping out before of it (even more than now). the other 2 options are very valid tho
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@YOURFRIEND said:
And yet, there is still no shortage of survivor. Strange, that.
there is a shortage hence the incentive for playing survivor.
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is there any point in prestiging your chacter further than lets say 6? you already unlocked the perks and you get the bloody cosmetics at 4 - 5 and 6. ??
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Basically, the killer just has to kill off one survivor as fast as possible... which is now easier then ever because of the gen times and slow down perks. and it's GG for the killer.
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@Gary_Coleman said:
The game reviews are already changing.
explain further?
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i'm sorry i didnt know i was in the noob section of the forum. i let myself out.
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As i predicted the solo survivor experience has been obliterated. I just can't play this game anymore. 1 or 2 games and i'm done for the day. such a shame i've been playing sing 2017 and this update was the final straw.
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@bigdaddyjeff said:
The update has been great! More tunneling and camping. I'm so happy that the hot discussion here rn is that spine chill counters stealth killers!
let the noobs have their moment
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@Megmain80 said:
I may stop playing…we’ll see how it goes after the patch. I never used DH, but when other survivors used it, it benefits the entire team by keeping the chase going. Shorter chases and slower gens doesn’t bode well. I don’t play this game to be a punching bag for killers, if that’s what it feels like then I won’t play for too long.
well said. and that's what it's gonna be like. so at least for solo survivors. it's already happening but its gonna get much worse now. gens are a borefest already, survivors running around like chickens, and adding more time to complete a gen gonna just be the nail to the coffin.
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@bittercranberry said:
https://forum.deadbydaylight.com/en/discussion/comment/3061780#Comment_3061780
no the main problem with BHVR is that theyre very lazy. they have one game & one game mode?? with all the money & revenue they bring in they should put some back in resource towards their game but instead they choose to put in their personal pocket. im not saying theres anything wrong with getting your money but its literally embarressing to have constant bugs and glitches flood a game that has been LIVE SUPPORTED for 6 years. i can confidently say BHVR just about half ass everything and are only milking this game for as long as possible. they dont have the drive to make this game GREAT & AMAZING. they choose to be mediocre and ok at best.
my main issue is that we"re in year 6 approaching year 7 and i still cant reccommend this game to someone or give it the high praise that it should get since it has all the license in the game to do so.
it's infuriating to think they havent chagne a single thing about the actual gameplay. they think adding perks and killers gonna be the factor to have a fun experience. the game is extremely stale for years. you barely see any of the new killers because the roster is too big. perks have very little variation to the actual boring gameplay (gens, hooks, jump through windows, throw a pallet) its so stale. nothing interactive. they keep repeating the same formula.. because they can and they're milking it out.
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@Sepex said:
This update is giving me incentive to keep playing. Game is stale. Something has to change for better or worse.
you honestly think that a few meta perks chagnes gonna make the game less stale? nothing changes, u see less of certain perks in the game, but the game is just the same old same old. devs don't dare to make refreshing changes to the gameplay.
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@malloymk said:
I find killer to be boring because in general most games aren't very challenging. I'd say probably on the low end about 60 percent of my games are 3ks. And I mainly play as m1 killers. Sure, I lose plenty of games too, but most games I'm not getting squashed. I'll do my usual killer game per pay until the update. At that point I'll be p6 all perks on everyone so I can devote my time to playing more games in general. Probably still play when a new time or killer comes out, but definitely not as much.
prepare for an even easier borefest on the killer side. if you already cake walk the survivors.
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@Yankus said:
https://forum.deadbydaylight.com/en/discussion/comment/3061005#Comment_3061005
Just curious how long you've been playing the game? I think solo will be fine, not sure about all the doom and gloom that newer players are spewing
i play since 2017
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i expect long queues for killers once the solo surivvors realize this game is completely not fun anymore for them. some will switch to killer for the time being, and others will find a friend to play with, and some will quit the game. expect to see a lot of incentives to play survivor.
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3056581#Comment_3056581
That's not the point. Going down because of bloodlust feels as cheated as not getting a down because of DH for distance
https://forum.deadbydaylight.com/en/discussion/comment/3056534#Comment_3056534
Bloodlust only serves the purpose of handholding bad killers. Tier 1 can help in stronger tiles, like some main buildings, but more than that serves no purpose than to give killers undeserved hits.
