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SambaSaw

SambaSaw

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SambaSaw
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  • @Zeus said:

    https://forum.deadbydaylight.com/en/discussion/comment/1455424#Comment_1455424

    Ahh ok. I did it the other day. Splinters aren't working as they are supposed to. You get to play as long as you want until you dont switch killers

    Yeah exaclty. Idk if that was a bug before a few updates ago. But spinters are now retired. :(

  • @Zeus said:

    I dont see anything weird

    Level 5 Pig but I don't own her

  • @anarchy753 said:

    Days like these, you miss the "vote down" option.

    Why

  • @Unicorn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1445006#Comment_1445006

    You insinuated people were “whining” when all we’re doing is listing things we find unfun. Also as if everyone on the forums doesn’t do so already.

    Then I do apologise if I insulted anyone but all I did was throw other opinion on matter which happened to be Legion.

  • That would be a good idea. But then you can't have just the heartbeat. You would need to have a whole new system for "visual sounds" for killers and survivors.

    And I don't think this would be DEVS' priority.

    But I do like the idea.

  • @Unicorn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1444977#Comment_1444977

    https://forum.deadbydaylight.com/en/discussion/comment/1444984#Comment_1444984

    I’m sorry, but everyone has the right to post what they want in the forums as long as it’s within the rules and guidelines of DBD Forums. I came into this thread with nothing but wholesome thoughts. None of us are asking for confrontation so please stop taking it as such and bringing that negative energy over people having different opinions than yours.

    I am not looking for "confrontation" I am just telling my opinion just as you did.

  • @Vampirox said:

    killers love throwing around the word unfun as a means to justify "changes" for some some survivors.

    Well then, I think it's just fair we also enlight'em on all the things that are really "unfun" to go against as survivors.

    I'll start the list.

    1. Legion like holy f**k

    Whining about weaker killers? Try spirit instead.

    You can predict what a legion will do and he also has some ok builds, but with spirit you pray that she doesn't hear you and that makes it monotone.

  • @PNgamer said:

    don´t get me wrong, but DBD is designed for Solo players. Carried by SWF ? no thanks... it´s an ez mode. Theres no challenge for survivors and in my opinion to frustrating for killers, specially if they play on red ranks. We have the year 2020 and i think, there has to be a better way to fix this problem.

    Oh i completely forgot about that: DBD is a 4 vs 1 and balance will be never happend.

    Greetings

    Personally I love going against swf because I can test out my killers and see what I need to improve. And yes while gen rushing is not fun it is good to be able to play with your friends. SWF may need some small tweaks but theres nothing much you can do.

  • Johnny Depp as a character in Dbd? Sign me up.

  • @Name123 said:

    I don't think this is too game changing but it could be. If a killer is within 0-8 meters of a hooked survivor for more than 35-40 seconds, their weapon and secondary power (if it can injure or down a survivor) will be taken by the entity until the unhook +5 seconds. In this time, the killer cannot interact with the survivor. If the killer leaves the area, he will have his weapon returned after 20 seconds. This seems like it would be an interesting mechanic but it could be a little broken on the timers. Also, there could be a hindred penalty for the killer so they can't just follow the survivor until the weapon comes back and repeat the process until the survivor is killed.

    Do you know what 20 seconds can do?

    20 seconds is half a generator. If you have 3 survivors doing their gens the killer is guaranteed to get only 1k. Lets say he finds first survivor 20 seconds into the game. The survivor gives him a 1 minute chase. 1 gen poped, second halfway done. The surivor is hooked and is on the hook for 2 mins. If each of survivors is on their gens 1 gen left. About 10 seconds is left until the survivor is dead on hook and 3 last survivors are on the last gen but the killer doesn't have his power. He can just stand there and watch the last gen being done.

  • @ad19970 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1444910#Comment_1444910

    Well I believe that won'tt be the case now that they are toning down the nerf to Billy greatly. People will still be able to use his chainsaw effectively in chases, just with a small limit if they misplay too much.

    True. They will be punished. And this punishment will affect the new players not the old ones.

  • @Hoey said:

    We're entering an era where killers that have such powerful abilities like the chainsaw shouldn't be able to use them over and over for free.

    I feel like Oni is a great example. He's super powerful but for only a short while.

    I like the changes they made to Billy but I feel they should've given him more utility to compensate for his power actually having a drawback now.

    It feels like they wanted to make billy similar to oni.

  • @ad19970 said:

    I think denying it is fine, now that the overheat values have been reduced and it's way easier to simply not overheat the weapon. I think good Billys will easily be able to manage the overheat of Billys chainsaw, so having the chainsaw being disable for 12 seconds or whatever the time is for overheating your weapon is a fair punishment.

