GMan79
GMan79
About
- Username
- GMan79
- Joined
- Visits
- 382
- Last Active
Comments
-
@Emeal said:
https://forum.deadbydaylight.com/en/discussion/comment/2927634#Comment_2927634
Oh so you tried all this already? That was quick.
Well.... you know me from McLeans Discord... you should know I'm around a long time and that all the stuff from the master fix thread is soo old and won't be changed from a DBD update... I checked the things that might could be altered. but it's non of this that makes that jittery issue
-
@Emeal said:
Does your computers have all the dependencies correctly installed?
Try here; https://forum.deadbydaylight.com/en/discussion/153/master-fixes-and-general-guidelines
I can recommend you guys checking out https://forum.deadbydaylight.com/en/categories/technical-issues if you are not computer savvy.
None of this helps. And I know my PC stuff pretty well.
-
I've tried with both my LAN ports 2.5 (realtek) and 1Gbit(intel), happens on both.
Also checked for updated drivers and messured my ping on my end everything is flawless.
-
Is there anything I can do on my side to optimize that ? I can't play the game like this, and I have gigabit connection.
Or can they do something on the backend side of things. That's not a thing they can leave in 3 more month until they start talking about fixing it... @MandyTalk could you maybe bring this to some attention? this is an urgent thing. Maybe it's only on EU Servers, don't know.
-
I would like to bring this back up.
Meanwhile , all Ryzen related issues under windows 11 should be fixed. Also I have upgraded to a 5900x.
Windows 11 is fresh and clean installed. Also I have checked for "Virtualisation Based Security" and have it disabled.
I also have tried installing DBD on a HDD, pcie Gen3 and pcie Gen 4 SSD, the issues remain. it's running choppy and FPS drops down midgame on every map to ~40
//EDIT:
Is multimonitor setup playing on 3440x1440px be the culprit?
//EDIT:
That might have fixed it... at least after 2 rounds it looks like that, i keep on playing and see.
Adding -dx12 as launch option in steam.
https://www.youtube.com/watch?v=-nhsBQTgnb4 -
@forthelulz said:
@KhaineGB Can you message me privately somehow or email me or something? I have figured out a couple of specific issues and how to exactly replicate them 100% of the time and wanted to fill you in so you could hopefully directly pass the info on to someone that can do something about it. I've been trying to catch Mclean on twitch this last week but I'm in the middle of moving to a new house and getting the old one ready to go on the market so it's been tough.
I'm pretty interested what you found out and your solution about it.
Please describe :)
-
If the Event really is just about the very few halloween items and bloodpoint grinding I'm out this year and play Modern Warefare, did you guys see what awesome stuff is going on in Verdansk? Hidden JumpScares in Chests, Ghosts that appear once in a while, tons of cosmetics to earn, dang they also got a Leatherface and a Saw cosmetic in store...
And here we get an Event tied to a Rift? Really? With nothing special but tons of stressed players that try hard to finish their challenges?
Come on...
I mean THIS is the Horror game... not Call of Duty....
-
That doesn't work. It's not that it's unsharp (more the usual) it's simply not the right resolution.
I can't even move down the mouse to the bottom line of the monitor, it's like 3cm over it and game says "window", also game is in fullscreen, ends there. Same on the right side.
-
sadly no mod or devs even look here or have a solution.
@MandyTalk. @Peanits @not_Queen could you maybe bring this to someones attention, please?
there are a lot of people that have weird resolution issues after the last patch
-
@forthelulz said:
https://forum.deadbydaylight.com/discussion/192301/4-2-1-pc-resolutions
If you're talking about these lines in GameUserSettings.ini then unless you were or are playing in fullscreenmode=2 for some weird reason those lines are are ignored anyway so they weren't doing anything.
- ResolutionSizeX=
- ResolutionSizeY=
- LastUserConfirmedResolutionSizeX=
- LastUserConfirmedResolutionSizeY=
- WindowPosX=
- WindowPosY=
- DesiredScreenWidth=
- DesiredScreenHeight=
- LastUserConfirmedDesiredScreenWidth=
- LastUserConfirmedDesiredScreenHeight=
These Lines are the only way how to get my resolution back to normal, when I edit them to 2560x1440 before I start the game which was played in a window earlier.
When I tick and untick "Fullscreen" in the settings, I end up with this stretched resolution. And to press a button I have to move my mouse way over the actual button to click it
For some reason, that gives me a much smoother gameplay and a higher FPS... I don't get what's wrong here.
-
I truly hope that'll happen with the graphics update...
...But it's frustrated we don't have a date or any time frame for this to happen.
-
So in lat Q&A Stream Patrick told us, he/they heard us and a graphics Menu plus performance improvements and new shadow and light effects are in the works. We'll see how long it will take them.
-
absolutly!
-
Couldn't the NVIDIA Freestyle Filter help a bit on that?
Of course it would be much better to have native support.
You might want to comment here and upvote this thread: https://forum.deadbydaylight.com/en/discussion/147472/more-graphics-settings
-
We have a Thread here already. Klick the UpVote Button
https://forum.deadbydaylight.com/en/discussion/147472/more-graphics-settings
-
@Jota said:
I'm hoping we get these options along the next Chapter.
That would be great. With a Twitter post, that they heard us loud and clear :) That would be awesome
-
I bet there a plenty of people that doesn't even know the benefits of such options, nevertheless keep upvoting this Topic.
