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53nation

53nation

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53nation
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  • My question is.. why would console players like it? Banking on console players to be ecstatic seems dumb.

    A lot of console users play on very large screens.. if anything, pc players would be the most likely to enjoy it, as they play closer to the monior.. and the majority of them seem to hate it!

  • Sooo you don't normally play mobile games on 65" televisions?

  • I guess everything up until now were the good 'ol days.

  • The game just gets worse every update. The disappointing events. Endless bugs. Janky hitboxes. The UI- that looks like ads are gonna pop up any second.

    Can't blame covid anymore. Could we even tell if the lead designer was trying to get fired at this point?

  • The majority of the playerbase probably has no idea this new UI even exists yet. Thousands of people will go absolutely apeshit once they boot this up. I predict it will be reverted or altered.. hopefully forgotten about, similar to the xray auras.

    I think they're proceeding with this to not hurt the designer's feelings. Crazy. What QoL improvements are planned to justify making everyone play a watered down UI that only like 7 people like??

    Most killers don't tunnel because they're confused btw.. (lol) They tunnel because they really, really want that person out of the game.

  • Final weekend of ruin/undying? Anyone have nice memories of map offering = totem hell?

  • It's weak indeed. I used to run it on doctor until I went up against it as survivor. I was shocked by how unproblematic it was. Like you'd seriously have to be hammered for this perk to give you problems.

  • I'll try to make a mental note of where the dulls are when I spot them. Some only cleanse the well hidden ones, to make cleansing noed that much easier.

    Time is so precious in solo q. Cleansing totems is a decent % of time that could have been applied to a gen. I get so mad if we all die with one gen left.

  • @Aldath said:

    Every single game I get these sort of players. There's no way you can down them because they're centimeters away from the exit (even if you do, without a one shot kill ability, they crawl away), and honestly all they do is making people lose their time because the match could just end but they wait forever if needed be to make fun of you one last time.

    I know there's stuff as Blood Warden and such but it's entirely situational and works well with only a handful of killers (plus is wasting a perk slot for something that might not even happen during endgame collapse). Seriously, this is one of the most toxic, unhonorable attitudes in this game and there's no measure at all to prevent it from happening.

    Ok but who is making you meet them at the gate? EGC will take care of them. You can always walk away from the game for a couple minutes.

  • @bigmike99s said:

    My question is why did the level 20 outscore you lol kidding

    Mike, plz try to be more into construction.

  • @alimeria said:

    play out any perk that make you strong how a rock

    https://us.v-cdn.net/6030815/uploads/6B7LUWX7UO9G/imagen.png

    Hey now just do that 7 more times :D

  • Run kindred, accept you're probably going to die, and hope for the best.

    You might be surprised how well it goes. You certainly won't be surprised by how bad it goes.

  • @Marigoria said:

    ... on how is it worth to play solo Q at nightime? Again, waiting 10 minutes for a lobby and I get this. I thought bots had been implemented already.

    This game wasn't made to be a 1v1, so what am i supposed to do in this situation?

    Why is it taking 10 minutes to find a match if I get rank 20s on my team? at least make it take 1 minute max if it's to get this mess.

    https://us.v-cdn.net/6030815/uploads/R9ETEZSQ8IT0/sss.jpg

    I don't understand this thread. You came in 4th in a grey ranks match, and somehow your teammates were the problem?

  • I spent the 700k I earned from the bloodhunt on:

    Taking Dwight from 40 to 50 (pointless).

    Taking Bubba's tier 1 tinkerer to tier 2 and M&A tier 1 to tier 2 (borderline pointless).

    I completely agree do not play this game for bp.. play for fun. I've completely run out of ideas and I'm never running bbqchilli again at this point.

  • @ASpazNamedSteve said:

    I feel like Resident Evil's too hot right now for its license to be handed out like this?

    But hey who knows, DBD's surprised me before.

    Here's the thing tho.. in the same way a candyman killer might get players to rent the new candyman movie, a RE chapter might spark interest in DBD players to pick up the new RE game. Win win. Especially teens who might not be overly familiar. (Maybe?)

  • @Pig_Is_Pog said:

    What’s up with all these deadzones on autohaven lately? namely wretched shop have been insanely bad.

    Since it’s rework most autohaven are just emptiness and pretty much nothing. a the only things that really spawn now are main building and jungle gyms, youd be lucky it even get 2 filler pallets.

    You can run windows of opportunity and not see a single pallet light up on this map during a chase. It's odd. The 2 minute mark on this map looks like the 8 minute mark on other maps.

    I had to look down at my loadout to see if i actually brought it. I play both sides and the deadzones are real.

  • Just confirmed this works on ps4. Might wanna give it another go @ChiSoxFan11 gl

  • @noctis129 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1874556#Comment_1874556

    So help me understand why survivors won't do totems?

    I been playing all day today and nobody cares about totems. I clear 4-5 on my own.

    Well I think it's because (at least in solo q) everyone generally feels like they're gonna die at the end.

    The 4-5 totems you're doing could have gotten that last generator done.. in theory. Instead of say everyone wiping with 1 gen left. Of courde if gens are flying, that's a non issue.

