Anara
Anara
About
- Username
- Anara
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Comments
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@Kolossoni said:
Nobody forces you to camp nor tunnel lol.
They do lol, when a survivor unhook on my watch, I should pretend I didn't saw what happened?
Come on, survivors are just bad and don't know the right timing. When I play survivor I have no problem..
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I'm a survivor main and when I unhook someone, I'm twerking to catch the killer attention 😂 often it works, killers hate it and I want my friends safe!
I can take a protection hit too, or do something idk but sometimes the unhookers are just hiding and don't help their friends
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1336107#Comment_1336107
Exactly, not for you. But there are MANY complaints still. Now, should I always say all killers complain about genrush?
As a killer, I don't really care about the gens, and the 4K. 2K is fine for me.
But yeah, killers complain about everything too. I don't understand killers want 4K so bad.
In this game we don't win or loose, we escape or die. And I think people complain because they want to win so bad.
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For me genrush don't exist, if you want to escape do the gens lol
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And it is the problem, the survivors force me to camp sometimes, and I can't play like "ohohoh I saw a survivor near the hooked one, but let's pretend I didn't see him and let them do what they want, I'm a kind killa"
Edit : and I'm a survivor main too
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@The_Daydreamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1334604#Comment_1334604
https://us.v-cdn.net/6030815/uploads/BZQGKZGZH1NJ/screenshot-997.png
Still not really good. Love the theme of the hair, but I know DbD can do it way better. Maybe we will see improvement after the Design Changes.
Could be that it looks like that because of the engine, who knows.
@hagling Oh yeah. Everyone is toxic because they have a different opinion than you. Glad that this is not about you, Hun Hun. ♥
That's a huge difference compare to the first screen. But yeah they could do better, we always can do better. Wait till the graphic update
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@The_Daydreamer said:
https://us.v-cdn.net/6030815/uploads/I5FGJEDER9KX/screenshot-988-li.jpg
Great texture, high quality. 10/10 (I like the hair, but please...)
It's because your computer can't read HQ dbd, my spirit doesn't look like that 😂
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Can I say I'm excited about every map graphic rework? :D
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Take your time to become better, I started playing killer since 2020, I was feeling the same, but now I'm better, I think killer is easier than survivor now
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People complaining about Silent Hill... This franchise inspire the whole video game world and Stranger Thing is clearly inspired by Silent Hill, the alter world etc... We can't deny that Silent Hill is a big franchise.
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I'M SO HYYYYPE
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@Angelicus23 said:
what? if you mean myers, it's a counterplay, also to avoid him getting a free tier 3 by blocking someone in a corner.
No its every killer, when you hit a survivor he goes inside your killer textures and you can't see him.
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It's unplayable on mobile, keep playing on pc.
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@Schlute6969 said:
I played with this and it was a good time for me. I don’t really use alert or distortion that often if at all so it was nice to have a change of perks. Any time the killer found me I ran and if injured hid and they were quite lost. I got out and had a good time.
Glad you enjoyed it! I try to make unique build I create in my mind. Have you a good build for For The People??
I can Imagine :
For the People
Break out?
Dead Hard (obviously)
and.. Resilience?
I don't have test it yet, I'm farming blood points.
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@Chewy102 said:
https://forum.deadbydaylight.com/en/discussion/comment/1270208#Comment_1270208
No. A donkey, who ######### a dragon!
That sounds cool
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Iron Will
Alert
Dustorsion
Lithe or Sprint Burst
I don't have distorsion yet, I have quick and quiet with lithe.
In love immersive perks. Since I reached red ranks, I can't face killers which are more skilled than me and I use this build to be hide easily but I can run fast if he find me.
It's not a "fun" build but I really appreciate this one. And nobody runs the same!
I call it "Find me if you can, but I can run if you do" lol
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Am I a horse?
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@Cassandra_Alexandra said:
https://forum.deadbydaylight.com/en/discussion/comment/1266002#Comment_1266002
Exactly. Same situation here. I seem to have the most enjoyment in green ranks. Right in the middle.
We don't deserve red ranks 😢
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@IceCreamPrincess said:
https://forum.deadbydaylight.com/en/discussion/comment/1266050#Comment_1266050
Oh exactly, im never one to harass someone for how they play or what there build is, i just enjoy the game. And the times i need the perks i use, im glad i run them. Sometimes i do regret not having the Quick and Quiet/lithe houdini builds, and sometimes im completely justified in running Borrowed time
I use Quick and Quiet and Lithe on my Feng! It's a very good build :)
I use Iron will and Alert too on this build, very useful to hide near the killer!