All Players will benefit of a proper Graphics Setting Menu.
-
Keep upvoting this thread
https://forum.deadbydaylight.com/en/discussion/147472/more-graphics-settings
They got to hear us loud and clear, this time.
-
Keep upvoting this thread
https://forum.deadbydaylight.com/en/discussion/147472/more-graphics-settings
They got to hear us loud and clear, this time.
-
We also need proper way to set Screenscale and ScreenResolution
I would like to see a proper way to set my Games Resolution with a Slider or a drop down menu.
Same with the Renderresolution
-
Thread got moved, so I keep bumping it so as many people as can upvote it.
-
@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1241573#Comment_1241573
We are calling them out for years already, they don't give a F
I know.
But hey, they got this fancy forum nowadays. They might hear us this time, with enough upvotes in that particular thread.
-
@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1241773#Comment_1241773
if that's true, either he's wrong or my game is bugged because again, it can be seen there that my fps aren't capped.
Just tell us what you did :D
-
I wonder how have you uncapped your FPS in there?
-
I have added a "More Graphics option" Wish to that optimization thread! Upvote it.
https://forum.deadbydaylight.com/en/discussion/147472/more-graphics-settings
having to call bhvr out to implement a basic thing that isn't hard to implement is sad because we shouldn't have to.
-
I have added a "More Graphics option" Wish to that optimization thread! Upvote it.
https://forum.deadbydaylight.com/en/discussion/147472/more-graphics-settings
having to call bhvr out to implement a basic thing that isn't hard to implement is sad because we shouldn't have to.
-
Well... patch notes, of course nothing about technical optimizations is in there.
And when I read about the changes, all I read is removed, removed, removed.... modified tiles, added different tile, that would be something I wanted to read, And speaking of "mindgame" well it's BS what they did there... you don't need "mindgame" with these modifications, you just need to dumb walk around...
And about the content in the Rift, are they really serious. I mean most of the stuff you get with the rift pass are recolors of the cosmetics, no one bought in the Shop.
...I'm bored, guess my DBD fire is extincted. I'm not burning for that game anymore... FeelsBadMan
-
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1176118#Comment_1176118
I wished they fixed the error messages, they really annoy me. 😕
Absolutely! I also get tons of error 501 thrown at me.
I would wish corona crisis would break the timeplan for the next chapter so it get's postponed and they use the time to highly focus on optimization.
-
A Dev Status update on that new batch matchmaking they are working on is highly needed. these queue times are so so bad!
-
@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/764047#Comment_764047
Ah, there it is. You're the best.
Since I'm in that community since day one, I just try to help <3
...and yeah, also I agree, that there's nothing to fix related to gen tabbing. People just have to stop doing that^^
-
https://www.youtube.com/watch?v=NXwzR-n6nSQ@Peanits said:
There's not really anything to fix. The whole point of Ruin is to slow generators down until it's cleansed. If they're tapping the generator, they're going way slower than they could be without Ruin. They would be much better off just going for the great skill checks, even if they do miss a few and get goods instead.
There was a video floating around a while back showing a generator without gen tapping and a generator with gen tapping side by side. The one that was being tapped took way longer (> 30 seconds longer, IIRC).
-
Do we get the timer back, to see how long it takes to get in a Lobby?
Just made my first round on the live dedicated server, well - that round felt awesome in performance. much better then the last 2 tests on PTBs
-
I think people are mixing up sound issues.
All is fine with lower chase music. And lower music everywhere. But it's not only the music what's weird, don't know how to explain it the right way... something like bidirectional audio effects. or something like that.
skillcheck sounds from surviver side sound weird, also Killer weapon sounds are too low. I almost can't hear Billy chainsaw without him using any silent addons.
I wish it's a bug and not intended.
-
On the Surviver side, sounds are super weird. Not only to low, but also muffled and stuff. For me it is almost unplayable like that as a surviver
-
never!
Even that the post in the official anniversary thread say "More info next week" which is there for two weeks already, doesn't make me hate you :D
Even more, that simple sentence you posted in here makes me even love you more.
communication is just everything... So I stay hyped till tomorrow. See you all in the fog.
-
maybe the glorious @Patricia could tell us something.
-
Sadly I can't speak to Trappers ingame :D
-
Better Fix beartraps inside the stairs of Myers house...
-
Sadly I can't embed code on here anymore. Maybe a @Peanits or @MandyTalk can add the code to the first post to embed the Countdown correctly?
<iframe width="463" height="106" src="https://w2.countingdownto.com/2512074" frameborder="0"></iframe>
-
@Master said:
Soon TMI can live with that if one of the community managers states that.
-
Not even a "we are on it" or "we scrapped it" comment is't satisfying...
-
someone is working already, there's activity on the SteamDB
-
Could be Server issues are mostly out of their hand, could be a problem with their hoster or even an DDos attack.
-
they'll be in the office in about 2 hours, hopefully they get this solved pretty soon.
-
You should if you get those 90 Margaritas
-
Well, update is live, Event is live (patch 2.1.1)
But facing connection issues
-
I pretty much hope there comes a patch with some bugs fixed, like the tinkerer one + anything to keep cheaters out again for at least some days...
-
@Boss
You're welcome. -
If they stick to UTC Timezone and the 0:00 o'clock start, then the Event should start in 9,5hrs.
Maybe @MandyTalk knows more or @not_Queen could tell us a time. -
I have changed the title a bit :chuffed:

