MrGimmsYouTube
MrGimmsYouTube
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- MrGimmsYouTube
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Nice. I like it!
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@Sluzzy said:
I say too effective but you could also say they are overpowered, hence killers are overpowered.
Before someone comes at me that “Sluzzy, a 4 man SWF can counter those or good survivors can deal with it”. My answer: If it takes a perfect 4 man SWF to overcome something, there is a huge balancing problem.
One player should never, by default, simply win against an average team because builtin killer tactics are free and too strong. The devs might say it is a strategy, well I have an answer there too, it is an unskillful strategy that is too strong. The survivor side does not have a default unskillful strategy that gives a huge advantage. Survivors are expected to become and get a PHD from looping school before they can keep killers away for longer than 10 seconds. Casuals can’t deal with it and it drives away players. Stealth is almost non-existent so being seen by killers seem to be how everyone plays.
Now, I’m not about limiting killers. I believe strongly in big agency where players can play how they want as I feel that is contributed to DBD’s tremendous success but I feel like these killers strategies are simply too effective. When the game first came out, survivors were so much stronger so these killer strategies were warranted strong. But now that survivors are greatly nerfed over time, killers need adjustments. I am constantly facing killers winning because they camp or tunnel someone out of the match and the survivors are not compensated. Then in many matches the survivors give up because of an unwinnable way to win. The hatch and EGC mechanic are very unfair now.
Make the hook timer a little slower if the killer is camping. Make decisive strike cause the killer to lose the sense of sound so he can’t hear which direction the survivor is going after a strike. No scratch marks for 10 seconds after a successful strike. If the killer is stabbed, he could lose some of his senses for a little while. There is so much that can be done to deter camping and tunneling.
The Entity needs to help in these dire situations. If all four are slugged unnecessarily, why not give one a helping hand, especially at 5 gens still remaining. Is the Entity not feeding on hope or is that simply a lie? I am so tired of going into survivor matches and seeing steam roll and after steam roll. And these killers find it fun or would not want a challenge?
Decisive Strike was overnerfed and needs a buff now. It’s never been buffed, only nerfed. If it is actually labeled as an anti-tunnel perk, then it should be one. It’s not one. Meta killers ignore it and down them instantly again. It’s almost like a survivor with 3 perks and a tiny 5 second stun that the killer don’t even mind.
Not every game is a 4 man perfect SWF that can deal with these powerful killer tactics, there needs to be something done to help 96% of the games where it is overpowered. But done in a way that doesn’t make the perfect SWFs any stronger.
Sluzzy. Last time trying to contact you. Come on my Podcast. This would be a VERY interesting conversation and would be a opportunity to share experiences on both sides. Comment back please if you are interested!
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Love it!
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Spot on.
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Lag... Surprised this comment went through..
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@Lord_Tony said:
I'll speak with you on this podcast
Lord Tony come on my podcast mate! It will be great!
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@Pilot said:
https://forum.deadbydaylight.com/en/discussion/comment/2356257#Comment_2356257
Ah yes.... Why come with interesting builds & challenges when u can literally play Blight on easy mode and dominate 99% of your matches...
I don't like you.... You are always the first to comment and give snarky / smartass comments like these that gather the most upvotes..
No you are just unreasonable and don't understand that KILLERS will bring in what's good.
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@Shaped said:
Six 4's.
5 fives...
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@Sluzzy said:
I feel like these redesigned maps are way too bright and it removes all options for stealth and combined with aura reading perks every single game there is nowhere to hide. Stealth players in particular are screwed on this map. It doesn’t look like DBD with it being so bright. Yes they are gorgeous but it is too advantageous for the killer. You can see completely across the map. It does not have much horror feeling with the sun being so bright.
If the map is going to be so bright and so easy for killers to see, then there needs to be more ways to defend against the killer such as more pallets and more loops, etc. The new lucky break won’t even help because it is so easy to see. I think the map designer needs to turn down the brightness and add some more pallets and ways to loop because its going to be too hard to survive on the farm maps. The PTB killers never struggled seeing everyone and they usually won. Maps should be darker.
Sluzzy I need to have you on a podcast to discuss DBD. Interested?
