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AnnoyedAtTheGame

AnnoyedAtTheGame

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AnnoyedAtTheGame
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  • @MemetCan68 said:

    So, as you guys know, there is a in-game chat feature for PC. It’s one of the most useful features in DBD. You can tell your plan to your team before the match begins, give tips to your teammates after the match, chat with your friends, etc. I think that this feature should be added to console as well. It’s not fair of PC can have it but console not.

    Do you understand how over powered every survivor will be if comms was in this game?

    Having a few matches against SWF with comms every few matches is ok but not every single match using comms is not what this game needs. How many killers do you think will stop playing killer side if comms was permanently put in this game on console?


    We don't need survivors buffing anymore than what they already are right now. survivors needs nerfing.

  • Matchmaking is suppose to be implemented in the next update. Buy in my own personal opinion I've never seen any sort of matchmaking in this game work. I've only ever seen really pro survivors get really sucky potato killers.


    With the perks. If your higher rank you should get less perks to use each match. If your red rank 3 perks gone, purple rank 2 perks gone, green rank 1 perk gone. It's about time time these over powered survivors are nerfed.

  • It's fine the way it's now. If the 4 survivors can't take out a few totens during the match then your fault.

  • This is a bad idea. One survivor will be the most OP at anyone time. Just imagine 4 Lauries because they auto get DS free or maybe 4 bills because they get BT free.

    Killers would be at a disadvantage every game.

  • Franklins demise is fine where it's. It's a perk that isn't run that much. It comes in handy when going up against certain players.

  • I turned cross play on and that's a big no again. It's going back off again. Miss, miss, miss, miss. miss, miss, miss. PS4 to PC is absolute BS.

    I played DC Universe Online and I thought that game was the worst game for being unbalanced until I played Dead By Daylight.

    You've now taken over my number 1 spot on the worst unbalanced game in my life.

  • Some of your on here are complaining at me saying fair match making would create less DC's. Yes it would. If the game was balanced less players would DC.

    Example: rank 18 killer, new to the game 1 perk if lucky. Math they get is a survivor 2, 5, 7, 17. This is an unbalanced match. His going to lose and he's not going to have fun. He carries on playing and all he gets is these matches. He's done and DC's in some and receives a ban for it.


    Fair matchmaking where he would have been put against players on his skill level would have not caused him to DC. He might still still DC but the % that he will DC decreases because he isn't in red rank lobbies.


    Now here comes Joe Blogg who has bad net and receives a ban because he has bad net. Unfair? Yes. Would this have happened if there was better games in this game? No. Because there would be no DC penalties if the game was balanced in matches.


    There is suppose to be an update which brings out better matchmaking. I for one hope it works.


    Don't get me wrong. I lost out on an Halloween flashlight with 2 good add ons and a protection offering. My net crashed and I lost it all. Unfair, yes it was. My net might crash once every 3 months plus. I'd still get the same excuse from devs. Get better net. What's better than net crashing once every 3 months +.


    I don't think I want to reply to this post anymore. The survivor mains are angry.

  • This is not a map I want to ever be killer on. It's to big with to many buildings in it. It wants windows on some of the garage building taken out. It wants 1 garage taking out. It wants 2 buildings top level taking out. Balconies on the windows needs removing Lamp Lane needs a massive nerf

  • They need to put an extra 20 seconds on each generator to stop gen rushing as much.


    When the killer goes towards a gen and it blows when a survivor accidentally blows it. That should put the gen into regression mode. The gen should regress because the survivor blew it.

  • I love when mods come on and say its your net that sucks. They never say sorry about that. I know it's unfair you got a ban because you implemented bans in for people who DC.


    If the game was balanced then people wouldn't DC and their would be no bans. These unfair bans boils right down to balance the game out and then no one would DC and receive bans.

  • Yes I am getting bored of this game. The main reason why I'm getting bored is because of how bad the matchmkaing is right now. I'm bored of getting potatoes when I q up as a solo survivor. I q up as killer and get nothing but red rank swf.

    I personally feel like all I get on this game is bad matches and then just after it gives me a bad match. It give me another bad match. It's really not a fun game to play as either survivor but 100% not fun right now as a killer.

  • We don't need balanced landing buffing

  • I played this killer and it's so weak. I had a few games of it and decided it had 0 gen pressure so I stopped using it.

    It wasn't a strong killer at all because the lack of pressure.

    Viktor should start killing the survivor once attached to one, not let the survivor run around with it the entire games.

    Buff the baby

  • Any kind of in game chat on here will be the biggest nerf that the killer has ever seen.

    Games will go so bad that killer sides will drop by probably by 50%. We don't want to go up against SWF using comms, so why do we want any kind of im game chat for every game.