    Well that is the problem because good billys back revv and mindgame you. Now if billy makes a small mistake he is punished grately.

  • But why change billy at all. He was on of the stronger killers in the game and survivor mains love going against a good billy. The only ones crying were salty survivors that lost their matches to billys that grinded to get good at the killer. And just like that their time is wasted because this is a big change for the killer.

    I don't play billy as often, I never thought he was too OP, I never complained and cried that billy needs a nerf.

    They started nerfing all the good killers. First the nurse, then spirit, now billy. We are losing "safe" strong killers.

  • @DragonMasterDarren said:

    stop hiding in bushes, stop burning Yamoka and Coldwind maps every game, stop running Urban, stop playing P3 Claudette, stop being useless, stop wasting your team and the killers time, get in a chase and learn to loop the killer instead of hiding in a bush like A COWARDLY INFINANTILE CHILD

    I also do not approve of this playstyle.. but hey its how people play and i respect their decision

  • @DarkMagik said:

    Trapper:That the Trapper starts off with all of his traps or his traps are in locker.

    Wraith:become fully invisible while cloaked because it is stupid that a survivor could see him coming.

    Legion:Should have his frenzy timer reduced but hes even faster.

    Hag:Increase the Max amount of traps that could be placed.

    Huntress:Decrease the Amount Of Hatchets she holds by 1.

    Pig:First Check is a Insta-Fail & make her crouch animation fatser.

    Freddy:Theres a 10 Sec cooldown inbetween placing Traps/Puddles.

    Clown:Getting hit by the bottle damages you.

    Spirit:While phasing you can see that she leaves a path.

    Ghostface:He recovers his power fatser.

    Trapper- agree

    Wraith uncloaking should have no red stain for a second or two, I don't like your idea of being completely invisible.

    Legion- does not change anything given how weak he is

    Hag- 10 traps is perfect. She is hard to play but if you learn her you are rewarded. Balanced

    Huntress- She just needs addon reword. As huntress main i disapprove of iri hatchets.

    Pig is decent as of now.

    Freddy- 10 seconds is too much.

    Clown- would be OP if you gave him that ability

    Spirit- if you have iron will makes no difference

    Ghostface- agree

  • Why is this even a discussion.. After the update kindred is one of the best perks to run as a solo

  • @MrLimonka said:

    Sure! There are many fan-made chase music videos on youtube which would match killers perfectly. The devs should give new chase themes to all killers except maybe the original 3. That's why I was kind of dissapointed that bubba has no new chase music in the PTB.

    Yeah exactly. It's boring having the same music for years. Makes the game monotone.

  • Untitled.png


    @Huff said:

    This is just a completely blind guess, but I'm guessing that the OP saw a survivor's crown that had some lighting shining off of it (like when they're all around the campfire before the game.) I wouldn't say it's blue but they look a little more silvery than gold. Other than that, I have no clue about any "blue" crown. :/

    Yeah I think my man here is right. But.. see where the confusion occured :/

  • @Mister_xD said:

    yeah they really REALLY need to rework that challenge.

    not only does it promote such useless playstyle, its also pretty much impossible!

    there are exactly 3 scenarios where i can see me getting it:

    1) a AFK / farming killer

    2) a camping killer who is completely oblivious to his surroundings (i would actively reward them for camping by getting my challenge btw - it will definitely get someone else killed)

    3) a lucky match on The Game where i do nothing but avoid the floor the killer is on while chasing them from above / below (equal to throwing the game)

    honestly they should eigther drastically cut the required time or increase the radius to the killers terror radius.

    That is exactly what I was thinking

  • @Fibijean said:

    For what it's worth, Dead Hard and Vaulting are latency issues which the devs have confirmed on multiple occasions that they are working on fixes for. The community, unfortunately, isn't really something that's within their control, but you can definitely play the game without having to engage with other players just by turning off the chat. Both additional graphical options and crossplay have also been confirmed to be coming within the next year, along with a complete graphical overhaul that will significantly improve the game's atmosphere and visuals.

    @LordRegal said:

    If you're burned out on the game, a break is a healthy thing. I didn't play from the month after Pig came out until shortly before Oni, and then took another break shortly before Deathslinger came out, and both of them proved to be a much needed break. I'm able to enjoy the game much more when I'm not tilting after a single frustrating game. If you're finding yourself completely upset if a single game goes poorly, I can't stress how helpful a break can be.

