AstroLive8333
AstroLive8333
About
- Username
- AstroLive8333
- Joined
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Comments
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@steamed_hamzzz said:
Go with Deathslinger
In my opinion he’s much more fun and satisfying to play, not to mention Twins get destroyed by ‘Circle of Healing’
He’s also got the better perks. Hex: Retribution is a great information perk and absolutely deadly when paired with Hex: Haunted Grounds and Dead Man’s Switch is about to get a huge buff and possibly become a new meta perk (providing it makes it through the PTB without too many changes)
Deathslingers gun also counts as a basic attack as well meaning it has synergy with a lot of perks such as Jolt, Hex: No One Escapes Death, Devour Hope ect. there’s nothing more satisfying that reeling someone in with NOED who was teabagging and clicking at the exit gates
how do the twins get destroyed by circle of healing?
also noed with the teabagging thing, I think imma do deathslinger
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@Tr1nity said:
I'd recommend Artist or Spirit.
Artist is the closest non-liscence you can get to Pyramid Head and Spirit is always fun to play.
I wish there was a thing where I could play with them, against AI, and try out their ability, without getting bp or shards, or xp
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@c0gnu5 said:
This quiz can help you:
https://who-is-your-ideal-killer.vercel.app/
Although personally I picked killer that for me was in the middle of the list and I love them
who was it?
that you picked?
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2741296#Comment_2741296
I think she's a free download on X-Box? I could be wrong but you might want to doublecheck
will do
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2741293#Comment_2741293
Huntress comes with the game doesn't she?
no, you have to get her off steam, I'm an xbox player
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/304152/i-have-9000-shards-who-should-i-unlock
Deathslinger is pretty similar to Huntress, if you like Huntress you'll probably like Deathslinger, if not you probably won't.
I don't have huntress, so idk
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@pizzaduffyhp90 said:
https://forum.deadbydaylight.com/en/discussion/comment/2741284#Comment_2741284
the weeping angel endo skeletons?
the ones that stop moving when you look at them.
also what about the broken chica
or a killer that has to rely on sound, and can't see the auras or scratches or anything. They can see the killer, but can't see scratches or anything like that.
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how about springtrap but from security breach? or whatever the skeleton animatronics are called
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@IronKnight55 said:
So? It's fine.
I rarely play killer and when i do, i get blinded and can't evade at all. It's so annoying
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you can't ban pallets because then we have no way to get away from the killer, but there should be a thing that doesn't allow you to use a flashlight within the first ~5 seconds of stunning the killer with a pallet
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@KolbyKolbyKolby said:
Well I'm a survivor and I love pallet blinding, looks like we're at an impasse.
Don't get me wrong, pallet blinding is an amazing way to get away, and the only reason I use it is because I'm sick of getting killed within the first 5 minutes.
but playing as killer it's annoying as heck
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wdym by buffs?
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i want leatherface but cant due to needing auric stuff
can we do extremely hard challenges and get like, 10 auric cells for killing all 4 survivors by hand in one game or something?
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DH isn't that good. all dh does is give me a little room, and even then I still get hit
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bc it would be a good replacement for stranger things
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sisters of quiet mercy as map
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@JimbusCrimbus said:
They should ban for tunneling and camping. They should also ban survivors for blinding at pallets and using dead hard.
totally agreed. Except for the DH, because even when i use that all it does is put a few meters between me and my killer and i still get downed :P
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2731334#Comment_2731334
So? That does not make it against the rules, so why would they ban for it?
You did not apply any logic to that chain, no offense. The devs have a pretty clear set of what can be banned or reported for, and never once did they put Camping, tunneling, or body blocking on that list.
Again, to use CoD; I can't shoot back if someone shoots me with a shotgun (hence the term 'Noob Tube'; no aim needed, free kill. I believe it also applies to grenade launchers), but I can't report people for using it, because it's a tactic to get in close and use it because it works.
Like body blocking and camping/tunneling; they are tactics that work, so 'the other side' hates them, because they lose because of said tactics. But not once were they listed as bannable. I'm even sure the report function says they ARE NOT quite clearly.
maybe the report function is different on pc, but for the dbd (special edition) it says for griefing, not playing correctly, or unsportsmanship.
