Aurelle
Aurelle
About
- Username
- Aurelle
- Joined
- Visits
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Comments
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I usually use her prime exclusive hair, a recolor of her default jeans, and either her Anniversary shirt or her ugly sweater.
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Anything with Eruption or Dead Hard.
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Yeah it feels like there's no point to hitting greats. No noticeable difference, except when using Boil Over but that could just be the perk itself.
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Because of money and greed.
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Great. 24 more previously year round cosmetic pieces are leaving. This is getting very ridiculous tbh.
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I'm not least bit surprised, knew this was coming. I bet the Waterfront Massacre skins are going to be next.
Might as well remove all the cosmetics from the game and make them FOMO while we're at it. /s
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I'm glad they're returning so it gives others a chance to earn them. I have most of them already, just missing a few.
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Yeah the meta is pretty stale rn. Survivor's meta barely changed and killer's meta switched, but still has the same issues.
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Yeah or when there's a chest next to a vault and it pulls you over to search the chest instead of vaulting. Also survivors getting downed by a locker or vault and the game making you search the locker or vault the window.
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That's why I'm sticking to my console, even though I really want to switch to PC. Don't really feel like spending boatloads of money on Demo.
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Just had a 3 person squad of cheaters today. They had invincibility hacks and were teleporting me to different locations on the map. Also went against two other cheaters this week as well (The ones I mentioned before). This is getting out of control.
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Kate - Flower In The Dark and Lady Volksfest
Mikaela - Witching Hour
Feng Min - Nexus Ranger (both versions) and Spring Festival
Nea - Punk Rebellion
Cheryl - Princess Heart
Yui - Wild Card and Weekend Teatime
Artist - Image Of The Furies
Dredge - P3 Outfit and Frosty The Nightmare
Hag - Scorched Harvester and Swamp Creature
Pig - Test Subject and P3 Outfit
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1. Severed Hands and Silver Bell for Artist. It can be chaos when survivors are grouped together or stay together, which can be pretty fun. Adding the Silver Bell addon with it makes it just as fun.
2. Boat Key for Dredge. I like how fast it makes them and it's a helpful tool out of Nightfall.
3. Iridescent Videotape + Damaged Photo for Sadako. Damaged Photo is a lot of fun to use on it's own, but with Iri Tape it makes it 10 times better.
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Pinhead and Legion.
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Yes. Killers can hear all sound effects from survivor's skins (If they have them). They're not extremely loud, but can sometimes be noticable.
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It wouldn't make it that strong, but it would make the perk better.
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Most of the time he is garbage but there are moments and situations where he can be seriously oppressive and annoying to face. He sucks at every aspect of killer except for 1v1 situations on short wall or open loops.
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Eruption should just cover the gen instead of applying the Incapacitated status effect. Then it'd be fine.
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Blindness is kinda a difficult thing to change/balance. It's already horrible for solo survivors, but it's useless against SWFs. I think just adding the first suggestion would be fine.
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Yeah it's kinda bad gameplay wise. It's way too big and open, and you can get stuck on random objects littering the ground. Can't even walk over the small piles of straw by the loops, which makes 0 sense. Not to mention the intense red tint in the map, which can ruin gameplay because red is associated with important things in the game (usually as killer).
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I don't know about a clonking noise, but I keep hearing odd bubble noises on the Swamp, specifically in the doorway of the killer shack. Idk if they were ever there before.
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I think it was my second survivor match. I spawned into the match on old Coal Tower and I quickly hid in a locker against Nurse, not knowing noise notifications were a thing. Needless to say I got found.
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Yeah I've been running into more cheaters lately as killer. Had two in a row once before.
One was a Meg who was lag switching, using insta flashlight and blinding behind walls, and booted me out of the game once they realized that despite all the cheats they were losing. Then the second one was a Feng Min who has insta head on, stacking Endurance, and insta vaulting (like vaulting speed times 100).
This hacking nonsense needs to get under control.
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Endurance is fine. The only problem is Dead Hard, that should be reworked entirely.
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Even though most survivors can complete the difficult skill check, you still get regression value. With Surveillance, it's more of an informational perk that shows the general location of where the survivors might be.
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The bots AI definitely needs improved. I can't count how many times they've gotten stuck on things, running into walls, continuously vaulting windows next to a hooked survivor, not bothering to save anyone.
Also agree on bots bringing perks. Maybe you could choose which perks they use so you can learn how to counter certain ones.
