Angelicus23
Angelicus23
About
- Username
- Angelicus23
- Joined
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Comments
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/1241791#Comment_1241791
I appreciate your tip. Does this mean no more slow vaults when running towards a window?
no, it means that you used to get blocked after a vault for half a second. Now the animation is smooth and you're always running and your character won't stop after a vault anymore.
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@Rin_is_my_waifu said:
What about us console players :(
I play in ps4 too. My best recommendation is to change the settings of visual from the TV or monitor. I will add this in my discussion edit too. Thanks for mentioning it.
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@Fiv55 said:
placeholder for amd tutorial ^^ coming soon :)
For AMD the only solution I could think was the second method which is using SweetFX, nearly at the end of the discussion. Sorry but I don't have any AMD graphic card and idk how the drivers work for those, so I could just help with SweetFX :(
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@GMan79 said:
https://forum.deadbydaylight.com/en/discussion/comment/1241784#Comment_1241784
Just tell us what you did :D
yeah yeah, I'm answering you guys in a second tab while editing my discussion. I will tag you when I finish so you can get warned :)
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@Unicorn said:
@Angelicus23 @OmegaXII @KateDensonMain21 No offense, but I clearly asked for tips/advice for my fellow Survivor mains that are having difficulties adjusting to the changes. All your posts have nothing to do with that.
Then, my tip: vaults are fixed meaning you save way a lot of more time than you used to be able before, this lets you make more distance with the killer too in window loops.
(Im not survivor main, but I play both roles equally and I'm always red ranked in both roles)
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@Trollthem said:
https://forum.deadbydaylight.com/en/discussion/comment/1241772#Comment_1241772
I changed a lot of things to be able to play the game , So i doubt they just blocked AA settings like motionblur etc... They blocked all the engine files for sure .i think peanits confirmed that
if that's true, either he's wrong or my game is bugged because again, it can be seen there that my fps aren't capped.
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@Trollthem said:
https://forum.deadbydaylight.com/en/discussion/comment/1241760#Comment_1241760
How could you disable the v-sync? They blocked the ini files , Yeah but for me AA make my FPS drop i wont spit on ~15 fps
they didn't block the ini files because as you can see the FPS cap can still get uncapped. They just blocked the AA settings.
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@GMan79 said:
I wonder how have you uncapped your FPS in there?
You can still disable the FPS cap and Vsync in the ini files. I will edit my discussion and show how to do it right now
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@Trollthem said:
I mean , with V sync and AA On , your 'fix' wont fix major FPS drop from those two options.
I have Vsync disabled, but FPS always depends on the PC of each user
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funi. thx for the useless discussion when the new patch is here and we should be doing serious feedback, but instead u make bhvr have no interest on listen us
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Pretty bad???? do you know how satisfying it is now to make vaults without getting stucked for a second???
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and oni, when you play him you see your hands like without prestige, also, some characters should have the hair bloody too instead of just the face.
appart from oni body, to notice the third prewstige I would make the default mask red colour more bright and clear and less dark
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it's kinda funny how I say it but it's the truth, can't find rn peanits' comment where he mentioned this after doctor's rework.
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because hillbilly and bubba were going to be the next updated killers, they have been touching billy and they left this half-done work in the update
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Hello, my best solution is tu use the filter "Details" with nvidia game filter. I u dont have it, u can use sweetFX
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the best thing you can currently do is using nvidia game filter or sweetFX if you don't have nvidia. This will work until they leave us in the ######### again.
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ffs devs it's been since November 2018 since the release of that amazing new matchmaking, you have been testing it for over a year omg every "new improvement testing" just makes it worse
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@BlueFang said:
Killers/Survivors that have DBD on PC or console, but play DBD Mobile using Bluestacks
I tried in two emulators, including blue stacks, and it doesn't work
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Is a free game any kid can find in the play store while looking for games
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There has been people lately ddosing the killer to make him have lag in the match even tho he had green ping. Personally happened to me.
There are still hacks to change the currency of bloodpoints.
There are still hacks to get legacy and exclusives.