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@GoodBoyKaru said:
were you actualy reporting for that beforehand?
Yes, actually, I would report them, but I see it's useless
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2731320#Comment_2731320
Astro, you're giving away just how green your DBD horns really are. DBD is balanced when and only when both survivors and killers play as efficiently and scummy as possible. If them playing scummy is enough to completely trounce you, then you're just not that good. Tunneling and camping and even proxy camping all have their counterplays that you can exercise as a survivor.
The only thing you can really do is use a few perks, and I would have to buy those perks.
It is kind of a pay to win game, which i have not a ton of problems with
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@Anara said:
Did you noticed that in those rules, looping, genrushing are the equivalent of tunneling and camping but survivor side ?
If looping a killer for you is not toxic, then why tunneling is ?
I can't even loop a killer, and I get very angry when I get looped, so I agree that looping is bad, also genrushing is also not fun.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2731318#Comment_2731318
Why? Body blocking and camping/tunneling are not exploits or cheating. Why would the devs ban for it?
That would be like expecting the devs to ban people reported for 'They shot me with a shotgun' in Call Of Duty.
cuz the killer can't do anything about it.
And the survivor can't be unhooked at all
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@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/comment/2731311#Comment_2731311
and why would that be?
because all the killers I have played against in the past 2 days just sit at my hook or proxy camp
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@AngyKiller said:
Did...did you actually think the devs banned for valid tactics just because a few Survivors get angry they lost?
I thought that if enough people reported someone for tunneling they would actually do something. Or if enough killers reported someone for body blocking
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@TAG said:
We already know that camping/tunneling is not a reportable offense. In fact, the devs have made that abundantly clear.
but it's dumb
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yea
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@Marigoria said:
"They don't ban unless".... should have stopped at "they don't ban".
@Marigoria said:
"They don't ban unless".... should have stopped at "they don't ban".
no joke. It's stupid
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@bm33 said:
You can only use a key to open the hatch when you're the last one in game and the killer has already closed the hatch. If you open the hatch with a key you automatically jump into it. There's no opening/closing the hatch multiple times in middle of a match.
If i open the hatch midgame with a key, I automatically jump in?
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@Marc_go_solo said:
https://forum.deadbydaylight.com/en/discussion/comment/2695850#Comment_2695850
Only if survivors want to waste time hanging around, rather than making an escape.
true, but if I'm simply just running to the gates, then I have no chance at getting through her
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I really want this in game.do you have a custom survivor?
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@muncher said:
My ones are short for so you don't have to read as much.
Steady Hands: is a perk from a surgeon that is used to seeing injury, so he is able to unhook a survivor without a trigger sound to alert the killer.
Tactile: is from a soldier that had to watch his every step in battle, meaning that your scratch marks are dimmer by a max of 50% (maybe footsteps are quieter too)
Killer ones are short too.
Anonymous Confession: is from a Knight in medieval England. Once put in the dying state, the survivors icon on the left is covered black for the rest of the match so others won't know what state they are in unless they are hooked, and their screams are reduced. Their downed aura doesn't show but pulses every (max) 9 seconds.
Got You: a perk from an unknown killer :/ that can break an undropped pallet. I ain't sure, but this can be from breaking a max of 6 pallets and then gaining the ability, or have it be on a timer for 180 seconds such as Any Means Necessary but from the beginning of the match.
block their picture for 256/128/64 seconds not the entire game
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@Rumple92 said:
https://us.v-cdn.net/6030815/uploads/7VGGFF1HM7D5/1a702f4a-5edc-4cfb-9c0c-86610de155a3.jpeg
I came up with a killer idea “The Yeti” but here’s his perks I made for him
holy sh!t!!! that is so good!!! I would pay for the devs to add this
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@Sushi_and_Sax said:
These are some perks that I designed for my Skinwalker killer concept:
Perks:
- Unwilling Assistant - The entity invades their minds and betrays their allies to you. When unhooked, a survivor will reveal all surrounding survivors within 16m to dark sense for 6/9/12 seconds. --OR-- When a survivor is hooked, they become the obsession until another survivor is hooked. While the obsession, the survivor will reveal any survivors that are completing tasks within 8/10/12 meters around them via dark sense. (These actions include: healing, repairing generators, cleansing totems, and opening gates.) The assistant is not revealed to the killer in this manner.
