Aldofer
Aldofer
About
- Username
- Aldofer
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Comments
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@Gravewalker200 said:
https://forum.deadbydaylight.com/en/discussion/comment/1546482#Comment_1546482
I agree but I heard somewhere that this is a licensed chapter
it was beceause they had iridecent shard at the last moment so they guessed that since it had only auric, they add teh iri shard 2-3 day before the trailer
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@Iceman said:
I think you're right about the killer being from The Blight event. I doubt, he's turning into a werewolf. That's too basic. I think the serum gave him this special ability.
The guy in the teaser is wearing the same exact outfit as the event.
And in the cut scene below, time stamp 0:49 sec. You could see the entity to grabbing for him and he gave in.
wouldn't mind a werwolf like creature but with blight, but yea 100% sure it's him/her
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wait already, i didn't even buy the silent dlc lol
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it has been pull back for apparently the same reason as dc penality git pulled, ""problem with the system"" i have my own theories since i saw some weird thing recently but i guess it's for the better for now, i hope it come back only for red ranks and in a better shape
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this troll post is top quality, especially the comment
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i only have sweaty sfw survivor, but i'm at red rank so is okay, for you not
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nope only on mobile, but monstrum 2 seems good, we'll see about it, i loved the 1 one and 2 is a take on assemytrical so i hope is good
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don't respond please just let it die
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well fair for me
since killer one are set too
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@OldHunterLight said:
https://us.v-cdn.net/6030815/uploads/FZAQEVGQPSAS/received-585451982140076.jpeg
Brought a mori because of last min switch on the 10 seconds just for that survivor, so this is my mmr according to you?
you have 0 mmr the first game will be gg ez most of time, but after you get the mmr you will not see this anymore
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/1506580#Comment_1506580
Mandy was right; she was talking about how long from starting its calculations. It's been working in the background for a while. But if your last games were before that started, and you come back now, it's 10 games for it to settle.
then ######### you were saying?, can you stop be so vague it's annoying and people complain after. anyway it dosen't change the fact that the few first day, hell even the first week game will feel weird people should stop to say it suck, like no shiy the most tryhard killers are paired with the baby survivor, let it a few day and a few week for killer.
You know, time for it to settle, and then we can discuss about if it work or not.
EDIT; about the first part, dev just need to stop giving vague answer, or they can fully answer or they don't. It will help the community by stopping some of the complain when thos complain come from missunderstanding.
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yes no roadmap, but one thing is for sure, more dlc and overprice cosmetic
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1500045#Comment_1500045
Wait what did you just say to drop a pallet and then immediately leave the loop? Dude, he's just gonna walk around it and shoot you.
well wait for him to break? it's not that hard
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1499971#Comment_1499971
Then he would have been shot. He can not react to it anyway, if zub would have pulled the trigger, he would have got hit. And on most tiles, like this you can get reeled in no matter if a pallet is up there or not. You see the problem, right? Does not really matter what you do. But to be fair, this video was more to showcase how fair the fake is. And the predicting / guessing argument is not valid at all.
No, the hit was not guaranted in this tile, if he shot he could've have miss the hit by a mile, you know survivor can move around when chained right, i've done it several time and the killer just couldn't get me.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1499871#Comment_1499871
So, you might be so kind and tell us what kind of guessing game Deathslinger provides? You mean that kind of guessing game?
https://youtu.be/40gHL0W48HA?list=PLw2MrnkI4p3NrLIMJhgKh9MDNV34ix4c7&t=552
Cant set timestamp somehow, go to 9:10
well the first guy react well if it isnt for running in the killer , the second needed just to loop where he was and stop trying to duck like huntresshe would never have been able to get a hit with his power at least
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@Hippie said:
https://forum.deadbydaylight.com/en/discussion/comment/1496763#Comment_1496763
But it IS a special skin, especially compared to his other skins. I don't even think "Oni" when I see it, I think "Minotaur"! And I think you've forgotten the point of Legendary skins--they were conceived as a way to bring "new" characters to the game, without having to make entirely new Killers or Survivors. Meaning that instead of bringing a Minotaur Killer to the game, they made it into a skin for Oni (which I'm glad for, since Oni already basically does what a Minotaur would do--charges people and beats them down with a club!).