  • 1 - 2 years on the key nerf. personal opinion only.

  • My game the other day.

    1st survivor on hook. I downed another survivor, hooked them, someone took 1 st survivor off, the 1st survivor come running up to hook, tried unhooking 2nd survivor, I grabbed them and they hit me with DS. They then unhooked and both run off.


    How is fair that the 1st survivor got a DS on me because they rushed to get a survivor off hook and I'm the one that got punished for it.


    DS needs nerfing to deactivate DS as soon as the survivor does anything in the game. gen, totem, unhook etc.


    Overpowered perk.

  • Survivors get stronger whilst the killer gets weaker. That is all this game is. Buff the moris

  • Again. I put crossyplay on and the PC runs through my chain saw hit and my character hits a wall.

    This game blows on cross play.

    1. Upon getting unhooked a timer activates on DS. If the survivor is hit again during that timer, DS activates for up to 60 secs.

    Survivor is injured state after being unhooked.

    So basically the survivor get 60 seconds free on a generator, then I hit them them and down them into dying state, now that survivor get another 60 seconds on the floor or I've to risk picking them up and getting a DS on me.


    If the survivor has BT, the countdown only activates when BT is either over or triggers upon a hit.

    Now they have BT for 15 seconds. So that's the 60 seconds free, the BT for 15 seconds and the 60 seconds they can lie on the floor.

    135 free seconds for the other 3 reaming survivor's to pop all the gens.


    I'm going to stop posting on this post as this has not been thought out before posting on here. Sorry.

  • survivors

    DS - nerf so it deactivates when trying to unhook a survivor, touching a gen, opening a box, cleansing totem etc.

    BT - nerf so it has a 60, 80,120 second cool down between uses

    Dead hard - half the distance nerf

    iron will - so its not 100% sounds more like max 80%

    head on - 5 seconds in a locker befor eactivating or stuns the killer for 2 seconds not 3

    deception - no track marks for 2 seconds not 3 seconds

    Playing killer I mainly have problem with DS and BT the most. Everyone is running them and with SWF lobbies it's way to powerful.


    Killer

    Pop - needs a nerf due to hooking a survivor and then 25% of a gen is to much. On small maps it's way to overpowered.

    Really it for killers. Most of their perks are way to weak or based on totems.

  • Disables if another survivor is hooked while you are not hooked or in the dying state until you are next hooked.


    This should be in DS.

    I've just been in a match.

    Hooked a survivor. went across map chasing someone else for about 30 seconds and downed hem, the first survivor got unhooked so I hooked the 2nd survivor I just downed.

    Just because the first survivor has ds, they run up, tried to take the 2nd survivor off the hook, and I grabbed them up wit animation, there ds activates. I get stunned and the survivor pulls them off the hook.

    Why should killers be punished because the survivor went for the unhook when I was stood there.

    The perk needs to deactivate DS once you hook a different survivor.

  • Why doesn't DS deactivate once you hook a different player?

    How are you still tunneling the player if you've hooked someone else?

  • https://www.youtube.com/watch?v=PSt6sslEmzo&feature=youtu.be

    This is what happened to me just now. I put the ratty thing on them and they walked right through the gates. It left me in a daze and I couldn't do anything other that wait for the game to end. I couldn't control anything and my character just stood there.

    This video will be removed in a few days from YouTube due to not using this YouTube account.

  • I know pc killers are in front on ping etc because my friend is brand new to game only been playing like a week. Only got a level 40 claudette. As soon as he's hit by killer, even he turns round and says we got a pc killer. Even a brand new survivor can tell that pc is in front of us console users. His rank 17. Need to sort this game out.

  • When is pc going to be made in line with the ps4?Us ps4 users can't keep doing this and losing because of how much of a difference in pc vs ps4.

    Just before I wrote this, 1 player died on hook on purpose, I then died on hook on purpose. Then I'm joking you not just as I wrote this, a 3rd person died on hook on purpose.

    This game sucks on crossplay.

  • Or they could take out dc penalties and problem solved

  • I've just been in a match and had 3 different survivors clicking their flash lights at me. Let's just say they was tunnelled and camped to death for it.

    I've had enough of playing killer and hearing clicking sound on the flash light.

  • Yes he should. He should also be able to close the hatch as well.

  • @gibblywibblywoo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1872268#Comment_1872268

    Imagine if they removed teabagging in Halo 3 or taunts in TF2 cause peoples fee fees got hurt

    Being toxic on here isn't the same as that.

    Being toxic on here by t bagging is because you know your better than thr killer.

    Kins of person rates thia game same as halo lmao

  • OP.


    Self care shouldn't get a buff because by time killers smash a few pallets the survivor would have already healed. It would make the game pointless. If you need to heal faster then you should be looking for a team mate to heal you.