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@Sluzzy said:
Playing a few games at red ranks has reminded me how overpowered killers can be. Doctor and overpowered Bubba with his 1-shot that lasts forever. Before I reached the third game, it was a slugging overpowered Huntress of course. You can’t play long without seeing Huntress because she is so overpowered with an unfair advantage. At one point, one was on the hook, another was slugged, I tried to make a save before they reached death stage and she played proxy camp and got me before I could make the save. 4 gens was still up and survivors are helpless.
Killers moan about that one loss, but there is no question 4K happens too much. A coordinated SWF is the only possible way to somewhat slowdown killrushers. But most SWF don’t win either. Killers have been buffed too much and survivors nerfed too much. Way too many tracking and gen perks making it too easy for killers.
A mid-chapter buffing survivors and survivor perks like they gave tinkerer would be a refreshing change. Where is the survivor’s NOED? It doesn’t exist. Constantly nerfing survivors and buffing killers is making the game unfun.
It needs to be looked into how much killers win.
@Sluzzy I would love to have you on my podcast for a interview on the STATE of Dead by Daylight. I think you have some interesting points! Let me know! MrGimms YouTube.
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@Gay_Police_Dept said:
"the game already costs 120 quid for the full experience"
you've never played an mmo, have you? xD
Flex harder...XD
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@lagosta said:
https://forum.deadbydaylight.com/en/discussion/comment/2014460#Comment_2014460
Whenever you need, brother :D
THis was great!
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Really well said mate.
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Legion. Not fun for either side mate. My opinion.
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I personally love thing. Thanks for sharing.
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@Jarol said:
Why Siren Head?
Why not?
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Lol no one cares about this poll... GG EZ.
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@DecisiveDwight said:
First things first I can't be asked to deal with toxic people today so if you have a toxic reply just move on and leave us people trying to have a good time alone
OK now that's out of the way Freddy is by far the WORST killer to go up against and I'll explain why
1. His power to teleport easy to dodge however it can still be faked
2. He also has dream pallets and snares to slow us down that's just adding insult to injury on maps like Lerys and Game
3. He's got the highest kill ratio on the results list which easily beat spirit it towered over her which says that spirit is way more balanced than Freddy
4. Can you even outrun Freddy I mean even without his snares he is difficult to outrun but at least possible but with snares you instantly get caught after vaults and drops
5. Sleep timer a nice little mechanic but should work like pigs and only have 4 spread across the map so I don't have to waste half a match traveling to wake myself
If anyone has any ideas to help balance Freddy let's put them out there because in his current state I just suicide as soon as the clock appears along with two others in my match
And to all you Freddy mains who wanna cry about this post stop playing a pay to win killer and actually learn to play a killer who requires skill
You are so one dimensional... Get a grip! Just read your own post back to yourself loud... Honestly..
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Killers are leaving the game. Simple as..
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@seki23 said:
title. he is not stupidly strong in the 4 v 1 but he is so boring and no interactive that id rather just kill on hook so i die on the hook fast and look for anotehr game, so i also dont die of boredom.
try to prove me you can have fun in the 1 v 1 against him, you cant try u will misserably fail but u can try, id rather get spammed by snare freddy or go against nurse than him so is not about the strenght of the killer is about how boring and not interactive he is.
I bet you DC on a lot of killer games... White knighting for forum purposes. Hope you don't get bored reading this..
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@Leonardo1ita said:
Wow. 43% more would not forgive the devs. Maybe even more after this video.
btw @MrGimmsYouTube I know that Corona, Covid and "virus" are the same thing, in fact the message was ironical
Ironic.. Right ok lol.
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I think they should add a AK-47 and a BattleAxe that survivors can use at ANY TIME!
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@Aldofer said:
The game is better without it and it is now10 time more fun to play as killer and survivor, it's an unecessary and outdated mechanic. I had more fair and balance matches and good killer donsen't need this mechanic at all so it's pretty fair to say the game is now more healthy beceause it's gone.
now desactivate mories.
You don't play killer mate. Just being real with you.
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All i have to say...
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@Izanami said:
You didn't name anyone, you didn't shame anyone.
How long before a certain CM removes your post for naming and shaming?
Won't be long mate... All of our posts from our community have been taken down for "naming and shaming." Even though in our posts you can clearly read... "not going to name anyone.."