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A couple things. Survivors unhooking themselves (without perks) is a 4% chance; Half the time it doesn't even work. I do agree that Dead Hard and Adrenaline are unhealthy for the game, though. Also base kit Unbreakable isn't officially coming to the game, it was a test to see how it would effect gameplay (just like the base kit Mori's), and we all saw how that turned out.
With that being said, I can understand the frustration when it comes to playing killer. I get matched with comp/sweaty survivors on the daily. Gens fly by fast thanks to the abundance of gen perks, survivors body blocking the hook even though you haven't hooked a single survivor yet, survivors 99'ing the gate to fool around and bully the killer. It all can be frustrating. Gen slowdown perks (save for Eruption), tunneling and camping doesn't really help deal with them, either. It's a lose-lose scenario, unless you are extremely skilled with the killer you play or play a killer with a lot of map pressure. Maps also play a huge role in the outcome of a match and it also doesn't help that MMR doesn't work as intended.
The best thing you can do is just play the match for fun instead of for winning (even though it can be very difficult to have fun as killer). Playing for winning inflates your MMR, playing for fun keeps it balanced.
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Don't think it needs a rework, but it can be kinda boring on indoor maps (Not saying that needs changed either, because indoor maps are probably the only maps that make this addon viable)
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Using Eruption is easy street compared to Pain Resonance. One perk you have to work for, the other you just spam kick gens.
That being said, I use Eruption because of how effective it is compared to Pain Res
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- Improve her crouching and Ambush Speed
- Make The Roar she makes at the end of the Ambush charge, so that survivors don't immediately know they're in danger.
- Make her Ambush Attack break pallets
- Increase her RBT amount to 5
- Increase the distance and speed of her Ambush Attack
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I'm guessing it's a original chapter with 1 survivor and 1 killer with a new map (I'm hoping anyway).
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Yes. Yesterday I kept getting "Host Connection" errors and booted to the main menu for a few "Unknown Errors". Had to restart my system for the game to work properly again.
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Old Hillbilly was fine and didn't need any changes. The only problem was insta saw.
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A perk like Dead Hard just shouldn't exist in the game. It's basically a on command third health state.
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Yeah, (sadly) I can actually see this happening.
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I don't particularly like Bubba, but I'm glad he's not leaving. Keeping content in the game is very important.
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I've only gotten 3
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97+ Winter Party Starters on Feng. I never use them and I don't know how I even got that many.
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No. I'll usually throw on Franklin's if.i don't like the items the survivors bring. Or Lightborn, if they all have flashlights.
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I got a squad of hackers yesterday (literal SWF), who had insta blind flashlights, were blinding me through walls, and sneakily teleporting around the map (I only noticed when I rounded a corner and saw Dwight literally falling from the sky). I got booted out of the game by one of them during the EGC and had to restart my game.
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I have been barely seen shroud offerings in general (except for that one time the killer brought a Shroud Of Separation).
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BHVR removed it because winter is apparently the only time you can wear PJs. Also because removing cosmetics from the game and limiting the supply/variety is very important.
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Honestly he's pretty bad.
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Spirit's addon's are fine, imo. Blight does need a few adjustments to his addon's though (Specifically Alchemist's Ring and Iridescent Tag)
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Literally never
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Had one the last day of the Bone Chill event.
The survivors were spamming firecrackers and flashbangs, blinding me with them most of the time because I can't hear the sound que for them. Two people in that group also brought Head On, which I kept getting stunned by even when trying to bait it out because for some reason Head On's hitbox is really weird. Every time I would down a survivor I would get hit by Boil Over (3 survivors had it) and the other 3 survivors would all swarm me trying to body block the hook and sabo, which usually did work until I started slugging survivors. Slugging didn't really help either because two of them had Unbreakable too. Eventually I just started camping out of frustration and only got one kill.
Also one of them brought an Eyrie Of Crows offering, so there was also that.
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Honestly I'm not surprised. BHVR doesn't particularly care about feedback.
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Eh, sometimes there's gotta be a useless pallet or two on a map. A few other maps have pallets like that too.
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Yes, mainly because I always get paired with bully squads and sweaty, high ranking teams. Can't not bring gen regress builds because gens go flying within literal seconds and commiting to a chase (especially at the beginning of the match) will get you gen rushed. Most maps are extremely survivor sided and on some maps there's literally no point of playing (Garden Of Joy + Borgo specifically).
So yes, it's overall a stressful experience.
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It's still problematic on the two killers that were causing problems with it in the first place (Plague and Legion), so there was literally no point of changing it.