Alonzo
Alonzo
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- Alonzo
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Not really. It seems ok. I completed the level 1 tome in two-three days (except Jane challenge because I don't have the character) and after I just play a match as killer and one as survivor every day. You can easily reach level 17-18 in two weeks and that's all it takes to reach level 70.
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I wanted to see if there is any opinions on this and glad I found this discussion thread.
Before the tome was released, I got Poised from the Shrine of Secrets. I thought to myself that we can complete the tome without buying any characters and that we can do it with the perks given in the shrine if we don't have them already. So the challenges would be based on character perks and not using the characters but I was wrong.
The tome released and you need to own The Spirit and Jane Romero to complete. I already got the Spirit when it came out so thats not much of a problem(for me). But now I spend 2000 shards on a perk so that I need to spend another 9000 on a character that I will only use once (to complete the challenge).
So I tried a refund for the 2k shards I spend on the perk from SoS but obviously that got turned down. I said that I could get the 2k back....and then spend 9k and get the character. But that didn't happen.
Now I don't know if I want to spend 9k shards on a character that I will never use again and I probably won't so sadly for me I won't have the tome 100 percent completed.
@Chewy102 said:
https://forum.deadbydaylight.com/en/discussion/comment/1026475#Comment_1026475
Better idea. Instead of going through all the work of doing that, adding odds of something breaking as we all know will happen in DbD.
If you don't own a character for a certain challenge in a tome, the game gifts you a one time deal of 5 splinters for him/her. Like how the game worked before adding the cash shop when your blood webs had odds of getting splinters for DLCs you don't own that let you play as that Killer for a single game.
Gives people a chance to complete their tomes without a pay wall feeling. Gives people a taste of playing other Killers/Survivors so they might be tempted to buy them. And it wouldn't take that much added work compared to your idea. They'd need to add a splinter for all the DLC Survivors as well as Killers and have them give their 3 perks by default instead of going perkless. But if the system is already in place. Why not use it?
I like the idea with survivor splinters and I think there could be alternatives in order to allow players to complete the tome without buying characters.
(Also the discussion subject should be changed and refer to the tome because you can complete the rift without getting the dlcs.)
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My money is that after they change The Spirit and rework The Doctor they will change Freddy. So my money is on Freddy. I haven't got many games vs Freddy tbh so I guess not many people play him as much as they do original killers...maybe because he is a licensed killer and you have to buy him with money and not shards. But yeah...I bet its Freddy.
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He is a pretty good killer. Fun to play and he can handle survivors with the right perks but like any killer he will obviously have good and bad matches.
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So what now? Myers is useless in EW1 right? M&A is useless. My favorite killer and no one complained about him yet they still changed his gameplay.
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You can't complete it or work towards it. You can just see what the challenges look like. And you can prepare yourself for them.
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Happens very often. Not sure if they made it this way on purpose or its bugged.
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Would be nice to get some BPs or make a double bp event.
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What if you don't have Inner Strength? Not everyone paid to get Nancy. Also if you got a guy like me running around for totems then Inner Strength is useless.
Same for medkits. If the killer brings Franklins Demise you get screwed. Obviously if you are a very good survivor and can loop a killer that won't bother you but most people can't loop the killer for a very long time and they are going to get injured. Again same with getting healed by others. You have to find someone which takes time and that other survivor is proly leaving a gen to heal you its not like time is not wasted somewhere else.
I think selfcare is actually a pretty good bet.
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But if the pass is 1k auric cells so thats 10e and you get the 1k cells back if you complete the rift...isnt that like....ok?
Im still not sure if they will do this with every rift. But if I put 10e in the game to get the 1k cells so that I get the pass ..finish the rift and get the 1k cells back and have all the premium rewards. That sounds ok if you know for sure you are going to finish the rift.
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There will be tons of rewards available in each Rift, with 70 Tiers of FREE and PREMIUM rewards worth over 20,000 Auric Cells total. Here is a sneak peek of what players can unlock:
- New Outfits and Cosmetics
- Complete new items + variations of existing cosmetics
- Charms (New cosmetic type! Read more further below.)