    Thanks for the support. I think I'm gonna take a break and see what they have done to the game in a while. :)

  • @Aven_Fallen said:

    Are you using Internet Explorer?

    Window Vaults-->Got fixed. No lagging back anymore.

    Settings Update-->From what I have read, you are able to turn off AA again.

    Crossplay-->Was announced in the Anniversary Stream, will come.

    Vaults obviously not fixed because I can confirm it is still a thing.

    Maybe you are able to do it but in game files but not everyone will know that.

    I didn't hear it was announced

  • Nah I don't believe it hahaha

    40 fps is barely playable with all the dips I can't imagine playing on 20 fps

  • @DrDeepwound said:

    https://forum.deadbydaylight.com/en/discussion/comment/1307455#Comment_1307455

    hah, so I've been told. But truth is, I dont really care about cosmetics so I dont spend em really...and I p3 my killers and survivors and prefer bloody clothes over the designed stuff, I had it over 200k before, but did buy some DLC with it.

    Right right I get you. When I stack 9k shards I immediately buy a new killer I don't feel like waiting xd

  • @DrDeepwound said:

    https://forum.deadbydaylight.com/en/discussion/comment/1307431#Comment_1307431

    I know, but anyone who mains killers, knows how we do it....

    you stack 1 mil BP, I have over 100k shards, you buy all the perks in shrine and stack those BP + your 1 mil then grind the rest.

    I had my legion p3 the day he came out doing that, any killer main can p3 a killer in a matter of days so its at best a couple days of stopping us from having p3?

    100k shards? You're a madlad😂

  • I feel you man. I played the last 400 hours on my ######### laptop. 800x600 with like 45-50 fps.. on a indoor map maybe 55.. Its really hard, I don't see through walls, fps drops when playing against freddy and the game is really ugly. I still got to rank 1 killer tho.

    You can clean your PC with programs like CCleaner, Malwarebytes and stuff like that. You can set your graphics card priority for the game to high and also set battery performance to ultimate/high. Also if you have less then 8GB RAM close all other applications that one really helps. :)

  • @KingFrost said:

    Yeah, BP shouldn't be capped so badly. 1 Mil isn't even enough to get someone to level 40 IIRC.

    They should give us a Blood Bank. You can deposit as much BP into it as you want. (Uncapped), but can only withdraw 1MIL bloodpoints each day.

    Oh wow I really like that idea

  • @supersonic853 said:

    In the devs words "we dont want people maxing a killer right when they come out" dont see why thats a problem but apparently it is.

    Exactly. I don't see the difference. If I already have 1 mil points stacked up I'm gonna level him in 2 hours the day he comes out. Like...

  • @USELESS said:

    https://forum.deadbydaylight.com/en/discussion/comment/1307369#Comment_1307369

    We have a maximum capacity of bloodpoints to prevent exploits to create infinite bloodpoints

    How would you create infinite bloodpoints? :/

    And that's why I'm saying they should extend it

  • Why would they want to avoid that.. all you get from prestige is skins.

  • @FFirebrandd said:

    Where's Spirit? Or Plague?

    I don't really think they are annoying. I love outplaying spirits and I love trolling plagues😂

  • What you do on your computer is none of other players' concern. If you have the tools you can do anything to your graphics card if you want to. Nobody can stop you

  • @DetailedDetriment said:

    https://forum.deadbydaylight.com/en/discussion/comment/1271261#Comment_1271261

    They were an swf, all running teachables separate from their character.

    1. Meg

    2. Dwight

    3. Nea

    4. Claudette

    I already mentioned the mori purpose.

    Besides, I was able to stop chasing and practice my shots because half the team was dead by three gens.

    Then if you assume they were 4 man swf you can also assume that they were joking around or teaching their rank 20 friend how to play.

    And to be fair you are almost lvl 200 haha

  • @Spooky13 said:

    I wouldn't say Deathslinger is a bad Huntress, but rather, Huntress is a better Deathslinger. Instead of reloading every shot and having to reel survivors in, Huntress just has 5 shots at instant damage and suffers from a smaller cooldown after every shot and can easily combo into an M1. Sure, you could theoretically do the same as Deathslinger with fast reloading addons and STBFL, but Huntress can do this perkless and addonless. Sure, Deathslinger can inflict Deep Wounds, but Deep Wounds doesn't mean anything other than an extra 12 seconds to heal. Not to mention that Deathslinger NEEDS to land an M1 to down, compared to Huntress who can easily down from a distance. I think the only department Deathslinger beats Huntress is Terror Radius, because Huntress has her humming, and his power counts as basic hits with his M1.

