Aurelle
Aurelle
About
- Username
- Aurelle
- Joined
- Visits
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Comments
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Pretty sure there was no reason given for splinters being removed. And it's a shame they were removed because they were something that provided something different to the game (via allowing you to test out a killer before purchasing them).
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Yeah... No.
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I'm actually looking forward to the survivor activity HUD. It might make solo survivor a bit more bearable.
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No. She'll still be the strongest killer in the game and her power will still be problematic.
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No. It's fine how it is.
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As survivor, Plaything. It's just annoying, especially on maps where totems are hard to find.
As killer, Boil Over. It can be extremely annoying, especially if you play with a controller. Also it can be hell to deal with on certain maps.
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As long as Blight still has his insanely strong addon's, he'll always be stronger.
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1. Artist
2. Dredge
3. Pinhead
4. Sadako
5. Demo
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As much as I hate Bubba because of his camping, I really don't want him to leave the game. Losing game content sucks. Hopefully this is just a bug and nothing more.
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Still got to give it some time, but so far the buffs seem ok. Not sure how well they'll help Knight, but it's at least something to test the waters.
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1. Nurse (even after her upcoming nerfs)
2. Blight
3. Artist
4. Spirit
5. Wesker
Honorable mention goes to Plague.
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Compound 33, Iridescent Tag, and Mother Daughter Ring.
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Visually it looks great, but I don't really like Shattered Square for both sides. The map is way too big and open, tiles are way too safe, gens spawn in a weird way. Not to mention you can get stuck on random junk that has the collision box of a bus littering the ground. Also the bright red tint of the map makes it straining on the eyes.
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Honestly I would love for old DBD to come back. As long as old BNPs and insta heals don't come back with it
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Knight is pretty bad without add-ons. He's playable, but very miserable without them.
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@johnlikesguns2 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3302392#Comment_3302392
Shattered Square's only problem is the size honestly. It has an okay ish main building with some really unsafe pallets sometimes. I have played it as both modes and seems to be that is pretty balanced. I just hate how some pallets are all close to each other sometimes.
Yeah the pallets being very close together + the size are the main problems. If those were fixed the map would be fine
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Eyrie Of Crows isn't that bad, it depends on which killer you play as though. The rest I can agree with. Would also add Shattered Square to the list.
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Honestly Roots Of Dread wasn't that great. Bad perks for both sides, boring survivor with her only different mixable cosmetics being exclusives, horrible survivor sided map. The only thing saving it is The Dredge and their cosmetics (some of the best in the game imo).
Every other new chapter this year was great though (minus the dumpster fire that is Forged In Fog).
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Nope. Enough said.
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If they would've done the LTO thing with the Deck The Trials outfits only it wouldn't be as bad. But removing cosmetics that has been in the store all year round is plain ridiculous and selfish. There was no warning of this happening either.
Putting it into perspective, 87+ cometic pieces are leaving the store after January 4th, 74% of them were available all year round and now suddenly LTO. And most of these characters don't have many outfits as is, which makes it worse. Truly ridiculous and greedy behavior.
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Lately it's been Kate and Feng. They both have awesome cosmetics (save for Feng's "cosplay" outfits) and I really like Kate's backstory + tome.
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Scratch marks do seem a bit off lately.
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Finally something good for solo survivor. Can finally see what my teammates are (or most of the time aren't) doing.
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Yeah there was no need for the speed penalty on searching chests.
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Honestly it depends how I feel. Sometimes I'll let the last survivor get the hatch, sometimes I'll just close the hatch and let them open one of the exit gates, or I will just sacrifice them.
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Honestly the Exhaustion penalty needs removed then it'll be fine.
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Firstly, it's not entirely BHVRs decision to keep her in the game, it's also up to the license holders (Netflix). Also BHVR cannot lock players out of content they paid for. If it were possible, that would be more unfair than some players not being able to play a certain character.
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Yeah it's something I've noticed since The Knight came out.
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I got it completed near the end of last month.
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- Most maps being very strong for survivor. The most recent maps (Eyrie Of Crows, Garden Of Joy, Shattered Square, etc.) show this especially. Multiple maps have strong pallets/tiles attached to more strong pallets/tiles, creating very strong and nearly infinite loops.
- Gen rushing/gen speeds. This has always been an issue and they have tried fixing it only to add more gen rushing perks to the game (Especially with the latest chapter). 2-3 gens can be done within 2 minutes, even with map pressure.
- Dead Hard. A perk that grants an extra health state by a click of a button just shouldn't exist.
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For killer, Spies From The Shadows. For survivor it's definitely Appraisal.
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Yeah I don't like the look of the forums now either.
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I drink like 1-5 tall glasses of plain coffee a day. Sometimes I'll even add French Vanilla or Caramel Macchiato creamer with caramel syrup and whipped cream, but that's if I'm feeling extra fancy that day. I kinda have a coffee problem XD.
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Nope and I'm not even going to bother trying to get it
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This is truly ridiculous. Why suddenly make cosmetics that were available in the game for literal YEARS time limited?
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Probably because the snowmen slow the killer down to a snail's pace. It's kinda compensation for that, I'm assuming.
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I usually play 3-4 times a week, sometimes less depending on how I feel.
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Well doing gens = tons of event BP so the gen rushing thing is kinda understandable. And lots of people are probably coming in to enjoy the event and get the rewards and time done, so SWF numbers are increased.
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Quentin, Jeff, David, Ash, Jake and Bill's downed screams are hilarious to me. David, Quentin and Jeff's injured noises are hilarious too.
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Actually a pretty interesting question. Considering Bill was dying/has died when the Entity took him, he probably got reincarnated in some way (via the Entity giving him a new body), so he most likely wouldn't still be carrying the Green Flu.
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It's bad enough that they made the new cosmetics LTO. But putting already available cosmetics that were once available all year round behind a limited time wall? It's ridiculous. If they wanted to do the LTO thing with new cosmetics, fine. But doing it with already existing cosmetics is where it crosses the line.
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Hag kinda has the same issue going on with her. She has a lot of bugs that remain ignored and now she's a buggy mess. Regardless, game breaking bugs really need to get fixed ASAP.
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They really need to tone down the red tint on The Borgo. It's headache inducing and hard on the eyes. Not to mention it can make scratch marks difficult to see.
On top of that issue, it's way too open and barren. Once the pallet bug gets fixed, who knows how that'll play out.
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Potential Energy is kinda situational in some aspect. It can help counter 3 gen situations, as long as you keep your charges. It can counter Merciless Storm (If you save enough charges). It can help you get a head start on a gen. Those are basically it's only uses.
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Eh, I don't care much about the snowmen. They're a fun addition to the game, even though they have some flaws regarding certain killer's powers.
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Very disappointed. Would really like an explanation as to why they're lumping in older cosmetics into the mix as well, because that's absolutely ridiculous.
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I can't even express how infuriating and scummy this truly is. Limited time cosmetics is one thing, but removing already existing cosmetics from the store to make them time limited? Absolutely greedy and quite frankly, ridiculous.
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It's a (very annoying) bug that's hopefully going to be fixed next hotfix.
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They could've at least gave the map a hazy orange color like old Coldwind Farm had. That would've better than the harsh red we were given.
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Back when they actually cared about the Game's atmosphere and aesthetic