I still personally think that, for the amount of time, effort and thought that went into the Minotaur Oni skin, that $15 really isn't too much to ask.
Also, a cash grab is a low effort, thoughtless piece of garbage that is being sold for a quick buck, like the trashy Unity horror games on Steam that are just asset flips. A skin with such precise detail as Minotaur Oni is not a "cash grab". You can call it "overpriced", but "cash grab" is not appropriate!
yes i get your point but if you want to compare it, do it like me and compare it to more recent skin like this jhin one i show earlier, the model is as good as minautore oni and have all the stuff i listed above, so it feel less overprice, while oni skin is clearly overprice by a mile but still one of the best skin in the game
not only that bust jhin skin as different animation as well than base skin
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1496607#Comment_1496607
https://forum.deadbydaylight.com/en/discussion/comment/1496624#Comment_1496624
People don't complain about the skin itself.
Most of them,including me,are dissappointed that this is advertised as a legendary skin
But this skin doesn't even have:
-New animations
-A new secondary weapon
-New sound effects
-A new voice
And still costs 15$.
It's nothing more than a glorified and overpriced very rare skin.
yep you got it, the skin is awesome but overprice by 5-10 dollars or euro
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here just a skin that came out in 2019
tell me it has less detail than minautore skin
edit: sorry for double post
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@NoBSFriendlyGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1496711#Comment_1496711
Yeah I own Infernal Nasus and it's trash just like 95% of League skins, you listen to the new voice lines for like 5 games and then turn off voices again so you can actually play the game. I guess if you want to pay 15$ for a tiny fire FX on your weapon then more power to you but imma have to pass
yes i know, but it was out like 2013 and oni skin was out like 2020, and i play lol and praticly all skin that have come out this year are good like a lot, yes yasuo skin is meh but overall the skin are better quality than those legendary skin in dbd.
now are lol skin overprice, yes a bit but less than dbd one
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@JesusOnWheels said:
Another game has bigger cash grabs therefore this isn't a cash grab?
no league one is not a cash grab, hell nasus skin was out before dbd even release and is still better than oni skin
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well
@Hippie said:
https://forum.deadbydaylight.com/en/discussion/comment/1496637#Comment_1496637
I understand, but my big point was about the modeling, and the Infernal Nasus skin model is extremely cartoon-y compared to Minotaur Oni! The effects are pretty low quality, too. And how much does it cost to have someone in-house record new voice lines for Nasus?
Not trying to say that Infernal Nasus is bad, just saying that (compared to Minotaur Oni) it's not worth the price tag.
i'm sorry you can't compare a cartoony game with realistic model, beside minautore oni change nothing about the character unless the model.
So yes nasus skin compared to oni skin is worth the price tag, hell oni use the same ######### weapon in rage and it dosen't fit jesus.
I'm sorry you just can't compare just the model beceause for 15 in lol you get more than a model, in dbd you have only a model worst than some legion skin in my opinion
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you seem to forget infernal nasus come with different animation, new voice and new line, and spell sfx rework, new recall animation, new weapon ect..
it's not the case for minautore skin just saying
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@ElusivePukka said:
Don't get me started on NOED.
It's so pathetic seeing even survivors saying "just do bones" while my fellow killers stagnate with such a bullshit safety net to boost them.
you are biased are you?
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well you lost emblem when you camp and no one is aroud so
just don't stay in tr and go do gen, yes it's bad but nothing can be done about it just wait 2 min and go next
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yes, don't get me wrong iit's nice and all to have diversity, but at least make your game accesible to support it jesus
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and another thread getting ignored nice, anyway lock should be for everyone just for the fact that right now it create a sentiment on unfairness for killer
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Yep would be perfect
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@Kebek said:
People here comparing that survivors can't prepare for killers so why should killer get a chance to prepare is ridiculous.
Did you notice that you're playing an asymetrical game that has intended design on creating a lobby system to allow killer to prepare perks for survivors and chat for survivors to talk about strategy, synergy builds etc. Game is designed with the idea of giving killer time to prepare and last second switching bypasses that intended design. There's no legitimate reason to defend last second switching.
they don't understand this simple concept, it's like it's a 1v4 game omg like, you can prepare a strat in the lobby.
anyway well said
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@Veen said:
They might aswell remove the ability for killers to see survivor equipped items in the lobby, we remove the bad behavior from killers to lobby dodge for every grey toolbox and survivor can bring their grey medkits without being dodged by every killer at the same time.