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@Aneurysm said:
Actually bhvr is a small indie company, which I'm pretty sure means it's just mcote and like 2-3 other people all living and working in his car. Anyway we need to buy more skins or they'll have no food this Christmas, let alone presents. Or have you no heart, good sir?
Dead by Daylight (BHVR) is NOT a indy company anymore. They grossed well over $113 million last year (COULD BE DIFFERENT NOW.) However they went ahead anyway to cover costs in other areas. I dare not say what areas however because this will probs be banned aswel. Gotta be careful with your opinions on here if it goes against there beliefs.
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A consistant PTB is a good idea to CONSTANTLY test new things. It wont happen though.... MUNNEEE!
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@Carlosylu said:
I'll start with what I want:
- A month or two without DLCs or content for you to fix as much BUGS as you possibly can.
- Listen to people and what they want, instead of focusing on RECOLOR SKINS work on adding killers and characters people have been asking for years, for example the Werewolf.
- Pay attention to killer's needs, I'm saying this as a rank 1 survivor, they need attention, almost no one wants to play killer and new players get discouraged cause of it.
- Keep reworking maps, we need that.
- Matchmaking needs to be adressed, too many unfair games where I, as rank 1 killer, face yellow or grey ranks...
- Give us worked skins, not recolors... For example, the Minotaur skin for Oni is AMAZING, but where are the bull noises or new animations for it?
Feel free to add anything you'd like to ask the Devs for.
Totally agree bud! Well said on all points!
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@Hidon said:
The map in general is looking a lot nicer. However, I have concerns. Every map so far has felt the same, before each had a colour pallet and wall types to define where you are. Now they're all grey and overcrowded with shrubbery (that block totems) McMillan had a blue aesthetic and the buildings I feel should retain some blue colour. How does everyone else feel about the update?
I agree. The shrubery is strong.... Shur Shrubbery is strong..
Nah in all seriously the blue aesthetic was nice. I would like if a group of maps felt like there own. Not all bland and similar.
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Me too... Sounds about right... ? :)
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@Babyyy_Boyy said:
He uploaded a video where he got 4 escaped by a group of toxic survivors and they still flashlight bm him after he played fair on a survivor favored map. He’s probably THE if not one of the most kindest YouTuber/Streamers out there. With that being said, notice how he uploaded a match where he lost and wasn’t afraid to show it meanwhile other YouTubers and streamers (not saying names) only upload games where they ONLY escape or Kill everyone. This game is just getting more toxic as the days go by.
I for one upload the good, the bad and the ugly. But massive respect to Otz. One of the reasons I am subbed to him is he is a really nice bloke in real life. GG.
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Took me ages as survivor. Instant as killer no matter the time of day.
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@Ferixstar said:
Two things:
1: I play on PS4 and I got out of the hole on my own by running and hitting “options” as a survivor and by lunging and hitting “options” on killer. It took a couple tries and it’s not a “fix” but it helped while waiting for a fix. (PS4 “Options” button is the “esc” key on PC).
2: They posted on their Twitter account, replying to the same question saying that they will release a fix along with the next chapter release. My assumption is that it is because they are updating parts of the maps that have the “hill hole”.
https://us.v-cdn.net/6030815/uploads/ENYKJ66EZT77/6e36fa53-3fe2-4d3e-8cd0-f62719c9f076.jpeg
Wow...
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Your boosted.
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I"m a Australian streamer but live in the UK... Does that mean anything?
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@Warcrafter4 said:
I agree it should be shown if only to prove that its working.
Without that I doubt people will accept the current matchmaking is working without seeing the numbers given how bad the old system was.
Spot on mate!
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Thank you so much for making these changes on what I think was a blunder of a idea. I think he did need slight changes, definitely. But not a complete overhaul. Let's all be THANKFUL of these changes, rather then be toxic. Can't wait to stream this when it comes out much love!
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I love to watch Paulie to chill to. Great lad had the pleasure of speaking to him on a couple of occasions. Space Coconut as well.
I would put Otz up there though because there is learning to be had and he breaks everything down which helps the community.
Least... Ochido... Jesus christ...
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Yeah will say a long range killer would definitely help out. Example would be Huntress or Deathslinger. Less worry about the red stain. Alternatively The Trapper is good. Set up the game with your traps early. What rank are you now?