Awakey
Awakey
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1623498#Comment_1623498
If the survivor sucks, sure, this will happen. If the survivor is any good they'll be close to 20m away by the time your stun ends and will be in a strong tile halfway across the map by the time you even catch up. And while you're dealing with that survivor, everyone else is doing gens. It's a massive waste of time for the killer. Eating multiple DS's can easily lose you a game.
I have one word that answers that whole perfect storm scenario you just described.
Spirit.
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@Kikki said:
https://forum.deadbydaylight.com/en/discussion/comment/1623498#Comment_1623498
Let's say you don't tunnel the unhooked and found him again after 30 Sec's. Then you downing him after 55 Sec's and wait for the Killer animation to be over only to pick him up when 1 or 2 Sec's left and got DSed for no reason. That is the Point with DS. You aren't tunneling and still got punished.
Ok?
They can't recover in time, so wait 5 sec.
If the would've had enough time to recover, then eat the DS.
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I still don't understand how DS is all that strong.
I just eat it and down them 15 seconds later.
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Freddy, for obvious reasons. He's just... Boring.
I'm surprised I'm seeing so much Hag. I find her fun.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1620997#Comment_1620997
wait when did they stop working?
They haven't worked correctly since they were added. I don't know when they stopped all together however.
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I don't understand what's so hard about: Just eat the DS.
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They haven't worked for a while now.
You're a little late to the show.
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That's called "synergy".
And there's nothing wrong with it.
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/191658/as-a-killer-i-want-to-ask-survivors
I know it sounds rude but...
Grow up it's just a game dude
Yes, you're technically correct.
But there is a point where the "just a game" excuse just doesn't work. Where the insults just go too far. We both know where the line is drawn, and I hope no one willingly crosses it.
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There's no reason to complain because it isn't your fault. I know that sounds like I'm one of them, but trust me I'm not.
Yes, the servers are bad. We know. The Devs know. Brush those games off as unlucky and move on.
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@lugZas_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/1612282#Comment_1612282
Okay, pls tell me how I can read her
By watching how she plays. Force her into a lose-lose. Either you vault and she misses or you fake the vault and she (hopefully) misses.
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/1616006#Comment_1616006
Pig will get an addon pass "at some point", I really wish I could say when. Currently Pig performs very well (as in, she's seriously underrated on every tierlist I see except mine, where she's actually a tiny bit overrated), so it's a pass to make her addons make more sense rather than a serious rework.
And mine.
I rate her consistent, solid B. She's waaaaay stronger than people admit. Just marred by RNG.
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This post needs to stay near the top.
I don't even care that bumping is cringe. This post needs it.
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MMR is off right now, but you would have a different MMR per killer if it was on.
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With all the Spirit and DS threads, I'm surprised we haven't filed for a trademarked salt company.
It's getting old.
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Why does it matter?
Damn 2020.
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Just because looping doesn't work doesn't mean she's OP.
Windows exist, and if you vault into her, that's on you for making the wrong read. (Not guess, read.)
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He's just a nurse that doesn't pass through walls, can't attack on first blink, and has slightly more control during blinks.
And my friends wonder why I haven't played DbD in a while.
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Cough
I wouldn't know anything about that.
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@stoudbaker said:
https://forum.deadbydaylight.com/en/discussion/188638/stream-sniping-ttv-survivors
Use a ######### stream delay,you have 1 option guranteed on twitch and if you use obs or any other,it offers.dont ######### advertise your livestreaming.dont complain people stream sniping when you advertise on your name.have common sense
Woah, man. No need to get so heated.
The guy just wanted to know his options.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1596533#Comment_1596533
Why do people not understand their own heads? The fun in competitive games is the competition - which isn't what DBD used to be about, and isn't what the Devs have been going for, because that would make it available for e-sports and filled with the absolute brainfrying toxicity and sweat that that entails.
That is a fair point, I was just making the comparison between competitive games and E-sports.
I should've probably made that more clear.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1595863#Comment_1595863
I'm not going to watch some clip from a completely different game that only supports your argument on a theoretical level. We're talking about the in-game impact of spirit, not some competitive fighting game, and the fact that, like it or not, you're only guessing. You don't know when she's phasing, you don't know where she is when she's phasing, and you don't know what she's doing when she's phasing. Sure, maybe after an entire damned match and 2 gruelling chases you might be able to accurately guess what she's going to do, but by then it's far too late.
Look, DBD isn't and should never be a competitive game. That's not what made DBD popular and it isn't the game the Devs have been making. DBD is a game where winning and losing used to be secondary.