    That and survivors wanna destroy the killer. Win. Get gens done asap because no one trusts their teammates to do it if things get messy.

    Tru3 just made a rank reset shenanigans video that showed some rough teammates.. not exactly bangin' out gens. That said, I run inner strength on occasion, so I'm pro-bone.

  • @noctis129 said:

    I still don't understand why ppl refuse to do totems. Even otz be like, f°°° totems, just do gens.

    I been working on totems ever since undying came out and I don't face issues everyone is complaining about.

    What sucks is the Nancy's who look for totems but I already cleared all of them on my own.

    "F totems, just do gens" is what a handful of killers are looking forward to.

    Survivors will work on a gen, see no ruin, lose even more interest in bones, and them BAM! Devour hope procs.

    Sure, they might find it quickly, or not so quickly. But there will be a window.

  • I'm in the money

  • I usually only play on weekends to keep it fresh. Play both sides. Try to make your way through the archive challenges.

    You don't have to 100% them. Just try to get from chapter 1 to chapter 4 on the latest tome. Finding a path might take you out of your comfort zone and you may find it spices up the gameplay a bit.

  • I was gonna try devour/undying along with pgtw + tinkerer. Even if you lose both hexes, you still have 2 solid perks to work with.

  • Spies from the shadows. This perk can put in some serious work throughout the match. Free info without having to think too much.

  • Kudos to them for including more stuff from the movies! I approve.

  • Odd necro bump, but if you haven't seen the most OP killer in the game...a flying huntress ghostface.. look for the clip on YT. It's wild stuff.

  • I don't like the new UI.. but I'll keep an open mind. I'm definitely interested in trying out devour/undying.

  • I generally always smoke and drink when playing dbd. I can't even really play killer without an ipa or two first. My own version of bloodlust i guess..

    After 5 or 6 matches of killer or so, I just usually have to bow out.. my reactions get too sluggish.

    Then it's survivor time! Archive challenges can be fun. Go in with some silly goal, and solo q won't be such a bummer. I mean it will still suck, but you won't care as much. Getting 1st place while hammered always makes me laugh.

    The only time I struggle with skillchecks is huntress lullaby. I agree with an earlier poster. Buzzed HL can be brutal.

    Overall, have fun.. it's just entertainment.

  • I agree with the others. EGC was created for just this purpose. How will you improve by forfeiting bloodpoints?

    A 4 man squad that gets a 4 escape will think "What a cute killer". A 4 man squad that gets you to d/c will go LOL OMFGZ LUL!!!.

    You're seriously better off downsizing/putting the controller down or aimlessly wandering around for pallets to break.

  • I thought people used to exaggerate about p3 players being targeted, but they really weren't.

    I went p3 claudette for the ps4 trophies. I brought a key and a hatch offering, doing escape challenges. Im doing gens, 2 of them, the only 2 that get done.. trying to get down to 1-2 left.

    2 teammates die. 3rd gets chased and downed, but the killer is just toying with him.

    Killer is Doctor.. 3rd survivor finds me (via doctor hallucination i guess) spams locker notifications, and the two of them basically do a tbag nodding marathon on my corpse lol.

    I wasn't even throwing the match just because I had a key; my team was just that bad. I realized after that, p3 claudette's have a really, really bad reputation.

    One could claim it was the key... but with 3 potentially dead and 2 gens done.. the hatch would have been invisible anyway. Sorta gonna avoid both claud and keys after that experience. Fun times.

  • Pipping at most ranks is gonna be on you. I once had the bad habit of blaming my solo q teams.

    I was stuck at rank 15 purgatory for months last year.. mainly because I couldn't loop, had no awareness, and couldn't consistently hit old ruin skillchecks.

    Boldness, Altruism and Objective. Check each of these boxes during the round, and you'll at least black pip. Then there's no lookin back.

  • Well the teammate mentor in me says try out spinechill, but the killer opposition in me says don't try out spine chill. Mixed messages, i know.

  • Ya it's been said but it's too easy to pip.

  • @just_teme said:

    https://forum.deadbydaylight.com/en/discussion/214318/one-does-not-solo-que-expecting-to-win

    Soloq is doable with bad perks or without perks. Swf is just more consistant in how the games go and i find that more boring.

    There's something to be said for this. The theme of the survivor role imo should be despair, but how many swf groups actually feel this helpless dread? Certainly not groups that can complete gens in 4 minutes.

    I mean it's a bummer only escaping every 3rd game or so, but the rush of helplessness solo provides is unrivaled.

  • Ya the lack of accountability can be a reward in itself. Plus the added bonuses of no one yakking in your ear about what you're doing wrong or having to wait for longer queues.

  • I think it's a confidence issue. Players less experienced with looping are just gonna hide a bit more. It's a process. With more reps comes more confidence in looping, and they'll be less likely to shy away from that protection hit, or hook sabotage.

    I agree with others that playing killer and being 100% certain someone is near you, but being unable to find them? That's the tops. That's sexy. You know the survivor is loving every second of it. Seeing a killer spin around for 20 seconds like they're losing their mind is one of the most enjoyable aspects of the game for me.