Or we can keep it that way.
yes, and killer will dc or afk, nice you have play dbd mobile, it's a nightmare cau'z killer can't change their loadout one they see the survivors one, nice i forgot the game was 1v1 so the killer as a unfair advantage vs this poor survivor
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What is it i don't know that, let's change billy numbers quick
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@SquirrelKnight said:
Anything that advantages the killer is something that the devs dont really want to implement. Thats what the worry is is that auras will be super easy to read and op.
why not do a ptb to have feedback then, you know like actually testing the stuff
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@Psychobeastz said:
https://forum.deadbydaylight.com/en/discussion/comment/1495767#Comment_1495767
Ima try her out its just I gag or feel so diagusted playing her since she gurgles and it really gives me goosebumps.
poor girl is a undead, you can't blame her for this gurgle, but she is quite creepy as undead i give you that.
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1495775#Comment_1495775
They have been ignoring this since 2016
i know, well they love to ignore stuff, new legendary and set system that kills customisation, aura, killer lock act....
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@Psychobeastz said:
https://forum.deadbydaylight.com/en/discussion/comment/1495673#Comment_1495673
???
Umm can you explain it in more details I am not that highly intelligent.
So to resume, you can ignore her mission, or find a guide on youtube to try and learn her. Just know that she is about planning ahead and adapt/change plan ect....
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@RizeAki said:
You know the devs just gonna ignore this it doesn’t make them money
well the've ignored 10 thread about it this week, better reply to someone struggling playing agaisn't huntress while ignoring all the issue of the game
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@Psychobeastz said:
https://forum.deadbydaylight.com/en/discussion/comment/1495711#Comment_1495711
I am looking forward to my wraith games but hag. Oh man I better bring me a garbage bag for how much ima barf.
well two choice, you ignore hag or try to learn hag, wich is a weird killer but with the other so i won't blame if you wanna skip here
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i agree it's too loud but its should be louder than survivor sound
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/1482590#Comment_1482590
You can switch perks, add-ons and offerings in the lobby.
yep so don't see why survivor shouldn't be lock since they can switch all of that anyway, it just make the killer toxic and encourage dodging
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@slim0b said:
Because colorblind mode wouldn't cost 1500 auric cells
i think you need to make a dlc at 5$ so the dev work on it
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@TwinnedHawks8772 said:
https://forum.deadbydaylight.com/en/discussion/comment/1495715#Comment_1495715
I don't even see why an advantage is so bad, because if one color is a lot easier to see than any other color, any person could just switch to that color and now they're on the same playing field.
yea i agree but tell that to the dev especially @Almo @Peanits
they will give you a better answer that me and my sarcasm
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They willl ignore colorblind people simply beceause of """balance""" aka we don't want to find a color that don't give an advantage while helping colorblind people aka we will not win money with this
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miced bag depend on the mission, my big grip with it is the mission have to be selected while in most of the other games in the market the mission don't need to be slected and be done at the same time
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i love how the threat died before a certain video, how convenient
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@Swiftblade131 said:
https://forum.deadbydaylight.com/en/discussion/comment/1484497#Comment_1484497
No, what am I supposed to do, with all this chain?
You want your harpoon to shoot half the map bud? TAKE SOME!
i don't even play deathslinger that much lol, i just like he's design lol
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@DawnMad said:
Billy overheat is nearly non-existent, stop making the fact that you didn't even touch him any more obvious. He doesn't need amazing addons either, he has been a top tier killer even without addons and still is. Billy change is very good except some addon bugs and a few worthless addons (which every killer has, and funnily you used the worst 2 addons to criticize his whole kit).
Dropping the item to counter Franklins, that's the point of Franklins. You are probably making the killers job easier by wasting time dropping the item before every chase and running back to it after... and you still don't get to use it. (Unless its a key, but that's a different problem in itself)
Knock Out was nerfed for killers with very snowball abilities and buffed for m1 killers. Still niche, I don't see a problem.