Competitive games aren't fun. That's the core thing about them: the enjoyment comes from beating your opponent, not the gameplay itself. Fighting games are easily the most obvious offenders, but even a casual game of Siege with 9 other memeing friends shows just how boring it is without the desire to kill. People don't play them to have fun, they play them to beat other people. That's what they find fun about them. And that's not what DBD is.
Competitive games are hella fun. Why do you think E-sports exists?
Because people have fun watching and playing it.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1594746#Comment_1594746
Spirit doesn't allow you to "read" her. That's the problem. On top of that, this isn't a competitive fighting game and it is an unfair comparison.
And how does Spirit prevent you from reading her? From learning how she plays and adapting to her weaknesses?
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If you don't like it, disable it.
Or deal with it.
Pick one.
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@Broadside12 said:
This is a major false equivalency.
Fighting Game
In a fighting game a 50/50 is a technique which is usually set up before hand by a combo, telegraphing to the other player that an attacker is going for a 50/50.
The "punishment" for guessing incorrectly is actually a reward to the attacker for initiating combat. Fighting games which lack rewards for initiation (For Honor anyone) suffer from a stale game play loop which is generally un-fun to play and to watch.
The 50/50 is inherently a guess where either side can come out on top if guessed (or read) correctly, meaning the defender has an option for not only saving health but actually punishing the attacker.
Both players have an equal chance at guessing correctly, the attacker is rewarded more highly to encourage interaction (IMO how games should be).
Dead By Daylight
Spirit's phasing is not a 50/50
-The survivor does not know if she is phasing (barring the inconsistent and impossible to replicate "glowing shards" which are hidden on certain cosmetics anyway)
-The survivor cannot see, hear, or bump into the spirit
meanwhile
-The spirit phasing can freely get to either side of a loop meaning physical barriers (pallets, vaults) are mostly ignored
-The spirit can see blood, scratch marks, and environmental physics (crows, survivors push grass and corn while moving through it)
-The spirit can hear the survivor running, walking, standing still (breathing), fast vaulting, slow vaulting, fast locker, and slow locker
-If the spirit finds the survivor she gets a hit. If the survivor somehow dodges the spirit they gain mere seconds in a chase. Good spirits reserve full charge for a chase and only use a quarter to a third of the bar to get on the same side of the loop as the survivor.
-Iron Will counters injured grunts, while Stridor counters Iron Will, thereby negating the perk.
-Quick and Quiet does allow you to enter a locker without any noise whatsoever. This is generally a bad idea as lockers are a huge commitment and getting caught ends the chase even while healthy or with endurance.
As you can see there is actually little to no guess work for the Spirit, while the survivors have no information or defense.
However Spirit's still lose. That is down to gen speed being extremely fast, and not survivors outplaying the killer. The Spirit can win every chase quickly while still losing all the gens, leading to a game experience where interaction is punished for both sides.
Thus many people dislike facing Spirit.
I'm not going to go in depth with this comment, I just want to point a few things out.
- Spirit cannot see blood while in phase, only with a UR addon.
- Stridor comes at the cost of distorting depth perception, so take advantage of that if you infer that the Spirit has the per
- "the punishment for guessing incorrectly is to reward the attacker". Is getting hit for guessing incorrectly not a reward for the attacker/killer?
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Fox always comes I with the right post at the right time.
Thanks for clarifying this discrepancy that everyone misses.
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The only two characters I wanted to prestige was Jake (for Sheriff Jake) and Spirit (to flex.)
I'm not doing anymore UNLESS I get a random surplus of bloodpoints.
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Dumpstering SWF with Spirit is my hobby.
I need a new hobby.
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My mentality is to play to win as Killer; any salt just seasons my experience.
As Survivor, I literally only 3-4 stack SWF and f**k around. I have a really low escape number because I never try.
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If you really like The Planets, listen to the Tallis Fantasia by Ralph Vaughn Williams.
I've played it, too.
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Nah. She's a well-balanced, high skill killer.
No one even complains about her. Well, almost no one. It's just her add-ons that make her oppressive.
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1586712#Comment_1586712
Do you have an answer to my question?
How can I find time to do bones against a face camper, or an Iri Head Huntress, or a mori?
Against a face camper, leave one survivor to die and do all 5 bones and 3 gens in the time being.
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@Kamizake said:
https://forum.deadbydaylight.com/en/discussion/comment/1586341#Comment_1586341
She/He is saying that spirit threads are so original (basically saying they're usseles)
but I dont see he/she commeting that on DS threads, if anything he strawmans the posts about DS
They're commenting on Spirit threads but not DS threads?