Hard tunneling is still possible and easily achievable, survivors will go usually down when they have almost nothing to work with. It's not like they'll go down and after the unhook there will be 5 pallets in any given direction. "without perks": So what you're saying is... We need to bring anti tunneling perks? Speaking of meta shift...
DS is not fine. It's useless. And there is no actual anti tunneling mechanic to counterbalance that nerf.
And the last point speaks for itself. Stacking slowdowns and stacking second chances has always been the issue, that was ALSO pointed out in the first dev note. Now stacking 'second chances' has been nerfed quite a lot with the endurance change and the DS nerf. But stacking slowdowns is still easily achievable. Again, meta shift where?
- I also forgot to add, and read now somewhere, nothing about Thana, or anyway, about 'forever legion' more than Thana itself. The devs really never learn, as if forever Freddy never existed. And it's not legion is some popular killer to go against (unlike popular to play)
very good points. and all these concerns are just laughed at just like the solo survivor is laughed at. i hope killers enjoy their easy matches now and the long queues cause i can tell you a lot of survivors gonna just quit.
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@jesterkind said:
Definitely agreed, this hit almost all the notes I'd want to see from a PTB feedback angle. A couple other things might need adjustments, but they're the kind of thing that can hit live and be assessed from there.
I'm looking forward to this update even more!
of course you are. you're a main killer. i would be excited too. but don't get too excited cause the killer Queues gonna skyrocket. enjoy
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@GillyBeannn said:
A reason why Ace is becoming one of my new mains. If I'm gonna go for stealth plays, I'll be playing him. When I used no mither on Ace, you could barely hear him, so he will definitely benefit from new iron. And running no exhaustion perks I'm okay with if I want him to be very quiet at all times.
the terrible part of this is, i don't like his character, i dont like playing males in general because they block too much screen and ace in partical is very uninteresting to me.
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@YOURFRIEND said:
https://forum.deadbydaylight.com/en/discussion/comment/3056672#Comment_3056672
Yes. When I run iron will it literally feels like I'm cheating. It was ridiculous and all survs use it for is reinforcing the most boring part of DBD: breaking line of sight and holding W in loops.
75% reduction in audio is quite good. It makes your location way less certain. There's an otz video testing it vs. spirit and it still gets value.
yeah i'm more talking about the annoying sounds the survivors make when injured. for me it was a quality of life necessity to not be completely annoyed by their sounds when injured. and a small part about hiding before i could flashlight. now that's totally not possible anymore cause any killer with a little brain that uses his ears and headphones hear you from miles away, it doesnt matter if there is a reduction u still sound like a dying cat to the killer's ears
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just place the sims if u so desperately want to decorate your portraits
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@YOURFRIEND said:
Iron will is still good and will still help with this.
no, it's garbage now. do you even play this game??
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@AMOGUS said:
https://forum.deadbydaylight.com/en/discussion/comment/3056478#Comment_3056478
They said that the update was aimed at a meta change, specifically.
... Not like this community knows what is "too powerful" anyways.
this update is about buffing killers, and butchering the solo survivor.
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killer Qs gonna be very long. solo survivors, which are the bread and butter of this game will switch to mostly killer or just quit the game.
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its boring, lame and quite insulting. but then again we came to expect next to nothing from these devs anyway.
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even more nerfs to the poor solos nothing done to thanatophobia who is overtuned, nothing done with hook times, nothing done to iron will, poor devs dont have a clue to make this game fun and fair.
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@tippy2k2 said:
You're just super good!
Honestly, I imagine it's partially bias. Kind of like customer service jobs, you don't remember the 99 customers who were fine but it is burned into your brain that you never want to do a service job again because of that one time you dealt with MEGA KAREN and it ruined your damn week.
Most customers are not Mega Karen but they're the ones you remember. I imagine most games are not against face camping killers and Seal Team Bully Squad Six but those are the games that imprint on your mind and ruin your week.
a game that ruins your week? wow i'm speechless
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@MikaelaWantsYourBoon said:
All survivors and killers are female or male at the moment. We should get at least one survivor who is Non-Binary. They deserves representative in DbD. Transgender survivor would be cool.