- Putrid Serum Halloween event currency (60 total)
- Use to unlock up to 6 cosmetic pieces from the Hallowed Blight or Hallowed Catalyst collections
- Auric Cells (1,000 total)
So the 1k auric cells can be unlocked when each Rift is made available @Peanits ?? Thnx.
- New Outfits and Cosmetics
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Yeah I know. But I mean after this rift is over and we get all the rewards and 1000 auric cells back. Do the ones coming out after this one work in the same way? Buy the pass then you can earn your cells back?
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So to get this out of my head. If I won't buy the pass, I wont be able to unlock any of those cosmetics no matter the grind?
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/694094#Comment_694094
Yeah, seems a lot of people are complaining.
Has anybody seen the devs make any kind of statement concerning these issues?
It happen to me in the first game after the update release. Was the issue reported @ bug section?
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Why not just kick it?
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Was discussing this on fb in the dbd community group and I was saying that it makes sense to hide ALL killer offerings. The survivor ones are not really necessary but that could also help to spice up the game a little bit.
Right now the killer has 2 offerings that are secret. Mori and Shrouds. Everyone knows that most of the time it's a mori so what's the point of being hidden when everyone already know what it is?
Overall I think ALL offerings should be secret to spice the game a bit but most important make all killer offerings hidden until tally screen. Pretty much like it was done with the killer perks.
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Survivors consider that camping is also a Hag that TPs back to a triggered trap near a hooked person so you can't say whats what anymore. Just don't worry about it.
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@Dr_Loomis said:
Would like to see a werewolf character.
I would like to see that in game.
Was also thinking Blade as a survivor but then again he is a daywalker. Can't see him doing gens :))
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Congratulations. The amount of work that people put into these is simply amazing.
I hope the dbd team make a special forum section and keep ALL of these hard worked guides/tutorials for everyone to use.
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*DARTH VADER THEME PLAYING* *Lightsabers in action*
https://www.youtube.com/watch?v=csb5XZ2lEyITHE KILLER WAS NOT HARMED! (the killer let us escape and appreciated our joke efforts)
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@Liannet said:
VPN has helped me with this error. But i play only solo.
Can you let me know which one you used please? Like I said, my friend tried to use VPN but when we search for a match only I manage to enter the match lobby and my friend gets disconnected. Thank you.
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I went into the red rank zone again. Gave up the Plague and got myself the Hag. Right now I don't see any reason why anyone would play with the Plague when you can get the Spirit or Hag. I feel a bit sad for my 9k shards but hopefully they will fix her one day. I think the fix would be to reduce the speed actions of survivors when infected like some people said in this thread.
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Guess thats one way to deal with the community.
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@xllxENIGMAxllx said:
Simple fact to show how weak he really is.
- Clown move at 115%.
- Intoxicated effect last 2s when leaving the gas cloud.
- Survivors ms is reduced by 15%.
- Have 4 bottles.
- Bottle toss has no purpose except with Redhead add-on and give extra BP without.
Downside to it.
- Have reduced ms while throwing bottles.
- add-ons reliant.
- reload speed by default takes 5,5s (estimated not accurate value).
- Have no map pressure.
- intoxicated effect only last 2s after leaving gas cloud
Add-ons : notes
- Intoxication effect by rarity : brown = 2,33 - green = 2,66 - Purple = 3s.
- flask of bleach : increase hindered effect by 5%
- sulfuric acid vial and kerosene can are the most useless add-ons for clown.
Ideas to buff him right.
- Make solvent jug in base kit at lower value like 5-10s or while they are intoxicated.
- Redhead add-ons in base kit.
- increase default intoxicated effect by 1s.
- increase hindered effect by 5%(flask of bleach base kit or not)
- reduce reload time by 1,5s from 5,5s (4s)
- add 1 more bottle.
As for add-ons.
- Rework kerosene can and sulfuric acid vial (Kerosene increase blurred effect slighly, sulfuric increase gas cloud duration slightly.