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@IceCreamPrincess said:
https://forum.deadbydaylight.com/en/discussion/comment/1266050#Comment_1266050
Oh exactly, im never one to harass someone for how they play or what there build is, i just enjoy the game. And the times i need the perks i use, im glad i run them. Sometimes i do regret not having the Quick and Quiet/lithe houdini builds, and sometimes im completely justified in running Borrowed time
I use quick and quiet and lithe on my Feng, it's a very good build :)
I use iron will and alert on this build, it's very useful if you like to hide near the killer!
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@IceCreamPrincess said:
https://forum.deadbydaylight.com/en/discussion/comment/1266028#Comment_1266028
Being slugged for DS is preferable to there being no obsession and just being picked up, and its not always as easy as waiting out the dead hard, and thats the perks working at there worst.
After an unhook im more glad im running DS instead of diversion or dance with me thats for sure
I think DS is a waste of a perk slot. But play what YOU like!
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@IceCreamPrincess said:
A defense for the meta perks, some people find more fun in the actual match interactions, running the killer around, chasing survivors etc. Meta perks just help ensure you stay in the match longer
I'm not sure about that. The killer wait for DH, the killer let you on the ground because of DS, etc...
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@Cassandra_Alexandra said:
This is why I hate being in red ranks. Most red ranks players use meta perks and expect you to use them. They care more about winning than having fun. They take matches too seriously. I like to mix and match and run fun builds. It keeps the game interesting for me. I don’t want to be like a drone. I’ve gotten the most criticized and insulted by red rank survivors. They expect you to play by this unwritten red rank rule if you will and if you don’t then you’re a noob, useless, etc.
Yes I think red ranks are a part of the problem.
I'm red rank too, but I want to go back to purple or green rank. But whatever I do I rank up...
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@Accullla said:
https://forum.deadbydaylight.com/en/discussion/comment/1264426#Comment_1264426
I'd rather play against someone running the meta than a potato using 4 random perks who goes down in 10 seconds and doesn't present any challenge. The "enjoyable" aspect of this game is my interaction with the other players. Their perk loadout is a very small contributing factor.
Also, when I want to switch things up, I switch up my own loadout. It's a shame to think that some people here want to force their approach to other players, just because they don't find others' playstyle "fun". Quite disappointing, if you ask me.
I just want fun for all and not just me.
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@Joelwino said:
With more Legion and Huntress in play Autodidact could actually become meta
I wish, I love the concept of this perk, but I don't have it haha
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The bunny head with the rift 2 demon hunter skin is perfect for me.
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@Vox_Nocturne said:
I tend to randomize all of my perks, add-ons and offerings using a dbd app, which for me keeps me interested, adjusts my play-styles and look for the benefits in all of them. Also acts as a difficulty setting (especially when I get Distressing and Hex:Thrill of the Hunt with The Trapper).
However, for others it may be about being the strongest they can be. It's understandable that games can get boring with the opponent using the same perks, but it's not that they themselves are boring. However, it does make the game a little easier, knowing what perks you're up against.
I'm certain this has been thought of before, but another game option could be to either have a randomizer built in, or a separate game mode which uses randomizer in a separate game mode, that perhaps offers some additional benefits, other than some shards per level?
I agreed about different modes, one normal mode and one competitive mode.
But I'm not sure there is enough players.
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I actually win games without DS BT etc, same thing as killer, I never used noed a single time because I know it's boring af.
But it's boring to see how many people believe you can only win with those perks, it's completely false.
Make your build unique, then the killer can't anticipate any of your moves.
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@LetsPlayTogether said:
As survivor you only get hit by "legit killer strategies" if you dont run meta perks. So no possibility in running anything besides meta.
It's false lol
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The games seems all the same.
There are excellent builds and perks I saw on YouTube that I never seen in game.
The youtubers and streamers work hard to find good combo with non meta perk, it inspire me to create mine.
And I was thinking why I don't see those fun and good builds in game?
I don't think the problem is that those perks are garbage, I don't agree at all. There are so many good perks, better than the metas and nobody uses.
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There is a difference between wanted 4k and play normally and tunnel / camp / noed / whatever you want.