There are still speedhackers andwallhackers.
There is people abusing VPNs to connect into lobbies which they should be laggy on, but the game thinks the killer has green ping so the priority is given to the killer.
There is people from PC who connect to ps4, switch or xbox matches because they're linked to the dedicated servers. They also use some of the hacks I mentioned before. Here a video:
https://youtu.be/6klR7ZbXkYYThere was a hack to spam custom invitation messages in the middle of the match, it happened to a dev on livestream on twitch.
Wanna know which one is fixed?
The message spam one.
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I'm gonna tell you my secret. I didn't care about it. It was my last challenge for the first rift, and I just had it there forever until eventually I got it in a match without any optimal perks or strategy for it.
I did it with Oni on hawkings with the basement under the stairs after I managed to make them be very altruistic, and I had 2 ppl slugged for the DS so I realised I could make it.
Fun fact is that one of those survivors is today one of my dbd friends and we eventually do swf.
This game actually brings you surprises.
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1230500#Comment_1230500
Because he broke the pallets?
Oh sorry my bad. You meant the perk. I thought you were talking about oni's power smash. Yeah I'm too dumb forget my comment
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Wait how do you get hit by more than one spirit fury hit
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I got confusion
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@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1229290#Comment_1229290
read the screenshot and you would know.
my point is that I don't think is really important to make this little issue between you 2 public and you can have it privatedly, and I don't think they really wanted you to tag them in a new discussion, but I guess you already knew that and still acted like a kid. They literally told you they weren't interested on keep answering and you just had to be anoying for them. (talking in third person because idk fibijean's gender)
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I sometimes get hit during the dead hard animation. My average ping is 90
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ok but why making a new discussion in the general discussions instead of answering them on their profile comments.... or directly from the thread you screenshoted....
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Cases I defend people from DCing:
-Unfair hits (dedicated servers issue and vpn killers)
-Getting ddosed (hacked)
-Getting sandbagged and no way to do anything
-The killer is being sweaty, as slugging with no winning reason
-They got farmed
-It's a ptb
-irl issue
To prevent people from DCing as killer, I punish the survivors who ruin the experience from others and I give them a chance. I would show an example of a video report I have but the name isn't covered, bassically a survivor bodyblocked another and waited to call my attention, but I killed the bodyblocker instead and let the other one scape.
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1223278#Comment_1223278
Covering names because its against forum rules to have them listed? And you do realize there was just a double BP event right? It doesnt take long to P3 1 character and unlock perks from the shrine.
It is against the rules when they show a bad behaviour as DCing of probably hacking, but I mean yours is covereded, means for some reason you don't want bhvr to know your account. Also, during the weeks of the 1.5 (NOT DOUBLE) Bloodpoints, only dead hard was in the shrine, DS didn't appear simce months ago. Again with the 1.5 bloodpoints, it's still not possible to reach that progress, and is still strange that you don't waste that extra million.
Also, I counted with the dbd wiki data, and you should have over 9000 if you didn't waste, you say you bought the perks in the shrine (2000 each) so you should have over 1000, and you wasted shards on cosmetics instead.
Sorry but you didnvt convince me on anything, it's now even more suspicious.
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Ok so, permanent million bloodpoints (you're not wasting them) prestige 3 with tier 3 perks from other survivors, devotion 0 and level 43, while covering your name.
Hmmm I don't have any proof of anything so I'll not comment
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So you wanna nerf a perk which is already nerfed and makes survivors not prioritize their objectives, making it one od the worst survivor perks...
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My friend got moried in two games by a streamer who knew him from before. This is unfair and uncounterable. I agree with this post, there's absolutely no need to see the name in the lobby from the killer perspective. It's dumb that the killer can see the survivors' name but survivors can't see the killer's name
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@Mikeadatrix said:
"I study the memories of survivors and killers who have escaped or who WILL escape this timeless dimension."