- change to cigar box due to kerosene can rework. current cigar box : Slightly expands The Afterpiece Tonic Gas Effect area + Slightly prolongs the intoxicated target's blurred vision. NEW : same but moderately increase the blurred vision
Tell me what you think those are just ideas this make clown way more viable at current red ranks.
Just giving him one bottle and increase the effect and MAYBE increasing the area of the gas will help him big way.
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Just like the killer perks (which got fixed after a very long time but finally.) The offerings should not be shown. I guess they can show offerings being offered but without showing them (for both survivors and killers) and no matter what type of offering it is.
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I haven't seen a Plague killer in a month or more. Guess players just gave up on her.
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They crippled her when released from PTB. Sad. I haven't seen a Plague killer for some time now.
Check this thread. It has more attention. The kind of attention the Plague needs.
https://forum.deadbydaylight.com/en/discussion/64075/plague-needs-love-and-attention/p5
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/504647#Comment_504647
This is basically it. They're just meant to give you a way to try the different killers without needing to own them.
I heard that they removed the Splinters offerings for unlicensed killers? I just wanted to try out now the Spirit and the Hag to see which one to get but I heard they removed such offerings? Whats the point to offer only licensed killers ? What happens to the players that want to try the unlicensed killers before they buy them?
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Gonna keep an eye out on this thread. I got some shards to spend and I wanna get the Hag or the Spirit. Can't decide which one. (I don't need them for the perks they offer as I already got the good ones)
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@pemberley said:
https://forum.deadbydaylight.com/en/discussion/comment/500198#Comment_500198
The potential she has is there, but there is absolutely no question the ptb nerfs hurt her. You can’t even study ptb footage to learn her now.
Agreed. The Plague has huge potential but they crippled her.
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Eventually no one is going to play with the Plague anymore. We have seen this before. Sad to see so much work go to waste.
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@BoredByDaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/499216#Comment_499216
This was my argument in a post a few weeks back, it's not even close to representing a horror franchise lol. When has that ever happened in a movie?
'Oh no, the killer! Quick, everyone, crouch at his knees!'
Yeah. When I bought the game I was like "this gonna be a horror game, survivors will be afraid to face the killer, etc" Turns its not even close to a horror game. Probably wasn't even meant to be. I always thought the game would be more fun if the survivors would actually have a reason to FEAR the killer.
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Yes the Plague seems to need a bit of buff. While playing as survivor I haven't seen anyone playing with her lately or overall. Would be a shame to be a killer that goes to waste.
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Am I the only one who thinks it is weird that a 55kg girl will crouch in front of a 2m heigh(or more) and around 120 weight (or more) killer who could just kick her dead in the face with his foot?
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Seems fair for both sides not to depip when a survivor or even the killer DCs.
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I play 50/50 and find survivor side more easy. Killer seems hard if you get some good loping players.
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I got 5 out of 8 killers at Prestige 3 so yeah...perks are not what I look at when I get a new killer as I got most of the good perks out there already.
Would of been nice if we could try all the killers for a game or two.
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Does anyone know how many pukes does it take for The Plague to put a survivor in broken status without addons?
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Any idea on how the plague is? I checked some videos but can't really decide.
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I forgot to mention. I don't need any of the killers for the perks as I already got those perks from the shrine of secrets.
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@EntityDispleased said:
Nah I don't think they'll be adding that anytime soon.It's already confirmed.
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Thank you for this very welcomed feature(at least for killers). I been playing 50/50 survivor and killer and this had to be done. Very appreciated!!!
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I like the werewolf idea. Something the dev's must look into when making a new killer.
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SC speed + BK in live and PTB?
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Removed the ability for Survivors to view the Killers perks, add-ons and offerings in the tally screen during an on-going match. Killer information will be revealed once all Survivors have exited the match.
Guess its in the PTB. Looking forward to see it in live games.
Thank you dev's.
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You proly one of those guys that is playing SWF and use the end game screen to give that info to your team mates. Otherwise I can't how you don't see any benefit from this.