That's your anwser? Really?
I'm only going to ask one more time: What do those two items have to do with each other? One is a full Killer with a unique power. The other is an extremely strong, overhyped perk.
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Lery's.
F**k that map.
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@TheRockstarKnight said:
A communal classical music library? How do you mean?
Like we post links to good performances here, or...?
Yeah, something like that.
I haven't fully thought it out, but I am open to ideas.
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@Kamizake said:
https://forum.deadbydaylight.com/en/discussion/comment/1586011#Comment_1586011
what else can we expect from someone that is heavily biased towards killers like you.
"rin is my waifu" lmao, a cringe name.
And the same goes for ds too... yet I dont see you commeting this
I'm not defending the other guy.
But ######### does DS have to do with ANYTHING.
This thread is about Spirit.
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To be fairly blunt, just find the Survivors.
They aren't running Calm Spirit (no one does), so use things like crows, or crow bombs on maps that are applicable. Use your noggin and think like a Blendette. Look in places where you don't think you have to look.
Unless you're on an indoor map. In which case, I can't help you and that is hostage taking.
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@VESSEL said:
Once again, a stupid killer main ranting on about his biased experience. You know he uses NOED all the time right? Figures -_-
/kappa
Why, exactly, does him using NoED invalidate his points?
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@InsaneNurseMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1575987#Comment_1575987
The best perk pack
https://forum.deadbydaylight.com/en/discussion/comment/1575995#Comment_1575995
Yeah people think that looping a spirit should be how you beat her. It isn't. You mindgame her and make her make wrong reads. Same with nurse, pyramid, slinger and doctor. Freddy is countered by dropping pallets early
And both Freddy and Spirit are countered by the thing people always forget about.
*Windows startup sound*
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@BigTimeGamer said:
hot take; moris are infinitely more powerful and game changing wheras keys have more of a requirement to use.
yes, the 3-4 man escape with a key sucks but that happens WAY less often than a game being lost (or won for the killer) due to the impact of even a single mori.
That's... Completely off-topic.
But ok bud for trying to start the "you're complaining about X? Then I'll complain about Y on the opposite side."
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Probably meant to be Unbreakable but Ash.
But yeah.
People don't understand that looping doesn't work against Spirit, and they assume that no looping = OP.
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@Kumnut768 said:
also combined oak haft and bandaged haft is a little op
Those two literally didn't change...?
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1557756#Comment_1557756
Only if they went with movie version. They could avoid the studio and go with original book version by Neil Gaiman - just a couple years ago there was an Opera based on the book version. Gaiman is actually a pretty big fan of seeing his stories in multiple formats.
I love Coraline and as much as I'd love to see a Coraline chapter I feel like it falls under the same issues I have with fnaf - it's target audience is children. Adding anything that's target audience is children would attract the attention of parents groups that would make a fuss about it being in an adult game.
The game IS rated M 17+.
Not that that means anything, but it's right on the cover. The parents can't say they weren't warned.
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@Xbob42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1558086#Comment_1558086
The argument is that the Killer is one person, so they get more info. Why is it fair that you get to work on 4 different gens at once while the killer gets to chase only one guy? See how that argument just kind of makes no sense and the answer is self-evident by the nature of the game's core concept?
This guy gets it.
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@Marcavecunc said:
https://forum.deadbydaylight.com/en/discussion/comment/1556637#Comment_1556637
Haha good idea. Or you can make a generic one that includes both sides ;) But yeah having two separate specific ones is probably better :D
Done. Made another one.
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@Marcavecunc said:
Goes both ways. Complaining about someone being a bad killer after they killed you means you're an even worse survivor.
I agree.
I'll make another that goes like that.
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I don't follow a code, I play to win.
But that also means I don't complain when I get tunneled or I get hit with back to back DS.
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@Aneurysm said:
https://us.v-cdn.net/6030815/uploads/7WJDRF6SHJI1/2217e94.png
Haven't seen the power yet, but here's the killer perks
Thank you. Can you screenshot the killer power?
Edit: Once you see it, ofc. No rush.
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@Sylorknag said:
https://forum.deadbydaylight.com/en/discussion/comment/1544542#Comment_1544542
Yo, any news on a Clow buff? Or are we pretending he's overrated still?
Off-topic.
Next!
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@just_teme said:
People actually waste time farming?
I don't do it personally, but it's certainly not a waste.
Maybe your opinion isn't fact?