Ladies and gentleman, do you fathom how important this sentence is to the lore of the game? Vigo is not the only one to escape the Entity with his life. Others have and will and I'm led to believe that the survivors we have ingame are infact destined to escape this hell one day. But the part that blows my mind is that it mentions killers who have escaped and will escape down the line... I'm starting to see the formation for a storyline that will run its course over the next few years in regards to DBD. I'm very much looking forward to seeing which Killers turn against the Entity. Evan seems to be an obvious candidate.
oh wow, I actually didn't notice the importance of that sentence. Good one.
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@Walker_of_the_fog_96 said:
Why this animations are not in the console/pc version?
They re actually great!
nope. Just in DBD mobile
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Wraith with no shirt and no pants, just bandages covering his pp... So damn hot omg 🔥
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@SupaSlay3r20 said:
I don't understand why you directed this post specifically at killers when using a vpn for a ping advantage can be applied to both sides.
No. It always gives priority to the killer. if the survivor lags, the killer can hit him earlier. If the killer lags, he sees the survivor where he isn't and the hit registers
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I agree
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/1212711#Comment_1212711
I’m pretty sure they give those out as a login reward.
they give them by daily login final reward and daily/weekly rituals
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Free auric cells is my only hype.
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@Thatbrownmonster said:
Wait so let me get this straight
You were changing game code to get an advantage over other players? and now are mad that you can't anymore?
I can understand frustation against the settings but being mad you can't change things to get an advantage?
I mean, anyone in pc could, and it used to be done by just setting graphics to low, then they reworked the hairs last september, making them looking horrible without anti aliasling, so I made a thread and they confirmed for the next patch a "fix" for it but that day it ended to be just the lazy antialiasling force, since then we had to do it manually in the ini files.
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What?
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@DisappointedUser how exactly is it an exploit? Can you show me on which part of the eula it says that changing resolution is exploit? Then why all the people who uses it don't get banned? Why even big streamers do use it with no problem? It's even ridiculous, some people monitors have a different resolution by default with more fov than others, and they are not forced to buy a new one just to play with the same than yours.
@Jzames don't worry, it's not an exploit, but when I used to have scretched resolution I never had those issues so idk how to help you
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They shouls add killer's too
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1205507#Comment_1205507
Ask yourself this question.
You as a player, can you actually change the coding of the game to change this situation? Then by all means please do.
If you can't, there's nothing else you can do except adapt your tactic and playstyle to account for this bad design or coded situation and get through it successfully with your own skill and ingenuity.
I'm not giving you a generic troll answer, I'm literally telling you to find a way to deal with the situation you're facing with the tools you have available since you can't change the code of the game yourself.
That is what it means to adapt.
The same can be said with infinites, a bad game design beneficiant for one role, and instead of using bamboozle and "adapt" in all the matches, all the people here came asking for them to be nerfed, made it to get what they wanted, not adapting and ask the devs to change it.
Just like the author of this discussiom
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@CANxOFxCORN said:
https://forum.deadbydaylight.com/en/discussion/comment/1205859#Comment_1205859
You seem to care, hence the response.
Yeah I had to comment because my life totally depends on this discussion
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This map was the most famous infinite and now it got two variations where it can be either a buffed infinite or death trap
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This reminds me when in 2018 there wasn't a mori icon to make it easier to see you had mori, and completely missed I left a mori the last time for some reason on a leatherface match I did for a daily
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Do you know the point of a "discussion"? Yeah it needs to be discussed, not showing off something that no one cares.
And there's no point on using bubba if you're using m1 perks, one for instadown too, it's just a brainless tactic.
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The reason why there aren't hooks in the second floor is because you can easily get to the hooks of the stairs of every side. It is also a completely dead zone fully unsecured with no loop around, and there is just a pallet in one room which is unloopable and since this map came to the game I have never seen anyone using it.
Also there can be 2 pallets in the rooms and a lot in the halfways, but the number of secure pallets I can think is just one, which is next to the upside down big portal, next to one of the possible basement spots.
You also have it too hard to find totems because you just can find them by casuality running around, in other maps it's very easy to spot them by distance.
And last and most important argument people repeated here: it's the official most deadly map of the game.