Killers ask survivors to don't run DS BT etc, I do, but killers don't 🤷♂️
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And if we don't want to run DS and BT?
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@Milord said:
New perk:
I'm so good at yoga
You have proven your superiority by doing sh*t with your body that no human should be able to do.
Allow you to hide in empty chest for 60/120/forever seconds.
"By the way, I'm vegan." - Karen, the Lost Tapes
Seriously though, it's an interesting idea.
I love that! But I think make it a perk is not a good idea, I don't think people will use it.
I think we just could hide in more than just a locker, but I think we can stun just with the locker.
I wish dbd will add more interactive objects!
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@[Deleted User] said:
I'm not sure how David, Jeff or Jane would fit... in a chest.
We could make a new model for chests!
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Demogorgon, easy to loop.
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Jane?
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@Peanits said:
I wouldn't say either. Fair would be killing the people that you catch, so the fact that you aren't just makes you a nice guy. I'm sure some people appreciate the escape.
Yes, an escape mean a good chat after the match, and positivity is nice!
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I want the survivors to remember me as the kind killer who let them go, but they know that I could have killed all of them.
In the chat, it's no more "camper" "noed" etc but just kindness. And I'm more enjoying that than the toxicity we all know.
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@Bovinity said:
Neither, how you play is up to you.
That said, just keep in mind that NO survivor would EVER return that favor. (As in, "Oh, everyone else escaped, I'll leave the exit gate and let the killer get me just to be nice.")
But they expect hatch every time, of course.
If it's a baby killer, I run with him until the entity throw me <3
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1256582#Comment_1256582
To be fair, playing in a fair way is different from letting two people go. If you dont slug, dont tunnel, dont camp you are playing fair and are even playing fair when you go for the 4K (or a 3K with Hatch escape, if you dont care for that last Survivor getting away).
Letting 2 escape is more than just "playing fair", thats why I wrote earlier it is really nice. But to be honest, I would find it strange if I get sacrificed and two others get to escape for no reason.
I think it really depend on what happen during the game. But I know how it feels when you are always killed because of mori, noed, camping and tunneling, then, I main survivor, I don't want to be this kind of killer I just want to have fun and interact with survivors.
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I don't understand why killers nowadays are camping and tunneling during all the game.
In my mind I have to make 2 kills, 2 escape, so I play normally, I camp or tunnel just if survivors are too good and I can't have any kill at all!
I saw so many killers camping me just because I stun them with pallets, I don't bring any flashlight or toolboxes, or whatever.
Maybe I'm too kind for this game. I'm a killer who let some survivors escape, and I'm a survivor who don't bring any item and don't meta perk.
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@StardustSpeedway said:
Play by your own rules and terms!
I'm questioning myself because I thought that killers are very rude during this quarantine!
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When it's the exit gate time I let them escape, except if they twerk on my watch and want to play again..
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You lucky..
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@Kakateve said:
https://forum.deadbydaylight.com/en/discussion/comment/1252590#Comment_1252590
Submarines are insanely small though. There is no free space inside. A map in one would be really unrealistic.
Imagine a big big big submarine 😅
Or an underwater complexe
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I can imagine a map in a submarine boat, it looks like Hawkin but darker, and we can see fish from the outside of the map thru porthole.
The killer is an un remember lostname pirate, which became an undersea monster, he can grab us with his seaweed hand. Then he use a bubble like the pig mask on survivor and we have to drill the bubble with an extra item on the map, unique with the lostname pirate.
Sorry for my English ^^`
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Last game I stunned the killer with a pallet, he "aughhh" and after all that I get a hit from nowhere lol
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I think it would be a good idea to rework the hex system, or the totem system.
I see two options :
First, totems should be more hidden.
Second, make the totems real hex, a kind of malediction, the entity grown on a totem, it's easy to clean in early game, but till the game continue, the entity grown and its more difficult to clean the totem BUT you can see the hex more easier due to the entity growing on the totem.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1244825#Comment_1244825
Okay then, get a video of how you use these pallets, because just saying "get the stun" when the killer controls whether or not survivors get the stun isn't very helpful.
This. I'm now sure you don't know how to use any pallets 😂
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1244769#Comment_1244769
Oh so you're just that good that the killer can't close in on you at unsafe pallets? I doubt that. Pallets like this need changed as does Any Means Necessary.
I think you don't know how to use these pallets lol