  • This will only buff survivors even more and leave killers nerfed even more. I play survivor and there should be no counter on totems left. I like running around and looking for them. We don't need a counter.

    All it's going to do is force more killers to stop killer side. We can't afford to nerf the killers anymore because lets face it there isn't many killers left according to survivors on here. Q times.

  • exposed status for 5 minutes for t bagging.

    exposed status for 5 minutes for flashlight clicking.

    Amazing ideas from OP.

  • In a full 50 blood web. I might pick up 5 bnp maybe 7 maximum.

    So lets says i play 50 games and in those are maybe 5 brand new parts.

    Its hardly anything to even get a nef.

  • I like killer but hunttess on pcnis op.

    As soon as an huntress on pc come uo. Its hatchets accorss the map hitting gens. Not 1m. Were talking 20+ metre shots on gens. Hitting spot on.

    What the huntress vs ps can do is unbelievable.

    Nerf he lullaby as well. Id rather have an heartbeat.

  • I think they left it in so the survivor can purely die on 2nd stage on purpose

  • @MommyDeRose said:

    RNG change was good but his other main problem still exists. Setup. Why not make it so trapper spawns with all his traps so he doesn’t have to waste 2 full gens walking around collecting traps. Make it so he spawns with all but can carry a max of 1 or 2 after he puts them down. Don’t see how this could be abused at all, just helps him not get destroyed by Gen rushing as much just to be able to setup his power.

    Becsuse the deva are not listening to what us players arw asking for. I've seen multiple posts about trapper and all are ignored.

  • My net crashed the other day i gave me a penalty.

    I lost my halloween light 2 add ons for it and my offering to protect them if i die in match.


    On the dc penalties. What kind of gsme has to give penalties out for rhe game putting players in un fun unbalances games?

  • If an injured survivor steps in a trap they shoulf auto be put into dying state.

    They should not be able to go into a trap injured. Undo them selves and run off injured still.

  • I didn't get high enough in rift to even buy pass

  • I was always killer main but after being like yiu said shafted every update. I seem to be playing survivor more and more.

    I managed 3 games earlier as killer.

    1st one. Bad.

    2nd one. Bad.

    3rd one. Bad.

    Game switched off and went to watch somwthing. I will play later as survicor with my friends. No point playing killer unless I need the BP.

  • The hud is really bad. They should have just kept old layout and added lallies at ppls names

  • Op.


    So you want us to go in and give the swf an easy win?

    Why is everyone moanimg at the killer?

    Heres an idea. Get rid of comms. Lobbies sorted them. Easier fair matches.

  • No killers want to come on herw and loae to swf lobbies. It isn't fun to loae against them.

    Swf don't get nerfed. They get buffa all time. Killers get nerfs all time.


    These queue times are going to get massive becuae of the unbalance between killer and survivors

  • I've just got to hatch and it wouldn't let me cloaw the hatch because I was cloaked

    Literally cost me 4 kills becsuse it wouldn't let me close it.

    Wow. This game gets worse and worse with how many times is fudges me over. I'd expect this game to but me dinner first before having me all over place.

  • Ds should deactivate as soon as your healed. Do a gen l. Cleanse a totem. Open a chest etc.

    I hooked a player other day. Went accross map to get another survicor. Hooked then.

    Someone hooked my other survivor i ran into them downed them and boom ds.

    I had already hooked a different surcivor. How is that even possible.

    Ds needs a massive nerf.

  • Nothing wrong with sprint or dead. Its ds and bt that is the proble in games.

    Bt had no colld down. 2 surcicors on hook yeah get wm both off whu not

  • 3 feet away from windows and pc playerss hitting me like am 2 inch away from them. Great game now its on cross play... thats sarcasm.

  • Something need to be done with the key.

    I just been in a game. Killed 2 survicors. One had a key.

    Becsuse it wad a swf lobby. They told them where key was. The 2 remaining survivors got the key. Went and looked for the hatch and both escaped.


    It's not even fun to go up agsinst a key. Never mind in a swf lobby.


    Key needs nerfing so it only allows the one user through the hatch.

    Unless.

    Your going for the trophy wherw 4 nreeds to escape when all 5 gens are done and hatch appears. This is the only time that the hatch should allow more that one playet thtough at one.

    Or.

    With the timer. It should be for every player alive it takes 60 seconds to open the hatch.

    So it'd be

    60, 120, 180, 210.

  • Trapper seems to be a killer that has to tunnel survivors to death.

    I just trapped a survivor and they escaped the trap in less than 2 seconds. Trapped and gone.

    When a survivor gets trapped when they're in injured state needs to put the survivor in dying state and not allow the survivor to escape and run off injured still.

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