Your Lightborn comment sounds like you were never blinded at a pallet and never tried I'm All Ears. Both the no blind and the aura reading is very good in this perk. Its very useful against many flashlights now.
Agreed on Tinkerer, I'm planning to combine it with Ruin, I think they will work very well.
Agreed that the auras suck, but it will 100% be fixed, we can even look at it as a bug currently.
Lobby lock isn't unfair at all no matter which way you look at it. The survivors can't see what killer you are, they can't bring items to intentionally counter you. This change is essential for each killer to get their own mmr.
first, i did pick only 1 bad addon :), the other is an okay add on :) (pallet stun one) got ya there.
now for something non trolly, i agree for billy, it's mostly i don't play him, so as a new billy a struggle with this mechanic, you have to take that in consideration and i should have said it on the post. now i still think if it's non existant what was the point to make it hard to learn? anyway.
For franklin i was saying that in the beginning of the match, sfw group can drop their best item to get them when needed (i was thinking a lot about keys). sorry if that wasn't very clear it's 1 am here. but it can aslo work for powerful item, agaisnt solo it's a big buff.
Knock out wasn't buff, having crawl speed reduce for 15 second is not useful especially when no one can see you + i totally forgot the you can see the survivor on the ground at 32 meter so second nerf. just stay in place and wait. i agree the nerf is good for solo, but it wasn't really use unless it's a meme and/or cancer slugging build . so eh.
I'm all hears is really good, beceause it use at loops so you can see how the survivor loops, lightborn only trigger when someone try to blind you, and if you get pallet stunned and don't kick, most of the time it safe, now it can be use but i still think the aura reading can only be use once before survivor stop flashlight you. Unless they are dumb.
Atleast everyone agree on tinker that's nice.
i hope so, but i have to say making my eye hurt made see elsewhere.
well is it fair to survivor to have a fully ready character, queue with a character that has nothing on him and change at the last second to the fully geared one, i think not, so it should be for both side for this reason, but i get the point of mmr so i come back it should not be change but be for both side.
And just something, i am anylising as a solo survivor and killer eyes, i don't think it's fair for solo to have counter while sfw get nothing, i just got fed up with that since the silent hill chapter. i think the bad thing got to me someway and don't get me started on the skin thing i didn't to talk about it much but it's bullshit their new system.
Anyway thanks for the response you respond to everything and that's nice.
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@Swiftblade131 said:
Gee, sure am glad I got 60 LoPro Chains!
what? are you okay?
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@Victor_hensley said:
They barely nerfed Leatherface (they only slightly nerfed Iri Flesh) and billy rarely overheats now. (but I agree the auras suck now, and I think they should at least hold off on killer locking until MMR fully releases. I know it's to get data for it, but now killers have a harder time trying to adapt to survivor's loadouts, and some of billy's and Bubba's add-ons don't make sense / are useless)
You got my main problem with update, and the shadow nerf to solo with the perk that will mostly be useless unless you play agaisnt solo in those case they are cancer. Thanks i don't play leatherface and i didn't have the tme to test him so good to know, for billy i already said my problem with it but if billy main say it's okay i believe them.
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@PrettyFaceKate said:
https://forum.deadbydaylight.com/en/discussion/comment/1484331#Comment_1484331
This. It's basically impossible to overheat. You'd have to do it on purpose. After a while, I simply stopped looking at the gauge. They added a mechanic that is too hard to balance. It was too punishing in the ptb. Now it's essentially as non-existent.
yes and no, i manage to overheat a few time with him, again i'm bad at billy but i needed to share my opinion on him. My main problem that i don't adress well in my post is, for new billy to have a harder time learning him. Again i just hope i'm worng, i will still take my vacation from this game. Wich is not something that is good for the dev but whatever maybe it's for the best.
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@Todgeweiht said:
You havent even played billy, have you? unless you are using your chainsaw every 3 seconds you most probably are not going to overheat.
i agree, but i still think is was not a needed change then and will make new billy quit the killer just like nurse nerf, time will tell. But billy is just a small point on my overall problem with the update
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the worst part is hacker that did this wanted the dc penality to gte remove from chat i've heard on reddit, so they won by their standart imagine what they will ask next while ruining people fun