- Territorial Claim - You detest meddling in your domain. You will squash their hopes and reclaim your land. You will receive a visual cue when entering a boon's radius (much like a survivor) and will reveal boons within 8/12/16 meters around you.
- Hex: Nature's Resistance - The land holds allegiance to the entity. It will fight for you. The 3 closest generators to the totem will be affected by this hex. Every other skill check made while repairing will be a difficult skill check with only a great success meter. If this skill check is missed, the generator will regress and be tied down by vines from the land, making it unworkable for 30/45/60 seconds.
Just the second one is too overpowered. I think that the killer shouldn't see the aura but get a notification every time they enter it.
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@Marc_go_solo said:
There are so many here, so my apologies if this has been done before, but I've had an idea about a killer perk that may also solve a specific issue:
Perk: Death Alley
Description: Escape is not so clear. Whenever the gates are opened, if the survivors are within the gates and a killer does a basic attack, it results in an instant down and Mori combined.
holy cow!!! Thats waaaaaaaaaaay too overpowered
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my perk allows me to instantly finish a cooldown.
Hurry Up! is a teachable perk from Astroboy that allows you to instantly finish a cooldown but lets the killer see your aura for 45/30/15 seconds and gives the killer a loud sound notification at your location. Hurry Up! cannot be used if you're in the dying state or if you have the deep wound status effect. Pushing the Action Trigger (or Secondary Action Trigger if you have another perk that has the action trigger) in a locker allows for you to switch modes. Hurry Up! in the second form allows you to finish any progress bar instantly, revealing your aura to the killer for 60/30/15 seconds and gives the killer a quiet sound notification at your location.
Hurry Up! is teachable at Astroboy level 45
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@Tr1nity said:
I want to use a diamond sword with PH
ISTG I would die laughing if I saw PH with a diamond sword
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how about an lgbtq survivor/killer?
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will I get an item for the Trickster if I don't own the Trickster
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@Marc_123 said:
Yeah, that would be very cool.
But then you could just buy the stuff you want. Not good - you need incentive and motivation to grind.
So the stuff you want comes last... That is modern game psychology
Well, the point is that it's a lot more expensive, and most people can't buy it because we don't pay for shards
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So, would I get a cosmetic for a random survivor I own? or would I get a cosmetic for a survivor that I don't own?
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@NatzAshe said:
If that kind of patch would ever be implemented, it should come with a patch that locks generators for a minute each time survivors progresses 25% on it. If killers should not tunnel the same survivor until he/she dies, I don't see why survivors should be entitled to repair the same generator until completion.
that makes no sense. if I'm tunneled until death, I can't do anything about it. if Ghostface was tunneling me, I wouldn't be able to do anything about it unless I pay, and at that point, the game is pay to win.
And if this does happen, the generators can instead send a silent notification to the killer that you have passed 25% so if the killer isn't super observant they don't see the notif and the perks are still useful
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@Dino7281 said:
Just bored and want to dance for everyone...
Pretty sure that is the only reason I do it
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@ShadowNurseZFX said:
just got called a no skill killer cuz i tunneled.
First off, I hate that you tunneled
second off, yes people that tunnel are no skillers
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We would need a way to survive him, but yea! that's a good idea
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no because I always run dead hard. It's one of the most useful perks
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Agreed. Tunneling sucks. I've had it where I get hardcore tunneled and my teammates don't help at all. Make it so getting off the hook grants 30 seconds of immunity unless you go to a generator or do an action other than a locker action
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I would play legion, but I don't have it. Legion is off brand dream
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@AstroLive8333 said:
voice chat would make my game so much better. I would love to be able to tell the others where the killer is without having to message on xbox or invite to the party, because then after every game I would have to kick them and add other people
I also believe it should be optional voice chat
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voice chat would make my game so much better. I would love to be able to tell the others where the killer is without having to message on xbox or invite to the party, because then after every game I would have to kick them and add other people
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Docter