    People compare them just because they are ranged killers which is annoying. They both have pros and cons. The biggest pro for deathslinger right now is that he is really hard to loop because he can quickscope you and you're done.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1271261#Comment_1271261

    To be fair, exhaustion add-ons for Huntress are bugged and don't even work right now.

    Wym lol?

    They are the best addons aside from iri

  • @luka2211 said:

    That was exactly what they fixed. Now you will always keep momentum after a vault and will never lag back unless you have a really bad internet.

    Well then I guess I'm doomed hahah

  • You bring in a mori and exhaustion addon and say that they were bad. A few well placed or maybe lucky placed hatchets and there u go. You would have lost if rank 3 had decent teammates

  • @MPUK said:

    https://forum.deadbydaylight.com/en/discussion/151227/shack-window-broken

    Bamboozle is invisible at the moment so you need to listen out for it and if you are too far away from the vault to hear it, you will know when you have no option to vault.

    Yeah I heard nothing... maybe vaults in general are bugged

  • @Xzan said:

    Did he have bamboozle? The entity blocker seems bugged atm.

    No, he had BBQ, infectious fright, pop and enduring

  • @Booper_Of_Snoot said:

    That red rank and that meta, lol.

    Good amount of points though.

    @Boss said:

    Wow, that Survivor earned a nice amount.

    Everyone talking about this guy getting this much points😂.. i usually let the best player escape and farm

  • @Booper_Of_Snoot said:

    That red rank and that meta, lol.

    Good amount of points though.

    @Boss said:

    Wow, that Survivor earned a nice amount.

    Everyone talking about this guy getting this much points😂.. i usually let the best player escape and farm

  • @BabyOniMain said:

    That's not a matchmaking issue. Those guys brought their friends with them. Matchmaking takes priority of who has the highest rank.

    I checked and it appears that only rank 17 and 15 were in party

  • Its up to the killer really. But there are unbeatable players with unbeatable builds. Iri head Zubat wins 100%

  • @ruler33 said:

    https://forum.deadbydaylight.com/en/discussion/comment/987406#Comment_987406

    im pretty sure of your playing that well you should be getting a four k unless you let people go

    You can get max chase, hits and 2 hooks on every surv but still be unlucky and somehow get ppl escape. For ex. keys or DS or borrowed.

  • @Shaddai said:

    https://forum.deadbydaylight.com/en/discussion/comment/987406#Comment_987406

    You absolutely will derank a majority of the time in red ranks if 2 escaped. You will mostly just black pip if even one person finds the hatch. That's literally why people slug the 3rd to get the 4k.

    Its situational. If you're in red ranks and you absolutely don't have any idea what you are doing ofc you're gonna get -1. But if you keep your pressure, hook every survivor, if you don't slug, don't camp, you are def not gonna depip. You can farm in all other emblems and get 8k in all of them but you won't get 8k in sacrifice but that's enough for pip.

  • Dbd players: "begging bhvr to fix bugs and balance the game".

    BHVR: "NERF RUIN."

  • @Spooky13 said:

    Trapper: Pointed Smile, Osseous Overalls, Firebrand Stinger.

    Wraith: Glowing Vigil, Fury Waist Wrap, Oozing Spine.

    Huntress: Hound, Pelt Lice, Rancid Broadaxe.

    Legion: Bloody Legion(Frank), Cozy Holidays, Wet Hunting Knife.

    Plague: Bloody Plague, Foul Gown, Putrid Censer.

    Ghostface: Bloody Ghostface, Classic Ghostface Shroud, Wet Tactical Blade.

    Demogorgon: Full prestige outfit, going to get the new Demo skin that was leaked.

    Oni: Sanguinary Mask, Dripping Domestic Armor, Ice Cold Legacy Sword.

    Flexing on mortals

  • @luka2211 said:

    https://forum.deadbydaylight.com/en/discussion/119605/the-real-issue-killers-want-average-3-4k-kills-balance

    Only problem with it,Is that you derank when you get 2 kills :/ That's why i don't like their emblem system,and i'm hoping they are gonna do something about it

    You're not gonna derank if you played well the whole game. Gen Pressure, chases, hits etc.

  • @ppo8820 said:

    Like in F13, do you think dbd should incorporate a way for survivors to use weapons to stun/ hit the killer?

    Lol u want killer to die?

  • @Crappyperson22 said:

    Hag has to many good qualities to where it is super hard to play against her. She has what seems to be infinite traps. She blocks every generator and hook so you can’t do anything

    She has high skill cap and if you get a pro hag ofc you're gonna lose. Find flashlight and watch out for traps.

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