What do you think?
i dont like the woke idea of having every walk of life being represented in media, esp. in games. sexual orientation or gender shouldn't even be a thing in a horror game.
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you think this is bad now? wait until after the patch, u will uninstall the game i promise u
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/3039890#Comment_3039890
no they can't since they dont own the rights to the original freddy kreuger. Also I dont get why him being in ST would be a sign of him wanting to give his likeness.
it could be a sign since he still needs the money obviously by doing these actor assignments
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since robert england is playing (a small) role in the stranger things season 4, he might be interested to give his "yes" to license his character
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tuesday then?
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i even had persons in my chat before my game started, that said "i smell" and they want me to leave because of that.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3027633#Comment_3027633
That's what I'm curious about in the sense that I have some killers and survivors left at level 40 because I never really play them. Will their perks still be unlocked on the bloodweb for other characters or will the be locked again until I reach P1 with them?
the perks will unlock once that character has reached prestige 1 (tier 1 perks) so if you only leveled till 40 u will certainly not have many perks on that characters and u will thus not get P1 when the system kicks in
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a solution to camping would be to make the killer incapacitated when he's withing a certain area of the hook of a hanging survivor. it would makes graps not possible anymore and camping would be highly discouraged. what do you think?
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gonna test every perk, well at least just look at how it performs in game. good thing u can just dc during the ptb when it gets out of hand with these absurd gen times with tana and legion/plague
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so, the survivors who can't dc just let themselves killed on the hook. and bascially be useless anyway. but hey at least the killer gets points for the non productive survivor. sarcasm inserted
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billy sucks badly. he's also unfun to play now. they just destroyed this killer evidenced that nobody plays this killer anymore. Oni is more fun to play, better to use his power, easier, more control, better results. at this point they could juse delete billy if they dont want to change him. i used to love him back in the days
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the game is a bully simulator. bullies want to bully the killer because let's be honest, the game is stale and boring to constantly do gen simulator. i do get that not every survivor is like this. but its more common and not. the game stimulates this behavio(u)r pun intended. this isn't a hide and seek game, it's a taunt and chase game. killers can punish if they're good and bring all dirty tactics like tunneling, camping. which is sometimes understandble, again the game lets them do this. we see the worst human behaviour come alive in this game. nothing new if u ask me. cause lots of game have some type of toxicity. somehow this game has that bully aspect built into as well
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@GoshJosh said:
For every character you have P3’d, you’ll automatically get all of their teachable perks at tier III on all the other characters (once the update drops, we don’t have a date yet). So like me, you wasted a ton of time and BP unlocking everything on P3 characters. Now you’ll just have to get them to P3 to reap the rewards on future characters.
so his situation is that his P3 killers have zero perks. i think he will get all the perks from the killers he prestiged to 3 and the killers he has all the perks on already without prestiging. so he has to get the perks manually from the rest of the perks u didnt get from killers u havent leveled up, and also the common killer perks that don't belong to one killer
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since your P3 killers have all prestige levels, in the new system it will translate to prestige 3. u will get all the perks from the killers u leveled up(prestige or not) automatically on these killers too. u will have to get the "common" perks in the bloodwebs tho, but there are not that many. also the killers u didnt level and or prestiged enough will have not tier 3 perks for u but maybe like the tier 1 or 2 version and those u have to get the higher tiers in the bloodweb. overall u will have lot less to do on those prestiged killers with no perks
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Lol it IS weird they call the arm the head, and the head is called.. the arm?
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i really do feel like killers shouldn't see the survivors items. they can adjust their perks on what they see and dodge. since this is allowed i 'm inclined to say that survivors should see each others perks too then so they can make the best combos to survive that match. i reall ydo think it will gives us more things to strategize as a team instead of 4 solo survivors doing their own thing... and basically being dead before you start. they need to reward team play more. they allow swf , they should start respecting the solo survivors more by giving them more tools to work together and bring them closer to a swf
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well in terms of extra licensed killers, i think they have some more icons up their sleaves for us. in terms of gameplay and truely refreshing new concept within the game? highly highly doubtful!
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let's put it this way: we're gonna see a lot of incentives to play survivor after the patch.