    Stealth can work, but be productive. Always be doing something. Once you're comfy with stealth and looping, look out.

  • This is kinda the new trend with some perks. The Blight chapter gave us undying which also does more than one thing.

    I'd hesitate to use deception without the free dance with me. I think the killer would be less inclined to check the locker if they saw scratch marks running away from it.

  • @Sonzaishinai said:

    Consistant is the word you're looking for.

    It's not that consistant.

    It is very very good, but you'll have to take the games where both totems gets cleansed a minute into the match cause you got unlucky

    On the flip side it can also never be cleansed and just win the game on the spot if you can keep pressure up

    This almost sounds like ruin/undying recreates the old ruin? I might have to just give in and purchase Blight.

  • @JustHeretoHaveFun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1823205#Comment_1823205

    My current build is Ruin, Third Seal, Thrill of the Hunt, and (insert any perk here.) Usually that 4th perk is Surveillance or Make Your Choice. Any suggestions?

    Corrupt intervention could help. I've noticed Monitor and Abuse can let you get pretty close. You can also set up a 3 gen scenerio at the start and make a web. Hag is fun but a lot of the time for me, it's feast or famine.

  • @JustHeretoHaveFun said:

    I just played 3 matches as Killer and got absolutely destroyed every time. I'm not tilted, the survivors played well, it's not their fault I'm being matched with them, but they were ridiculously good and I was ridiculously not. I'm a green rank Hag main.

    I feel like garbage now and I don't really know how to not feel like garbage after times like this. I'm sure most red rank killers went through stuff like this, how do I get better without feeling awful about myself?

    This can be a rough game to have fun with.. if you're here to have fun. Vodka is almost required half the time.

    What is your build? Strong SWF groups can wreck Hag especially.. between flashlights, meta perks, and 110%; it can be rough.

    If you're a dedicated Hag, I'd recommend watching Michi.

  • @meatisadelicacy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1823160#Comment_1823160

    I'm at the point where I purposely get found just to get out of these games. I am not going to stand near a gen that's already done and wait for the killer to happen upon my three Urban Evading, Spine Chill teammates who aren't doing anything.

    This has always happened occasionally but lately its MOST of my games and I'm so tired of it.

    I played 3 solo q games on Sunday and got 1 hooked in 2 of them. It's just a crapshoot. I have an unhealthy affinity for prove thyself and kindred. They help my team as well myself. Lord knows solo groups need all the help they can get.

    I don't even have faith that i can cleanse more than 3 totems and live. Definitely look out for that hatch once the math works out :/

  • Somehow I knew Quentin would be toward the bottom.

  • Gonna have to respectfully disagree that Leader, Poised, Hope, and Pharmacy are better than Prove thyself.

  • I left work early yesterday to work on survivor challenges (because I'm responsible) and I was horrified by my first couple of matches (purple rank).

    Survivors are legit worse before 5pm PST or so. I see this over and over. Weekdays, I might just play killer from 2pm-5pm or so.

  • Am i crazy or does overcharge count as a great as well? I was playing Tapp with his great skillcheck token perk vs an overcharge doc, and i ended the match 11/15. I really didn't feel like i amassed 10 or 11 tokens..

  • Casualties of noed will generally be the least embracing of the gg mindset. The noed death is rough. They were also a streamer, and possibly lost face being sacrificed by a newer player at end screen.

    You might want to consider turning off messages from randoms. Losses when you aren't expecting one can be infuriating. I do like that holiday onesie outfit tho.

  • Run a survival build:

    Spine chill: Killer is coming your way, so proceed to the nearest pallet loop area because you have..

    WindowsOO: Locations of windows and pallets. Look at these beautiful auras and use them. To help you get to them, use..

    Dead Hard: Extend chases and maybe killer will give up. If you're hooked, #4 comes into play..

    Kindred: You have an 85% chance of being rescued if you equip this. Yes i made this number up. But it's close.

  • If OP would have gotten even 1 kill, this thread wouldn't have even been created.

  • @SnakeSound222 said:

    This chapter is absolutely terrible and obviously rushed. I don't plan on buying it until Victor gets his locker interaction at least. The problem is, too many people will blindly buy the chapter on release, which tells the devs that people are fine with all of these bugs and missing features on launch. Why is delaying a chapter such a scary thing to these devs? They'll still get money, just a bit later. They'll probably get even more because of people who are waiting on these fixes before buying the chapter.

    https://forum.deadbydaylight.com/en/discussion/comment/1785130#Comment_1785130

    What's the problem with Adept Elodie? Is it because of Power Struggle?

    Also that perkless Survivor escape trophy/achievement is stupid and tells me that the devs hate people who hunt them. It's another terribly designed trophy/achievement.

    Hehe ya adept elodie won't feel as pure. I'm kind of a sicko tho, so I'm looking forward to escape 8 times no perks. I still need hatch escape challenge, so maybe I'll just spam hatch offerings.

  • Hmm which will be the sadder sight this weekend? The new killer, adept elodie, or the army of perkless survivor teammates?

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