Snowflake_Syndrome
Snowflake_Syndrome
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- Snowflake_Syndrome
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Comments
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I don't know but I have thought the same thing before.
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@tippy2k2 said:
The Holly pics were putting too much of a strain on the forums so they had to stop the codes to take stress off the servers
We need Holly & Olive here 😍
Bring on the pics!!
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Juicy teabags at exit gates, yes please.
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I like playing SM as well.
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Dredge and that doll add-on that increases Nightfall duration by 20 seconds.
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@DBDVulture said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3384915#Comment_3384915
It promotes honesty. I have had many bad experiences where game companies hide things because they change things without telling us.
We would know that the devs are not doing something sneaky like "zapping" fog whisperer accounts with low MMR so they get easy games to make the game look good. I know some companies that have done far worse.
The fact that they keep MMR hidden only reinforces that they have something to hide.
It's so weird like I see some popular streamers play and as I watch I look at how baby like these survivor players are. Odd since these streamers are good Killers and have thousands of hours.
Yet I'm a regular joe and the survivors I who I play against are sweaty af swf's.
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@WeakestNurseMain said:
I know this won't work on every character *cough cough Thalita or whatever her name is cough cough* but this would help to bring back the seriousness of the game, and also make me more comfortable, I know some people don't mind it, but I don't want to constantly see half naked men and women running around.
edit: To make this more clear, this is only from the perspective of your client, so this would only effect you.
Half naked men and women running around is one of the funniest and best parts. Especially ones that are in bare feet on maps like Shattered Borgo.
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3389827#Comment_3389827
No one with thousands of hours already into this game wants to regrind each and every character from scratch, no matter how reduced the grind may be now, and also rebuy the game & rebuy the dlc's & rebuy any wanted cosmetics too.
I forgot my sarcasm sign 😆
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I spent 2K Iri shards for this. Don't make me regret it.
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@Rogue11 said:
I like them...
Me too.
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Grind has been nerfed. Your good to switch 👍
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Kinda dope gotta admit.
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My crystal ball is sensing something
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@niverso2 said:
I thought of a different way to nerf pain res kind of like a reverse dying light. Your first hook will be 30% regression on the most progressed gen. Next 25%, 20%, 15%, 10%. Then it’ll go to 9%, 8%, 7%, 6%, 5%, 4%, and 3%. Guaranteeing help early on and less later on. For killer this nerf would feel way better than the proposed one only getting 4 uses.
Not a bad idea actually. I wouldn't go any lower than 10% though. 25, 20, 15, and 10 for every regression after would be solid.
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Feedback & Suggestions unfortunately.
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@Piruluk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3388047#Comment_3388047
His nightfall was buffed to the point you cant see anything, unless you are using filters lol
Which so many do unfortunately, especially streamers.
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Poor Deathslinger not only is his leg shattered his ego is bruised as well 😅
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I don't think people will quit the game. Sorry for being the bringer of bad news.
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Nah I'm down.
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I'll still play. People make this stuff like it's a be all to end all, and it's really not.
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I just slug'em
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@TicTac said:
Its not about mobility alone. Its about chase power. And its even more important than mobility. Like you see with the billy example. Or Wraith.
And the easier way to fix mobility is to make maps smaller.
Dead dawg Saloon as a perfect sample.
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@dollidahlia said:
They need to change kills to hooks for win condition. Kill condition just makes killers want to tunnel and camp more to get someone out of the game immediately.
encouraging hooks will give more reasons not to camp or tunnel
Simple yet effective. I like it.
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@illNicola should respond to this thread. Hes the self proclaimed best of the absolute best when it comes to high mmr in dbd.
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2010 Freddy is fine he just needs a rework or a power of some sort.
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I don't think CoH needed any changes. It's in a really good spot now imo.
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@GentlemanFridge said:
If you don't insult anyone, you're generally good.
All the other offences should be common sense.
Guilty on the first one more times than I can count.
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I wouldn't worry about it almost nobody plays Hag, hell she's not even discussed much.
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Chapter 3 is fine if we get a few badass licensed killers first.
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@wydyadoit said:
https://forums.bhvr.com/dead-by-daylight/discussion/369466/i-just-now-realized-something
If I’m being quite honest… up until this point my build was typically running forced penance. I’ve found terror radius perks are pointless.
Pretty much agree but since flashlight nerf Overwhelming Presence can be fun against flash squads.
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Thread was moved because players nor BHVR know why.
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I'd go Dredge as he'd be best friends with Dwight.
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Hope it's scrapped. I love carrying last survivor to hatch or watching them go thru the exit door with a few nods.
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@tippy2k2 said:
I "bought" it already with Shards
But it's on BHVR to convince people to buy their stuff. It's not on the consumer to blindly throw money at a company and hope they do good with it.
If BHVR can't convince people of that, it's on BHVR. You can't blame your customers when you release a bad product for not buying your bad product.
Who does Holly support 😍
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Upcoming Sloppy Legion meta.
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Prepare to see Franklin's Demise all the time.
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@indieeden7 said:
There's no way you're going to turn something that serious into an us vs them argument. This is a player issue, not a role issue, or even a dbd issue. He was right to puy his profile on private and hide chat, but he should still report the messages.
Help him find someone to help with those thoughts, writing about it here probably isn't going to do much about it.
I can confirm players can and do get banned from end game chat abuse as it happened to me long ago when I said some brutal things myself.
But I cleaned up my act and best of luck to you 👍
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If your friend had suicidal thoughts over an end game chat then multi-player games might not be for him. Chat can be closed.
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The deafening sound of her Corrupt Purges keep me from playing her.
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@BabyShrimp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3368812#Comment_3368812
I don't think you are wrong, but the game is still called "Dead By Daylight" and given the Entity feeds off fear, and hope, I think it would make sense to be as gloomy as possible. It's a nightmarish otherworldly place that's MADE for people to be hunted by killers. I see what you mean by balancing though, I just feel like literally making it daytime is too far.
Also Trickster was obviously just there to cater to the K-pop craze, not a huge fan of him, but hey, he does have a more interesting power than Skull Merchant.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3368823#Comment_3368823
She just became a millionaire who gets away with murder out of nowhere.
I'm sorry but whether you like Skull Merchant or not there's no way Trickster has a more interesting power. He just throws knives...that's it
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This is the kind of thread that needs to be pinned.
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I blame seagulls.
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On a more serious note though I like new Red Forest without being a total deadzone.
My only gripe is things look a bit copy and paste.
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@Wiccamanplays said:
Something of a vent post really. Red Forest (particularly Mother's Dwelling) was generally agreed to be one of the worst– if not the worst– map domains in DBD for Killer. Far too big, an very unforgiving main building and tons of safe loops. Since I don't play S tier killers frequently I struggled a lot with this map, since its size and structure favoured high mobility killers and invalidated a lot of features that weaker killers rely on: looking at community opinion and map tier lists I don't think I'm alone in that assessment. And then the rework happened and somehow it's even worse. I guess the visual changes to some of the filler tiles mean that Huntress might do a little better on her home turf, but every other alteration makes this grotesque, bloated map feel even more punishing on killers that aren't Blight or Nurse. The addition of more stuff to the periphery makes the map even larger; the changes to main building in Mother's Dwelling give survivors even more escape and loop options; gens spawn miles apart from each other, making it impossible to get value from Terror Radius or AoE perks like Jolt; hook RNG seems totally deranged, and no matter where you go there's always another vault or another pallet just in reach, making chases potentially incredibly protracted. And they didn't even add good grass for Trapper. Map imbalance is one of the biggest underlying issues that plagues DBD, since it influences Killer balance, Perk balance and playstyle balance. And yet the last remotely killer-favouring map released was Midwich, and that was nearly 3 years ago (and it's not even good for every killer: for that you have to go back one further to Dead Dawg Saloon). Since then, we've had a succession of maps that are either Survivor-sided or just miserable for everyone. BHVR have shown that they can at least take the edge off some of the worst maps with the changes to Eyrie, imperfect as they are. Why stop there? Why not take this further, and address the most extreme examples of horrible map designs like Red Forest, Coldwind Farm and Borgo?
Paragraphs needed...eyes hurt.
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I like the chase music on her, feel like I'm the only one though.
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@Marik1987 said:
!title
What would you prefer?
I think we all know he desperately needs love the most from all killers in the game besides Twins.
Imagine old Freddy with the Teleport-Ability, no more Snares/Pallets and an addon-pass.
I kinda love the old pill bottle being completely invisible during Dream Transition.
The only issue with OG Freddy is: Failed Skillchecks woke u up.
I would rather go for Wake-Up-Action + Alarm Clocks, therefore no failed SC-Waking up.
Lets say a mixture of both Freddy-Version (same with addons. Some of the old + some of the new)
My Freddy (mixture).
Ability: Dream-Transition like OG-Freddy
Special Ability: Dream Projection
Addons: Paint Brush, Class Photo, Nancys Masterpiece/Sketch stay the same. All other receive reworks (especially Old Pill Bottle and old Dream Transition reduced time). NO forever Freddy of course.
If current version stays:
- back to 4,6m/s while placing snares
- Snares + Pallets Basekit
- some Addon-Reworks
With your changes I'd prefer current Freddy and w/o alarm clock immunity for 30 seconds.
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I never escape 😮💨
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Punishment for players in a non competitive game...hmm?
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Yeah but people really only used the snowmen the very first day. After that they're just idle literally nobody jumps in them after the first 5 minutes.
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I played SM last night and had a blast, no 3 gen and engaged in chases. It was good don't see why you'd wanna to camp 3 gen from start.
